Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 15:40:00 Player: VC94 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1683) 1683 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 3898 Bonus ------- Follower Combat Kills 125 Cogmind --------- Core Integrity 266/550 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (14) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Compact Battery (200) Transport Network Coupler Energy Filter Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Targeting Computer Advanced Targeting Computer ECM Suite Reaction Control System > --- WEAPON ----------- Pulse Rifle Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Compact Battery Transport Network Coupler Energy Filter Pulse Rifle Plasma Cannon Gauss Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 47 | 6 3 1 26 11 Power 6 | 1 . . 4 1 Engine 4 | 1 . . 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 . . 8 1 Treads 2 | 2 . . . . Leg 9 | . . . 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 . 5 6 Device 4 | . . . 2 2 Storage 2 | 1 1 . . . Processor 5 | . 1 . 1 3 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 16 | 2 1 1 9 3 Energy Gun 4 | . . . 3 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 3 | . 1 . 2 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . . 10 14 Power 5 | . . . 3 2 Propulsion 4 | . . . 2 2 Utility 8 | . . . 2 6 Weapon 7 | . . . 3 4 Highest Loss Streak 12 | . . . 5 12 To Critical Strikes 2 | . . . 1 1 Average Backups 6 | 1 4 6 7 8 Power 1 | . 1 2 1 1 Propulsion . | . . . . . Utility 1 | . . 1 2 3 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 17 | . 2 2 7 6 Power 4 | . 1 1 1 1 Propulsion 3 | . . . 3 . Utility 4 | . . 1 . 3 Weapon 6 | . 1 . 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 89 96 Engine 10 | . 14 14 6 8 Core 1 | . . . 3 . Treads 15 | . 27 28 4 . Leg 8 | . . . 17 17 Device 6 | . . . 11 19 Storage 12 | . 14 14 11 9 Processor 12 | . 12 14 10 17 Protection 3 | . . . 8 5 Energy Gun 2 | . . . 3 8 Energy Cannon 1 | . . . . 8 Ballistic Gun 9 | . 14 14 6 . Ballistic Cannon 9 | . 13 14 6 . Peak Build Rating 27 | 6 8 9 18 27 Average Rating 11 | 4 7 8 14 23 On Entrance 7 | . 6 8 9 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 11 18 19 34 38 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 9 | . . . 3 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 7 10 10 10 Average Carried 7 | 1 4 8 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 6 10 8 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1253 | 260 215 132 550 96 Remotely . | . . . . . Salvage Created 1618 | . 361 183 816 258 Parts 111 | . 25 12 58 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 2 | . . . 2 . Retrieved Matter 8 | . . . 8 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 9 7 29 5 Guns 19 | . 3 3 12 1 Cannons 23 | . 6 4 9 4 AOE 8 | . . . 8 . Classes Destroyed 9 | . 3 2 2 2 Builder 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 11 | . . 3 8 . Grunt 26 | . 9 2 15 . Brawler 1 | . . . . 1 Duelist 2 | . . . 2 . Sentry 9 | . . 2 4 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 2 2 6 2 Combat Bots Only 6 | . 2 2 6 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 390 | . 40 26 219 105 Missed 107 | . 15 8 65 19 Hits 283 | . 25 18 154 86 Melee 9 | . . . 8 1 Projectile 274 | . 25 18 146 85 Critical Strikes 13 | . 1 1 4 7 Damage Taken 3781 | . 294 197 1936 1354 Core 664 | . 51 23 306 284 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 316 | . 153 . 163 . Core Remaining (%) 64 | 100 . 70 23 . Volleys Fired 112 | . 29 12 54 17 Largest 2 | . 2 2 2 2 Hottest 143 | . 50 53 86 143 Shots Fired 207 | . 58 24 92 33 Gun 114 | . 29 12 57 16 Cannon 86 | . 29 12 28 17 Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 143 | . 58 24 61 . Thermal 57 | . . . 24 33 Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 12 15 16 12 Robot Miss Streak 6 | . 3 1 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 145 | . 41 19 60 25 Core Hits 81 | . 15 10 46 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 1 3 Burn 3 | . . . . 3 Blast 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2808 | . 625 320 1314 549 Guns 1122 | . 299 133 507 183 Cannons 1219 | . 326 169 370 354 Explosions 431 | . . . 431 . Melee . | . . . . . Ramming 36 | . . 18 6 12 Kinetic 1658 | . 625 302 731 . Thermal 683 | . . . 146 537 Explosive 431 | . . . 431 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . 6 . 3 . Impact . | . . . . . Kinetic 9 | . 6 . 3 . Secondary . | . . . . . Self-Inflicted Damage 120 | . . . 120 . Shots 4 | . . . 4 . Rammed 4 | . . 3 1 . Targets Rammed 9 | . . 3 2 4 Kicked 5 | . . . 1 4 Crushed . | . . . . . Highest Temperature 388 | . 32 9 379 388 Average Temperature 89 | . 11 4 74 138 Received Heat Transfer 1548 | . 180 72 531 765 Effects 6 | . . . 3 3 Shutdowns 1 | . . . . 1 Interference 3 | . . . 3 . Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 1652 | . . . 323 1329 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 78 | 100 100 100 38 100 Level 1 21 | . . . 61 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 387 | . 71 110 387 161 Initial 161 | . . 7 . 161 Average 83 | . 17 20 188 70 Influence Increases 1567 | . 267 191 956 153 Destroy 0b10 Robot/C 1100 | . 180 140 680 100 Destroy 0b10 Robot/NC 30 | . 10 . 20 . Destroy Leader 278 | . 50 20 158 50 Allied During Kill 26 | . . . 26 . Successful Hack 17 | . 10 . 7 . Disable Machine 30 | . . . 30 . Destroy Structure 26 | . 2 1 20 3 Lose Combat Pursuer 60 | . 15 30 15 . Influence Decreases 1567 | . 248 210 572 537 Entered New Map 235 | . . 12 . 223 Time Decay 1141 | . 248 198 432 263 Lost Part 151 | . . . 100 51 Lost Ally 40 | . . . 40 . Squads Dispatched 10 | . 5 . 4 1 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 6 | . 4 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 14 9 42 19 Peak Tracking Total 6 | . 5 3 6 5 Tactical Retreats 9 | . 1 1 1 6 ECM-based Alert Blocks 11 | . . . . 11 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 5 . 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 15 . 10 . Successful 20 | . 11 . 9 . Failed 5 | . 4 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations 9 | . 5 . 4 . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Record 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 5 . 4 . Scan Component 4 | . 2 . 2 . Repair 4 | . 2 . 2 . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 4 | . 2 . 2 . Time 122 | . 52 . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 24 | . . . 24 . Total Damage 269 | . . . 269 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 875 | . . . 176 699 Optics 680 | . . . . 680 ECM 875 | . . . 176 699 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5424 | 113 1543 1174 1870 724 Spaces Moved 2751 | 63 823 686 857 322 Core 16 | 5 . . . 11 Treads 1780 | 58 823 686 213 . Legs 955 | . . . 644 311 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 112 190 Average Speed 169 | 151 160 160 179 192 Slowest Speed 500 | 160 160 160 330 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 91 97 57 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . 21 3 Melee . | . . . . . Projectile 4 | . . . 1 3 AOE 20 | . . . 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3306 | 81 994 738 1101 392 Wait 276 | 6 119 27 99 25 Move 2747 | 62 822 685 856 322 Hop . | . . . . . Pick Up 72 | 7 13 7 36 9 Fast Attach 3 | . . . 3 . Attach 41 | 6 4 1 20 10 Detach . | . . . . . Swap 8 | . 1 . 6 1 Drop 38 | . 6 3 25 4 Fire 112 | . 29 12 54 17 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . 1 4 Crush 4 | . . 3 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Discovered new exit (range 4) 1383 | -10/Materials | Discovered new exit (range 11) 1546 | -10/Materials | Repaired Lgt. Treads 1574 | -10/Materials | Repaired Assault Rifle 1657 | -10/Materials | Entered Mines 1825 | -10/Mines | Discovered new exit (range 5) 1916 | -10/Mines | Discovered new exit (range 6) 2023 | -10/Mines | Found a hidden stash of uninstalled traps 2116 | -10/Mines | Learned location of Zion (-6) 2831 | -10/Mines | Entered Materials 2831 | -9/Materials | Accompanied by 2 allies 2831 | -9/Materials | Evolved 2 slots: Utility x2 2836 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2857 | -9/Materials | Discovered new exit (range 9) 3404 | -9/Materials | Discovered new exit (range 9) 3605 | -9/Materials | Repaired Lgt. Nuclear Core 3641 | -9/Materials | Repaired Hrd. Light Armor Plating 3765 | -9/Materials | Discovered new exit (range 15) 4024 | -9/Materials | Core integrity fell below 50% 4050 | -9/Materials | Lost 5 parts (1p2n1u1w) 4263 | -9/Materials | Discovered new exit (range 16) 4701 | -9/Materials | Entered another Materials area 4701 | -8/Materials | Evolved 2 slots: Utility x2 4991 | -8/Materials | Build established: Scavenger-Mutant 5255 | -8/Materials | Discovered new exit (range 7) 5425 | -8/Materials | Core integrity fell below 50% 5425 | -8/Materials | Self-destructed Last Messages --------------- 05381_ System corrupted by crushing effect (+5). 05381_ Knocked back. 05383_ Destroyed Lgt. Nuclear Core. 05384_ Pulse Rifle destroyed. 05386_ B-36 Bruiser destroyed. 05386_ Plasma Cannon destroyed. 05388_ Lgt. Deuterium Engine destroyed. 05390_ Aluminum Leg destroyed. 05391_ Acquired 56 matter. 05392_ Reaction Control System destroyed. 05398_ Pulse Rifle destroyed. 05398_ Aluminum Leg destroyed. 05399_ Critical hit (Burn: +37). 05400_ ECM Suite destroyed. 05402_ Hvy. Ion Engine destroyed. 05403_ System corrupted: Heat flow error (+286). 05404_ Plasma Cannon destroyed. 05410_ Critical hit (Burn: +37). 05420_ Coolant Injector destroyed. 05422_ Critical hit (Burn: +37). 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Assault Rifle | 51% | -10/Materials Lgt. Nuclear Core | 14% | -9/Materials Hrd. Light Armor Plating | 33% | -9/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed DeliveryNullLaser Manual? 0 Play Time 00:46:50 Cumulative 11.6 hours Start 2026.06.14 @ 11:25:54 End 2026.06.21 @ 15:40:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d5d9503-9e55-4294-8d25-190aa0450f73