Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.25 @ 21:46:42 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2050) 2050 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 6722 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 176 Cogmind --------- Core Integrity 791/850 Matter 216/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Hovering (102) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer Improved Medium Armor Plating System Shield Authchip [Device] > --- WEAPON (2) ------- Improved Grenade Launcher Katana > --- INVENTORY (10) --- Large Storage Unit Improved Medium Armor Plating Authchip [Propulsion] Makeshift System Restoration Module Minigun High-powered Shotgun Improved Heavy Machine Gun Bore Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Salvage Targeting Computer Improved Maneuvering Thrusters Improved Medium Armor Plating System Shield Authchip [Device] > --- WEAPON ----------- Improved Heavy Machine Gun Katana > --- INVENTORY -------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Authchip [Propulsion] Makeshift System Restoration Module Minigun High-powered Shotgun Bore Cannon Improved Grenade Launcher Makeshift Axe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Maneuvering Thrusters Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Device] Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Slots Evolved 8 | . . . . . 4 . . 4 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . Utility 5 | . . . . . 3 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 81 | 3 9 2 . 4 45 4 3 10 1 Power 6 | . 1 . . 2 2 . . 1 . Engine 5 | . 1 . . 2 2 . . . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 1 . . 12 . . 2 . Treads 11 | 2 2 1 . . 6 . . . . Leg 3 | . . . . . 3 . . . . Wheel . | . . . . . . . . . . Hover 5 | . . . . . 3 . . 2 . Flight . | . . . . . . . . . . Utility 23 | . 3 . . 1 10 2 2 5 . Device 1 | . . . . . . . . 1 . Storage 4 | . 2 . . . 2 . . . . Processor 5 | . . . . . 1 2 1 1 . Hackware 2 | . . . . . . . 1 1 . Protection 11 | . 1 . . 1 7 . . 2 . Artifact . | . . . . . . . . . . Weapon 33 | 1 3 1 . 1 21 2 1 2 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 1 3 1 . 1 13 2 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 2 | . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . . . 6 . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 15 | . . 1 . 2 10 . . 1 1 Power 2 | . . . . . 2 . . . . Propulsion 4 | . . . . . 3 . . . 1 Utility 5 | . . . . 1 3 . . 1 . Weapon 4 | . . 1 . 1 2 . . . . Highest Loss Streak 4 | . . 1 . 2 4 . . 1 1 Average Slot Usage (%) 97 | . 98 99 100 100 96 82 99 91 90 Engine 12 | . 14 14 14 14 8 9 9 1 . Treads 23 | . 28 28 28 28 18 . . . . Leg 1 | . . . . . 7 . . . . Hover 2 | . . . . . 1 27 27 26 23 Storage 12 | . 15 14 14 14 9 9 9 6 6 Processor 3 | . . . . . 8 17 28 14 20 Protection 13 | . 10 14 14 14 24 2 . 5 6 Ballistic Gun 23 | . 28 27 28 28 16 16 15 . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 11 34 34 34 34 52 29 25 32 32 Greatest Support 66 | 40 40 40 40 40 66 27 27 36 36 Greatest Overweight (x) 5 | . . . . . 5 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 Average Capacity 14 | 8 14 15 15 15 14 10 10 10 10 Most Carried 15 | 6 15 15 15 15 15 10 10 10 9 Average Carried 13 | 6 12 14 14 14 14 10 10 9 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 Final Carried 15 | 6 15 15 15 13 10 10 10 9 9 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Matter Collected 2142 | 230 252 223 12 192 807 177 98 101 50 Remotely . | . . . . . . . . . . Salvage Created 2340 | . 272 365 44 220 1159 97 47 79 57 Parts 146 | . 24 13 4 21 68 5 1 6 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 66 | . 9 8 . 11 27 2 1 2 6 Melee 4 | . . . . . 2 . . 2 . Guns 55 | . 9 8 . 11 24 2 1 . . Cannons 1 | . . . . . 1 . . . . AOE 6 | . . . . . . . . . 6 Classes Destroyed 9 | . 4 . . 2 2 . 1 . . Worker 1 | . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . Drone 1 | . . . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 25 | . 6 . . 6 7 . . 1 5 Grunt 23 | . 3 8 . 2 10 . . . . Duelist 3 | . . . . . 2 . . 1 . Sentry 11 | . . . . . 8 2 . . 1 Assembled 3 | . . . . 3 . . . . . Best Kill Streak 7 | . 3 2 . 4 7 1 1 1 4 Combat Bots Only 7 | . 3 2 . 3 7 1 1 1 4 Max Kills in Single Turn 3 | . 1 1 . 2 1 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . . . . . . . 3 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Damage Taken 3839 | . 345 577 . 526 1767 140 . 252 232 Core 471 | . 41 57 . 75 215 24 . 19 40 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 30 . . 56 . . Volleys Fired 210 | . 44 33 2 27 87 8 1 . 8 Largest 2 | . 2 2 2 2 2 2 2 . 1 Hottest 69 | . 40 40 40 40 69 50 50 . 36 Shots Fired 409 | . 88 66 4 54 171 16 2 . 8 Gun 390 | . 88 66 4 54 160 16 2 . . Cannon 11 | . . . . . 11 . . . . Launcher 8 | . . . . . . . . . 8 Special . | . . . . . . . . . . Kinetic 401 | . 88 66 4 54 171 16 2 . . Thermal . | . . . . . . . . . . Explosive 8 | . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 5 16 5 7 12 15 11 . 3 Robot Miss Streak 5 | . 3 3 . 3 5 1 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 1 . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 292 | . 46 52 4 32 130 15 3 5 5 Core Hits 139 | . 21 19 2 18 58 4 2 2 13 Critical Kills 4 | . . . . 1 2 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 7 | . . . . 1 5 1 . . . Destroy 6 | . . . . 1 4 1 . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 33 | . . . . . 19 . 1 13 . Impact . | . . . . . . . . . . Slashing 33 | . . . . . 19 . 1 13 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5446 | . 512 688 66 465 2418 346 120 208 623 Guns 3890 | . 495 684 66 451 1815 346 33 . . Cannons 164 | . . . . . 164 . . . . Explosions 623 | . . . . . . . . . 623 Melee 733 | . . . . . 438 . 87 208 . Ramming 36 | . 17 4 . 14 1 . . . . Kinetic 4054 | . 495 684 66 451 1979 346 33 . . Thermal . | . . . . . . . . . . Explosive 623 | . . . . . . . . . 623 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 733 | . . . . . 438 . 87 208 . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . Average Corruption 3 | . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . Effects 3 | . . . . . . . 3 . . Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . . . . 11 33 Projectiles . | . . . . . . . . . . Explosions 33 | . . . . . . . . . 33 Melee 11 | . . . . . . . . 11 . Knockbacks 11 | . . . . . 11 . . . . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 7 . . . . Secondary 4 | . . . . . 4 . . . . Self-Inflicted Damage 71 | . . . . . . . . . 71 Shots 3 | . . . . . . . . . 3 Rammed 8 | . 3 1 . 3 1 . . . . Targets Rammed 8 | . 3 1 . 3 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 417 | . 28 69 . 6 417 39 243 . . Average Temperature 105 | . 10 25 . 3 146 15 105 . . Received Heat Transfer 1305 | . 102 330 . 18 720 45 . 90 . Effects 3 | . . . . . 3 . . . . Energy Bleed 2 | . . . . . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Peak Influence 1060 | . 135 161 . 116 366 168 140 1060 . Initial 933 | . . . . . 37 59 . 933 . Average 99 | . 21 32 . 18 191 117 62 995 . Maximum Alert Level 3 | . . . . . 1 . . 3 . Low Security (%) 86 | 100 100 100 . 100 52 100 100 . . Level 1 9 | . . . . . 47 . . . . Level 2 . | . . . . . . . . . . Level 3 4 | . . . . . . . . 100 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 . . 2 . Investigation 2 | . 1 . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Distress Signals 4 | . 1 . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 20 8 . 14 38 5 7 11 7 Peak Tracking Total 8 | . 3 2 . 4 8 3 5 6 4 Tactical Retreats 8 | . 1 . . . 4 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Machines Disabled 2 | . . . . 1 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Machines Accessed 36 | . 9 2 2 2 8 3 6 4 . Terminals 26 | . 8 1 . 2 7 2 3 3 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 102 | . 27 6 2 7 22 10 21 7 . Successful 51 | . 12 5 2 3 9 5 12 3 . Failed 50 | . 14 1 . 4 13 5 9 4 . Catastrophic 9 | . . . . . 2 2 3 2 . Database Lockouts 1 | . 1 . . . . . . . . Manual 77 | . 25 5 . 8 12 9 15 3 . Terminals 83 | . 24 5 . 7 19 8 15 5 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 3 2 . 2 . Terminal Hacks 31 | . 6 4 2 1 6 2 8 2 . Record 2 | . . . 2 . . . . . . Part Schematic 3 | . . 3 . . . . . . . Robot Analysis 6 | . 2 . . 1 1 1 1 . . Prototype ID Bank 6 | . 2 . . . . . 4 . . Open Door 2 | . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . 1 . 1 . . Locate Traps 4 | . 1 . . . 2 . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 16 | . 4 1 . 2 3 2 3 1 . Terminals 13 | . 4 1 . 2 3 2 . 1 . Track 5 | . 1 1 . 2 . 1 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 6 | . 2 . . . 3 1 . . . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . Tunnel 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 9 1 . 2 8 1 5 3 . Full Trace Events 5 | . 3 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 13 | . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 7 | . . . 1 . . . 6 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Total Allies 9 | . . . 1 2 . . 6 . . Largest Group 6 | . . . 1 2 . . 6 6 . Highest-Rated Group 83 | . . . 21 42 . . 83 83 . Highest-Rated Ally 31 | . . . 21 31 . . 16 16 . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . 20 . . . 21 . Total Damage 788 | . . . . 470 . . . 318 . Kills 6 | . . . . 4 . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Robot Analysis Total 6 | . 2 . . 1 1 1 1 . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Turns Passed 12289 | 18 2883 1329 761 3835 2193 461 215 468 126 Spaces Moved 4724 | 8 759 546 449 582 905 193 267 789 226 Core . | . . . . . . . . . . Treads 2915 | 8 759 546 449 582 571 . . . . Legs 199 | . . . . . 199 . . . . Wheels . | . . . . . . . . . . Hover 1610 | . . . . . 135 193 267 789 226 Flight . | . . . . . . . . . . Fastest Speed 40 | 160 160 160 160 160 42 42 42 40 40 Average Speed 123 | 160 160 160 160 160 158 52 42 40 47 Slowest Speed 370 | 160 160 160 160 160 370 102 42 105 102 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 2 98 99 91 99 66 37 67 18 43 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . . . 1 2 . . 3 . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . 2 . . . . 1 Spaces Dug 9 | . . . . . 6 . . 3 . Terrain Destroyed 50 | . . . . . 6 . . 3 41 Melee 9 | . . . . . 6 . . 3 . Projectile . | . . . . . . . . . . AOE 41 | . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Total 10767 | 12 2348 936 489 3431 1497 535 365 918 236 Wait 5556 | 2 1518 349 12 2813 389 330 40 102 1 Move 4714 | 7 758 545 448 581 904 192 266 787 226 Hop . | . . . . . . . . . . Pick Up 39 | . 10 3 3 1 21 . 1 . . Fast Attach 26 | . 2 . . . 13 2 2 7 . Attach 15 | . . 1 . 2 10 . . 2 . Detach 5 | . 1 . . . 1 . 1 2 . Swap 40 | 3 7 1 . 2 22 2 1 1 1 Drop 48 | . 5 3 3 2 30 1 1 3 . Fire 210 | . 44 33 2 27 87 8 1 . 8 Melee 33 | . . . . . 19 . 1 13 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 3 1 . 3 1 . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 72 | . . . 21 . . . 51 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 10) 975 | -10/Materials | Discovered new exit (range 5) 2252 | -10/Materials | Discovered new exit (range 15) 2460 | -10/Materials | Central database locked down 2542 | -10/Materials | Repaired Lgt. Treads 2619 | -10/Materials | Discovered new exit (range 16) 2902 | -10/Materials | Entered Mines 2904 | -10/Mines | Met a Derelict bent on vengeance 3403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3403 | -10/Mines | Discovered new exit (range 5) 3513 | -10/Mines | Discovered new exit (range 8) 3526 | -10/Mines | Discovered new exit (range 10) 3534 | -10/Mines | Learned Materials stockpile data 3742 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3903 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4231 | -10/Mines | Entered Exiles 4231 | -10/Exiles | Found Exiles lab destroyed 4673 | -10/Exiles | Learned location of Zion (-7) 4958 | -10/Exiles | Discovered new exit (range 14) 4992 | -10/Exiles | Entered Mines 4992 | -9/Mines | Accompanied by 1 ally 4996 | -9/Mines | Core integrity fell below 50% 5022 | -9/Mines | Learned location of Recycling (-8) 6376 | -9/Mines | Learned Materials non-interactive machine intel 6469 | -9/Mines | Assembled infested the area 6474 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8272 | -9/Mines | Discovered new exit (range 8) 8734 | -9/Mines | Discovered new exit (range 15) 8739 | -9/Mines | Learned location of Storage (-8) 8827 | -9/Mines | Entered Materials 8827 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 8829 | -8/Materials | Loaded intel: 35 non-interactive machine locations 9076 | -8/Materials | Lost 4 parts (2p2n) 9136 | -8/Materials | Destroyed 7 combat bots 9299 | -8/Materials | Destroyed 7 combat bots 9300 | -8/Materials | Lost 3 parts (2u1w) 9895 | -8/Materials | Discovered new exit (range 5) 10462 | -8/Materials | Discovered new exit (range 9) 10478 | -8/Materials | Discovered new exit (range 13) 10608 | -8/Materials | Discovered new exit (range 8) 10891 | -8/Materials | Identified exit to Storage 11020 | -8/Materials | Entered Storage 11465 | -8/Storage | Used back door to open Recycling access 11465 | -8/Storage | Discovered new exit (range 5) 11481 | -8/Storage | Entered Recycling 11486 | -8/Recycling | Spotter reported a threat 11486 | -8/Recycling | Spotter reported a threat 11491 | -8/Recycling | Spotter reported a threat 11492 | -8/Recycling | Spotter reported a threat 11512 | -8/Recycling | Spotter reported a threat 11519 | -8/Recycling | Spotter reported a threat 11539 | -8/Recycling | Spotter reported a threat 11539 | -8/Recycling | Spotter reported a threat 11545 | -8/Recycling | Spotter reported a threat 11565 | -8/Recycling | Spotter reported a threat 11573 | -8/Recycling | Spotter reported a threat 11592 | -8/Recycling | Spotter reported a threat 11648 | -8/Recycling | Discovered new exit (range 20) 11683 | -8/Recycling | Spotter reported a threat 11696 | -8/Recycling | Entered Factory 11696 | -6/Factory | Accompanied by 6 allies 11696 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12046 | -6/Factory | First assault squad dispatched 12152 | -6/Factory | Discovered new exit (range 14) 12164 | -6/Factory | Identified exit to Lower Caves 12164 | -6/Factory | Entered Lower Caves 12211 | -6/Lower Caves | Identified exit to Lower Caves 12277 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12290 | -6/Lower Caves | Self-destructed Last Messages --------------- 12249_ Gravmag System destroyed. 12251_ S-27 Virus destroyed. 12251_ Destroyed VTOL Module. 12251_ S-27 Virus destroyed. 12263_ Lgt. Nuclear Core fries itself beyond repair. 12269_ The unstable cave ceiling collapses. 12277_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 12277_ S-27 Virus destroyed. 12277_ Destroyed Autogun. 12281_ Y-54 Guardian destroyed. 12282_ The unstable cave ceiling collapses. 12283_ Lgt. Nuclear Core fries itself beyond repair. 12286_ Acquired 32 matter. 12289_ Searching scrap... 12289_ Found Fission Core. 12289_ Found Gauss Cannon. 12289_ Found Propulsion Shielding. 12289_ Found Hvy. Missile Launcher. 12289_ Found 18 Matter. 12290_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | # ????## #### ### # #???????????# | | ###???????# ## # ## # # ??????# | | ?????????## # # # ## ## # #?????## | | ??#??????# ## ## ## ## ## ## ##????# | | ### ##### ############ ### #?#?# ## ##### | | ##????????## ### #???? ## # | | ?## #??????### ## #????? ### # | | ??####### #?????## # #?????? ?# | | ???## ##????## ## ##??????########## | | ??## #?????# ## #???????????????# | | ?## ##????# #???????????????? | | ## ###??# #???????????????? | | # ##?## #???????????????? | | # #??# ### #???????????????? | | ## ####### #?## #???????????????? | | ?## ##?## #??? ##???????????????? | | ??# #??# #???##????????????????? | | ??# #??## #?????????????????????? | | ?## ## ### ##???###?????????????????????? | | ?# ####??###????????????????????????????? | | ?# #?????#######???????????????????????? | | ?# ###????## # ####????????????????????? | | ?# #####??## #????????????????????? | | ?# # # #?## #????????????????????? | | ?## ### ] ! #????????????????????? | | ??#### ### @] #????????????????????? | | ?????## # * #????????????????????? | | ??????# ##????????????????????? | | ???# #### #?????????????????????? | | ???## ##??## # ###?????????????????????? | | ????## ##????# ### #???????????????????????? | | ?????## #????# ??????????????????????? | | ??????# #???# ?????????????????????? | | ????? ???## #######????????????????????? | | ???? ????# #?????????????????????????? | | ??? ##????# #?????????????????????????? | | ?? #?????## #?????????????????????????? | | ? ## #??????#### ##?????????????????????????? | | ?# ??????????# #??????????????????????????? | | ##??## #??????????? #??????????????????????????? | | ?????###???????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Evasion (%) 67 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Med. Storage Unit | -10/Mines | Hacked Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetArmorAutohacker Manual? 0 Play Time 00:53:53 Cumulative 273.3 hours Start 2021.11.25 @ 20:50:27 End 2021.11.25 @ 21:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f27659-9360-409e-8740-31e8d750c105