Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 16:22:53 Player: ktur Result: Destroyed by as-64683 with Assembled P-maul Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (5336) 5336 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 12374 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 177 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 100/100 System Corruption 12% Temperature Hot (247) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (7) ------ Experimental Heat Sink Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads GOLEM Unit Slug Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Improved Signal Interpreter Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace > --- WEAPON ----------- Cooled Particle Cannon Slug Cannon > --- INVENTORY -------- Armored Treads GOLEM Unit Makeshift Shrapnel Gun [Rating: 75] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 4 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 239 | 6 16 6 4 14 17 62 29 7 7 17 54 Power 16 | 1 1 1 . 1 2 2 3 . 1 . 4 Engine 7 | 1 1 1 . 1 1 . . . 1 . 1 Core 6 | . . . . . 1 2 3 . . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 46 | 2 3 3 1 3 3 15 3 1 . . 12 Treads 38 | 2 3 3 1 3 3 15 3 1 . . 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . Utility 103 | 1 4 2 1 6 7 22 10 4 2 13 31 Device 49 | . . 1 . 2 3 8 4 1 1 10 19 Storage 8 | 1 2 . 1 . . . 1 1 . . 2 Processor 6 | . 1 . . . 1 3 . 1 . . . Hackware 2 | . . . . . . . 2 . . . . Protection 38 | . 1 1 . 4 3 11 3 1 1 3 10 Artifact . | . . . . . . . . . . . . Weapon 74 | 2 8 . 2 4 5 23 13 2 4 4 7 Energy Gun 24 | 1 6 . 1 1 . 5 7 1 . 1 1 Energy Cannon 24 | . . . . . 4 11 3 . 2 2 2 Ballistic Gun 9 | 1 2 . 1 2 . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 8 | . . . . . 1 3 1 1 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . 3 . . . . . Unidentified Prototypes 15 | . . 1 . . . 2 1 . . 2 9 Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . 2 . . Parts Lost 31 | . 3 . . 1 1 6 3 . 1 . 16 Power 3 | . . . . . 1 . . . . . 2 Propulsion 4 | . 1 . . . . . . . . . 3 Utility 19 | . . . . 1 . 6 3 . . . 9 Weapon 5 | . 2 . . . . . . . 1 . 2 Highest Loss Streak 7 | . 2 . . 1 1 4 1 . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 71 99 95 97 98 100 100 99 85 Engine 5 | . 14 14 14 14 5 1 . . 2 7 5 Core 6 | . . . . . 3 7 14 15 12 7 6 Treads 16 | . 27 27 28 28 18 17 15 15 15 15 11 Hover 1 | . . . . . . . . . . . 3 Device 12 | . . . . . 16 13 11 16 15 16 14 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 5 Processor 12 | . 11 . . . 9 13 9 14 15 15 14 Protection 11 | . . 13 14 13 16 16 11 13 14 12 9 Energy Gun 5 | . 13 14 . 14 2 2 12 7 7 1 3 Energy Cannon 7 | . . . . . 13 14 1 7 6 13 7 Ballistic Gun 2 | . 13 14 . 14 2 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 144 | 12 37 37 57 60 75 75 83 114 116 144 140 Greatest Support 56 | 40 40 40 40 40 40 40 40 40 40 40 56 Greatest Overweight (x) 15 | . 1 . 1 1 1 3 2 2 2 3 15 Average Overweight (x) 1 | . . . . 1 1 1 1 1 2 2 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 14 15 18 20 20 20 20 21 25 25 19 Most Carried 25 | 8 15 15 18 20 20 20 20 22 25 25 25 Average Carried 20 | 3 13 14 16 18 19 19 19 20 24 24 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 5 Final Carried 25 | 6 15 15 16 20 20 20 20 22 24 25 4 Class Distribution -------------------- 46% | Trapper-Mutant 37% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 6399 | 231 496 238 . 273 255 653 383 140 195 610 2925 Remotely . | . . . . . . . . . . . . Salvage Created 6930 | . 632 428 . 356 959 1941 1280 313 235 . 786 Parts 344 | . 41 19 . 20 58 105 54 15 11 . 21 Haulers Intercepted 12 | . 2 . . . 3 5 2 . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 22 10 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 135 | . 16 6 . 9 22 33 22 5 7 . 15 Melee 2 | . . . . . . 2 . . . . . Guns 64 | . 16 6 . 9 2 6 19 . 3 . 3 Cannons 47 | . . . . . 13 17 2 1 4 . 10 AOE 19 | . . . . . 7 6 1 4 . . 1 Classes Destroyed 19 | . 5 1 . 3 3 3 1 . 1 . 2 Worker 10 | . 1 . . 1 2 3 3 . . . . Builder 2 | . . . . . 1 1 . . . . . Hauler 12 | . 2 . . . 3 5 2 . . . . Recycler 8 | . . 3 . 1 1 2 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . Operator 4 | . 1 . . . 1 1 1 . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 31 | . 6 2 . 2 7 4 . 4 6 . . Grunt 54 | . 10 4 . 2 9 16 12 . 1 . . Brawler 2 | . . . . . 1 1 . . . . . Duelist 2 | . . . . . . 1 1 . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 21 | . . . . 2 4 10 4 1 . . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 4 | . . . . . . . 4 . . . . Z-Light 6 | . . . . . . . . . . . 6 Assembled 9 | . . . . 1 . . . . . . 8 Golem 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | . 6 2 . 3 12 8 5 4 3 . 4 Combat Bots Only 10 | . 5 2 . 2 10 8 4 4 3 . 4 Max Kills in Single Turn 4 | . 1 1 . 1 3 2 2 4 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 1 4 . . 1 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 9112 | . 858 70 . 640 707 1433 1338 119 621 . 3326 Core 1187 | . 157 . . 49 109 158 187 12 31 . 484 Absorbed by Shields 316 | . . . . . 60 256 . . . . . Regen/Repaired (Parts) 2066 | . 224 . . . . 196 817 . . 829 . Core Remaining (%) 56 | 100 . . . 17 . 51 . . . . . Volleys Fired 452 | . 80 13 . 25 53 91 72 11 45 1 61 Largest 2 | . 2 2 . 2 2 2 2 2 2 1 2 Hottest 180 | . 70 76 . 79 136 136 122 91 91 30 180 Shots Fired 835 | . 150 26 . 50 94 172 140 23 70 1 109 Gun 451 | . 150 26 . 50 16 31 117 11 25 . 25 Cannon 369 | . . . . . 72 138 20 11 43 1 84 Launcher 15 | . . . . . 6 3 3 1 2 . . Special . | . . . . . . . . . . . . Kinetic 143 | . 76 13 . 25 8 . . . . . 21 Thermal 651 | . 74 13 . 25 80 169 137 22 68 1 62 Explosive 15 | . . . . . 6 3 3 1 2 . . Electromagnetic 26 | . . . . . . . . . . . 26 Robot Hit Streak 22 | . 12 14 . 19 13 22 19 20 6 . 21 Robot Miss Streak 7 | . 6 2 . 4 4 5 2 1 3 . 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 1 . 1 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . . Shots Hit Robots 538 | . 97 18 . 32 56 121 105 16 21 . 72 Core Hits 273 | . 39 13 . 15 43 63 55 10 8 . 27 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 28 | . 6 2 . 2 . 3 12 1 . . 2 Burn 25 | . 6 2 . 2 . 2 12 1 . . . Corrupt 2 | . . . . . . . . . . . 2 Smash 1 | . . . . . . 1 . . . . . Melee Attacks 37 | . . . . . . 6 3 . . 28 . Impact 37 | . . . . . . 6 3 . . 28 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12942 | . 1035 262 . 483 1914 3178 2629 552 512 . 2377 Guns 5116 | . 1015 261 . 463 174 560 1934 200 220 . 289 Cannons 5472 | . . . . . 897 1785 377 158 271 . 1984 Explosions 2030 | . . . . . 843 578 290 194 21 . 104 Melee 179 | . . . . . . 179 . . . . . Ramming 145 | . 20 1 . 20 . 76 28 . . . . Kinetic 956 | . 379 80 . 200 71 . . . . . 226 Thermal 9358 | . 636 181 . 263 1000 2345 2311 358 491 . 1773 Explosive 1926 | . . . . . 843 578 290 194 21 . . Electromagnetic 378 | . . . . . . . . . . . 378 Impact 179 | . . . . . . 179 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . . 2 2 4 4 8 Average Corruption 2 | . 1 1 1 1 . . 1 2 3 4 4 Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 133 | . 4 9 4 8 . . 22 24 45 3 14 Message Errors 29 | . 1 1 1 . . . 4 6 8 1 7 Matter Fused 44 | . 1 4 . 3 . . 10 8 14 1 3 Heat Flow Errors 14 | . 1 . 1 1 . . 2 2 5 . 2 Energy Discharges 15 | . . . . 4 . . 2 4 5 . . Parts Rejected 2 | . . 1 . . . . . . . . 1 Data Loss (minor) 20 | . 1 3 2 . . . 2 2 9 . 1 Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 5 | . . . . . . . 2 2 1 . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots 33 | . . . . . . . . . 2 . 31 Overflow Damage 180 | . . . . . 14 25 25 . 15 . 101 Projectiles 177 | . . . . . 14 22 25 . 15 . 101 Explosions . | . . . . . . . . . . . . Melee 3 | . . . . . . 3 . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 22 | . 6 . . 3 . 11 2 . . . . Targets Rammed 27 | . 6 1 . 4 . 13 3 . . . . Kicked . | . . . . . . . . . . . . Crushed 5 | . . 1 . 1 . 2 1 . . . . Highest Temperature 557 | . 289 114 209 222 424 405 279 230 230 . 557 Average Temperature 96 | . 86 39 111 80 92 119 71 110 80 . 131 Received Heat Transfer 2317 | . 243 24 . 93 210 637 531 30 54 . 495 Effects 13 | . 1 . . . 1 3 . . . . 8 Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . Interference 3 | . . . . . . 1 . . . . 2 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Melted 47 | . 6 . . . 4 9 21 . . . 7 Heat Transferred 17659 | . 2224 592 . 814 1850 4366 4810 666 777 . 1560 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 603 | . 274 193 . 75 535 526 603 . . . . Initial 196 | . . 48 . . . 191 196 . . . . Average 225 | . 149 59 . 28 239 287 444 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 2 . . . . Low Security (%) 54 | 100 83 100 . 100 44 29 5 . . . . Level 1 17 | . 16 . . . 24 44 11 . . . . Level 2 27 | . . . . . 30 25 82 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 5 . . . 4 5 8 . . . . Investigation 6 | . 3 . . . . 2 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 8 | . 2 . . . 2 1 3 . . . . Assault 3 | . . . . . . 2 1 . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 13 | . 2 . . 3 3 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 228 | . 35 8 . 10 24 48 30 5 8 . 60 Peak Tracking Total 37 | . 5 3 . 3 6 5 6 4 3 . 37 Tactical Retreats 11 | . . 2 . 1 . 1 2 . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 6 | . 3 . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 62 | . . . . 3 . 59 . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 7 | . . . . 1 . 6 . . . . . Reused 8 | . . . . . . . . . . . 8 Traps Extracted 9 | . . . . 1 . 5 . . . . 3 Installed 55 | . . . . . . . . . . . 55 Triggered 2 | . . . . . . . . . 2 . . Fabricated Traps 57 | . . . . . . . . . . 9 48 Most Traps Carried 16 | . . . . 1 1 6 6 6 11 16 16 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 7 | . . 1 . 1 1 3 1 . . . . Max in Single Turn 1 | . . 1 . 1 1 1 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 35 | . 10 1 1 1 . 13 9 . . . . Terminals 21 | . 7 . . . . 10 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 1 . . . . 2 4 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 88 | . 31 1 1 1 . 28 26 . . . . Successful 57 | . 23 1 1 1 . 13 18 . . . . Failed 31 | . 8 . . . . 15 8 . . . . Catastrophic 6 | . 1 . . . . 1 4 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 19 . . . . 6 5 . . . . Terminals 51 | . 22 . . . . 19 10 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 27 | . 7 . . . . 6 14 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 2 . . . . Terminal Hacks 29 | . 13 1 1 1 . 9 4 . . . . Record 2 | . . . 1 . . . 1 . . . . Part Schematic 3 | . 2 . . . . . 1 . . . . Robot Analysis 5 | . 5 . . . . . . . . . . Prototype ID Bank 5 | . 3 . . . . 1 1 . . . . Open Door 5 | . . 1 . 1 . 3 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 4 | . 1 . . . . 3 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 21 | . 6 . . . . 3 12 . . . . Scan Component 12 | . 3 . . . . 2 7 . . . . Repair 9 | . 3 . . . . 1 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . . 1 2 . . . . Terminals 4 | . 2 . . . . 1 1 . . . . Botnet 4 | . 2 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 8 . . . . 11 9 . . . . Full Trace Events 3 | . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . . . 1 . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 9 | . 3 . . . . 1 5 . . . . Time 288 | . 78 . . . . 38 172 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Programmers 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 8 | . . . . 3 . 2 . . . 3 . Largest Group 3 | . . . . 3 3 2 . . . 3 3 Highest-Rated Group 70 | . . . . 40 40 62 . . . 70 70 Highest-Rated Ally 31 | . . . . 16 16 31 . . . 28 28 Total Orders . | . . . . . . . . . . . . Ally Attacks 84 | . . . . . 11 40 . . . . 33 Total Damage 1187 | . . . . . 143 670 . . . . 374 Kills 11 | . . . . . . 4 . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 5 | . 5 . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 29349 | 89 1753 907 785 1807 570 2402 2271 1668 2113 4445 10539 Spaces Moved 9944 | 49 814 519 365 633 156 753 747 592 588 1054 3674 Core 87 | 4 . . . . . . . . . . 83 Treads 8368 | 45 814 519 365 633 156 753 747 592 588 1054 2102 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1489 | . . . . . . . . . . . 1489 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 245 330 330 56 Average Speed 251 | 151 160 160 211 240 240 240 243 273 330 390 241 Slowest Speed 800 | 160 240 160 240 240 240 400 325 330 330 410 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 4 99 85 58 91 14 92 23 70 74 83 85 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 5 | . 2 1 1 1 . . . . . . . Known Exits Taken 6 | . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . Scrap Searched 10 | . . 1 . 1 . . . 3 3 2 . Spaces Dug 22 | . . . . . . . 5 5 9 3 . Terrain Destroyed 146 | . . . . . 44 32 14 7 12 3 34 Melee 6 | . . . . . . . 3 . . 3 . Projectile 26 | . . . . . . . 2 2 7 . 15 AOE 114 | . . . . . 44 32 9 5 5 . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 13379 | 62 1135 570 382 873 261 1145 1050 617 694 1336 5254 Wait 2238 | . 167 25 5 167 16 108 166 2 35 214 1333 Move 9932 | 48 813 518 364 632 155 752 746 591 587 1053 3673 Hop . | . . . . . . . . . . . . Pick Up 132 | 8 29 3 4 12 8 16 13 4 11 8 16 Fast Attach 92 | 4 7 2 . 4 6 22 10 1 1 3 32 Attach 55 | 2 5 3 3 5 6 8 7 . 1 6 9 Detach 13 | . 2 . 1 1 . . 1 . . 1 7 Swap 92 | . 4 1 1 5 5 32 12 6 5 8 13 Drop 191 | . 22 4 4 15 12 38 17 2 9 14 54 Fire 452 | . 80 13 . 25 53 91 72 11 45 1 61 Melee 37 | . . . . . . 6 3 . . 28 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 27 | . 6 1 . 4 . 13 3 . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap 117 | . . . . 3 . 59 . . . . 55 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 764 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Core integrity fell below 50% 1026 | -10/Materials | Discovered new exit (range 7) 1395 | -10/Materials | Discovered new exit (range 5) 1608 | -10/Materials | Discovered new exit (range 13) 1658 | -10/Materials | Repaired Med. Laser 1686 | -10/Materials | Repaired Lgt. Treads 1713 | -10/Materials | Repaired Lgt. Treads 1843 | -10/Materials | Entered Mines 1844 | -10/Mines | Met a Derelict bent on vengeance 1904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1988 | -10/Mines | Identified exit to Exiles 2077 | -10/Mines | Discovered new exit (range 11) 2305 | -10/Mines | Found the Drone Emporium 2311 | -10/Mines | Found Prototype Device 2311 | -10/Mines | Identified Splice Drone Bay 2436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2750 | -10/Mines | Entered Exiles 2794 | -10/Exiles | Met 8R-AWN 2823 | -10/Exiles | Met EX-HEX 2894 | -10/Exiles | Met EX-DEC 2922 | -10/Exiles | Learned location of Zion (-7) 3497 | -10/Exiles | Discovered new exit (range 14) 3535 | -10/Exiles | Entered Mines 3584 | -9/Mines | Assembled infested the area 3589 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3850 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3975 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4447 | -9/Mines | Build established: Scavenger-Mutant 4751 | -9/Mines | Core integrity fell below 20% 4928 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5326 | -9/Mines | Discovered new exit (range 8) 5342 | -9/Mines | Entered Materials 5342 | -8/Materials | Accompanied by 3 allies 5342 | -8/Materials | Evolved 4 slots: Utility x4 5343 | -8/Materials | Identified exit to Storage 5343 | -8/Materials | Discovered exit to Storage (range 8) 5727 | -8/Materials | Destroyed 10 combat bots 5741 | -8/Materials | Garrison activated, responded to threat 5912 | -8/Materials | Entered Storage 5927 | -8/Storage | Build established: Mutant 6805 | -8/Storage | Lost 4 parts (4u) 7165 | -8/Storage | Build established: Scavenger-Mutant 7501 | -8/Storage | Met a pair of Derelict thieves 7650 | -8/Storage | Destroyed 8 combat bots 7769 | -8/Storage | Build established: Mutant 8175 | -8/Storage | Discovered new exit (range 15) 8249 | -8/Storage | Repaired Hrd. Medium Armor Plating 8314 | -8/Storage | Entered Factory 8314 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8743 | -7/Factory | Repaired Huge Storage Unit? 8770 | -7/Factory | Build established: Scavenger-Mutant 8925 | -7/Factory | Repaired Hrd. Medium Armor Plating 8964 | -7/Factory | Repaired Nuclear Core 9082 | -7/Factory | Build established: Hacker-Mutant 9768 | -7/Factory | Build established: Scavenger-Mutant 10063 | -7/Factory | Identified exit to Lower Caves 10480 | -7/Factory | Repaired Hrd. Light Armor Plating 10519 | -7/Factory | Repaired Nuclear Core 10585 | -7/Factory | Entered Lower Caves 10809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10945 | -7/Lower Caves | Build established: Mutant 11628 | -7/Lower Caves | Encountered a Warlord checkpoint 12055 | -7/Lower Caves | Discovered new exit (range 15) 12249 | -7/Lower Caves | Identified exit to Lower Caves 12253 | -7/Lower Caves | Entered another Lower Caves area 12945 | -7/Lower Caves | Encountered a Warlord checkpoint 12953 | -7/Lower Caves | Build established: Trapper-Mutant 12984 | -7/Lower Caves | Learned Factory terminal intel 14336 | -7/Lower Caves | Discovered new exit (range 9) 14363 | -7/Lower Caves | Identified exit to Zion 14366 | -7/Lower Caves | Entered Zion 14515 | -7/Zion | System corruption cleaned by Quarantine Array 14621 | -7/Zion | Gained Derelict followers 14670 | -7/Zion | Discovered new exit (range 13) 15884 | -7/Zion | Visited the Megawrench Repair Shop 15884 | -7/Zion | Megawrench repaired 12 parts 16212 | -7/Zion | Learned Factory garrison access intel 16605 | -7/Zion | Received a visual enhancement algorithm 17397 | -7/Zion | Found Prototype Device 18162 | -7/Zion | Found Prototype Device 18163 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18194 | -7/Zion | Identified Bomb Factory No. 2 18791 | -7/Zion | Discovered new exit (range 4) 18794 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18797 | -7/Zion | Identified exit to Deep Caves 18811 | -7/Zion | Entered Deep Caves 18811 | -7/Deep Caves | Accompanied by 3 allies 19521 | -7/Deep Caves | Attacked by Z-Imprinter 19539 | -7/Deep Caves | Allies destroyed Z-Imprinter 19693 | -7/Deep Caves | Found Prototype Protection 19693 | -7/Deep Caves | Identified Zio. Weapon Casing 19863 | -7/Deep Caves | Z-Facility disabled 20364 | -7/Deep Caves | Discovered new exit (range 6) 21635 | -7/Deep Caves | Found Prototype Protection 21635 | -7/Deep Caves | Identified Zio. Heavy Carapace 21649 | -7/Deep Caves | Found Zio. Heavy Carapace 22909 | -7/Deep Caves | Spotted as-13091 22911 | -7/Deep Caves | Core integrity fell below 50% 22941 | -7/Deep Caves | Destroyed as-13091 22954 | -7/Deep Caves | Found Corrupted GOLEM Unit 24099 | -7/Deep Caves | Build established: Mutant 24588 | -7/Deep Caves | Build established: Trapper-Mutant 25551 | -7/Deep Caves | Build established: Mutant 26121 | -7/Deep Caves | Build established: Trapper-Mutant 27476 | -7/Deep Caves | Build established: Mutant 28761 | -7/Deep Caves | Triggered Deep Caves wall 28761 | -7/Deep Caves | Spotted AS-03843 28843 | -7/Deep Caves | Build established: Scavenger-Mutant 28900 | -7/Deep Caves | Spotted AS-12370 28934 | -7/Deep Caves | Core integrity fell below 20% 29350 | -7/Deep Caves | Destroyed by as-64683 with Assembled P-maul Last Messages --------------- 29327_ Zio. Light Carapace destroyed. 29331_ as-53572 released from Mobile Assembly Unit. 29333_ Overheating: Core damaged (-77). 29334_ Slug Cannon broken. 29334_ Overheating: Short circuit. 29334_ Zio. Light Carapace destroyed. 29335_ Overheating: System interference. 29335_ Cld. Particle Cannon temporarily disabled. 29336_ Overheating: Zio. Biocell damaged (-8). 29336_ Overheating: Zio. Light Carapace damaged (-14). 29336_ Zio. Light Carapace destroyed. 29338_ Overheating: Matter decay (-22). 29339_ Zio. Biocell destroyed. 29341_ Mak. Shrapnel Gun destroyed. 29341_ System corrupted by crushing effect (+3). 29342_ Zio. Light DM Reactor destroyed. 29343_ System corrupted: Zio. Light Carapace rejected. 29346_ Overheating: Matter decay (-40). 29350_ Cld. Particle Cannon destroyed. 29350_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?# #??????#####?#### ### #???### | | ?#^^###???## #????# ### ##?????## | | ## ##?## #????# #### #??????# | | ### ##????## #???#### | | ##??????## #??## # | | #????????###### #####??#! | | ##????????????##" "#?????# # | | ###????????###?## ##?????##### | | ## #?#???????## ### ##????????## | | ### #"##??????# ## #????????# | | ??# ""#??????# #; ##???????## | | ??## "#??????#### # #?????#### | | ???# ##" #####?????# " #????## # | | ???#### " ## ##???## #????# | | ?????###" #??## #????# | | ?##### ^% #??# #????# | | ## ##?## #????## | | ###### #?????### | | ^ #### ########???????# | | ###?# ######?????????## | | ^ ###??## ##?????????# | | ##??### #??????##### | | ##??##; ##????## ## | | #####???#;; ###??# ## | | #??????##; ##?# # | | ##### ;; ! aa@ ### | | ^^^#""## a "" # | | a "" | | | | ""#" ## ## | | % "##" ;###### #### ### | | " ## ###????####??# #?# | | "" ## # ##????????????# #?### | | "# ### #####?????????????# #???# | | ##### #????????????????## #???## | | ## #?????????????????## ????# | | ##< # ###??????????????????## #???# | | ##########?????????????????????####???## | | ####??????????????????????????????????????# | | ??????????????????????????????????????????## #### | | ????????????????????????????????????????????###??? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 49 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 2400 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Missile Launcher | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableGravmagNullifier Manual? 0 Play Time 01:43:47 Cumulative 503.2 hours Start 2022.07.02 @ 14:36:46 End 2022.07.02 @ 16:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bca98a5-4c92-454a-b49f-28f0a4587427