Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.13 @ 18:44:57 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2381) 2381 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7411 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 546/700 Matter 219/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Graphene Brace Improved Shield Generator Latent Energy Streamer Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Mini Grenade Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Improved Carbon-fiber Leg Structural Scanner Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer Transmission Jammer Insulated Plating Insulated Plating Improved EM Shotgun EM Pulse Cannon Latent Energy Streamer Heavy Ion Cannon Heavy Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Katana [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 118 | 8 3 11 28 9 4 12 11 27 5 Power 6 | 1 . 2 1 . . 2 . . . Engine 4 | 1 . 1 1 . . 1 . . . Core 2 | . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 2 5 6 2 . 4 3 13 . Treads . | . . . . . . . . . . Leg 34 | . 2 5 6 2 . 4 3 12 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 37 | 2 . . 14 3 2 2 5 8 1 Device 21 | 1 . . 7 2 . 2 3 5 1 Storage 3 | 1 . . 2 . . . . . . Processor 3 | . . . 1 . 2 . . . . Hackware 1 | . . . . . . . 1 . . Protection 9 | . . . 4 1 . . 1 3 . Artifact . | . . . . . . . . . . Weapon 38 | 3 1 4 7 4 2 4 3 6 4 Energy Gun 5 | 2 . 3 . . . . . . . Energy Cannon 16 | . . . 4 3 . 2 3 3 1 Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 11 | . 1 1 3 1 1 2 . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 2 Parts Lost 6 | . . . 1 . . 1 1 3 . Power . | . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 1 3 . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . 1 1 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 100 99 100 95 100 Engine 8 | . 14 4 6 11 11 10 9 7 7 Core 1 | . . 9 4 . . . . . . Leg 32 | . 21 28 32 33 33 32 36 34 38 Device 10 | . 14 14 11 8 4 2 12 17 15 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 10 | . . . 9 11 17 19 9 7 7 Protection 1 | . . . 1 2 . . 2 4 7 Energy Gun 2 | . 14 13 . . . . . . . Energy Cannon 15 | . . . 20 21 12 21 18 12 14 Ballistic Gun 2 | . 14 14 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 15 16 16 62 60 58 59 68 76 73 Greatest Support 76 | 26 26 20 30 30 30 40 50 76 73 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 2 . Average Overweight (x) . | . . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 16 20 20 20 20 20 20 Most Carried 20 | 4 8 8 18 20 20 20 20 20 20 Average Carried 16 | 1 6 8 12 18 19 19 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 18 19 20 20 18 20 19 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1585 | 182 94 170 427 90 . 237 110 275 . Remotely . | . . . . . . . . . . Salvage Created 2850 | 11 128 298 860 151 . 236 329 788 49 Parts 213 | 5 15 25 72 6 . 24 20 37 9 Haulers Intercepted 7 | . . . 4 . . . 1 2 . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 69 | . 5 9 18 4 . 11 5 14 3 Melee 1 | . . . . . . . . 1 . Guns 10 | . 5 5 . . . . . . . Cannons 29 | . . . 9 2 . 5 5 8 . AOE 24 | . . 3 9 2 . 4 . 3 3 Classes Destroyed 16 | 1 2 1 5 1 . 2 2 2 . Worker 5 | . . 2 2 . . . . 1 . Builder 2 | . . . 1 . . . . 1 . Tunneler 4 | 1 . . 1 . . 2 . . . Hauler 7 | . . . 4 . . . 1 2 . Recycler 3 | . . . 2 . . . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 3 | . . . 3 . . . . . . Swarmer 29 | . 3 3 10 . . 6 . 4 3 Grunt 20 | . 2 6 3 2 . 2 1 4 . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . 5 . . . 1 2 . Specialist 2 | . . . . . . . 2 . . Hunter 4 | . . . . . . 2 . 2 . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 8 | 1 3 4 8 2 . 4 2 6 3 Combat Bots Only 5 | . 3 3 4 2 . 4 2 5 3 Max Kills in Single Turn 4 | 1 1 2 4 2 . 3 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 3 2 . 3 . 2 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 3226 | . 115 386 555 74 . 586 543 818 149 Core 580 | . 19 65 128 . . 164 50 106 48 Absorbed by Shields 71 | . . . . . . . . 71 . Regen/Repaired (Parts) 605 | . . . 48 . . . 99 458 . Core Remaining (%) 70 | 100 . 66 . . . 27 90 . . Volleys Fired 178 | 1 18 25 40 5 . 28 18 40 3 Largest 2 | 2 2 2 2 2 . 2 2 2 1 Hottest 130 | 70 70 70 120 128 . 128 130 130 30 Shots Fired 332 | 2 36 47 74 9 . 50 34 77 3 Gun 82 | 2 36 44 . . . . . . . Cannon 230 | . . . 69 8 . 44 34 75 . Launcher 20 | . . 3 5 1 . 6 . 2 3 Special . | . . . . . . . . . . Kinetic 41 | 1 18 22 . . . . . . . Thermal 271 | 1 18 22 69 8 . 44 34 75 . Explosive 20 | . . 3 5 1 . 6 . 2 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 1 4 7 8 4 . 16 13 12 1 Robot Miss Streak 7 | . 4 3 5 2 . 7 1 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 218 | 1 17 31 41 5 4 32 24 62 1 Core Hits 124 | 1 7 21 33 9 . 15 10 23 5 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . . Meltdown 1 | . . . . . . 1 . . . Destroy 1 | . . 1 . . . . . . . Melee Attacks 14 | . . . . . 4 . . 10 . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . 10 . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6883 | 13 213 562 1538 285 . 1050 724 2212 286 Guns 643 | 13 213 417 . . . . . . . Cannons 4134 | . . . 950 130 . 739 724 1591 . Explosions 1813 | . . 141 588 155 . 289 . 405 235 Melee 216 | . . . . . . . . 216 . Ramming 77 | . . 4 . . . 22 . . 51 Kinetic 333 | 13 113 207 . . . . . . . Thermal 4544 | . 100 210 950 130 . 839 724 1591 . Explosive 1713 | . . 141 588 155 . 189 . 405 235 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 216 | . . . . . . . . 216 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . 11 . Message Errors 4 | . . . . . . . . 4 . Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . . 1 . Alerts 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 169 | . . . 18 . . 24 11 116 . Projectiles 83 | . . . . . . 24 11 48 . Explosions 46 | . . . 18 . . . . 28 . Melee 40 | . . . . . . . . 40 . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 210 | . . 38 20 . . 28 . 22 102 Shots 8 | . . 1 1 . . 2 . 1 3 Rammed . | . . . . . . . . . . Targets Rammed 9 | . . 2 . . . 3 . 1 3 Kicked 9 | . . 2 . . . 3 . 1 3 Crushed . | . . . . . . . . . . Highest Temperature 354 | 9 60 270 318 354 . 309 303 99 . Average Temperature 86 | 6 15 102 86 182 . 112 129 29 . Received Heat Transfer 803 | . 36 225 129 42 . 90 108 173 . Effects 2 | . . . . 1 . 1 . . . Interference 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . 1 . . . 3 . 2 . Combat Hostiles 5 | . . 1 . . . 2 . 2 . Parts Melted 20 | . . 3 4 . . 2 1 10 . Heat Transferred 7280 | . 296 629 1517 222 . 1508 962 2146 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 458 | 5 205 212 458 132 . 161 179 175 182 Initial 81 | . 3 15 45 51 . . 62 81 70 Average 89 | . 95 99 194 98 . 34 79 64 75 Maximum Alert Level 2 | . 1 1 2 . . . . . . Low Security (%) 87 | 100 70 78 58 100 . 100 100 100 100 Level 1 11 | . 29 21 38 . . . . . . Level 2 . | . . . 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 3 . . . 2 6 1 Investigation 7 | . 2 . 2 . . . . 3 . Extermination 2 | . . . . . . . . 2 . Reinforcement 6 | . 1 . 1 . . . 2 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . . . 4 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 15 9 28 6 . 12 10 20 5 Peak Tracking Total 6 | . 4 3 6 2 . 4 5 6 6 Tactical Retreats 6 | . 1 . 2 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . . . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . . 1 1 . . 2 . 2 1 Max in Single Turn 2 | . . 1 1 . . 2 . 1 1 Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 33 | . 4 . 11 . 2 . 6 10 . Terminals 18 | . 3 . 8 . . . 2 5 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 3 . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access 3 | . . . . . . . 1 2 . Total Hacks 107 | . 15 . 42 . 2 . 22 26 . Successful 67 | . 5 . 28 . 2 . 19 13 . Failed 40 | . 10 . 14 . . . 3 13 . Catastrophic 4 | . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 56 | . 14 . 24 . 1 . 8 8 1 Terminals 64 | . 13 . 29 . . . 10 12 . Fabricators . | . . . . . . . . . . Repair Stations 15 | . . . 2 . . . 2 11 . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 18 | . . . 9 . . . 9 . . Garrison Access 4 | . . . . . . . 1 3 . Terminal Hacks 21 | . 2 . 11 . 2 . 4 2 . Record 1 | . . . . . 1 . . . . Part Schematic 5 | . 2 . 2 . . . . 1 . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Patrol Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 2 | . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . 2 . . . 2 10 . Scan Component 7 | . . . 1 . . . 1 5 . Repair 7 | . . . 1 . . . 1 5 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Scanalyzer 18 | . . . 9 . . . 9 . . Insert Component 8 | . . . 4 . . . 4 . . Analyze 10 | . . . 5 . . . 5 . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 10 | . 2 . 5 . . . 3 . . Terminals 8 | . 1 . 4 . . . 3 . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . . . 3 . . . 2 . . Operators 2 | . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 26 | . 3 . 9 . . . 5 9 . Full Trace Events 5 | . 1 . 1 . . . 1 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . 2 . 6 . . . 4 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 5 . Time 284 | . . . 38 . . . 38 208 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . Highest-Rated Group 10 | . 10 10 9 . . . . . . Highest-Rated Ally 10 | . 10 10 9 . . . . . . Total Orders 2 | . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 8719 | 61 489 751 1676 390 492 2394 641 1702 123 Spaces Moved 4378 | 47 315 537 828 184 252 1010 252 905 48 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4246 | . 230 537 828 184 252 1010 252 905 48 Wheels 129 | 44 85 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 190 190 190 190 120 120 Average Speed 160 | 87 111 120 168 190 190 190 190 144 120 Slowest Speed 260 | 100 120 120 260 190 190 190 190 260 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 51 85 64 45 66 87 31 24 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 1 . 1 . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 75 | . . . 4 8 . 30 2 26 5 Terrain Destroyed 168 | . . 20 22 9 . 61 7 27 22 Melee 5 | . . . . . . . . 5 . Projectile 18 | . . . 8 1 . 1 7 1 . AOE 145 | . . 20 14 8 . 60 . 21 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 5708 | 60 415 599 1032 213 262 1433 383 1202 109 Wait 903 | 1 72 15 99 11 1 369 86 203 46 Move 4369 | 46 314 536 827 183 251 1009 251 904 48 Hop . | . . . . . . . . . . Pick Up 61 | 4 6 1 22 2 2 5 9 9 1 Fast Attach 23 | 7 . 1 4 . . . . 10 1 Attach 12 | . . . 2 1 . 1 3 4 1 Detach . | . . . . . . . . . . Swap 83 | 1 3 10 22 8 4 11 8 13 3 Drop 56 | . 2 9 16 3 . 7 8 8 3 Fire 178 | 1 18 25 40 5 . 28 18 40 3 Melee 14 | . . . . . 4 . . 10 . Ram . | . . . . . . . . . . Kick 9 | . . 2 . . . 3 . 1 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Discovered new exit (range 7) 551 | -10/Materials | Entered Mines 551 | -10/Mines | Accompanied by 1 ally 564 | -10/Mines | Learned Materials terminal intel 614 | -10/Mines | Learned location of Zion (-7) 619 | -10/Mines | Discovered new exit (range 15) 1256 | -10/Mines | Build established: Scavenger-Mutant 1302 | -10/Mines | Entered Materials 1302 | -9/Materials | Accompanied by 1 ally 1302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -9/Materials | Loaded intel: 12 terminal locations 1497 | -9/Materials | Discovered new exit (range 11) 1763 | -9/Materials | Discovered new exit (range 15) 2316 | -9/Materials | Repaired Insulated Plating? 2490 | -9/Materials | Discovered new exit (range 5) 2615 | -9/Materials | Identified exit to Materials 2949 | -9/Materials | Identified exit to Mines 2978 | -9/Materials | Entered Mines 3115 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3289 | -9/Mines | Assembled infested the area 3357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3357 | -9/Mines | Discovered new exit (range 5) 3366 | -9/Mines | Identified exit to Exiles 3368 | -9/Mines | Entered Exiles 3421 | -9/Exiles | Met 8R-AWN 3449 | -9/Exiles | Met EX-HEX 3537 | -9/Exiles | Met EX-BIN 3562 | -9/Exiles | Aligned with FarCom system 3564 | -9/Exiles | Given EX-Vault access code 3612 | -9/Exiles | Opened EX-Vault 3625 | -9/Exiles | Found Latent Energy Streamer 3670 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3720 | -9/Exiles | Met EX-DEC 3836 | -9/Exiles | Discovered new exit (range 12) 3860 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3860 | -9/Exiles | Entered Mines 4450 | -8/Mines | Build established: Mutant 5678 | -8/Mines | Core integrity fell below 50% 6039 | -8/Mines | Build established: Scavenger-Mutant 6190 | -8/Mines | Discovered exit to Materials (range 9) 6254 | -8/Mines | Entered Materials 6254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6783 | -8/Materials | Repaired Carbon-fiber Leg 6802 | -8/Materials | Discovered new exit (range 16) 6895 | -8/Materials | Entered Factory 6895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7816 | -7/Factory | Identified exit to Storage 7816 | -7/Factory | Identified exit to Lower Caves 7899 | -7/Factory | Repaired Hvy. Ion Cannon 7939 | -7/Factory | Repaired Imp. Light Armor Plating 8066 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8165 | -7/Factory | Discovered new exit (range 8) 8469 | -7/Factory | Repaired Imp. Carbon-fiber Leg? 8514 | -7/Factory | Repaired Carbon-fiber Leg 8593 | -7/Factory | Discovered new exit (range 12) 8597 | -7/Factory | Entered Storage 8720 | -7/Storage | Self-destructed Last Messages --------------- LOCATION=STORAGE GOAL=ESCAPE 08597_ Receiving FarCom transmissions... 08612_ Connecting with Door Terminal... 08619_ Dropped EM Pulse Cannon. 08620_ Acquired Prototype Ballistic Cannon. 08621_ Identified Mni. Assault Cannon. 08622_ Dropped Mni. Assault Cannon. 08625_ Acquired Prototype Ballistic Gun. 08625_ Identified Enh. Autogun. 08627_ Dropped Enh. Autogun. 08681_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08685_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 08707_ K-01 Serf cleans the Component Storage. 08708_ Kicked K-01 Serf out of the way. 08708_ K-01 Serf knocked back. 08709_ Kicked K-01 Serf out of the way. 08714_ S-27 Virus destroyed. 08714_ Component Storage disabled. 08714_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## # | | ?????????????????????????????????????## # | | ?????????????????????????????########## ######## | | ?????????????????????????????########## ##?????? | | ?????????????????????????????##]]] #### # ?????? | | ?????????????????????????????##]]] #T## # ?????? | | ?????????????????????????????## ] " # # """ ?? | | ?????????????????????????????##[[ + + """ ?? | | ?????????????????????????????##[[ " # # """ ?? | | ?????????????????????????????##[[ # # # ?????? | | ?????????????????????????????########## # ????? | | ??????????????????????????############# ###????? | | ??????????????????????????############ ##????? | | ??????????????????????????## ##????? | | ??????????????????????????## ##????? | | ?????????????????########### ##????? | | ?????????????????########### ####### ##????? | | ?????????????????##== """ # ##############????? | | ?????????????????##== "T" # # ??? #####????? | | ?????????????????##== " " # # ????????????????? | | ?????????????????## # # ????????????????? | | ????????????????### + + ????????????????? | | ????????????????### "" # ????????????????? | | ????????????????## [ # ???????Y????????? | | ????????????????## = + ????????????????? | | ????????????????### *Y s@ # ????????????????? | | ???????????????#### % # ????????????????? | | ???????????????##*** [ ##????????????????? | | ???????????????##*** ""### # ????????????????? | | ???????????????## ## ""### # ????????????????? | | ???????????????## ## T"?## # ??????w?????????? | | ???????????????####?## ""??? + ????????????????? | | ??????????????? g ""??? # ????????????????? | | ??????????????g????? ?????? + ????????????????? | | ???????????????????? ??????? # ????????????????? | | ???????????????????????????? ##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????g????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Leg | -7/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightFortressBoosters Manual? 0 Play Time 01:28:47 Cumulative 53.8 hours Start 2022.08.02 @ 13:02:41 End 2022.08.13 @ 18:44:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e88ff4a-b236-4af9-a254-40a219f677cc