Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:58:21 Player: deadnoob Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (411) 2055 Value Destroyed (18335) 18335 Prototype IDs (86) 1720 Alien Tech Used (3) 600 Bonus (10094) 10094 TOTAL SCORE: 43904 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3173 Follower Combat Kills 305 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -1284 Cogmind --------- Core Integrity 0/1600 Matter 219/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Zionite Light DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Signal Interpreter Assembled Combat Suite Advanced Transmission Jammer Assembled Alloy Armor Experimental System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Potential Cannon > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Surveybot 24 Chip Quantum Capacitor Advanced Weapon Cycler Zionite Weapon Casing Deep Network Scanner Long-range Tractor Beam Proton Cannon Enhanced Nova Cannon AWS/Autocannon Guided Remote Datajack Improved Plasma Cutter [Rating: 191] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Ablative Armor Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Blade Saw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Utility 9 | . . . 2 . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 2 . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 432 | 3 8 13 7 2 2 1 70 41 14 2 58 11 7 2 58 6 5 3 2 . 2 7 5 4 8 1 8 5 22 39 . 7 9 Power 17 | . 1 2 . 1 . . 3 1 . . 1 . . . 2 . . . . . . . . . 1 . . . . 5 . . . Engine 8 | . 1 1 . 1 . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 . . . Propulsion 76 | 2 . 5 2 . . . 16 7 7 . 3 . . . 4 1 . 1 2 . . 1 . 3 . . 2 . 2 12 . 4 2 Treads 58 | 2 . 3 2 . . . 16 6 7 . 3 . . . 4 1 . 1 2 . . 1 . 1 . . 2 . . 2 . 4 1 Leg 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 10 . . 1 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 186 | 1 6 1 3 1 2 . 24 10 3 1 23 6 3 2 34 3 5 2 . . 2 5 4 1 6 1 6 . 14 16 . 1 . Device 93 | 1 4 . 2 . . . 4 7 1 1 19 6 2 1 16 1 2 1 . . 1 3 3 1 2 . 4 . 4 6 . 1 . Storage 18 | . 1 . . . 2 . 2 1 . . 1 . . 1 2 . 1 . . . . . . . 1 . 1 . 2 3 . . . Processor 8 | . . . . . . . 3 . . . 1 . . . 2 . . . . . . . . . . . 1 . . 1 . . . Hackware 7 | . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . 2 . . . Protection 60 | . 1 1 1 1 . . 14 1 2 . 1 . 1 . 14 2 1 1 . . 1 2 1 . 3 . . . 8 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | . 1 5 2 . . 1 27 23 4 1 31 5 4 . 18 2 . . . . . 1 1 . 1 . . 5 6 6 . 2 7 Energy Gun 11 | . . 2 1 . . . 3 . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Energy Cannon 17 | . . . . . . . 1 . 1 . 3 . . . 3 . . . . . . . . . . . . 2 1 6 . . . Ballistic Gun 52 | . 1 1 1 . . . 12 12 3 . 14 1 . . 5 . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 13 | . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 5 Launcher 23 | . . . . . . 1 2 3 . 1 4 2 2 . 5 2 . . . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . Impact Weapon 30 | . . . . . . . 8 5 . . 10 2 2 . 2 . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 39 | . . . . . . . 4 5 . . 1 . . 1 10 . . . . . . . . . 4 . . 1 8 5 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 93 | . . 6 1 . . . 12 4 . . . 1 . . 9 3 . . . . . 4 1 . . 1 1 . 3 39 . . 8 Power 11 | . . 1 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . 6 . . . Propulsion 29 | . . 4 . . . . 2 1 . . . . . . 3 1 . . . . . 1 1 . . 1 1 . 1 9 . . 4 Utility 41 | . . . . . . . 8 3 . . . 1 . . 5 1 . . . . . 1 . . . . . . 2 18 . . 2 Weapon 12 | . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . 6 . . 2 Highest Loss Streak 20 | . . 4 1 . . . 2 2 . . . 1 . . 3 3 . . . . . 3 1 . . 1 1 . 3 20 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 92 98 100 100 93 99 100 92 99 99 94 92 86 91 85 85 85 56 84 86 76 87 84 83 80 77 79 84 . 12 8 Engine 3 | . 14 9 . 9 11 11 7 9 7 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 7 6 6 6 2 6 4 5 5 5 5 5 5 4 9 . . . Treads 19 | . 28 27 22 22 22 22 35 35 30 30 29 30 30 30 26 15 13 13 12 13 13 9 . 4 5 5 6 5 . 2 . 5 4 Leg 6 | . . . . . . . . . . . . . . . 3 15 13 13 13 6 13 11 10 16 16 12 10 10 18 13 . . . Device 12 | . 11 . 11 3 . . 1 12 15 21 21 22 22 22 5 14 13 13 13 13 13 23 17 16 11 11 21 21 12 15 . 1 1 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 12 13 13 13 13 13 13 11 11 11 11 11 9 10 9 9 . 4 1 Processor 3 | . . . . . . . 8 9 7 7 7 7 7 7 5 . . . . . . . . . . . . . . 2 . . . Hackware 1 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 5 5 5 7 . . . Protection 8 | . 2 14 22 29 33 33 11 1 7 1 . . . . 5 1 5 5 6 6 6 4 10 11 16 11 5 5 15 9 . . . Energy Cannon 8 | . . . . . . . 1 . 4 . . . . . 10 21 20 19 20 . 18 15 16 17 11 17 15 11 9 12 . . . Ballistic Gun 6 | . 6 13 17 22 22 13 13 15 17 8 18 17 5 . 5 . . . . . . . . . . . . 2 . . . . . Impact Weapon 1 | . . . . . . . 1 2 . . 3 4 5 7 1 . . . . . . . . . . . . . . . . . . Naked Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 75 Heaviest Build 202 | 14 20 22 26 27 57 37 72 106 118 117 116 119 119 114 143 145 181 176 176 146 176 178 189 187 187 182 183 180 200 202 1 62 62 Greatest Support 140 | 40 40 40 40 40 40 40 80 80 104 88 92 92 92 92 96 60 60 60 60 60 60 60 60 75 75 75 80 60 110 120 3 140 70 Greatest Overweight (x) 30 | . . 1 1 . 1 . 1 1 1 1 1 1 1 1 3 2 3 2 2 30 2 2 3 3 3 3 3 2 2 3 . . 20 Average Overweight (x) 1 | . . . . . . . . . 1 1 1 1 1 1 1 1 2 2 2 10 2 2 2 2 2 2 2 2 1 1 . . . Largest Inventory Capacity 25 | 8 10 10 10 10 20 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 8 8 10 10 10 14 15 19 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 23 24 5 5 5 Most Carried 25 | 5 9 10 10 10 14 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 21 | 2 6 9 9 10 11 14 18 21 23 24 24 24 24 24 21 24 24 24 25 25 24 24 24 24 24 25 23 24 22 23 5 3 1 Final Capacity 25 | 8 10 10 10 10 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 2 9 10 10 10 14 15 19 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 5 5 5 1 Class Distribution -------------------- 38% | Golem 31% | Mutant 6% | Scavenger-Mutant 6% | Gunner 5% | Skirmisher 4% | Commander-Mutant 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Trapper-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -4/Lab Hacker-Golem | -3/Research Hacker-Golem | -2/Research Hacker-Golem | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Matter Collected 9800 | 230 329 289 170 152 . 86 1534 1018 357 617 1625 195 141 453 1165 75 50 73 61 . 101 20 85 40 11 89 45 . 303 451 . 16 19 Remotely 2243 | . . . . . . . . 138 157 617 606 149 64 267 245 . . . . . . . . . . . . . . . . . . Salvage Created 22186 | 92 470 455 262 138 . 112 2653 1584 157 1266 1119 131 191 . 1704 623 400 277 418 . 675 1098 183 557 22 532 801 190 233 5582 . 50 211 Parts 1000 | 6 23 22 17 11 . 6 120 81 11 2 70 6 9 . 36 21 21 21 20 . 24 43 4 23 . 18 44 9 18 302 . . 12 Haulers Intercepted 19 | . 2 . . . . . 6 5 . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . . Recyclers Shooed 10 | 1 1 . . 1 . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . . . . 5 3 . . 22 . 21 16 . 24 . 4 17 . 14 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Combat Hostiles Destroyed 368 | . 9 9 4 4 . 4 38 27 3 5 23 5 8 . 59 14 2 8 6 . 9 12 1 9 . 6 9 3 3 79 . 1 8 Melee 12 | . . . . . . . 5 2 . . . 1 . . 2 . . . . . . 1 . . . . . . . 1 . . . Guns 84 | . 9 3 4 4 . . 20 19 3 . 14 1 . . 7 . . . . . . . . . . . . . . . . . . Cannons 158 | . . 5 . . . . 4 . . . 1 . . . 1 11 2 8 6 . 9 11 1 9 . 6 9 3 3 60 . 1 8 AOE 92 | . . . . . . 4 1 5 . 5 8 3 8 . 41 3 . . . . . . . . . . . . . 14 . . . Classes Destroyed 31 | 2 4 1 1 2 . 2 3 1 . 1 1 . 1 . 4 . . 2 1 . 1 . . . . . . . . 4 . . . Worker 21 | . 1 2 . . . . 10 3 . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . . Builder 14 | . . . . 1 . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . 7 . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . . . . . 6 5 . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . . Recycler 17 | 1 . 1 . . . . 5 2 . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 3 . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 7 | . 2 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 7 | . . . . . . . 2 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Swarmer 48 | . . . . 2 . . . 2 . . 13 4 4 . . 4 . 7 . . . . . . . 1 . . . 5 . . 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 134 | . 9 8 . 2 . 2 25 15 3 . 3 . 4 . . 9 . . 3 . 6 8 . 5 . 3 . 2 2 25 . . . Brawler 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Duelist 7 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Sentry 33 | . . 1 4 . . . 9 7 . . 3 1 . . . 1 . . 1 . . . . . . 1 2 . . 3 . . . Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Hunter 16 | . . . . . . 1 1 1 . . . . . . . . 1 . 1 . . 1 1 . . . 2 . . 7 . . . Programmer 35 | . . . . . . . . . . . 4 . . . . . 1 . . . . 2 . . . 1 5 . . 22 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Best Kill Streak 47 | 2 2 3 2 3 . 4 4 8 3 3 5 4 4 . 47 9 3 4 2 . 7 4 1 4 . 3 3 2 2 9 . 1 5 Combat Bots Only 45 | . 2 2 1 2 . 4 4 5 3 3 5 4 4 . 45 9 1 4 2 . 7 3 1 4 . 2 3 2 2 8 . 1 5 Max Kills in Single Turn 11 | 1 1 1 1 1 . 1 1 2 1 1 3 3 3 . 11 2 2 1 1 . 1 2 1 1 1 2 1 1 1 5 . 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . . . 1 1 2 . 1 3 3 3 . 10 1 . . . . . . . . . . . . . 4 . . . Melee 1 | . . . . . . . 1 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Hostile Shots Fired 2124 | . 33 71 55 17 . 7 269 145 5 . 118 33 12 . 93 78 17 42 19 . 22 79 9 21 . 18 80 9 56 579 . 77 160 Missed 643 | . 8 14 19 6 . 1 65 40 1 . 47 12 3 . 19 18 5 15 9 . 6 20 4 6 . 7 29 3 19 184 . 35 48 Damage Taken 29402 | . 277 834 483 103 . 98 3365 1746 56 84 593 239 105 . 2339 1186 208 474 128 . 335 1532 94 255 219 204 1008 204 843 8225 . 898 3267 Core 4375 | . 33 159 24 8 . 29 305 219 . 39 31 20 15 . 344 159 16 15 43 . . 78 . . . . 85 13 22 999 . 77 1642 Absorbed by Shields 545 | . . . . . . . 68 . . . 179 93 39 . 166 . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . Redirected to Shielding 363 | . . 32 5 2 . 6 . . . . . . . . 49 . . . . . . . . . . . . . . 269 . . . Ignored by Resistances 1045 | . . . . . . . . . 8 . . . . . . . . . . . . . . 49 39 43 215 41 108 542 . . . Regen/Repaired (Parts) 1350 | . . . . . . . 535 402 . . . . . . . . . . . . . . . . . . . . 196 217 . . . Core Remaining (%) 61 | 100 . 23 . . . 84 . 4 . . . . . . . 13 . . . . 91 . . . . 92 . . 100 17 . 94 . Volleys Fired 1214 | 3 48 40 23 13 . 6 157 103 12 26 68 7 7 . 59 35 24 21 14 . 21 42 5 18 3 28 56 19 78 278 . . . Largest 3 | 2 2 2 2 2 . 2 2 2 3 1 3 3 1 . 3 3 3 3 3 . 3 3 3 3 2 3 3 3 1 3 . . . Hottest 225 | 90 90 90 73 46 . 46 99 67 75 39 75 75 39 . 175 75 75 75 75 . 75 75 75 75 50 75 75 170 200 225 . . . Shots Fired 2198 | 6 96 80 46 26 . 7 297 199 24 27 162 18 7 . 141 71 38 54 41 . 62 98 13 50 6 56 58 23 82 384 . 8 18 Gun 942 | 6 96 53 46 26 . 2 243 178 18 3 140 16 . . 105 . . . . . . . . . . . . . 10 . . . . Cannon 1181 | . . 27 . . . . 47 15 6 . 14 . . . 22 69 38 54 41 . 62 98 13 50 6 56 58 23 72 384 . 8 18 Launcher 74 | . . . . . . 5 7 5 . 24 8 2 7 . 14 2 . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 928 | . 19 62 43 26 . 2 265 193 18 3 140 16 . . 105 . . . . . . . . . . . . . 10 . . 8 18 Thermal 1178 | 6 77 18 3 . . . 25 1 6 . 14 . . . 4 69 38 54 41 . 62 98 13 50 6 56 58 23 72 384 . . . Explosive 74 | . . . . . . 5 7 5 . 24 8 2 7 . 14 2 . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 3 9 13 19 15 . 8 23 18 9 12 14 10 8 . 9 11 7 3 7 . 8 12 15 12 6 10 21 4 9 27 . 18 5 Robot Miss Streak 6 | 1 4 5 1 2 . . 5 3 2 1 3 2 . . 5 3 2 4 1 . 6 5 1 1 . 2 1 2 3 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 1 . . . 2 2 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Capacitor 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 17 66 76 . . . Autonomous 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 18 Shots Hit Robots 1476 | 4 58 54 42 16 . 5 261 175 14 10 103 11 9 . 107 36 12 19 22 . 32 52 13 29 5 27 37 11 49 242 . 8 13 Core Hits 735 | 3 28 22 9 8 . 10 97 65 6 12 48 5 11 . 116 18 6 10 12 . 17 24 2 13 3 11 16 6 17 132 . 1 7 Critical Kills 12 | . . . . . . . 3 2 . . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . Critical Parts Destroyed 35 | . . . . . . . 10 6 . . 2 1 1 . 13 . . . . . . . . . . . . . 2 . . . . Critical Strikes 59 | 1 3 1 . . . . 16 8 . . 3 1 1 . 15 . . . . . . . . . . . . . 2 4 . 1 3 Burn 6 | 1 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Destroy 12 | . . . . . . . 4 4 . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Blast 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Smash 31 | . . . . . . . 9 4 . . 2 1 1 . 14 . . . . . . . . . . . . . . . . . . Melee Attacks 205 | . . . . . . . 78 37 . . 34 3 3 9 31 . . . . . . 4 5 . . . . . . . . . 1 Impact 199 | . . . . . . . 78 37 . . 34 3 3 9 31 . . . . . . 4 . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 6 2 . . 7 1 2 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61619 | 47 724 735 628 237 . 365 5751 3606 277 2384 3067 678 904 . 6773 2011 563 925 1034 . 1452 2786 485 1293 171 1371 1759 468 1579 17860 . 670 1016 Guns 10753 | 47 718 477 628 237 . 32 2798 2302 265 36 1694 144 . . 1339 . . . . . . . . . . . . . 36 . . . . Cannons 32175 | . . 258 . . . . 646 280 . . 35 . . . 358 1565 563 925 1034 . 1452 2450 323 1293 171 1371 1752 468 1543 14019 . 667 1002 Explosions 12646 | . . . . . . 330 349 362 . 2348 744 370 782 . 3197 419 . . . . . 155 . . . . . . . 3590 . . . Melee 5553 | . . . . . . . 1845 651 . . 594 164 122 . 1879 . . . . . . 136 162 . . . . . . . . . . Ramming 492 | . 6 . . . . 3 113 11 12 . . . . . . 27 . . . . . 45 . . . . 7 . . 251 . 3 14 Kinetic 12418 | . 138 545 592 237 . 32 3109 2582 265 36 1694 144 . . 1339 . . . . . . . . . . . . . 36 . . 667 1002 Thermal 34051 | 47 580 190 36 . . . 335 . . . 35 . . . 68 1651 563 925 1034 . 1452 2605 323 1293 171 1371 1752 468 1543 17609 . . . Explosive 8702 | . . . . . . 330 349 362 . 2348 699 370 782 . 3129 333 . . . . . . . . . . . . . . . . . Electromagnetic 403 | . . . . . . . . . . . 45 . . . 358 . . . . . . . . . . . . . . . . . . Impact 5391 | . . . . . . . 1845 651 . . 594 164 122 . 1879 . . . . . . 136 . . . . . . . . . . . Slashing 162 | . . . . . . . . . . . . . . . . . . . . . . . 162 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . 17 18 18 18 18 . . 1 3 3 3 3 . . . . . 2 2 7 24 . 2 27 Average Corruption 9 | . . . . . . . . . . 10 17 18 18 18 . . 1 1 3 3 3 . . . . . 1 2 6 8 . 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 380 | . . . . . . . . . . 9 136 31 34 3 . . 3 15 16 14 12 . . . . . . 2 48 47 . 1 9 Message Errors 75 | . . . . . . . . . . 3 17 8 9 1 . . 1 2 4 3 1 . . . . . . 1 15 8 . . 2 Matter Fused 100 | . . . . . . . . . . 3 39 7 10 1 . . . 5 5 7 5 . . . . . . . 9 7 . . 2 Heat Flow Errors 47 | . . . . . . . . . . . 16 5 5 . . . . 3 2 2 3 . . . . . . . 4 6 . . 1 Energy Discharges 50 | . . . . . . . . . . . 22 4 4 1 . . 1 2 2 1 . . . . . . . . 4 7 . 1 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 39 | . . . . . . . . . . 1 18 4 2 . . . 1 . 1 1 1 . . . . . . . 7 3 . . . Data Loss (major) 17 | . . . . . . . . . . 1 6 1 3 . . . . . 1 . . . . . . . . . 3 2 . . . Misfires 14 | . . . . . . . . . . 1 6 1 . . . . . . 1 . . . . . . . . . 4 1 . . . Alerts 15 | . . . . . . . . . . . 5 1 1 . . . . 1 . . 1 . . . . . . 1 1 3 . . 1 Misdirections 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . . . . . . . 4 . . . . . . 2 . . 1 . . . . . . . . 7 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5071 | . . . . . . . 398 163 . . 355 160 132 . 1333 171 29 45 28 . 156 173 94 55 . 107 28 . . 1486 . 84 74 Projectiles 1870 | . . . . . . . 4 . . . . . . . 30 161 29 45 28 . 156 156 17 55 . 107 28 . . 896 . 84 74 Explosions 761 | . . . . . . . 4 1 . . 31 62 13 . 60 . . . . . . . . . . . . . . 590 . . . Melee 2440 | . . . . . . . 390 162 . . 324 98 119 . 1243 10 . . . . . 17 77 . . . . . . . . . . Knockbacks 50 | . . 4 . . . . 20 9 . . . . . . 12 . . . . . . 1 . . . . . . . . . . 4 Impact 25 | . . . . . . . 8 5 . . . . . . 11 . . . . . . 1 . . . . . . . . . . . Kinetic 20 | . . 4 . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary 5 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 906 | . . . . . . . . 52 . 86 24 101 . . 52 109 . . . . . 403 . . . . . . . 72 . 1 6 Shots 18 | . . . . . . . . 3 . 3 1 2 . . 2 2 . . . . . 4 . . . . . . . 1 . . . Rammed 29 | . 1 . . . . 1 13 3 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 5 Targets Rammed 65 | . 2 . . . . 1 18 4 2 . . . . . . 1 . . . . . 3 . . . . 1 . . 27 . 1 5 Kicked 28 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 1 . . 23 . . . Crushed 8 | . 1 . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 72 210 228 . 54 . 75 240 47 180 . 259 465 275 . 294 289 . 200 173 200 200 11 . 24 . . . 268 207 374 . . 50 Average Temperature 71 | 35 57 46 . 25 . 35 57 15 62 . 74 164 94 . 77 131 . 90 52 94 60 11 . 8 . . . 93 115 61 . . 50 Received Heat Transfer 5740 | . 150 441 162 24 . 54 1394 738 36 . 146 24 18 . 483 405 . 12 39 . 147 273 . 144 . 30 171 12 27 681 . 36 93 Effects 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Total Turns 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . 9 2 . . 6 . 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 68 | . . . . . . . 17 9 . . 7 1 6 . 26 1 . . . . . 1 . . . . . . . . . . . Robots Melted 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Melted 26 | 1 1 2 . . . . . . . . . . . . . 2 . 1 . . . 1 2 . . . 2 . . 14 . . . Heat Transferred 22818 | 198 1842 606 111 . . . 666 . . . 37 . . . 50 1060 300 525 550 . 775 1450 175 725 125 750 925 359 1028 10561 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Peak Influence 1845 | 10 248 145 197 207 . 139 498 337 230 133 444 . . . . . 113 . . . . 664 . . . . 284 266 . 1845 1100 848 994 Initial 1100 | . 6 7 7 76 . . . 209 93 80 93 . . . . . . . . . . 450 . . . . . 135 . . 1100 828 508 Average 229 | 6 113 40 72 101 . 49 188 138 123 118 161 . . . . . 33 . . . . 517 . . . . 66 190 . 646 1100 843 787 Maximum Alert Level 5 | . 1 . . 1 . . 2 1 1 . 2 . . . . . . . . . . 2 . . . . 1 1 . 5 4 3 3 Low Security (%) 62 | 100 95 100 100 72 . 100 57 63 90 100 73 . . . . . 100 . . . . . . . . . 90 35 . 24 . . . Level 1 23 | . 4 . . 27 . . 37 36 9 . 19 . . . . . . . . . . 6 . . . . 9 64 . 34 . . . Level 2 7 | . . . . . . . 5 . . . 7 . . . . . . . . . . 93 . . . . . . . 7 . . 38 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 100 61 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 100 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 6 . 1 . . . 5 7 3 . 12 . . . . . 3 . . . . 3 . . . . 2 . . 29 . 2 6 Investigation 10 | . 2 . . . . . 1 2 . . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 16 | . . . . . . . . . 1 . 4 . . . . . 1 . . . . 1 . . . . 2 . . 7 . . . Reinforcement 30 | . 4 . 1 . . . 4 1 2 . 5 . . . . . 2 . . . . 1 . . . . . . . 6 . 2 2 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . . . Garrison 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Distress Signals 26 | . 3 . 2 . . . 8 8 . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Communications Jammed 89 | . . . . . . . . . . . . . . . . . 31 . . . 3 15 . . . . 10 14 . 16 . . . Distress Signals 74 | . . . . . . . . . . . . . . . . . 31 . . . . 15 . . . . 10 14 . 4 . . . Times Spotted 553 | . 25 11 14 12 . 4 85 44 8 5 25 5 8 . 35 14 6 8 6 . 12 18 1 9 . 5 24 5 3 116 . 7 38 Peak Tracking Total 27 | . 4 2 8 4 . 3 6 6 6 2 5 4 4 . 27 7 2 3 2 . 3 5 1 3 . 1 7 2 2 19 . 7 10 Tactical Retreats 21 | . 1 1 . 1 . . 5 3 . . . . . . 1 1 . . . . . 1 . . . . 2 . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Traps Triggered 12 | . 1 . . . . . 3 1 1 . 4 1 . . . . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 1 . 2 . . 2 . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . . . 5 5 5 7 6 6 6 6 6 6 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Machines Disabled 34 | . . . . . . . . 3 . . 5 . . 1 2 6 2 . 1 . . 7 . . . . 1 . 1 5 . . . Max in Single Turn 5 | . . . . . . . . 1 . . 1 . . 1 1 5 1 . 1 . . 4 . . . . 1 . 1 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . 2 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Machines Accessed 72 | . 1 . . . 2 . 13 15 . . 14 . 1 . . 1 3 . 1 3 . 3 . 2 4 1 1 1 1 3 1 . 1 Terminals 41 | . . . . . . . 9 12 . . 7 . . . . 1 3 . . . . 3 . 1 . 1 . 1 . 2 1 . . Fabricators 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 186 | . 1 . . . 2 . 42 36 . . 31 . 1 . . 2 7 . 1 19 . 6 . 2 17 1 1 2 3 9 1 . 2 Successful 112 | . 1 . . . 2 . 22 18 . . 13 . 1 . . 2 3 . 1 19 . 2 . 2 17 1 1 . 3 2 1 . 1 Failed 74 | . . . . . . . 20 18 . . 18 . . . . . 4 . . . . 4 . . . . . 2 . 7 . . 1 Catastrophic 19 | . . . . . . . 5 6 . . 6 . . . . . . . . . . 1 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 1 . . . 1 . 20 15 . . 14 . . . . . 7 . . . . 6 . . . . . . . 3 . . 2 Terminals 103 | . . . . . . . 28 30 . . 17 . . . . 2 7 . . . . 6 . 1 . 1 . 2 . 8 1 . . Fabricators 10 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 13 | . . . . . . . 5 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 4 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . . . . . 2 . 9 11 . . 5 . 1 . . 2 3 . 1 19 . 1 . 2 17 1 . . 3 1 1 . . Record 15 | . . . . . 1 . . . . . . . . . . 2 . . . 1 . . . 2 5 1 . . 3 . . . . Part Schematic 17 | . . . . . . . 1 . . . . . . . . . 1 . . 11 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 1 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Retrieve Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . . . . . 5 2 . . 5 . . . . . . . . . . 1 . . . . . . . . . . 1 Terminals 8 | . . . . . . . 3 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . 2 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 49 | . . . . . . . 12 13 . . 12 . . . . 1 3 . . . . 3 . . . . . 1 . 2 1 . 1 Full Trace Events 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 2 . . . . . . 16 . . 1 . . 11 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . 76 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . 2 . . 9 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Total Allies 24 | . . . . 5 . . . 10 . . 3 . . 5 . . . . . . . . . . . . . . . . . . 1 Largest Group 10 | . . . . 3 1 1 1 10 . . 3 . . 5 5 . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 219 | . . . . 46 16 16 14 173 . . 93 . . 112 112 . . . . . . . . . . . . . . . . . 219 Highest-Rated Ally 219 | . . . . 31 16 16 14 29 . . 31 . . 28 28 . . . . . . . . . . . . . . . . . 219 Total Orders 27 | . . . . . . . . 4 1 . . 4 5 . . 11 . . . . . . 2 . . . . . . . . . . STAY 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 16 | . . . . . . . . 2 1 . . 2 3 . . 6 . . . . . . 2 . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . 1 2 . . 4 . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . 30 . 4 . . . . 38 . . . 14 . . . . . . . . . . . . . . . . . 9 Total Damage 1939 | . . . . 292 . 46 . . . . 547 . . . 212 . . . . . . . . . . . . . . . . . 842 Kills 14 | . . . . 6 . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . 2 Allies Corrupted 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Robot Analysis Total 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . . . . 3 2 . . 2 . 1 2 . 2 . 1 2 . . . . . . . . . Drone Launches 26 | . . . . . . . . 6 4 . . 3 5 . 2 4 . . . . . . 2 . . . . . . . . . . Drone Recoveries 11 | . . . . . . . . 1 . . . 2 4 . . 3 . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Turns Passed 45789 | 31 887 1113 354 710 672 667 4334 3243 323 269 3162 708 754 2167 5283 1363 704 1348 1375 711 846 881 2347 2158 1449 1676 851 381 1868 2732 1 39 382 Spaces Moved 17573 | 11 401 587 115 372 365 366 1975 1114 110 88 1133 269 271 887 1867 493 227 604 629 79 270 330 784 924 399 483 322 127 484 901 2 36 548 Core 555 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . 1 2 33 498 Treads 9484 | 11 401 575 115 372 365 366 1975 1114 110 88 1133 269 271 887 1379 . . . . . . . . . . . . . . . . 3 50 Legs 7522 | . . . . . . . . . . . . . . . 488 493 227 604 629 58 270 330 784 924 399 483 322 127 484 900 . . . Wheels 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 115 160 170 170 170 160 167 242 245 235 235 235 235 165 180 210 210 210 210 210 210 210 226 226 226 210 210 135 50 50 50 50 Average Speed 205 | 160 160 159 170 170 182 170 164 202 245 245 238 235 235 235 236 209 218 210 210 595 210 210 238 226 226 234 211 210 186 209 50 57 65 Slowest Speed 1550 | 160 160 160 250 170 250 170 250 250 247 245 245 235 235 235 247 210 240 210 210 1550 210 210 240 240 285 240 240 210 226 260 50 145 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration Rate (%) 58 | 2 53 97 16 94 70 79 95 89 8 73 42 97 60 86 79 69 9 75 79 68 58 7 94 93 73 56 11 11 97 28 . 35 16 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 11 | . 1 . . 1 1 . . . . . 1 . . 1 . . . . . 1 1 . . 1 3 . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 1 . . . 1 . . . . 1 . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . 1 1 1 1 . . . Scrap Searched 25 | . . 1 . 1 . 2 . . . . . 2 2 1 . 1 . 5 4 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 248 | . . . . . . . 17 12 2 . 29 11 1 2 20 6 9 2 1 . . 11 4 7 . 6 9 4 . 95 . . . Terrain Destroyed 990 | . . . . . . 20 43 36 3 101 63 24 29 2 66 56 19 32 17 . 30 71 4 21 1 25 19 10 7 285 . . 6 Melee 46 | . . . . . . . 9 5 . . 26 1 1 2 2 . . . . . . . . . . . . . . . . . . Projectile 363 | . . . . . . . 6 1 3 . 5 . . . 4 30 19 32 17 . 30 32 4 21 1 25 19 10 1 97 . . 6 AOE 581 | . . . . . . 20 28 30 . 101 32 23 28 . 60 26 . . . . . 39 . . . . . . 6 188 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Total 25058 | 20 547 685 233 423 371 404 2608 1864 145 118 1439 329 379 956 2500 767 404 643 654 324 504 429 1245 956 937 984 503 223 1417 1421 2 52 572 Wait 4780 | . 78 32 65 36 . 26 227 513 3 . 101 38 79 52 309 214 138 3 7 239 203 31 431 3 492 470 61 51 737 133 . 7 1 Move 17543 | 10 400 586 114 371 364 365 1974 1113 110 87 1132 268 270 886 1866 492 226 603 628 78 269 329 783 923 398 482 321 126 483 901 2 35 548 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | . 8 9 10 . 3 3 38 17 2 . 18 1 5 2 43 8 5 5 . . 4 6 2 2 6 . 23 2 30 15 . . 1 Fast Attach 135 | 1 . 2 3 2 . . 17 15 . 1 5 . 3 2 20 1 . . 1 . . 1 3 4 7 . 3 3 17 15 . 5 4 Attach 106 | 2 1 6 2 . . . 15 5 2 . 11 2 1 . 24 1 2 . . . . 2 . . 2 . 1 . 4 16 . 2 5 Detach 101 | . 1 1 3 . . . 8 3 . 2 4 1 . 1 10 5 1 2 . 7 . 3 6 2 6 3 3 3 9 10 . 2 5 Swap 196 | . 7 5 2 . 2 1 38 21 12 1 42 9 3 . 14 4 3 3 1 . 2 4 2 . . 1 4 3 3 9 . . . Drop 321 | 4 2 4 11 1 2 2 38 25 2 1 22 . 8 4 61 6 5 6 2 . 5 4 8 4 13 . 30 2 29 18 . . 2 Fire 1214 | 3 48 40 23 13 . 6 157 103 12 26 68 7 7 . 59 35 24 21 14 . 21 42 5 18 3 28 56 19 78 278 . . . Melee 205 | . . . . . . . 78 37 . . 34 3 3 9 31 . . . . . . 4 5 . . . . . . . . . 1 Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 5 Kick 28 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 1 . . 23 . . . Crush 27 | . 2 . . . . 1 18 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 122 | . . . . . . . . 8 . . . . . . 63 . . . . . . . . . 10 . . 14 27 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Entered Mines 1375 | -10/Mines | Discovered new exit (range 7) 1618 | -10/Mines | Core integrity fell below 50% 1707 | -10/Mines | Discovered new exit (range 13) 1830 | -10/Mines | Learned Materials stockpile data 2032 | -10/Mines | Entered Materials 2032 | -9/Materials | Evolved 2 slots: Utility x2 2034 | -9/Materials | Lost 4 parts (3n1w) 2265 | -9/Materials | Discovered new exit (range 9) 2386 | -9/Materials | Entered Mines 2485 | -9/Mines | Build established: Scavenger-Mutant 2617 | -9/Mines | Learned Materials emergency access door positions 2665 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2854 | -9/Mines | Discovered new exit (range 7) 3063 | -9/Mines | Discovered new exit (range 3) 3087 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3089 | -9/Mines | Discovered new exit (range 5) 3096 | -9/Mines | Entered Exiles 3096 | -9/Exiles | Accompanied by 1 ally 3137 | -9/Exiles | Met 8R-AWN 3166 | -9/Exiles | Met EX-HEX 3232 | -9/Exiles | Met EX-DEC 3241 | -9/Exiles | Learned location of Zion (-7) 3533 | -9/Exiles | Met EX-BIN 3556 | -9/Exiles | Aligned with FarCom system 3558 | -9/Exiles | Given EX-Vault access code 3597 | -9/Exiles | Opened EX-Vault 3607 | -9/Exiles | Found AWS/Autocannon 3641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3746 | -9/Exiles | Discovered new exit (range 14) 3768 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3768 | -9/Exiles | Entered Mines 3768 | -8/Mines | Accompanied by 1 ally 3919 | -8/Mines | Discovered new exit (range 4) 4219 | -8/Mines | Build established: Mutant 4394 | -8/Mines | Discovered new exit (range 7) 4435 | -8/Mines | Entered Materials 4435 | -8/Materials | Accompanied by 1 ally 4435 | -8/Materials | Evolved 2 slots: Propulsion x2 5616 | -8/Materials | Discovered new exit (range 16) 6749 | -8/Materials | Discovered new exit (range 5) 7034 | -8/Materials | Identified exit to Storage 7475 | -8/Materials | Repaired Arm. Treads 7514 | -8/Materials | Repaired Arm. Treads? 7787 | -8/Materials | Build established: Scavenger-Mutant 7810 | -8/Materials | Discovered exit to Storage (range 9) 7885 | -8/Materials | Discovered new exit (range 6) 8209 | -8/Materials | Build established: Mutant 8564 | -8/Materials | Core integrity fell below 50% 8769 | -8/Materials | Entered Storage 9889 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10184 | -8/Storage | Build established: Commander-Mutant 10518 | -8/Storage | Repaired Huge Storage Unit 10681 | -8/Storage | Discovered new exit (range 60) 11511 | -8/Storage | Core integrity fell below 20% 11513 | -8/Storage | Garrison activated, responded to threat 11731 | -8/Storage | Identified exit to Garrison 11745 | -8/Storage | Garrison activated, responded to threat 11852 | -8/Storage | Found Prototype Launcher 11852 | -8/Storage | Identified Gui. Missile Launcher 12012 | -8/Storage | Entered Factory 12012 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12333 | -7/Factory | Build established: Skirmisher 12335 | -7/Factory | Sucked down chute 12335 | -7/Factory | Entered Waste 12350 | -7/Waste | EMP discharged 12363 | -7/Waste | Spotted C-40 Crusher 12372 | -7/Waste | Spotted C-40 Crusher 12373 | -7/Waste | Destroyed C-40 Crusher 12381 | -7/Waste | Destroyed C-40 Crusher 12382 | -7/Waste | Spotted C-40 Crusher 12392 | -7/Waste | Destroyed C-40 Crusher 12421 | -7/Waste | Spotted C-40 Crusher 12436 | -7/Waste | Destroyed C-40 Crusher 12450 | -7/Waste | EMP discharged 12450 | -7/Waste | System corruption reached 10% 12454 | -7/Waste | Spotted C-40 Crusher 12463 | -7/Waste | Destroyed C-40 Crusher 12511 | -7/Waste | Spotted C-40 Crusher 12550 | -7/Waste | EMP discharged 12580 | -7/Waste | Discovered new exit (range 11) 12604 | -7/Waste | Entered Factory 13304 | -7/Factory | Allied Derelicts emerged from ambush trap array 13999 | -7/Factory | Discovered new exit (range 15) 14037 | -7/Factory | Identified exit to Factory 14530 | -7/Factory | Build established: Mutant 15561 | -7/Factory | Discovered new exit (range 5) 15658 | -7/Factory | Build established: Skirmisher 15766 | -7/Factory | Entered Lower Caves 15864 | -7/Lower Caves | Encountered a Warlord checkpoint 15946 | -7/Lower Caves | Learned location of 1 exit from Factory 15988 | -7/Lower Caves | Build established: Mutant 16033 | -7/Lower Caves | Identified exit to Lower Caves 16168 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16197 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16322 | -7/Lower Caves | Spotted B-75 Beast 16474 | -7/Lower Caves | Entered another Lower Caves area 16705 | -7/Lower Caves | Learned location of 2 exits from Factory 17043 | -7/Lower Caves | Discovered new exit (range 8) 17228 | -7/Lower Caves | Entered Zion 17301 | -7/Zion | System corruption cleaned by Quarantine Array 17365 | -7/Zion | Found Prototype Device 17365 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 17390 | -7/Zion | Discovered new exit (range 14) 18530 | -7/Zion | Rebuked by Imprinter 18925 | -7/Zion | Learned location of Armory (-4) 19212 | -7/Zion | Gained Derelict followers 19377 | -7/Zion | Discovered new exit (range 5) 19379 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19395 | -7/Zion | Entered Deep Caves 19395 | -7/Deep Caves | Accompanied by 5 allies 19422 | -7/Deep Caves | Found Unknown Processor 19702 | -7/Deep Caves | Attacked by Z-Imprinter 19725 | -7/Deep Caves | Allies destroyed Z-Imprinter 19753 | -7/Deep Caves | Lost 4 allies 19946 | -7/Deep Caves | Lost 3 parts (1n2u) 19953 | -7/Deep Caves | Build established: Gunner 20159 | -7/Deep Caves | Found Prototype Protection 20159 | -7/Deep Caves | Identified Zio. Weapon Casing 20285 | -7/Deep Caves | Found Prototype Device 20285 | -7/Deep Caves | Identified Zio. Metafield Generator 20633 | -7/Deep Caves | Z-Facility disabled 21259 | -7/Deep Caves | Found Zio. Weapon Casing 21302 | -7/Deep Caves | Found Zio. Weapon Casing 21315 | -7/Deep Caves | Found Zio. Weapon Casing 21494 | -7/Deep Caves | Found Prototype Protection 21494 | -7/Deep Caves | Identified Zio. Heavy Carapace 21529 | -7/Deep Caves | Build established: Mutant 21587 | -7/Deep Caves | Found Zio. Weapon Casing 22047 | -7/Deep Caves | Discovered new exit (range 10) 22153 | -7/Deep Caves | Spotted AG-87617 22185 | -7/Deep Caves | Destroyed AG-87617 22195 | -7/Deep Caves | Found GOLEM Unit 22499 | -7/Deep Caves | Build established: Gunner 23109 | -7/Deep Caves | Spotted AG-07146 23117 | -7/Deep Caves | Core integrity fell below 50% 23150 | -7/Deep Caves | Destroyed AG-07146 23243 | -7/Deep Caves | Triggered Deep Caves wall 23245 | -7/Deep Caves | Spotted AS-95786 23246 | -7/Deep Caves | Exposed GOLEM chamber 23248 | -7/Deep Caves | Destroyed AS-95786 23275 | -7/Deep Caves | Spotted AS-51728 23287 | -7/Deep Caves | Destroyed AS-51728 23307 | -7/Deep Caves | Found GOLEM Unit 23324 | -7/Deep Caves | Found GOLEM Unit 23343 | -7/Deep Caves | Destroyed 45 combat bots 23406 | -7/Deep Caves | Found Prototype Energy Cannon 23406 | -7/Deep Caves | Identified YOLO Cannon 23420 | -7/Deep Caves | Found GOLEM Unit 23428 | -7/Deep Caves | Found GOLEM Unit 23697 | -7/Deep Caves | Build established: Golem 24678 | -7/Deep Caves | Entered Proximity Caves 24678 | -6/Proximity Caves | Accompanied by 2 allies 25283 | -6/Proximity Caves | Learned Extension security intel 25283 | -6/Proximity Caves | Learned Research stockpile data 25309 | -6/Proximity Caves | Attracted the attention of an 0b10 base 25333 | -6/Proximity Caves | Core integrity fell below 20% 25365 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 25373 | -6/Proximity Caves | Destroyed 9 combat bots 25695 | -6/Proximity Caves | Encountered a Derelict sapper outpost 26041 | -6/Proximity Caves | Entered Factory 26041 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 26042 | -6/Factory | Identified exit to Lower Caves 26043 | -6/Factory | Identified exit to Factory 26745 | -6/Factory | Entered Lower Caves 26798 | -6/Lower Caves | Encountered a Warlord checkpoint 27149 | -6/Lower Caves | Spotted B-75 Beast 27157 | -6/Lower Caves | Destroyed B-75 Beast 27669 | -6/Lower Caves | Learned Factory security intel 27856 | -6/Lower Caves | Discovered new exit (range 8) 28093 | -6/Lower Caves | Entered another Lower Caves area 28119 | -6/Lower Caves | Learned Factory security intel 28299 | -6/Lower Caves | Discovered exit to Factory (range 15) 28994 | -6/Lower Caves | Learned 8 Factory zone layouts 29043 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29065 | -6/Lower Caves | Discovered new exit (range 14) 29468 | -6/Lower Caves | Entered Data Miner 29470 | -6/Data Miner | Discovered new exit (range 7) 29510 | -6/Data Miner | Met Data Miner 29817 | -6/Data Miner | Build established: Mutant 29886 | -6/Data Miner | Learned location of Section 7 (-2) 29908 | -6/Data Miner | Received God Mode back door access code from Data Miner 30178 | -6/Data Miner | Build established: Golem 30179 | -6/Data Miner | Entered Proximity Caves 30372 | -5/Proximity Caves | Spotted B-75 Beast 30378 | -5/Proximity Caves | Destroyed B-75 Beast 30503 | -5/Proximity Caves | Spotter reported a threat 30505 | -5/Proximity Caves | Spotter reported a threat 30584 | -5/Proximity Caves | Spotter reported a threat 30686 | -5/Proximity Caves | Destroyed 7 combat bots 30814 | -5/Proximity Caves | Build established: Trapper-Golem 30919 | -5/Proximity Caves | Learned 4 Factory zone layouts 30991 | -5/Proximity Caves | Discovered exit to Factory (range 12) 31025 | -5/Proximity Caves | Entered Factory 31025 | -5/Factory | Evolved 2 slots: Utility x2 31026 | -5/Factory | Identified exit to Extension 31026 | -5/Factory | Identified exit to Factory 31055 | -5/Factory | Identified exit to Upper Caves 31238 | -5/Factory | Build established: Golem 31325 | -5/Factory | Search patrols dispatched 31625 | -5/Factory | First assault squad dispatched 31779 | -5/Factory | Lost 3 parts (1n1u1w) 31906 | -5/Factory | Entered Upper Caves 32272 | -5/Upper Caves | Learned Factory non-interactive machine intel 32772 | -5/Upper Caves | Discovered new exit (range 7) 34253 | -5/Upper Caves | Entered another Upper Caves area 34264 | -5/Upper Caves | Ambushed by wild Derelicts 34553 | -5/Upper Caves | Discovered exit to Factory (range 5) 35643 | -5/Upper Caves | Learned Factory terminal intel 35801 | -5/Upper Caves | Discovered new exit (range 9) 36110 | -5/Upper Caves | Encountered a Warlord checkpoint 36411 | -5/Upper Caves | Entered Zhirov 36411 | -5/Zhirov | Discovered new exit (range 3) 36837 | -5/Zhirov | Found Alien Artifact 36837 | -5/Zhirov | Identified Integrated Dissipator 36837 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36909 | -5/Zhirov | Found Alien Artifact 37202 | -5/Zhirov | Learned location of Quarantine (-3) 37202 | -5/Zhirov | Learned location of Testing (-2) 37202 | -5/Zhirov | Learned location of Command (-1) 37349 | -5/Zhirov | Cloak Generator disabled 37860 | -5/Zhirov | Entered Proximity Caves 38314 | -4/Proximity Caves | P-70 Sage assimilated allied QR-MN6(c) 38353 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 38692 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38993 | -4/Proximity Caves | Discovered exit to Factory (range 7) 39072 | -4/Proximity Caves | Spotted B-86 Titan 39536 | -4/Proximity Caves | Entered Factory 39536 | -4/Factory | Evolved 2 slots: Utility x2 39538 | -4/Factory | Loaded intel: 233 non-interactive machine locations 39539 | -4/Factory | Loaded intel: 26 terminal locations 39675 | -4/Factory | Found Quantum Capacitor 40371 | -4/Factory | Discovered new exit (range 9) 40387 | -4/Factory | Entered Armory 40767 | -4/Armory | Identified Transdimensional Reconstructor 40767 | -4/Armory | Warped through subspace to slip node 40767 | -4/Armory | Discovered new exit (range 1) 40768 | -4/Armory | Entered Lab 40768 | -4/Lab | Discovered new exit (range 9) 40834 | -4/Lab | Gained access to the hidden lab's interior 40846 | -4/Lab | Disabled Active System Cloaker 40860 | -4/Lab | MAIN.C forces arrive to investigate 40867 | -4/Lab | Detected by scanners 40889 | -4/Lab | Confronted by A5 40962 | -4/Lab | Destroyed A5 40972 | -4/Lab | Lost 3 parts (1n2u) 40999 | -4/Lab | Found Prototype Protection 40999 | -4/Lab | Identified Med. Regenerative Plating 41037 | -4/Lab | Found Integrated Dissipator 41037 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 41046 | -4/Lab | Found Alien Artifact 41046 | -4/Lab | Identified Core Regenerator 41046 | -4/Lab | Used Core Regenerator, restored core integrity (+208) 41078 | -4/Lab | Found Med. Regenerative Plating 41090 | -4/Lab | Found Prototype Energy Cannon 41090 | -4/Lab | Identified Potential Cannon 41159 | -4/Lab | Found Transdimensional Reconstructor 41277 | -4/Lab | Found Prototype Energy Gun 41277 | -4/Lab | Identified Hyp. EM Gauss Rifle 41471 | -4/Lab | Build established: Mutant 41855 | -4/Lab | Found Prototype Hackware 41904 | -4/Lab | Found Prototype Hackware 41999 | -4/Lab | Build established: Golem 42325 | -4/Lab | Found Prototype Special Weapon 42541 | -4/Lab | Unable to decrypt terminal 42636 | -4/Lab | Entered Research 42636 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42641 | -3/Research | Identified Exp. System Shield 42652 | -3/Research | Found Quantum Capacitor 42872 | -3/Research | Discovered new exit (range 12) 42925 | -3/Research | Build established: Hacker-Golem 43222 | -3/Research | Spotted B-86 Titan 43981 | -3/Research | Found Prototype Processor 43981 | -3/Research | Identified Exp. Signal Interpreter 44206 | -3/Research | Identified exit to Quarantine 44407 | -3/Research | Intercept squad dispatched 44421 | -3/Research | Spotted Tracker 44422 | -3/Research | Spotted Tracker 44430 | -3/Research | Destroyed Tracker 44435 | -3/Research | Destroyed Tracker 44440 | -3/Research | Spotted Combat Programmer 44446 | -3/Research | Destroyed Combat Programmer 44454 | -3/Research | Spotted Combat Programmer 44461 | -3/Research | Cargo convoy interrupted 44461 | -3/Research | Warped through subspace 44510 | -3/Research | Lost 3 parts (1p1u1w) 44513 | -3/Research | System corruption reached 10% 44514 | -3/Research | Destroyed Combat Programmer 44516 | -3/Research | Spotted Executioner 44540 | -3/Research | Destroyed Executioner 44591 | -3/Research | Destroyed 8 combat bots 44666 | -3/Research | First assault squad dispatched 44905 | -3/Research | Lost 8 parts (2p1n4u1w) 45006 | -3/Research | Identified Deep Network Scanner 45129 | -3/Research | High security lockdown imminent 45209 | -3/Research | High security lockdown engaged 45243 | -3/Research | Spotted Striker 45243 | -3/Research | Spotted Executioner 45248 | -3/Research | Destroyed Executioner 45288 | -3/Research | Core integrity fell below 50% 45289 | -3/Research | Destroyed Striker 45348 | -3/Research | Discovered new exit (range 8) 45351 | -3/Research | Intercept squad dispatched 45363 | -3/Research | Released all parts (8) 45368 | -3/Research | Entered another Research area 45368 | -2/Research | Evolved 2 slots: Propulsion x2 45369 | -2/Research | Identified exit to DSF 45369 | -2/Research | Entered DSF 45394 | -2/DSF | Lost 20 parts (2p6n9u3w) 45402 | -2/DSF | Discovered new exit (range 11) 45408 | -2/DSF | Entered Access 45408 | -1/Access | Evolved 2 slots: Propulsion x2 45469 | -1/Access | Energy Cycler disabled 45548 | -1/Access | Spotted B-99 Colossus 45550 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 45552 | -1/Access | Lost 4 parts (2n2u) 45586 | -1/Access | Intercept squad dispatched 45595 | -1/Access | Incoming investigation squad redirected 45628 | -1/Access | Spotted Tracker 45629 | -1/Access | Spotted Tracker 45630 | -1/Access | Destroyed Tracker 45634 | -1/Access | Destroyed Tracker 45665 | -1/Access | Spotted Combat Programmer 45688 | -1/Access | Spotted Combat Programmer 45711 | -1/Access | Core integrity fell below 50% 45711 | -1/Access | System corruption reached 10% 45736 | -1/Access | Spotted B-99 Colossus 45765 | -1/Access | Core integrity fell below 20% 45774 | -1/Access | Found Unknown Launcher 45774 | -1/Access | Identified Gamma Bomb Array 45790 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 45752_ EMDS Slug penetrates Wall. 45755_ Penetrated by EMDS Slug. 45768_ System corrupted: IFF burst signal emitted. 45771_ Acquired Centrium Leg. 45773_ Penetrated by EMDS Slug. 45774_ Acquired Unknown Launcher. 45774_ Identified Gamma Bomb Array. 45775_ Penetrated by EMDS Slug. 45777_ Slammed into Combat Programmer. 45778_ Centrium Leg broken. 45778_ Destabilizing: Short circuit. 45779_ Slammed into Combat Programmer. 45783_ Penetrated by EMDS Slug. 45784_ System corrupted: Matter fused (-5). 45785_ Penetrated by EMDS Slug. 45788_ EMDS Slug penetrates Wall. 45788_ Penetrated by EMDS Slug. 45789_ Slug penetrates Wall. 45789_ Penetrated by Slug. 45790_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | # +???????????????????????????????? | | # " #???????????????????????????????? | | # """ #???????????????????????????????? | | % # """ ############????????????????????? | | ##%### " ## ! #????????????????????? | | ?# ### ## #????????????????????? | | ##%### ! / " #????????????????????? | | # % ## ### """ #????????????????????? | | ######?# """#????????????????????? | | # ### #??????# " ############?????????? | | #####?# #??????# ! / #?????????? | | ??????# #?BB???# # #?????????? | | ??????#+## ##BB########+##### #?????????? | | ?????????# """T""" w ??? | | ?????????# """ """ ###################????? | | ?????????# Y#??######??????????????? | | ?????????# #?? #??????????????? | | ?????????# h #? #??????????????? | | ?????????# #? =#??????????????? | | #######/## # #??????????????? | | h # #??????????????? | | ####### w + #??????????????? | | ????????? #####+###p # #??????????????? | | ????????? #???????# # #??????????????? | | ????????? #???????# #? #??????????????? | | ##??????? #???????# @#? #??????????????? | | #??????? ????????# #?? #??????????????? | | #??????? ????????# #??######??????????????? | | #??????? ????????# #??????????????????????? | | #??????????????????# #??????????????????????? | | #??????????????????# #??######??????????????? | | #????????????####### #### #??????????????? | | #??????? ? """"" + #??????????????? | | #??????? ""T"" p # #??????????????? | | #??????? # #??????????????? | | #?????? + #BB????????????? | | #??????# #### #BB????????????? | | #??????# #??# #??????????????? | | #??????# g #??#! #??????????????? | | #??????# g #??# #??????????????? | | #??????# #??######??????????????? | | ????????# #??????????????????????? | | ???????? ###########??????????????????????? | | ???????? ??????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 71 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 8 Offensive Hacking 25 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Recalibrator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Gravmag System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Plasma Cutter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-35 Carver | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Woof! Challenges ------------ None Game ------ Seed BottomlessTransportMatrix Manual? 0 Play Time 05:23:45 Cumulative 279.4 hours Start 2024.04.05 @ 19:09:11 End 2024.04.09 @ 20:58:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd92fb87-4691-4165-949f-f549c204804e