Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 04:16:05 Player: Musaab Result: Destroyed by as-33300 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (226) 226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 671 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 400/400 Energy 125/125 System Corruption 13% Temperature Cool (0) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Heat Sink Small Matter Pod (50) Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 3 12 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads . | . . . Leg 6 | 2 1 3 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 6 | 4 7 6 Power . | . 1 . Propulsion 4 | 3 4 3 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . 2 3 Power . | . . . Propulsion 5 | . 2 3 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 88 92 Engine 13 | . 14 12 Leg 26 | . 28 24 Device 7 | . 3 12 Storage 14 | . 14 14 Energy Gun 26 | . 28 24 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 14 | . . 14 Naked Turns . | . . . Heaviest Build 15 | 14 15 15 Greatest Support 26 | 20 20 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 4 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 502 | 250 50 202 Remotely . | . . . Salvage Created 301 | . 140 161 Parts 16 | . 11 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 5 8 Guns 11 | . 4 7 AOE 1 | . . 1 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Assembled 6 | . . 6 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 99 | . 33 66 Missed 28 | . 10 18 Hits 71 | . 23 48 Melee 10 | . . 10 Projectile 61 | . 23 38 Damage Taken 1158 | . 271 887 Core 258 | . 104 154 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 18 26 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 88 | . 36 52 Gun 87 | . 36 51 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic . | . . . Thermal 87 | . 36 51 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 4 | . 4 4 Robot Miss Streak 8 | . 5 8 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 40 | . 15 25 Core Hits 26 | . 8 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 2 3 Burn 5 | . 2 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 573 | . 201 372 Guns 503 | . 200 303 Cannons . | . . . Explosions 70 | . 1 69 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 503 | . 200 303 Explosive 70 | . 1 69 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . . 13 Average Corruption 12 | . . 12 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 90 | . 52 38 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 395 | . 395 81 Average Temperature 129 | . 157 36 Received Heat Transfer 147 | . 78 69 Effects 3 | . 3 . Energy Bleed 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 1 2 Heat Transferred 1803 | . 740 1063 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 151 | . 151 53 Initial 43 | . . 43 Average 31 | . 52 17 Influence Increases 245 | . 191 54 Destroy 0b10 Robot/C 140 | . 100 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 32 | . 22 10 Disable Machine 45 | . 45 . Destroy Structure 18 | . 14 4 Influence Decreases 245 | . 80 165 Entered New Map 68 | . . 68 Time Decay 173 | . 80 93 Lost Part 4 | . . 4 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 9 13 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 1 | . 1 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 667 | 69 296 302 Spaces Moved 414 | 48 193 173 Core 6 | 6 . . Treads . | . . . Legs 391 | 42 193 156 Wheels 17 | . . 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 117 | 111 120 116 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 38 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 12 8 Melee . | . . . Projectile . | . . . AOE 20 | . 12 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 504 | 61 224 219 Wait . | . . . Move 412 | 47 192 173 Hop . | . . . Pick Up 15 | 6 6 3 Fast Attach 12 | 6 1 5 Attach 7 | . 1 6 Detach 1 | . . 1 Swap 4 | 1 1 2 Drop 9 | 1 5 3 Fire 44 | . 18 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 401 | -10/Mines | Assembled infested the area 573 | -10/Mines | Core integrity fell below 50% 578 | -10/Mines | Core integrity fell below 20% 620 | -10/Mines | Lost 4 parts (1p2n1w) 633 | -10/Mines | System corruption reached 10% 663 | -10/Mines | Lost 7 parts (1p2n1u3w) 668 | -10/Mines | Destroyed by as-33300 with Assembled Heavy Rifle Last Messages --------------- 00648_ U-05 Engineer lays Concrete. 00649_ as-56657 sneak attacks. 00649_ U-05 Engineer system corrupted by crushing effect. 00650_ Acquired Com. Wheel. 00653_ Acquired Terrain Scanner. 00655_ as-56657 sneak attacks. 00655_ R-06 Scavenger system corrupted by crushing effect. 00655_ R-06 Scavenger knocked back. 00656_ R-06 Scavenger system terminally corrupted. 00657_ Acquired 115 matter. 00657_ K-01 Serf collects debris. 00660_ Acquired Sml. Matter Pod. 00661_ T-07 Excavator destroyed. 00662_ K-01 Serf collects debris. 00664_ Acquired Lgt. Assault Rifle. 00665_ K-01 Serf collects debris. 00665_ Acquired 7 matter. 00666_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????a????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#=###????????????????????? | | ????????????????????????#%k=?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ??????????????? ??# ####|####???????????????????? | | ??????????????? ??# %%%*%a%!#???????????????????? | | ??????????????? #?########%!#???????????????????? | | ??????????????# #????????#==###?????????????????? | | ??????????????# #????????#==# #?????????????????? | | ??????????????# #?###???##=*# ###???????????????? | | ?????????????## ? #?###! !#%# ####????????????? | | ????????????## ??# #?# % ##???????????? | | ????????????# ??# #?# " ### #???????? | | ????????????# #??# #?## #???????? | | ????????????# ##?# #?## #???????? | | ????????????# ### ### #% #####???????? | | ???????????## ## *# ### #???????????? | | # ?????????# ## #??#????######?? | | ####### " ! %!% ##???????# #?? | | % %=% #????????# #?? | | ?"" ## " ! # # # #?###### [ #?? | | ?"" ###### ####### ## # ##?# %!%= #?? | | ????????## #?????### # #?# ##?#??# ####[= #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallAbsorptionCoupler Manual? 0 Play Time 00:13:43 Cumulative 20.7 hours Start 2026.01.31 @ 04:06:04 End 2026.01.31 @ 04:16:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f763309-b7d7-40cc-acd2-fd3f2e44b216