Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.20 @ 15:47:49 Player: C01NF4C3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2023 Bonus ------- None Cogmind --------- Core Integrity 541/550 Matter 236/300 Energy 193/200 System Corruption 0% Temperature Warm (114) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Subdweller Optics ECM Suite Medium Armor Plating > --- WEAPON (3) ------- Beamcaster Light Assault Rifle Mace > --- INVENTORY (15) --- Subdweller Power Source Medium Storage Unit Humpback Scrap Shield Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment (48) Scrap Shield Fragment (45) Scrap Shield Fragment (43) Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Subdweller Optics ECM Suite Medium Armor Plating > --- WEAPON ----------- Beamcaster Light Assault Rifle Mace > --- INVENTORY -------- Subdweller Power Source Medium Storage Unit Humpback Scrap Shield Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 5 | . 1 . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 1 | . 1 . . Parts Attached 23 | 7 7 4 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 . 4 Device 3 | . 1 . 2 Storage 3 | 1 1 . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 89 | . 84 95 94 Engine 11 | . 12 11 8 Leg 24 | . 25 23 22 Device 11 | . 8 12 23 Storage 11 | . 12 12 8 Processor 1 | . 3 . . Energy Gun 10 | . 14 5 8 Ballistic Gun 10 | . 6 16 8 Impact Weapon 6 | . 1 12 8 Naked Turns . | . . . . Heaviest Build 45 | 17 28 34 45 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 7 | . 1 7 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 35 | 10 15 15 35 Average Capacity 13 | 8 12 15 15 Most Carried 15 | 4 7 15 15 Average Carried 7 | 1 4 11 12 Final Capacity 15 | 10 15 15 15 Final Carried 15 | 1 6 15 12 Class Distribution -------------------- 60% | Hacker-Mutant 25% | Scavenger-Mutant 14% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 379 | 221 102 56 . Remotely . | . . . . Salvage Created 495 | 19 170 114 192 Parts 28 | 3 11 4 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 11 | . 6 2 3 Guns 11 | . 6 2 3 Classes Destroyed 8 | 1 4 1 2 Worker 1 | . 1 . . Builder 2 | . 1 . 1 Tunneler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 6 | . 6 . . Grunt 2 | . . . 2 Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 6 | 1 6 1 4 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 73 | . 18 49 6 Missed 19 | . 4 14 1 Damage Taken 844 | . 227 569 48 Core 188 | . 42 137 9 Absorbed by Shields . | . . . . Ignored by Resistances 502 | . 138 334 30 Core Remaining (%) 64 | 100 . 28 . Volleys Fired 49 | 1 14 20 14 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 95 95 Shots Fired 82 | 2 22 30 28 Gun 82 | 2 22 30 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | . . 24 14 Thermal 44 | 2 22 6 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | 1 7 29 11 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 69 | 1 18 28 22 Core Hits 28 | 1 11 6 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 8 | . 1 7 . Impact 8 | . 1 7 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 800 | 12 237 240 311 Guns 792 | 12 229 240 311 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 240 | . . 156 84 Thermal 552 | 12 229 84 227 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 5 5 . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . 2 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 401 | 39 216 173 401 Average Temperature 140 | 24 124 36 192 Received Heat Transfer 276 | . . 249 27 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1297 | 37 631 148 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 133 | 5 133 . 112 Initial 2 | . 2 . . Average 57 | . 62 . 58 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 8 11 7 Peak Tracking Total 5 | . 2 5 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 6 | . 6 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Assimilate 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1462 | 57 721 589 95 Spaces Moved 782 | 39 443 289 11 Core 12 | 10 . 2 . Treads . | . . . . Legs 770 | 29 443 287 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 156 | 102 148 175 190 Slowest Speed 400 | 120 190 400 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 71 22 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 935 | 54 484 337 60 Wait 31 | . 2 1 28 Move 779 | 38 442 288 11 Hop . | . . . . Pick Up 33 | 8 10 14 1 Fast Attach . | . . . . Attach 22 | 7 6 4 5 Detach 3 | . 2 . 1 Swap 1 | . 1 . . Drop 5 | . 2 3 . Fire 49 | 1 14 20 14 Melee 8 | . 1 7 . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Weapon x1 121 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Discovered exit to Mines (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 718 | -10/Materials | Identified exit to Materials 718 | -10/Materials | Discovered exit to Materials (range 9) 731 | -10/Materials | Identified exit to Subcaves 731 | -10/Materials | Discovered exit to Subcaves (range 9) 779 | -10/Materials | Entered Subcaves 802 | -10/Subcaves | Learned location of Recycling (-9) 944 | -10/Subcaves | Ambushed by swarm of Subdwellers 1008 | -10/Subcaves | Lost 4 parts (1p2n1w) 1167 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1196 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1257 | -10/Subcaves | Core integrity fell below 50% 1338 | -10/Subcaves | Identified exit to Materials 1338 | -10/Subcaves | Discovered exit to Materials (range 15) 1368 | -10/Subcaves | Entered Materials 1368 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1393 | -8/Materials | Build established: Scavenger-Mutant 1463 | -8/Materials | Self-destructed Last Messages --------------- Array. 01418_ R-06 Scavenger collects Structural Scanner. 01420_ Power failure, Sub. Power Source shutdown. 01421_ G-47 Trooper destroyed. 01423_ R-06 Scavenger collects Lgt. Ion Engine. 01423_ R-06 Scavenger collects Wheel. 01426_ Overheating: Med. Armor Plating damaged (-73). 01426_ Overheating: Lgt. Assault Rifle damaged (-4). 01432_ K-01 Serf collects debris. 01457_ R-06 Scavenger inserts Heat Sink into recycling unit. 01459_ K-01 Serf collects debris. 01460_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01460_ G-47 Trooper destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# * ??????????????????????????? | | ??????????????????## ??????????????????????????? | | ??????????????????## ??????????????????????????? | | ??????????????????## # ????????????????????????? | | ??????????????????## + ????????????????????????? | | ??????????????????## # ????????????????????????? | | ??????????????????## # ????????????????????????? | | ??????????????????## # ????????????? # ????????? | | ??????????????????## ############# # ????????? | | ????????############ ############# + ????????? | | ????????############ ] # ????????? | | ????? % !%[% r # ????????? | | ????? a==% % @ # ????????? | | ?????????????####### r ##????????? | | ?????????????####### """ """ ##????????? | | ??????????????????## """ """ "" ####??????? | | ?????????????????? # """ """ Y" ####??????? | | ?????????????????? # r"" ?????? | | ?????????????????? + ???? | | ????????????????? # ???? | | ????????????????" %# ##############+##### ????? | | ????????????? # ########## # ?????? | | ?????????????############????????????????????????? | | ?????????????""" ########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed DerelictSensorNanoactuators Manual? 0 Play Time 00:22:00 Cumulative 10.0 hours Start 2024.05.20 @ 09:45:13 End 2024.05.20 @ 15:47:49 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b72fa43a-2db1-4a77-b509-60f935c10c1e