Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 14:11:32 Player: lxealomych Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2499) 2499 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 4266 Bonus ------- High Alert Combat Kills 172 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Light Cannon [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 44 | 7 7 20 10 Power 8 | 2 1 4 1 Engine 8 | 2 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads 12 | 2 . 6 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 6 2 Device 2 | . 1 . 1 Storage 3 | 1 . 2 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 13 | 2 4 4 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 3 3 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 3 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 4 | . 1 2 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 10 | 3 7 9 17 Power 1 | . 1 1 2 Propulsion 4 | 2 3 3 10 Utility 2 | . . 3 4 Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 21 | . 6 . 15 Power 1 | . . . 1 Propulsion 13 | . 4 . 9 Utility 4 | . . . 4 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 97 94 Engine 11 | . 14 11 11 Treads 31 | . 28 32 32 Device 2 | . 9 . . Storage 11 | . 14 11 11 Processor 1 | . . . 5 Hackware 7 | . . 9 11 Protection 6 | . 3 10 1 Ballistic Gun 21 | . 23 19 21 Launcher 1 | . 3 . . Peak Build Rating 19 | 6 12 17 19 Average Rating 13 | 4 9 14 17 On Entrance 8 | . 6 10 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 61 | 13 18 54 61 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 12 | 6 8 10 20 Most Carried 20 | 6 8 13 20 Average Carried 10 | 3 7 9 17 Final Capacity 20 | 8 8 20 20 Final Carried 19 | 6 8 12 19 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 2130 | 286 294 990 560 Remotely . | . . . . Salvage Created 3033 | 100 548 1615 770 Parts 199 | 1 40 106 52 Haulers Intercepted 5 | . . 3 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 70 | . 14 37 19 Guns 63 | . 10 34 19 AOE 7 | . 4 3 . Classes Destroyed 12 | 1 5 5 1 Worker 2 | . 1 1 . Builder 1 | . . 1 . Hauler 5 | . . 3 2 Recycler 1 | 1 . . . Mechanic 1 | . . 1 . Operator 5 | . 3 2 . Watcher 6 | . 2 3 1 Swarmer 13 | . 3 6 4 Grunt 45 | . 11 23 11 Duelist 1 | . . . 1 Protector 1 | . . 1 . Sentry 10 | . . 7 3 Best Kill Streak 7 | 1 4 7 4 Combat Bots Only 6 | . 4 6 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 300 | . 70 157 73 Missed 66 | . 14 35 17 Hits 234 | . 56 122 56 Melee 5 | . . . 5 Projectile 229 | . 56 122 51 Critical Strikes 8 | . 1 7 . Damage Taken 2925 | . 659 1500 766 Core 525 | . 124 239 162 Absorbed by Shields . | . . . . Redirected to Shielding 100 | . . 100 . Core Remaining (%) 75 | 100 50 . . Volleys Fired 269 | 4 69 131 65 Largest 2 | 2 2 2 2 Hottest 68 | 40 43 68 46 Shots Fired 509 | 8 121 255 125 Gun 500 | 8 117 250 125 Cannon . | . . . . Launcher 9 | . 4 5 . Special . | . . . . Kinetic 480 | 8 117 230 125 Thermal . | . . . . Explosive 9 | . 4 5 . Electromagnetic 20 | . . 20 . Robot Hit Streak 14 | 7 11 14 11 Robot Miss Streak 4 | 1 4 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 339 | 7 72 176 84 Core Hits 158 | 2 37 81 38 Critical Kills 3 | . 2 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 4 . Destroy 3 | . 2 1 . Corrupt 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5394 | 76 1027 2901 1390 Guns 4511 | 76 752 2293 1390 Cannons . | . . . . Explosions 880 | . 275 605 . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 4359 | 76 752 2141 1390 Thermal . | . . . . Explosive 880 | . 275 605 . Electromagnetic 152 | . . 152 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . 31 37 . Projectiles . | . . . . Explosions 68 | . 31 37 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 124 | . 18 124 5 Average Temperature 13 | . 9 14 2 Received Heat Transfer 1299 | . 318 714 267 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 39 . Level 1 23 | . . 14 69 Level 2 28 | . . 45 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 669 | 5 183 669 477 Initial 281 | . . 46 281 Average 245 | . 65 291 384 Influence Increases 2300 | 5 501 1220 574 Destroy 0b10 Robot/C 1380 | . 280 720 380 Destroy 0b10 Robot/NC 110 | 5 30 60 15 Destroy Leader 362 | . 84 192 86 Successful Hack 82 | . 5 49 28 Disable Machine 60 | . 60 . . Destroy Structure 66 | . 27 34 5 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 225 | . 15 165 45 Influence Decreases 1855 | 5 390 664 796 Entered New Map 451 | . . 65 386 Time Decay 1334 | 5 380 569 380 Lost Part 70 | . 10 30 30 Squads Dispatched 17 | . 6 7 4 Investigation 8 | . 2 3 3 Extermination . | . . . . Reinforcement 8 | . 4 3 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 118 | . 31 57 30 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 10 | . 1 6 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 3 7 4 Terminals 10 | . 2 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 39 | . 6 21 12 Successful 18 | . 2 10 6 Failed 21 | . 4 11 6 Catastrophic 5 | . 1 3 1 Database Lockouts . | . . . . Manual 24 | . 4 15 5 Terminals 28 | . 4 15 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 14 | . 1 7 6 Record 1 | . . . 1 Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . . 1 Branch Access Points 2 | . . 1 1 Locate Traps 2 | . . 2 . Reprogram Traps 1 | . . 1 . Recall Assault 1 | . . 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 7 3 Full Trace Events 9 | . 1 5 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 466 | . . . 466 Optics 466 | . . . 466 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3733 | 109 984 1757 883 Spaces Moved 1694 | 51 478 790 375 Core 2 | 2 . . . Treads 1692 | 49 478 790 375 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 155 160 160 161 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 65 64 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . 25 33 . Melee . | . . . . Projectile . | . . . . AOE 58 | . 25 33 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2255 | 71 597 1059 528 Wait 182 | 3 22 94 63 Move 1691 | 50 477 789 375 Hop . | . . . . Pick Up 29 | 6 11 4 8 Fast Attach 19 | 6 2 9 2 Attach 5 | . 2 1 2 Detach . | . . . . Swap 26 | 1 3 15 7 Drop 33 | 1 11 15 6 Fire 269 | 4 69 131 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 17) 805 | -10/Materials | Discovered new exit (range 11) 962 | -10/Materials | Discovered new exit (range 15) 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -9/Materials | Identified exit to Mines 1452 | -9/Materials | Identified exit to Storage 2107 | -9/Materials | Build established: Scavenger-Mutant 2694 | -9/Materials | First assault squad dispatched 2700 | -9/Materials | Core integrity fell below 50% 2851 | -9/Materials | Entered Storage 3414 | -9/Storage | Core integrity fell below 20% 3658 | -9/Storage | Identified exit to Recycling 3734 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03594_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03597_ Connecting with Door Terminal... 03618_ W-16 Scout destroyed. 03623_ K-01 Serf collects debris. 03627_ R-06 Scavenger collects Hover Unit. 03628_ K-01 Serf collects debris. 03641_ R-06 Scavenger collects Visual Processing Unit. 03644_ R-06 Scavenger collects Hover Unit. 03658_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (11,65) Recycling Map updated. 03658_ Connecting with Terminal... 03658_ ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. 03687_ Acquired 23 matter. 03714_ Acquired 4 matter. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SuperquantumAntisysKit Manual? 0 Play Time 00:30:41 Cumulative 21.1 hours Start 2026.07.17 @ 13:41:54 End 2026.07.17 @ 14:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 19 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10e94cf9-90bf-4bc5-a29c-e3174d712774