Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 18:40:35 Player: Phillammon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (583) 583 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 5005 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 36/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Cooled VTOL Module > --- UTILITY (6) ------ Gravity Neutralizing Apparatus 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Weight Redist. System 0b10 Alert Chip Improved Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Component Analysis Suite > --- WEAPON ----------- Precision Assault Rifle > --- INVENTORY -------- Gravity Neutralizing Apparatus Experimental Targeting Computer Proton Cannon Proton Cannon [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Component Analysis Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Electrolaser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 48 | 5 2 8 1 . 4 12 16 Power 5 | 1 . 1 . . . 1 2 Engine 2 | 1 . . . . . . 1 Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 4 . . 2 4 3 Treads . | . . . . . . . . Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . 4 . . 2 4 2 Utility 17 | . 2 1 1 . 1 5 7 Device 6 | . . . . . . 1 5 Storage 1 | . . . . . 1 . . Processor 10 | . 2 1 1 . . 4 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 2 . . 1 2 4 Energy Gun 1 | . . . . . . 1 . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 6 | 2 . 2 . . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 3 Parts Lost 24 | . . 2 . 1 2 1 18 Power 4 | . . . . . . . 4 Propulsion 7 | . . 1 . . 1 . 5 Utility 7 | . . 1 . . . 1 5 Weapon 6 | . . . . 1 1 . 4 Highest Loss Streak 10 | . . 2 . 1 2 1 10 Average Slot Usage (%) 86 | . 80 97 99 93 54 88 72 Engine 2 | . 14 10 . . . . . Core 8 | . . 3 14 14 9 12 5 Leg 1 | . 28 3 . . . . . Flight 25 | . . 23 28 28 17 29 27 Device 3 | . . . . . . . 12 Processor 25 | . 9 27 27 28 18 34 18 Ballistic Gun 15 | . 28 28 28 21 9 3 2 Ballistic Cannon 1 | . . . . . . 3 1 Naked Turns . | . . . . . . . . Heaviest Build 28 | 6 6 7 7 7 10 19 28 Greatest Support 33 | 20 20 20 8 8 12 20 33 Greatest Overweight (x) 4 | . . 1 . . 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 6 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 4 4 Average Carried 3 | 1 2 3 3 4 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 . Class Distribution -------------------- 40% | Sprinter 39% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 829 | 197 . 229 . 10 36 93 264 Remotely . | . . . . . . . . Salvage Created 780 | . . 346 . . 58 93 283 Parts 46 | . . 21 . . 3 3 19 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 19 | . . 8 . . 3 1 7 Guns 16 | . . 8 . . 3 . 5 Cannons 3 | . . . . . . 1 2 Classes Destroyed 7 | . . 3 . . . 2 2 Hauler 1 | . . . . . . 1 . Recycler 2 | . . 2 . . . . . Swarmer 11 | . . 5 . . 3 . 3 Grunt 5 | . . 3 . . . . 2 Sentry 1 | . . . . . . 1 . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . . 5 . . 3 1 4 Combat Bots Only 4 | . . 3 . . 3 1 4 Max Kills in Single Turn 2 | . . 2 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2883 | . . 325 . 15 135 401 2007 Core 1079 | . . 40 . . 47 140 852 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . . . 84 91 80 . Volleys Fired 102 | . . 33 . . 12 21 36 Largest 2 | . . 2 . . 1 1 1 Hottest 75 | . . 40 . . 20 48 75 Shots Fired 135 | . . 66 . . 12 21 36 Gun 111 | . . 66 . . 12 11 22 Cannon 24 | . . . . . . 10 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 125 | . . 66 . . 12 21 26 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 23 | . . 10 . . 4 23 20 Robot Miss Streak 5 | . . 5 . . 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 103 | . . 44 . . 8 20 31 Core Hits 46 | . . 20 . . 6 4 16 Critical Hits 2 | . . 1 . . . . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1604 | . . 386 . . 67 374 777 Guns 929 | . . 386 . . 64 86 393 Cannons 668 | . . . . . . 288 380 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 7 | . . . . . 3 . 4 Kinetic 1293 | . . 386 . . 64 374 469 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 304 | . . . . . . . 304 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 2 2 2 1 . 4 Average Corruption 2 | . 2 2 2 2 1 . 2 Corruption Purged . | . . . . . . . . Effects 8 | . . 3 4 1 . . . Message Errors 3 | . . 1 1 1 . . . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 2 | . . 1 1 . . . . Targeting Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . . . 16 5 Projectiles 21 | . . . . . . 16 5 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 3 3 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 3 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 2 | . . . . . 1 . 1 Shots . | . . . . . . . . Rammed 5 | . . . . . 2 . 3 Targets Rammed 5 | . . . . . 2 . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 283 | . . 26 283 . . 112 46 Average Temperature 42 | . . 8 125 . . 36 14 Received Heat Transfer 462 | . . 78 . . . 78 306 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 215 | . . 215 . . 64 130 143 Average Influence 77 | . . 156 . . 23 44 92 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 93 | 100 100 73 . 100 100 100 100 Level 1 6 | . . 26 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . . 3 3 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . . 12 . 11 3 13 14 Peak Tracking Total 20 | . . 3 . 20 4 10 6 Tactical Retreats 7 | . . 1 . 2 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . . 6 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . . . 3 . 1 3 2 Terminals 4 | . . . . . 1 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . . . 6 . 2 9 5 Successful 11 | . . . 6 . 1 2 2 Failed 11 | . . . . . 1 7 3 Catastrophic 3 | . . . . . . 2 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 11 | . . . . . 2 7 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 2 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . . 6 . 1 1 2 Record 5 | . . . 5 . . . . Prototype ID Bank 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . 1 2 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 38 | . . 38 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . 12 . . . . . Total Damage 108 | . . 108 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 1649 | 57 59 342 271 95 99 339 387 Spaces Moved 2703 | 40 45 409 680 256 168 733 372 Core 6 | 3 . . . . . . 3 Treads . | . . . . . . . . Legs 97 | 37 45 11 . . . . 4 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2600 | . . 398 680 256 168 733 365 Fastest Speed 24 | 50 120 37 37 37 34 26 24 Average Speed 36 | 114 120 39 37 37 40 26 30 Slowest Speed 250 | 120 120 120 37 37 120 34 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . . 2 . 1 . 8 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 17 75 90 60 17 25 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3228 | 51 50 533 702 254 186 848 604 Wait 311 | . . 70 7 . . 69 165 Move 2666 | 39 44 404 679 253 167 716 364 Hop 15 | . . 2 . 1 . 8 4 Pick Up 44 | 7 4 7 7 . . 10 9 Fast Attach 20 | . . 4 . . 4 7 5 Attach 22 | 5 2 2 1 . . 2 10 Detach . | . . . . . . . . Swap 6 | . . 2 . . . 3 1 Drop 37 | . . 9 8 . 1 12 7 Fire 102 | . . 33 . . 12 21 36 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 10) 117 | -10/Materials | Entered Mines 183 | -10/Mines | Learned location of Mines (-9) 303 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 399 | -10/Mines | Learned location of Storage (-7) 419 | -10/Mines | Discovered new exit (range 12) 457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 457 | -10/Mines | Discovered new exit (range 5) 459 | -10/Mines | Entered Exiles 477 | -10/Exiles | Met 8R-AWN 483 | -10/Exiles | Met EX-HEX 497 | -10/Exiles | Met EX-DEC 536 | -10/Exiles | Discovered new exit (range 14) 562 | -10/Exiles | Met EX-BIN 569 | -10/Exiles | Aligned with FarCom system 569 | -10/Exiles | Given EX-Vault access code 592 | -10/Exiles | Opened EX-Vault 594 | -10/Exiles | Found Prototype Device 596 | -10/Exiles | Identified PSU Rigger 598 | -10/Exiles | Found 0b10 Alert Chip 610 | -10/Exiles | Warned to stay clear of 0b10 Research branches 632 | -10/Exiles | Visited The Gauntlet 640 | -10/Exiles | Build established: Scavenger-Mutant 730 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 730 | -10/Exiles | Entered Mines 754 | -9/Mines | Assembled infested the area 759 | -9/Mines | Assisted by a Guerilla fighting off Assembled 810 | -9/Mines | Learned Materials emergency access door positions 813 | -9/Mines | Discovered new exit (range 9) 825 | -9/Mines | Entered Materials 825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 912 | -8/Materials | Discovered new exit (range 11) 924 | -8/Materials | Entered Factory 924 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1179 | -7/Factory | Garrison activated, responded to threat 1202 | -7/Factory | Build established: Sprinter 1249 | -7/Factory | Discovered new exit (range 3) 1263 | -7/Factory | Entered another Factory area 1263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -6/Factory | Identified exit to Lower Caves 1461 | -6/Factory | Lost 6 parts (2p1n1u2w) 1563 | -6/Factory | Core integrity fell below 50% 1577 | -6/Factory | Found Prototype Processor 1578 | -6/Factory | Found Prototype Processor 1578 | -6/Factory | Identified Exp. Targeting Computer (x2) 1580 | -6/Factory | Found Faulty Exp. Targeting Computer 1623 | -6/Factory | Core integrity fell below 20% 1650 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Discarded Faulty Exp. Targeting Computer. R-10 Processor collects Wheel. Acquired Imp. Ion Engine. K-01 Serf collects debris. R-10 Processor collects Hpw. Tractor Beam. P-60 Hacker resets R-10 Processor, system corruption cleaned. K-01 Serf collects debris. Identified Gravity Neutralizing Apparatus. Dropped Faulty Exp. Targeting Computer. Dropped Broken Prc. Assault Rifle. Slammed into G-50 Soldier. R-10 Processor collects Adv. Heat Sink. Acquired 131 matter. Slammed into R-10 Processor. K-01 Serf collects debris. Slammed into R-10 Processor. Imp. Ion Engine destroyed. Acquired 60 matter. R-10 Processor collects Terrain Scan Processor. Acquired 24 matter. Map ----- +----------------------------------------------------+ | ???????????? ?????? | | ????????????" ?""" 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