Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.31 @ 23:08:00 Player: Solar Glass Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4010) 4010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 7453 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 480 Friendly Fire -203 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 150/150 System Corruption 23% Temperature Cool (30) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Machine Analyzer > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- Structural Scanner Visual Processing Unit Terrain Scan Processor Kinecellerator Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Gauss Rifle Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Structural Scanner Visual Processing Unit Recalibrator Heavy Laser [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Improved Heat Sink Storage Compact Battery Processor Machine Analyzer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . 1 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 2 | . . 1 . . 1 Parts Attached 86 | 5 5 9 13 15 39 Power 15 | 1 . 3 3 3 5 Engine 9 | 1 . 3 1 3 1 Core 6 | . . . 2 . 4 Reactor . | . . . . . . Propulsion 22 | 2 . 3 4 2 11 Treads . | . . . . . . Leg 18 | 2 . 3 4 2 7 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 3 | . . . . . 3 Utility 16 | . 3 . 4 4 5 Device 10 | . 3 . 1 3 3 Storage 1 | . . . . . 1 Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 33 | 2 2 3 2 6 18 Energy Gun 7 | 1 . . . . 6 Energy Cannon 7 | . . . . 2 5 Ballistic Gun 9 | 1 1 . . 4 3 Ballistic Cannon 6 | . . 2 2 . 2 Launcher 2 | . 1 1 . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 9 | . . . . . 9 Parts Lost 39 | . . 2 1 3 33 Power 10 | . . 2 . 1 7 Propulsion 6 | . . . . . 6 Utility 6 | . . . . 1 5 Weapon 17 | . . . 1 1 15 Highest Loss Streak 9 | . . 1 1 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 95 95 97 97 85 Engine 15 | . 14 18 18 20 8 Core 5 | . . . 7 4 9 Leg 18 | . 28 22 18 17 15 Device 10 | . 23 22 11 8 7 Processor 6 | . . . 6 9 7 Protection 5 | . . . 7 9 5 Energy Gun 2 | . 2 . . . 6 Energy Cannon 3 | . . . . 5 5 Ballistic Gun 12 | . 14 14 9 18 8 Ballistic Cannon 4 | . . 10 10 3 3 Launcher 2 | . 11 7 7 . . Peak Build Rating 51 | 5 16 20 34 38 51 Average Rating 28 | 3 7 18 28 30 36 On Entrance 17 | . 5 16 20 34 27 Naked Turns . | . . . . . . Heaviest Build 43 | 6 12 23 34 42 43 Greatest Support 56 | 20 20 23 30 30 56 Greatest Overweight (x) 4 | . . 1 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 Class Distribution -------------------- 30% | Scavenger-Tank 22% | Skirmisher 18% | Tank 15% | Mutant 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3195 | 252 131 347 377 1067 1021 Remotely 30 | . 30 . . . . Salvage Created 4536 | 32 176 850 522 1140 1816 Parts 254 | 3 8 60 27 64 92 Haulers Intercepted 4 | . 1 1 . . 2 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 89 | 1 5 21 9 24 29 Guns 30 | 1 . 4 4 7 14 Cannons 38 | . . 7 4 17 10 AOE 20 | . 5 10 1 . 4 Classes Destroyed 14 | 1 3 5 2 1 2 Worker 12 | . 2 1 2 3 4 Builder 5 | . . 1 . 2 2 Tunneler 1 | . . 1 . . . Hauler 4 | . 1 1 . . 2 Recycler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 8 | . 1 1 1 1 4 Swarmer 16 | . . 8 . 8 . Grunt 45 | 1 5 10 6 10 13 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . 1 . . Sentry 15 | . . 2 1 7 5 Hunter 4 | . . . 1 . 3 Programmer 6 | . . . . . 6 Thug 1 | . . . . . 1 Best Kill Streak 14 | 1 3 9 5 6 14 Combat Bots Only 8 | 1 2 7 3 4 8 Max Kills in Single Turn 7 | 1 2 3 2 2 7 Gunslinging . | . . . . . . Exploded 3 | . 2 2 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 696 | 2 10 40 24 130 490 Missed 197 | . 2 8 10 28 149 Damage Taken 5552 | 17 196 319 240 1039 3741 Core 1019 | 9 59 69 . 180 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 41 | . . . . 22 19 Ignored by Resistances 1532 | 6 54 95 67 292 1018 Regen/Repaired (Parts) 209 | . . . . 209 . Core Remaining (%) 79 | 96 72 82 . 67 . Volleys Fired 287 | 2 17 44 22 78 124 Largest 4 | 2 2 3 3 3 4 Hottest 200 | 70 50 85 98 134 200 Shots Fired 694 | 4 28 65 48 207 342 Gun 384 | 4 17 25 21 127 190 Cannon 267 | . . 21 21 80 145 Launcher 36 | . 11 19 6 . . Special 7 | . . . . . 7 Kinetic 468 | 2 17 46 42 186 175 Thermal 117 | 2 . . . 21 94 Explosive 11 | . 11 . . . . Electromagnetic 91 | . . 19 6 . 66 Robot Hit Streak 20 | 2 11 12 8 20 20 Robot Miss Streak 8 | 1 2 3 2 8 5 Penetration Max 2 | . . 1 2 . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 417 | 3 16 38 32 130 198 Core Hits 228 | 2 20 29 18 62 97 Critical Kills 8 | . . 4 4 . . Critical Parts Destroyed 21 | . . 8 8 5 . Critical Strikes 36 | . . 12 13 5 6 Burn 1 | . . . . . 1 Destroy 30 | . . 12 13 5 . Blast 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9920 | 33 873 1204 950 2435 4425 Guns 3868 | 33 104 269 408 1361 1693 Cannons 3509 | . . 202 266 1056 1985 Explosions 2456 | . 750 716 263 . 727 Melee . | . . . . . . Ramming 87 | . 19 17 13 18 20 Kinetic 5465 | 8 104 471 674 2033 2175 Thermal 1896 | 25 . 29 92 384 1366 Explosive 750 | . 750 . . . . Electromagnetic 1722 | . . 687 171 . 864 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . 1 . 2 2 23 Average Corruption 4 | . 1 . 1 2 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 126 | . 8 . 13 40 65 Message Errors 24 | . 1 . 4 7 12 Matter Fused 22 | . . . 3 5 14 Heat Flow Errors 11 | . 2 . 1 2 6 Energy Discharges 16 | . 2 . 1 5 8 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . 1 . . . . Data Loss (minor) 21 | . 1 . 3 10 7 Data Loss (major) 7 | . . . . 2 5 Misfires 8 | . . . 1 5 2 Alerts 5 | . 1 . . 2 2 Weapon Failures 10 | . . . . 1 9 Overload Shots . | . . . . . . Overflow Damage 86 | . 18 . . 6 62 Projectiles 17 | . . . . 6 11 Explosions 67 | . 16 . . . 51 Melee 2 | . 2 . . . . Knockbacks 16 | . . 1 2 8 5 Impact . | . . . . . . Kinetic 16 | . . 1 2 8 5 Secondary . | . . . . . . Self-Inflicted Damage 437 | . 117 13 63 . 244 Shots 24 | . 7 2 5 . 10 Rammed . | . . . . . . Targets Rammed 27 | . 10 1 3 7 6 Kicked 27 | . 10 1 3 7 6 Crushed . | . . . . . . Highest Temperature 599 | 52 137 . 222 599 532 Average Temperature 141 | 30 46 . 87 145 148 Received Heat Transfer 1842 | 12 57 141 99 468 1065 Effects 62 | . . . . 23 39 Shutdowns 34 | . . . . 10 24 Energy Bleed 2 | . . . . . 2 Interference 15 | . . . . 5 10 Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 5 | . . . . 4 1 Damage (major) 1 | . . . . . 1 Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . 1 . 1 . 3 Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 3139 | 74 . 50 50 629 2336 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . . 2 1 . 8 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 423 | 20 163 423 295 374 268 Initial 151 | . 11 34 151 18 . Average 112 | 4 41 214 207 129 65 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 75 | 100 100 54 37 74 86 Level 1 23 | . . 33 62 25 13 Level 2 . | . . 12 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 34 | . 1 5 3 10 15 Investigation 16 | . 1 4 1 4 6 Extermination 4 | . . . . . 4 Reinforcement 7 | . . 1 2 2 2 Assault . | . . . . . . Garrison 7 | . . . . 4 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 2 2 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | 1 8 27 12 41 49 Peak Tracking Total 7 | 1 2 4 4 4 7 Tactical Retreats 5 | . . 1 1 3 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 9 | . 1 2 1 . 5 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 21 | . 2 . . 5 14 Max in Single Turn 8 | . 1 . . 1 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 40 | . 6 5 4 12 13 Terminals 28 | . 5 5 3 7 8 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 6 | . 1 . 1 2 2 Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 93 | . 14 13 9 30 27 Successful 39 | . 7 2 4 16 10 Failed 54 | . 7 11 5 14 17 Catastrophic 9 | . . 3 2 2 2 Database Lockouts . | . . . . . . Manual 49 | . 12 11 4 12 10 Terminals 66 | . 12 13 7 19 15 Fabricators 2 | . . . . . 2 Repair Stations 7 | . . . . 7 . Recycling Units 12 | . 2 . 2 2 6 Scanalyzers 2 | . . . . . 2 Garrison Access 4 | . . . . 2 2 Terminal Hacks 24 | . 5 2 2 8 7 Open Door 1 | . . . . 1 . Open DSF 3 | . . . . . 3 Emergency Access Points 1 | . 1 . . . . Repair Station Index 1 | . . . . 1 . Alert Level 4 | . . 1 . 2 1 Unreport Threat 5 | . 1 . . 1 3 Locate Traps 2 | . . 1 . 1 . Disarm Traps 1 | . 1 . . . . Recall Investigation 3 | . 1 . 1 1 . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks 6 | . 2 . 2 2 . Report Inventory 4 | . 1 . 1 2 . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 33 | . 5 5 3 10 10 Full Trace Events 17 | . 1 5 1 5 5 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 102 | . . . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 174 | . . . 174 . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 173 | . . . . 173 16 Highest-Rated Ally 29 | . . . . 29 16 Total Orders . | . . . . . . Ally Attacks 112 | . . . . 110 2 Total Damage 1312 | . . . . 1296 16 Kills 18 | . . . . 18 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 7452 | 119 667 590 910 2421 2745 Spaces Moved 4068 | 87 468 373 455 1169 1516 Core 74 | 21 . . . . 53 Treads . | . . . . . . Legs 3824 | 66 468 373 455 1169 1293 Wheels . | . . . . . . Hover 84 | . . . . . 84 Flight 86 | . . . . . 86 Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 147 | 103 120 122 176 157 148 Slowest Speed 330 | 120 120 190 190 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 42 | 5 55 34 33 96 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . 5 . . . 10 Terrain Destroyed 124 | . 61 12 16 14 21 Melee . | . . . . . . Projectile 41 | . . 5 6 13 17 AOE 82 | . 61 7 10 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4956 | 112 547 442 518 1582 1755 Wait 398 | 12 38 13 . 295 40 Move 4063 | 86 467 372 454 1168 1516 Hop . | . . . . . . Pick Up 55 | 7 7 2 13 9 17 Fast Attach 35 | 1 . 6 2 5 21 Attach 20 | 4 3 1 2 2 8 Detach . | . . . . . . Swap 31 | . 2 2 9 8 10 Drop 35 | . 3 1 13 5 13 Fire 287 | 2 17 44 22 78 124 Melee . | . . . . . . Ram . | . . . . . . Kick 27 | . 10 1 3 7 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . 5 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Found Prototype Ballistic Gun 759 | -10/Materials | Identified 8R-AWN's Boregun 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1135 | -9/Materials | Build established: Skirmisher 1166 | -9/Materials | Discovered new exit (range 12) 1275 | -9/Materials | Destroyed 7 combat bots 1315 | -9/Materials | Discovered new exit (range 16) 1377 | -9/Materials | Entered another Materials area 1377 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1765 | -8/Materials | Discovered new exit (range 10) 1817 | -8/Materials | Discovered new exit (range 14) 2287 | -8/Materials | Entered Storage 2547 | -8/Storage | Garrison activated, responded to threat 3057 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3325 | -8/Storage | Garrison activated, responded to threat 3361 | -8/Storage | Build established: Commander-Tank 3632 | -8/Storage | Lost 3 allies 3899 | -8/Storage | Repaired Lgt. Ion Engine 3920 | -8/Storage | Build established: Scavenger-Tank 3938 | -8/Storage | Repaired Carbon-fiber Leg 4174 | -8/Storage | Lost 3 allies 4304 | -8/Storage | Repaired Minigun 4438 | -8/Storage | Discovered new exit (range 8) 4708 | -8/Storage | Entered Factory 4708 | -7/Factory | Accompanied by 1 ally 4708 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5312 | -7/Factory | Garrison activated, responded to threat 5758 | -7/Factory | Destroyed 8 combat bots 5768 | -7/Factory | Lost 9 parts (2p2n1u4w) 6327 | -7/Factory | Core integrity fell below 50% 6330 | -7/Factory | System corruption reached 10% 6354 | -7/Factory | Lost 4 parts (1n1u2w) 6610 | -7/Factory | Build established: Tank 7176 | -7/Factory | Crushed by falling debris 7176 | -7/Factory | Core integrity fell below 20% 7453 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07431_ Power failure, Mic. Nuclear Core shutdown. 07433_ Imp. Titanium Leg destroyed. 07435_ R-06 Scavenger collects Wheel. 07436_ R-06 Scavenger destroyed. 07436_ Slug penetrates K-01 Serf. 07437_ Acquired 62 matter. 07437_ K-01 Serf distress signal alerts nearby ally. 07440_ Power failure, Mic. Nuclear Core shutdown. 07440_ Particle Gun destroyed. 07440_ Mic. Nuclear Core destroyed. 07443_ System corrupted: Energy discharge (-31). 07443_ Lyr. Light Armor Plating destroyed. 07443_ Gauss Rifle destroyed. 07446_ Kicked Y-54 Guardian. 07447_ Kicked Y-54 Guardian out of the way. 07449_ Acquired Gatling Laser. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####????? #???????????????? | | ???????????????????????? %#???? ????????????????? | | ????????????????????????#!####+###???????????????? | | ????????????????????????#%# #???????????????? | | ????????????????????????#@Y! #???????????????? | | ????????????????????????# #""" #???????????????? | | ????????????????????????#!#"R =#???????????????? | | ????????????????????????#=#""" #???????????????? | | ????????????????????????#!# #???????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ?????????????############g#??????????????????????? | | ?????????????# """ ## #??????????????????????? | | ?????????????# """ ## ##?????????????????????? | | ?????????????# """ # ######????????????????? | | ?????????????# + ?????????? | | ?????????????# # ######????????????????? | | ?????????????# " " ## ##?????????????????????? | | ?????????????# "Y" ## #??????????????????????? | | ?????????????# """ + #??????????????????????? | | ?????????????############ #??????????????????????? | | ????????????????????????# ##?##################### | | ????????????????????????# T#?# !! # | | ????????????????????????# ### !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Loot Pinata Made in Tau Ceti IV Please Form A Line Power Corrupts Safety First Serviceable Loadout Storm Trooper System Compromised The More The Merrier Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed CompactCoilDesublimator Manual? 0 Play Time 02:05:51 Cumulative 4.3 hours Start 2024.10.31 @ 19:39:48 End 2024.10.31 @ 23:08:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6283408c-7683-4d8e-b343-34b13c72efe8