Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 12:04:13 Player: Rzcen Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (4743) 4743 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1261) 1261 TOTAL SCORE: 11039 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 54/100 System Corruption 4% Temperature Cool (3) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Power Amplifier Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Phase Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Compact Ion Cannon Coil Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Matter Compressor Gravity Neutralizer Triangulator Advanced Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating Improved Hardlight Generator Force Field Authchip [Device] Authchip [Weapon] Thermic Laser Hypervelocity Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 Utility 3 | . . . . . 1 1 . 1 Weapon 2 | . . . . . 1 1 . . Parts Attached 166 | 7 5 5 3 1 56 3 7 79 Power 16 | 1 . 1 . 1 4 . . 9 Engine 13 | 1 . 1 . 1 2 . . 8 Core 3 | . . . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 49 | 2 2 2 2 . 20 1 1 19 Treads 9 | 2 . . . . 2 . 1 4 Leg 35 | . 2 2 2 . 14 1 . 14 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . 4 . . 1 Utility 35 | 1 2 . 1 . 10 1 2 18 Device 23 | . 1 . . . 7 . 2 13 Storage 4 | 1 1 . 1 . . . . 1 Processor 3 | . . . . . 1 . . 2 Hackware 2 | . . . . . . 1 . 1 Protection 3 | . . . . . 2 . . 1 Artifact . | . . . . . . . . . Weapon 66 | 3 1 2 . . 22 1 4 33 Energy Gun 16 | . . 1 . . 10 1 . 4 Energy Cannon 10 | . . . . . 3 . . 7 Ballistic Gun 26 | 3 . 1 . . 5 . 3 14 Ballistic Cannon 5 | . . . . . . . 1 4 Launcher 6 | . . . . . 2 . . 4 Special Weapon 2 | . . . . . 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 33 | . 2 3 . . 4 . 2 22 Power 4 | . . 1 . . 1 . . 2 Propulsion 8 | . 1 1 . . . . . 6 Utility 11 | . . . . . 1 . 2 8 Weapon 10 | . 1 1 . . 2 . . 6 Highest Loss Streak 11 | . 2 2 . . 3 . 2 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 81 98 100 100 99 99 92 94 Engine 7 | . 14 13 14 14 5 . . 4 Core 1 | . . . . . 3 7 7 1 Treads 4 | . 19 . . . 3 7 7 5 Leg 26 | . 8 27 28 28 31 23 23 25 Device 10 | . . 14 14 14 8 7 9 12 Storage 8 | . 14 14 14 14 9 7 7 5 Processor 5 | . . . . . 9 7 . 5 Hackware 2 | . . . . . . 6 7 5 Energy Gun 10 | . . 13 14 14 16 15 8 6 Energy Cannon 3 | . . . . . 3 7 1 5 Ballistic Gun 9 | . 23 14 14 14 6 7 16 8 Ballistic Cannon 1 | . . . . . . . 1 3 Peak Build Rating 84 | 6 8 9 28 30 54 60 67 84 Average Rating 49 | 3 6 8 12 29 47 58 62 72 On Entrance 28 | . 6 8 9 28 30 52 60 64 Naked Turns 55 | . . . . . . . . 55 Heaviest Build 85 | 13 19 21 51 53 67 65 69 85 Greatest Support 100 | 40 40 20 60 60 90 80 80 100 Greatest Overweight (x) 3 | 1 . 1 2 . 2 . . 3 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 Average Capacity 17 | 5 9 10 17 20 20 20 20 19 Most Carried 20 | 5 9 10 14 20 20 19 20 20 Average Carried 16 | 4 6 8 11 17 19 18 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 5 Final Carried 20 | 2 7 9 14 20 19 19 20 5 Class Distribution -------------------- 27% | Skirmisher 27% | Mutant 19% | Gunner 16% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 3992 | 264 198 95 . 70 771 . 118 2476 Remotely . | . . . . . . . . . Salvage Created 5111 | . 600 122 . . 1315 . 405 2669 Parts 253 | . 35 9 . . 79 . 27 103 Haulers Intercepted 4 | . . . . . 1 . . 3 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 95 | . 15 5 . . 26 . 10 39 Guns 70 | . 15 5 . . 20 . 9 21 Cannons 20 | . . . . . 4 . 1 15 AOE 3 | . . . . . 2 . . 1 Classes Destroyed 17 | . 5 . . . 7 . 1 4 Worker 1 | . . . . . . . . 1 Builder 1 | . . . . . 1 . . . Tunneler 1 | . 1 . . . . . . . Hauler 4 | . . . . . 1 . . 3 Recycler 2 | . . . . . . . . 2 Operator 1 | . 1 . . . . . . . Watcher 10 | . 1 . . . 3 . . 6 Swarmer 18 | . 3 3 . . 2 . 6 4 Grunt 36 | . 12 2 . . 11 . 2 9 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 1 . . 1 Sentry 17 | . . . . . 9 . . 8 Specialist 1 | . . . . . . . 1 . Hunter 7 | . . . . . 1 . . 6 Programmer 10 | . . . . . . . . 10 Heavy 2 | . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 8 | . 4 3 . . 5 . 8 4 Combat Bots Only 8 | . 4 3 . . 3 . 8 4 Max Kills in Single Turn 3 | . 1 1 . . 3 . 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 629 | . 68 43 . . 91 . 48 379 Missed 172 | . 17 12 . . 20 . 13 110 Damage Taken 7828 | . 575 384 . . 1759 . 647 4463 Core 1261 | . 87 64 . . 124 . 110 876 Absorbed by Shields 381 | . . . . . . . 4 377 Regen/Repaired (Parts) 452 | . . . . . . . . 452 Core Remaining (%) 75 | 100 . . . 39 77 . 84 . Volleys Fired 303 | . 51 26 . . 80 . 23 123 Largest 4 | . 2 2 . . 3 . 4 4 Hottest 335 | . 40 85 . . 201 . 145 335 Shots Fired 826 | . 89 38 . . 197 . 74 428 Gun 601 | . 89 38 . . 150 . 59 265 Cannon 198 | . . . . . 31 . 15 152 Launcher 16 | . . . . . 5 . . 11 Special 11 | . . . . . 11 . . . Kinetic 416 | . 89 28 . . 35 . 48 216 Thermal 351 | . . 10 . . 117 . 23 201 Explosive 16 | . . . . . 5 . . 11 Electromagnetic 32 | . . . . . 29 . 3 . Robot Hit Streak 21 | . 13 11 . . 15 . 8 21 Robot Miss Streak 6 | . 3 2 . . 4 . 4 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 518 | . 62 26 . . 131 . 37 262 Core Hits 236 | . 38 12 . . 64 . 17 105 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 4 | . 1 . . . . . . 3 Critical Strikes 24 | . 1 . . . 5 . . 18 Burn 17 | . . . . . 5 . . 12 Meltdown 1 | . . . . . . . . 1 Destroy 5 | . 1 . . . . . . 4 Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11248 | . 650 268 . . 3033 . 934 6363 Guns 6673 | . 650 268 . . 1767 . 660 3328 Cannons 3296 | . . . . . 553 . 274 2469 Explosions 1234 | . . . . . 669 . . 565 Melee . | . . . . . . . . . Ramming 45 | . . . . . 44 . . 1 Kinetic 4455 | . 650 146 . . 346 . 611 2702 Thermal 5070 | . . 122 . . 1580 . 273 3095 Explosive 1197 | . . . . . 632 . . 565 Electromagnetic 481 | . . . . . 431 . 50 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . 1 Average Corruption 1 | . 1 1 1 1 . . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 44 | . 6 9 5 8 . . . 16 Message Errors 8 | . 1 2 . 1 . . . 4 Matter Fused 11 | . 1 1 2 2 . . . 5 Heat Flow Errors 6 | . . 1 1 3 . . . 1 Energy Discharges 6 | . 2 2 . 1 . . . 1 Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 8 | . . 2 1 1 . . . 4 Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . . 39 . 13 69 Projectiles 82 | . . . . . . . 13 69 Explosions 39 | . . . . . 39 . . . Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . . 1 15 Impact . | . . . . . . . . . Kinetic 16 | . . . . . . . 1 15 Secondary . | . . . . . . . . . Self-Inflicted Damage 350 | . . . . . 301 . . 49 Shots 5 | . . . . . 4 . . 1 Rammed 2 | . 1 . . . . . . 1 Targets Rammed 4 | . 1 . . . 2 . . 1 Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 535 | . 36 172 187 224 342 . 103 535 Average Temperature 112 | . 11 61 99 98 107 . 40 132 Received Heat Transfer 1692 | . 252 213 . . 324 . 51 852 Effects 18 | . . . . . 5 . . 13 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . 1 Interference 6 | . . . . . 2 . . 4 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . 1 . . 1 Damage (minor) 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 31 | . . 1 . . 5 . . 25 Heat Transferred 10870 | . . 296 . . 3565 . 518 6491 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 1048 | . 235 65 . 81 576 261 456 1048 Initial 261 | . . 9 . . 9 261 182 239 Average 226 | . 74 26 . 21 169 261 245 362 Maximum Alert Level 3 | . 1 . . . 2 1 2 3 Low Security (%) 53 | 100 96 100 . 100 55 . 60 29 Level 1 31 | . 3 . . . 38 100 25 42 Level 2 8 | . . . . . 6 . 14 13 Level 3 6 | . . . . . . . . 15 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 33 | . 4 . . . 6 . 1 22 Investigation 10 | . 3 . . . . . . 7 Extermination 10 | . . . . . . . . 10 Reinforcement 7 | . 1 . . . 3 . 1 2 Assault 2 | . . . . . . . . 2 Garrison 4 | . . . . . 3 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 6 | . 1 . . . 4 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 24 12 . 3 40 . 15 69 Peak Tracking Total 8 | . 4 3 . 2 4 . 4 8 Tactical Retreats 17 | . . 3 . . 4 . 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 13 | . 1 . . . 1 . 2 9 Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . 3 . . . . . . . Triggered 1 | . 1 . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . 2 . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . 3 . . . Triggered 2 | . . . . . 2 . . . Most Traps Carried 3 | . . . . 3 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 17 | . . . . . 4 . 1 12 Max in Single Turn 4 | . . . . . 2 . 1 4 Garrison Access 3 | . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 40 | . 6 . 2 1 11 2 . 18 Terminals 25 | . 5 . . 1 8 2 . 9 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 1 . . 4 Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 3 | . . . . . 1 . . 2 Total Hacks 126 | . 19 . 24 3 32 2 . 46 Successful 80 | . 12 . 24 1 16 1 . 26 Failed 46 | . 7 . . 2 16 1 . 20 Catastrophic 9 | . . . . . 4 1 . 4 Database Lockouts . | . . . . . . . . . Manual 26 | . 9 . 1 3 8 . . 5 Terminals 68 | . 18 . . 3 27 2 . 18 Fabricators . | . . . . . . . . . Repair Stations 19 | . . . . . 2 . . 17 Recycling Units 4 | . 1 . . . . . . 3 Scanalyzers 7 | . . . . . 1 . . 6 Garrison Access 4 | . . . . . 2 . . 2 Terminal Hacks 52 | . 10 . 24 1 12 1 . 4 Record 27 | . 1 . 23 . 2 . . 1 Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 11 | . 4 . . 1 5 . . 1 Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . 1 Locate Traps 1 | . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . . . 1 . . 13 Scan Component 8 | . . . . . 1 . . 7 Repair 6 | . . . . . . . . 6 Recycling Unit Hacks 2 | . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . 2 Scanalyzer 5 | . . . . . 1 . . 4 Insert Component 3 | . . . . . 1 . . 2 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . 1 . . 2 Seal Access 3 | . . . . . 1 . . 2 Unauthorized Hacks 4 | . 2 . . . 1 . . 1 Terminals 4 | . 2 . . . 1 . . 1 Assimilate 2 | . . . . . 1 . . 1 Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 31 | . 6 . . 1 8 1 . 15 Full Trace Events 8 | . 2 . . . . . . 6 Feedback Events 2 | . 1 . . . . . . 1 Corruption 2 | . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . . . . . . 5 Time 232 | . . . . . . . . 232 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . . . . . . 20 Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 4 | . . . . 3 . . . 1 Largest Group 3 | . . . . 3 2 . . 1 Highest-Rated Group 40 | . . . . 40 32 . . 26 Highest-Rated Ally 26 | . . . . 16 16 . . 26 Total Orders 6 | . . . . . 4 . . 2 STAY 3 | . . . . . 2 . . 1 FOLLOW 3 | . . . . . 2 . . 1 Ally Attacks 45 | . . . . 21 24 . . . Total Damage 481 | . . . . 269 212 . . . Kills 8 | . . . . 5 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 15528 | 145 1013 1393 694 687 4762 96 342 6396 Spaces Moved 8521 | 41 538 613 362 684 2450 90 178 3565 Core 121 | 20 . . . . . . . 101 Treads 337 | 21 312 . . . . . . 4 Legs 7566 | . 226 613 362 684 2446 90 178 2967 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 497 | . . . . . 4 . . 493 Fastest Speed 35 | 50 120 120 90 90 90 100 62 35 Average Speed 116 | 111 143 189 188 90 102 100 101 107 Slowest Speed 385 | 160 160 190 260 90 191 103 103 385 Overloaded Moves 32 | . . . . . . . 5 27 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 5 77 94 66 100 99 5 95 55 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 306 | . . . . . 124 . 9 173 Melee . | . . . . . . . . . Projectile 44 | . . . . . 4 . 9 31 AOE 261 | . . . . . 120 . . 141 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 13626 | 139 701 814 371 756 4572 94 300 5879 Wait 4390 | 87 93 165 . 61 1902 . 56 2026 Move 8499 | 40 537 612 361 683 2449 89 177 3551 Hop 6 | . . . . . . . . 6 Pick Up 131 | 5 9 6 6 8 36 2 13 46 Fast Attach 25 | 3 . . . . 3 . 2 17 Attach 41 | 3 5 3 . . 8 2 2 18 Detach 4 | . 1 . . . 2 . . 1 Swap 100 | 1 . 2 3 1 45 1 3 44 Drop 107 | . 1 . 1 3 42 . 14 46 Fire 303 | . 51 26 . . 80 . 23 123 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 2 | . . . . . 2 . . . Crush 1 | . 1 . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap 6 | . 3 . . . 3 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto x2 / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 10) 1078 | -10/Materials | Discovered new exit (range 5) 1159 | -10/Materials | Entered Mines 1184 | -10/Mines | Core integrity fell below 50% 1474 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1474 | -10/Mines | Discovered new exit (range 5) 1886 | -10/Mines | Discovered new exit (range 3) 1979 | -10/Mines | Learned Materials interactive machine intel 2185 | -10/Mines | Discovered new exit (range 12) 2214 | -10/Mines | Learned Materials emergency access door positions 2552 | -10/Mines | Entered Exiles 2600 | -10/Exiles | Met 8R-AWN 2627 | -10/Exiles | Met EX-HEX 2998 | -10/Exiles | Met EX-BIN 3053 | -10/Exiles | Aligned with FarCom system 3055 | -10/Exiles | Given EX-Vault access code 3118 | -10/Exiles | Opened EX-Vault 3131 | -10/Exiles | Found Potential Leg 3134 | -10/Exiles | Found Potential Leg 3157 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3182 | -10/Exiles | Met EX-DEC 3195 | -10/Exiles | Learned location of Zion (-6) 3238 | -10/Exiles | Discovered new exit (range 10) 3246 | -10/Exiles | Left Exiles lab with Potential Leg 3246 | -10/Exiles | Entered Mines 3250 | -9/Mines | Identified exit to Materials 3310 | -9/Mines | Found a hidden stash of uninstalled traps 3406 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3513 | -9/Mines | Learned location of Storage (-7) 3655 | -9/Mines | Learned Materials terminal intel 3740 | -9/Mines | Discovered exit to Materials (range 15) 3933 | -9/Mines | Entered Materials 3933 | -8/Materials | Accompanied by 2 allies 3933 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3935 | -8/Materials | Loaded intel: 18 interactive machine locations 3936 | -8/Materials | Loaded intel: 11 terminal locations 4159 | -8/Materials | Garrison activated, responded to threat 4236 | -8/Materials | Build established: Scavenger-Skirmisher 5521 | -8/Materials | Build established: Skirmisher 6030 | -8/Materials | Build established: Scavenger-Skirmisher 6049 | -8/Materials | Discovered new exit (range 15) 6360 | -8/Materials | Build established: Skirmisher 6574 | -8/Materials | Lost 3 parts (1p1u1w) 6629 | -8/Materials | Discovered new exit (range 8) 6993 | -8/Materials | Build established: Scavenger-Skirmisher 7883 | -8/Materials | Build established: Skirmisher 8135 | -8/Materials | Discovered new exit (range 16) 8695 | -8/Materials | Entered Factory 8695 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8696 | -7/Factory | Identified exit to Storage 8790 | -7/Factory | Identified exit to DSF 8791 | -7/Factory | Entered DSF 8828 | -7/DSF | Additional patrols routed to DSF 8972 | -7/DSF | Discovered new exit (range 16) 9103 | -7/DSF | Sterilization system engaged 9106 | -7/DSF | Destroyed 8 combat bots 9123 | -7/DSF | Ambient heat levels rising (+10) 9133 | -7/DSF | Entered Factory 9133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9502 | -6/Factory | Build established: Scavenger-Gunner 10311 | -6/Factory | Repaired Adv. Heat Sink 10357 | -6/Factory | Repaired Weapon Cycler 10690 | -6/Factory | Build established: Gunner 12440 | -6/Factory | Build established: Skirmisher 13325 | -6/Factory | Repaired Imp. Medium Treads 13351 | -6/Factory | Repaired Coil Gun 13775 | -6/Factory | Garrison activated, responded to threat 14118 | -6/Factory | Build established: Gunner 14369 | -6/Factory | Repaired Imp. Carbon-fiber Leg 15000 | -6/Factory | Spotted B-75 Beast 15013 | -6/Factory | Destroyed B-75 Beast 15083 | -6/Factory | First assault squad dispatched 15115 | -6/Factory | Lost 3 parts (1p2n) 15196 | -6/Factory | Released all parts (10) 15227 | -6/Factory | Lost 11 parts (6u5w) 15233 | -6/Factory | Core integrity fell below 50% 15260 | -6/Factory | Core integrity fell below 20% 15496 | -6/Factory | Build established: Mutant 15529 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 15529_ Triggered Tesla Bomb Trap. 15529_ A bubble of electromagnetic force engulfs the area. 15529_ Cesium-ion Thruster destroyed. 15529_ Tesla Bomb Trap short circuited. 15529_ A bubble of electromagnetic force engulfs the area. 15529_ Tesla Bomb Trap short circuited. 15529_ A bubble of electromagnetic force engulfs the area. 15529_ Imp. Deuterium Engine destroyed. 15529_ Tesla Bomb Trap short circuited. 15529_ A bubble of electromagnetic force engulfs the area. 15529_ Tesla Bomb Trap short circuited. 15529_ A bubble of electromagnetic force engulfs the area. 15529_ Tesla Bomb Trap short circuited. 15529_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | #?# """"""""" # # | | #?# # # | | #?# """"""""" # # ######## | | #?# # # #??????? | | #?############## # #??????? | | #?????????????## # #??????? | | #?????????????## ###??????? | | #??????????????# ######## T#####????????? | | ################ # #######????????????? | | #####??????????????????? | | #####??????????????????? | | +?????????????????? | | ######?????????????????? | | #??????????????????????? | | ##########+###########??????????????????????? | | # * !!! #?????????????????????????? | | #"" !! ##????????????????????????? | | #"R*[!! """ """ #????????????????????????? | | #""" """ """ ##????????????????????????? | | # """ """ #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | ###########+#####################+#?????????? | | ^ ????????? | | ????????? | | @ k ????????? | | ????????? | | ????????? | | ###+#############+#############+########?????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | """" #???# ! #??????????????????????????? | | """" #???# [ #??????????????????????????? | | """" #???# #??????????????????????????? | | """" #???# #??????????????????????????? | | ??#???# #??????????????????????????? | | ???????# #??????????????????????????? | | #######################??????????????????????????? | | ??# ! #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# / #??????#####???????????????????????? | | ??# ######## ######################### | | ??# + ! bg ! ][==/]!]! | | ??# ##### ## ###################! | | ??# #???# ###+########????######?# | | ??######+######?### ### """"" #????# = ?# """ | | ###### #????# [ # "" F" #????#!] # """ | | # ###### "" #/ "" "" #????#!] # """ | | + T # #????# + | | # ###### # #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Coil Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key root@ Challenges ------------ None Game ------ Seed FusionStasisSaw Manual? 0 Play Time 03:53:34 Cumulative 35.7 hours Start 2024.08.30 @ 11:06:38 End 2024.09.02 @ 12:04:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 26 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f44314-8c78-4486-9d7d-169074f5d42f