Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 18:02:14 Player: Lis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1268) 1268 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (559) 559 TOTAL SCORE: 8172 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 838/840 System Corruption 11% Temperature Cool (0) Movement Hovering (42) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (9) ------ Advanced Energy Well 0b10 Decoder Chip [Scout] Advanced Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Hover Unit Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Energy Well 0b10 Decoder Chip [Scout] Advanced Target Analyzer Experimental Propulsion Shielding Improved Medium Armor Plating Hacking Suite Advanced System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Arc Thrower Gatling Laser > --- INVENTORY -------- Makeshift Hover Unit [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 . . 2 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . Utility 7 | . . 2 1 . . 1 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 89 | 6 1 17 3 11 4 4 6 3 . 12 3 7 7 5 Power 14 | 1 . 3 1 2 . 1 1 . . 3 . 1 1 . Engine 8 | 1 . 3 1 . . . . . . 3 . . . . Core 5 | . . . . 2 . 1 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 21 | 2 . 3 1 5 1 1 . . . 3 . 2 3 . Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 . 2 3 . Flight 13 | . . 3 1 5 1 1 . . . 2 . . . . Utility 38 | 1 1 7 . 2 3 1 5 3 . 4 3 3 3 2 Device 14 | . . 4 . 2 . . 3 2 . 1 . 1 . 1 Storage 3 | 1 . . . . 1 . . . . . . . 1 . Processor 12 | . 1 2 . . 2 1 2 . . . 3 1 . . Hackware 6 | . . . . . . . . 1 . 3 . 1 1 . Protection 3 | . . 1 . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 2 . 4 1 2 . 1 . . . 2 . 1 . 3 Energy Gun 4 | 1 . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . 1 . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . . . . . 5 . Parts Lost 48 | . . 2 . 11 1 . . 2 . 18 . 3 . 11 Power 9 | . . . . 2 . . . 1 . 5 . 1 . . Propulsion 13 | . . 1 . 4 . . . . . 6 . 1 . 1 Utility 16 | . . . . 3 . . . 1 . 7 . . . 5 Weapon 10 | . . 1 . 2 1 . . . . . . 1 . 5 Highest Loss Streak 9 | . . 2 . 9 1 . . 2 . 5 . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 3 6 6 4 4 6 7 7 7 5 4 4 5 2 Power . | . 1 1 2 1 2 1 1 1 1 . . . . . Propulsion . | . . . . . 1 1 1 1 1 1 2 . . . Utility . | . . 1 1 . . . 2 4 4 1 . . 1 . Weapon 2 | . 2 2 2 1 1 1 1 1 1 1 2 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . . 8 . 1 . . 3 . . 2 . . . 1 Power 2 | . . 2 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 Utility 4 | . . 1 . . . . 1 . . 2 . . . . Weapon 7 | . . 5 . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 97 91 98 54 80 86 87 85 80 47 14 51 70 82 Engine 4 | . 14 11 9 2 . 7 4 . . 2 . . . . Core 2 | . . . . 4 9 7 7 12 6 1 . . . . Leg 3 | . 28 7 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 5 15 22 Flight 10 | . . 14 27 16 25 23 20 20 20 11 5 3 . . Device 9 | . . 12 16 10 18 15 23 25 26 12 . . 5 5 Storage 5 | . 14 9 9 3 5 7 6 6 6 3 . . 2 5 Processor 12 | . 12 17 18 4 10 21 18 13 13 1 3 21 17 11 Hackware 5 | . . . . . . . . 6 6 9 5 10 14 17 Energy Gun 1 | . 14 3 . . . . . . . . . . . 2 Ballistic Gun 2 | . 14 4 4 1 . . . . . . . . . . Ballistic Cannon 2 | . . 6 9 9 12 . . . . . . . . . Launcher 1 | . . 3 4 2 . 2 5 . . 1 . 2 5 1 Peak Build Rating 95 | 6 7 15 19 18 24 33 53 50 47 63 25 65 91 95 Average Rating 32 | 4 6 11 17 11 21 28 42 47 47 35 12 46 71 87 On Entrance 28 | . 6 7 15 18 16 24 33 46 47 47 10 25 47 86 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 11 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 41 | 11 11 17 18 15 19 15 24 20 19 32 . 23 30 41 Greatest Support 44 | 20 20 20 21 21 19 21 21 21 21 32 6 31 44 44 Greatest Overweight (x) 3 | 3 . 3 . 2 . . 1 . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 7 8 6 7 8 8 8 8 7 5 5 5 5 Most Carried 8 | 2 6 8 7 7 4 7 8 7 7 8 5 5 5 5 Average Carried 5 | 1 3 6 6 4 4 6 7 6 7 5 5 4 5 2 Final Capacity 8 | 8 8 8 8 5 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 6 8 7 4 4 7 8 7 7 5 5 5 5 1 Class Distribution -------------------- 38% | Mutant 18% | Hacker-Mutant 12% | Derelict-Mutant 10% | Scavenger-Sprinter 6% | Scout 6% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scientist-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 1806 | 249 34 256 14 314 . . . 155 . 136 99 333 . 216 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1025 | . 149 323 13 258 . . . . . 145 . 56 . 81 Parts 81 | . 15 32 1 19 . . . . . 13 . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 5 . . . . . 1 Prevented 4 | . . . . . . . . 3 . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 46 | . 2 17 . 15 . . . . . 7 . 2 . 3 Guns 10 | . 2 6 . . . . . . . . . . . 2 Cannons 13 | . . 3 . 10 . . . . . . . . . . AOE 23 | . . 8 . 5 . . . . . 7 . 2 . 1 Classes Destroyed 11 | . 4 2 1 2 . . . . . . . 1 . 1 Worker 2 | . 1 1 . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 2 | . 1 1 . . . . . . . . . . . . Swarmer 25 | . . 14 . 7 . . . . . 2 . 1 . 1 Cutter 5 | . . . . 2 . . . . . 3 . . . . Grunt 10 | . 2 . . 5 . . . . . 2 . 1 . . Sentry 3 | . . 3 . . . . . . . . . . . . Hunter 2 | . . . . 1 . . . . . . . . . 1 Best Kill Streak 10 | . 2 10 1 6 . . . . . 5 . 2 . 1 Combat Bots Only 9 | . 2 9 . 6 . . . . . 5 . 2 . 1 Max Kills in Single Turn 5 | . 2 4 1 5 . . . . . 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 5 . . . . . 2 . 1 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 573 | . 15 82 . 135 21 2 22 8 . 136 15 15 . 122 Missed 236 | . 3 29 . 38 16 1 14 . . 65 9 4 . 57 Hits 337 | . 12 53 . 97 5 1 8 8 . 71 6 11 . 65 Melee 23 | . . . . 18 . . . . . 5 . . . . Projectile 314 | . 12 53 . 79 5 1 8 8 . 66 6 11 . 65 AOE 3 | . . . . . . . . . . 3 . . . . Critical Strikes 20 | . . . . 12 . . 2 1 . 2 . 1 . 2 Damage Taken 5016 | . 152 545 . 1075 53 15 68 146 . 1557 79 319 . 1007 Core 1677 | . 24 47 . 542 . 15 32 25 . 546 79 125 . 242 Absorbed by Shields 190 | . . . . 190 . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . 151 Regen/Repaired (Parts) 132 | . . 68 . . . . . . . 64 . . . . Core Remaining (%) 78 | 100 90 88 . . 1 97 . . 93 . . . . . Volleys Fired 117 | . 13 32 1 26 2 . . . . 5 . 15 1 22 Largest 2 | . 2 2 2 2 2 . . . . 2 . 1 1 1 Hottest 100 | . 60 66 53 66 66 . . . . 78 . 100 39 85 Shots Fired 171 | . 26 58 2 34 3 . . . . 9 . 16 1 22 Gun 93 | . 26 44 1 4 . . . . . . . . . 18 Cannon 39 | . . 7 1 28 3 . . . . . . . . . Launcher 27 | . . 7 . 2 . . . . . 9 . 4 1 4 Special 12 | . . . . . . . . . . . . 12 . . Kinetic 83 | . 13 33 2 32 3 . . . . . . . . . Thermal 26 | . . . . . . . . . . . . 12 . 14 Explosive 27 | . . 7 . 2 . . . . . 9 . 4 1 4 Electromagnetic 35 | . 13 18 . . . . . . . . . . . 4 Robot Hit Streak 8 | . 8 8 5 6 . . . . . 1 . 5 . 2 Robot Miss Streak 7 | . 4 6 . 3 3 . . . . 7 . 3 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 89 | . 15 28 2 20 . . . . . 1 . 10 . 13 Core Hits 84 | . 9 23 1 21 . . . . . 15 . 7 . 8 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . 2 . . . . . . . 1 . . Burn 1 | . . . . . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . Melee Attacks 9 | . . . . 9 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2891 | . 203 704 24 690 . . . . . 515 . 285 . 470 Guns 609 | . 201 217 6 6 . . . . . . . . . 179 Cannons 494 | . . 87 18 389 . . . . . . . . . . Explosions 1647 | . . 400 . 295 . . . . . 515 . 146 . 291 Melee . | . . . . . . . . . . . . . . . Ramming 46 | . 2 . . . . . . . . . . 44 . . Kinetic 688 | . 83 186 24 395 . . . . . . . . . . Thermal 243 | . . . . . . . . . . . . 95 . 148 Explosive 1647 | . . 400 . 295 . . . . . 515 . 146 . 291 Electromagnetic 267 | . 118 118 . . . . . . . . . . . 31 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 6 6 11 11 11 Average Corruption 7 | . . . . . . . . . . 4 6 7 11 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . 14 4 21 8 13 Message Errors 16 | . . . . . . . . . . 5 1 6 1 3 Matter Fused 10 | . . . . . . . . . . 2 1 3 3 1 Heat Flow Errors 8 | . . . . . . . . . . 2 . 3 2 1 Energy Discharges 8 | . . . . . . . . . . 2 1 3 1 1 Parts Fused 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . . . . . 1 . 1 . 2 Data Loss (major) 5 | . . . . . . . . . . 1 1 . 1 2 Misfires 2 | . . . . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . . 1 . 2 . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 63 | . . 27 . 25 . . . . . 1 . 10 . . Projectiles 9 | . . 3 . . . . . . . . . 6 . . Explosions 54 | . . 24 . 25 . . . . . 1 . 4 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . 1 . . 6 . . . . . . . 1 . . Impact 2 | . 1 . . . . . . . . . . 1 . . Kinetic 4 | . . . . 4 . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . Self-Inflicted Damage 249 | . . . . 32 . . . . . 120 . 97 . . Shots 6 | . . . . 1 . . . . . 3 . 2 . . Rammed 12 | . . . . . . . . . . . . 12 . . Targets Rammed 13 | . 1 . . . . . . . . . . 12 . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 263 | . 144 28 6 60 4 . . 21 . 249 . 253 102 263 Average Temperature 56 | . 56 10 4 28 4 . . 15 . 113 . 77 58 87 Received Heat Transfer 492 | . 90 63 . 120 9 . . 63 . 81 12 54 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1230 | . . . . . . . . . . . . 880 . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 2 . 2 2 1 . . . 2 . . . . Low Security (%) 52 | 100 100 66 100 13 . 73 100 . . 22 . . . . Level 1 34 | . . 18 . 23 90 26 . . . 74 . . . . Level 2 12 | . . 15 . 62 9 . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 668 | . 50 478 198 668 496 225 56 . . 404 . . . . Initial 325 | . . 5 198 118 325 225 56 . . 21 . . . . Average 202 | . 9 183 191 442 334 172 28 . . 234 . . . . Influence Increases 3024 | . 102 670 5 660 261 . 15 75 . 891 . 105 . 240 Destroy 0b10 Robot/C 900 | . 40 340 . 300 . . . . . 140 . 40 . 40 Destroy 0b10 Robot/NC 40 | . 15 10 5 . . . . . . . . 5 . 5 Destroy Leader 114 | . 12 72 . 20 . . . . . 10 . . . . Successful Hack 41 | . 5 7 . . 6 . . . . 23 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . Destroy Structure 264 | . . 61 . 25 . . . . . 178 . . . . Partial Spotted 210 | . . 30 . 15 75 . 15 . . 75 . . . . Lose Combat Pursuer 1305 | . 30 150 . 150 180 . . 75 . 465 . 60 . 195 Influence Decreases 2949 | . 87 215 292 175 433 381 130 20 21 695 176 159 . 165 Entered New Map 1141 | . . 10 272 65 343 271 59 . 11 13 86 11 . . Time Decay 1188 | . 87 185 20 . 80 110 71 10 10 302 90 138 . 85 Search Patrol Dispatched 200 | . . . . . . . . . . 200 . . . . Lost Part 420 | . . 20 . 110 10 . . 10 . 180 . 10 . 80 Squads Dispatched 18 | . . 1 . . 1 3 3 . . 10 . . . . Investigation 4 | . . 1 . . . 1 . . . 2 . . . . Extermination 4 | . . . . . . 1 . . . 3 . . . . Reinforcement 8 | . . . . . 1 1 1 . . 5 . . . . Assault 2 | . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 6 | . 1 2 . . 1 . . . . 1 . . . 1 Communications Jammed 2 | . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . Times Spotted 186 | . 6 34 1 20 20 3 7 9 . 52 4 5 . 25 Peak Tracking Total 18 | . 3 13 1 18 10 2 6 7 . 14 4 3 . 10 Tactical Retreats 40 | . 1 6 . 3 5 . . 1 . 15 . 4 . 5 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 11 | . . 1 . 10 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 43 | . 2 8 3 1 3 3 3 . . 10 1 . 9 . Terminals 12 | . 1 4 1 1 1 1 . . . 3 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 4 | . . 2 . . . . . . . 2 . . . . Recycling Units 7 | . 1 . 1 . 1 1 1 . . 2 . . . . Scanalyzers 7 | . . 2 . . 1 1 2 . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 103 | . 3 11 4 3 4 5 6 . . 18 1 . 48 . Successful 85 | . 2 9 3 . 2 1 5 . . 14 1 . 48 . Failed 18 | . 1 2 1 3 2 4 1 . . 4 . . . . Catastrophic 6 | . . 1 . 1 . 2 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . . . Terminals 16 | . 1 4 1 3 1 1 . . . 5 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 7 | . . 3 . . . . . . . 4 . . . . Recycling Units 14 | . 2 . 2 . 2 2 1 . . 5 . . . . Scanalyzers 14 | . . 4 . . 1 2 5 . . 2 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Terminal Hacks 59 | . 1 3 1 . 1 . . . . 4 1 . 48 . Record 38 | . . . . . . . . . . 2 . . 36 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . Prototype ID Bank 6 | . . 1 . . . . . . . 1 . . 4 . Open Door 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 7 | . . 3 . . . . . . . 4 . . . . Scan Component 5 | . . 2 . . . . . . . 3 . . . . Repair 2 | . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 1 . . 3 . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . . 1 . . . . Scanalyzer 10 | . . 3 . . 1 1 4 . . 1 . . . . Retrieve Study 10 | . . 3 . . 1 1 4 . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 19 | . . 4 2 1 1 2 2 . . 7 . . . . Full Trace Events 4 | . . . . 1 . 1 . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 3 . . 1 1 4 . . 1 . . . . Parts Repaired 2 | . . 1 . . . . . . . 1 . . . . Time 64 | . . 26 . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 2 . 3 . . . 3 . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Active Infowar (turns) 2411 | . . 310 52 77 75 228 175 120 37 264 39 597 168 269 Optics 1147 | . . 299 52 77 75 228 175 120 37 84 . . . . Sensors 7 | . . . . . . . . 7 . . . . . . IFF 516 | . . . . . . . 95 120 37 264 . . . . Terrain 362 | . . . . . . . 133 120 37 72 . . . . Structural 6 | . . 6 . . . . . . . . . . . . Traps 44 | . . . . . . . 44 . . . . . . . Decoding 1073 | . . . . . . . . . . . 39 597 168 269 Jamming 134 | . . . . . . . . 4 . 130 . . . . ECM 14 | . . 11 3 . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . . . . . . . 1 1 . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 3913 | 61 351 481 52 348 163 228 175 120 37 674 189 597 168 269 Spaces Moved 7660 | 39 257 662 132 285 476 725 535 328 126 1694 528 1077 319 477 Core 46 | 12 . . . 34 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 357 | 27 257 73 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1339 | . . . . . . . . . . 33 . 510 319 477 Flight 5918 | . . 589 132 251 476 725 535 328 126 1661 528 567 . . Fastest Speed 24 | 50 120 37 32 32 30 29 29 29 29 24 35 35 40 40 Average Speed 40 | 131 120 46 32 45 30 29 29 29 29 33 35 45 46 40 Slowest Speed 290 | 200 120 290 34 200 34 30 87 29 29 120 35 60 180 42 Overloaded Moves 11 | . . . . . . . . . . 11 . . . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . Robots Hopped 56 | . . 21 2 . 7 3 6 1 1 12 1 2 . . Potential Cave-ins 4 | . . 3 . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 45 66 11 35 47 23 19 55 16 37 65 92 62 51 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 3 1 Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 2 . . 2 2 . 1 Spaces Dug 79 | . . 33 . . . . . . . 28 . . 18 . Terrain Destroyed 320 | . . 79 . 12 . . . . . 108 . 53 18 50 Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . 1 . . . . . . . . . . . . AOE 319 | . . 78 . 12 . . . . . 108 . 53 18 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total 8238 | 46 275 758 135 463 481 731 547 350 124 1788 529 1148 333 530 Wait 182 | . . 44 . 3 7 . . 19 . 50 . 34 2 23 Move 7539 | 38 256 622 127 284 462 718 522 325 123 1670 525 1072 318 477 Hop 51 | . . 18 2 . 6 3 6 1 1 11 1 2 . . Pick Up 33 | 2 4 9 . 3 . 2 5 . . 3 . 4 . 1 Fast Attach 60 | 6 1 9 . 7 4 2 3 1 . 10 3 5 7 2 Attach 34 | . . . 2 7 . 1 . 2 . 15 . 3 . 4 Detach 21 | . . 2 . . . 1 1 1 . 15 . 1 . . Swap 31 | . . 10 3 6 . 4 3 1 . 2 . . 2 . Drop 32 | . . 12 . 5 . . 7 . . 7 . . . 1 Fire 117 | . 13 32 1 26 2 . . . . 5 . 15 1 22 Melee 9 | . . . . 9 . . . . . . . . . . Ram 12 | . . . . . . . . . . . . 12 . . Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 113 | . . . . 113 . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: [*Low x2] / [Ext]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Destroyed 8 combat bots 686 | -9/Materials | Discovered new exit (range 18) 738 | -9/Materials | Repaired Sml. Storage Unit? 769 | -9/Materials | Destroyed 9 combat bots 773 | -9/Materials | Discovered new exit (range 12) 799 | -9/Materials | Discovered new exit (range 4) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -8/Materials | Identified exit to Garrison 946 | -8/Materials | Entered Garrison 1021 | -8/Garrison | Core integrity fell below 50% 1040 | -8/Garrison | Triggered checkpoint 1042 | -8/Garrison | Warlord forces raided the area 1047 | -8/Garrison | Lost 9 parts (2p3n2u2w) 1055 | -8/Garrison | Core integrity fell below 20% 1226 | -8/Garrison | Triggered checkpoint 1226 | -8/Garrison | Triggered checkpoint 1285 | -8/Garrison | Discovered new exit (range 10) 1294 | -8/Garrison | Entered Materials 1393 | -8/Materials | Discovered new exit (range 10) 1452 | -8/Materials | Discovered new exit (range 17) 1457 | -8/Materials | Entered Factory 1457 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1644 | -7/Factory | Discovered new exit (range 17) 1685 | -7/Factory | Entered another Factory area 1685 | -6/Factory | Evolved 2 slots: Utility x2 1732 | -6/Factory | Discovered new exit (range 5) 1758 | -6/Factory | Spotted B-75 Beast 1812 | -6/Factory | Discovered new exit (range 9) 1859 | -6/Factory | Discovered new exit (range 4) 1860 | -6/Factory | Entered Lower Caves 1861 | -6/Lower Caves | Encountered a Warlord checkpoint 1943 | -6/Lower Caves | Learned Factory trap positions 1945 | -6/Lower Caves | Attracted the attention of an 0b10 base 1969 | -6/Lower Caves | Spotted B-75 Beast 1975 | -6/Lower Caves | Discovered new exit (range 12) 1980 | -6/Lower Caves | Entered another Lower Caves area 2013 | -6/Lower Caves | Discovered new exit (range 15) 2014 | -6/Lower Caves | Learned Factory emergency access door positions 2017 | -6/Lower Caves | Entered Factory 2017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -5/Factory | Loaded intel: 120 trap records 2117 | -5/Factory | Discovered new exit (range 10) 2156 | -5/Factory | Lost 5 parts (2p1n2u) 2317 | -5/Factory | Search patrols dispatched 2422 | -5/Factory | Lost 5 parts (2p3n) 2451 | -5/Factory | Repaired Surge Thruster+ 2521 | -5/Factory | Lost 5 parts (1p1n3u) 2532 | -5/Factory | Core integrity fell below 50% 2605 | -5/Factory | Discovered new exit (range 15) 2617 | -5/Factory | Search patrols dispatched 2623 | -5/Factory | Discovered new exit (range 15) 2690 | -5/Factory | Discovered new exit (range 3) 2691 | -5/Factory | Entered Upper Caves 2768 | -5/Upper Caves | Spotted B-75 Beast 2779 | -5/Upper Caves | Learned location of 1 exit from Factory 2817 | -5/Upper Caves | Discovered new exit (range 7) 2880 | -5/Upper Caves | Entered another Upper Caves area 2882 | -5/Upper Caves | Discovered new exit (range 10) 2901 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2923 | -5/Upper Caves | Encountered a Warlord checkpoint 2979 | -5/Upper Caves | Discovered new exit (range 8) 3108 | -5/Upper Caves | Learned Factory terminal intel 3302 | -5/Upper Caves | System corruption reached 10% 3353 | -5/Upper Caves | Build established: Derelict-Mutant 3477 | -5/Upper Caves | Entered Zhirov 3477 | -5/Zhirov | Discovered new exit (range 3) 3497 | -5/Zhirov | Met Zhirov 3516 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3561 | -5/Zhirov | Found Alien Artifact 3561 | -5/Zhirov | Identified Integrated Reactor 3561 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3568 | -5/Zhirov | Found Alien Artifact 3568 | -5/Zhirov | Identified Transdimensional Reconstructor 3568 | -5/Zhirov | Warped through subspace 3587 | -5/Zhirov | Learned location of Quarantine (-2) 3588 | -5/Zhirov | Learned location of Testing (-3) 3589 | -5/Zhirov | Learned location of Command (-1) 3645 | -5/Zhirov | Entered Proximity Caves 3762 | -4/Proximity Caves | Lost 3 parts (1u2w) 3773 | -4/Proximity Caves | Core integrity fell below 20% 3847 | -4/Proximity Caves | Build established: Hacker-Mutant 3914 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03821_ Acquired 1 matter. 03826_ Acquired Thermic Laser. 03830_ System corrupted: Component data lost. 03837_ Acquired 35 matter. 03844_ Acquired 56 matter. 03845_ Acquired 59 matter. 03848_ F1NS7 <8VGS2=#1&R4UUPTMDD 03867_ System corrupted: Matter fused (-8). 03868_ Imp. Medium Armor Plating destroyed. 03883_ System corrupted: Thermic Laser failed to cycle. 03885_ S-27 Virus destroyed. 03887_ System corrupted: Energy discharge (-176). 03887_ Mni. Drone Bay destroyed. 03888_ Antigrav System destroyed. 03890_ Thermic Laser destroyed. 03892_ Penetrated by Slug. 03898_ Exp. Propulsion Shielding destroyed. 03903_ 3|6RAMVKR0S3Z7LDC7NOWSTNI4WMAL=VR760CC 03906_ G-73 Enforcer misfires. 03913_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????######???????? | | ????????????????????????????### ????# #####???? | | ????????????????????????????# ????# ## ##??# | | ???????????????????????????## ????# ##? | | ????????????????????????#### #????# # # ## | | ???????????????????????## #???## # | | ???????????????????????# ##### # | | ????????????????????????# | | ???????????????????####??# | | ??????????????????## s#?# ##### # # | | ??????????????????# ## ##???## ### # | | ??????????????????# # #?????###?# # # | | ??????????????????# l s# ##?????????## | | ???????????????????# g # #???????????##### | | ????????????????????# = ##??????????????# | | ??????????????????# ## [ #????????######## | | ??????????????????# #????????# % | | ??????????????????# ##????????# | | ??????????????????# ## #####?????????## #### | | ??????????????????# ??# #??##??????????## #??# | | ??????????????????# ???# @### #??????????## #??# | | ??????????????????????## # #?????????## ##??# | | ?????????????????????## #????????## ##???# | | ????????????????????## #??###??## #????## | | ????????????????????# ##?## #### ###???? | | ????????????????????## #??# ## ##??? | | ????????????????????## #??# #### | | ???????????????????## ##?# # | | ??????????????????## ### #### # | | ?????????????????## ## #### # | | ?????????????????# # | | ?????????????????# s # ## | | ?????????????????##s ### # ### | | ??????????????????#s #?# # # #?## ### | | ?????????????????## #?#### ## #?# ##?? | | ?????????????????# #????# ##### #?##### ##??? | | ?????????????????# ###### #???####??????###???? | | ####????##???##### ## ##??????????????????? | | ##### #??## # # ##?????????????????? | | #?## #?????????????????? | | ### #?????????????????? | | ### #### #%! #?????????????????? | | ###?# ## # #?????????????????? | | # #???# # # ## #?????????????????? | | # ##### #### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 185 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 72 Targeting Accuracy 11 Target Analysis 8 Offensive Hacking 40 Defensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 54% | -9/Materials Surge Thruster | 8% | -5/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Surge Thruster | -7/Factory | Hacked Imp. Hover Unit | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Imp. Light Cannon | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Can't Catch Me Cya! I Laugh At Your Crits Leap Before You Look Librarian Slippery One Subspace Traveler Suspicious The Science Guy Challenges ------------ None Game ------ Seed DrainedThermalBank Manual? 0 Play Time 02:37:08 Cumulative 19.5 hours Start 2025.11.18 @ 22:21:00 End 2025.11.19 @ 18:02:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d58ff9a7-ef05-4817-b85f-5b357de77335