Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.02.11 @ 22:32:13 Player: soymachine Result: Destroyed by JL-JP6(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (709) 709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 2923 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Tactical Coordination Suite Mobile Refinery Mk. CCLXVII Trap Extractor (0/4) Beam Rifle Shotgun Slug Cannon Bore Cannon Rocket Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner > --- WEAPON ----------- Slug Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Tactical Coordination Suite Mobile Refinery Mk. CCLXVII Trap Extractor Beam Rifle Shotgun Slug Cannon Rocket Launcher Makeshift Axe Self-destruct Interrupter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 15 | . 4 7 1 . 3 Power 2 | . 1 1 . . . Engine 2 | . 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . . 3 1 . . Treads . | . . . . . . Leg 4 | . . 3 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | . 2 . . . . Device 1 | . 1 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | . 1 3 . . 3 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 1 . 7 Power 2 | . . 1 . . 1 Propulsion 5 | . . . 1 . 4 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . 1 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 80 97 100 96 Engine 11 | . 14 10 11 11 10 Leg 37 | . 28 25 41 44 42 Device 11 | . 14 11 11 11 10 Storage 11 | . 14 11 11 11 11 Energy Gun 6 | . . 4 11 11 . Ballistic Gun 11 | . 18 13 11 11 . Ballistic Cannon 2 | . . . . . 21 Launcher 2 | . 9 4 . . . Naked Turns . | . . . . . . Heaviest Build 42 | 14 29 32 32 32 42 Greatest Support 43 | 20 20 43 43 43 43 Greatest Overweight (x) 9 | . 1 3 . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 Most Carried 15 | . 8 13 15 14 14 Average Carried 11 | . 7 8 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 8 11 14 14 14 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 591 | 200 59 211 111 10 . Remotely . | . . . . . . Salvage Created 895 | . 105 359 431 . . Parts 42 | . 11 17 14 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 21 | . 5 8 8 . . Guns 14 | . 2 4 8 . . AOE 7 | . 3 4 . . . Classes Destroyed 8 | . 2 6 . . . Worker 1 | . . 1 . . . Recycler 4 | . . 2 2 . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 7 | . 3 4 . . . Grunt 11 | . 2 2 7 . . Duelist 2 | . . 1 1 . . Sentry 1 | . . 1 . . . Best Kill Streak 7 | . 3 7 6 . . Combat Bots Only 4 | . 3 4 3 . . Max Kills in Single Turn 3 | . 3 3 1 . . Gunslinging . | . . . . . . Exploded 3 | . 3 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1586 | . 177 246 217 . 946 Core 430 | . 21 20 62 . 327 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 58 | . 9 18 28 . 3 Largest 2 | . 2 2 2 . 1 Hottest 79 | . 50 79 79 . 48 Shots Fired 113 | . 18 36 56 . 3 Gun 105 | . 16 33 56 . . Cannon 3 | . . . . . 3 Launcher 5 | . 2 3 . . . Special . | . . . . . . Kinetic 66 | . 16 19 28 . 3 Thermal 42 | . . 14 28 . . Explosive 5 | . 2 3 . . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 15 19 27 . . Robot Miss Streak 2 | . . 2 2 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 96 | . 15 31 50 . . Core Hits 53 | . 8 21 24 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 3 . . Burn 4 | . . 1 3 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2047 | . 285 911 851 . . Guns 1496 | . 177 468 851 . . Cannons . | . . . . . . Explosions 551 | . 108 443 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 943 | . 177 265 501 . . Thermal 553 | . . 203 350 . . Explosive 551 | . 108 443 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . 23 . . . Projectiles . | . . . . . . Explosions 23 | . . 23 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . 19 47 . . . Shots 2 | . 1 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 116 | . 20 90 116 . 37 Average Temperature 43 | . 9 31 54 . 16 Received Heat Transfer 711 | . 126 78 165 . 342 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1702 | . . 592 1110 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 235 | . 144 235 213 . . Initial 23 | . . . 23 . . Average 104 | . 94 107 120 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 94 | . 100 94 81 . . Level 1 5 | . . 5 18 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 8 13 8 . 6 Peak Tracking Total 7 | . 5 6 3 . 7 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . 1 2 . . . Max in Single Turn 2 | . 1 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 . . 5 . Successful 5 | . . . . 5 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . . . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 155 | . . . . 155 36 Highest-Rated Ally 41 | . . . . 41 36 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2613 | . 420 536 183 1157 317 Spaces Moved 1701 | 1 240 251 60 950 199 Core 1 | . . . . . 1 Treads . | . . . . . . Legs 1700 | 1 240 251 60 950 198 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 133 | 120 153 175 120 120 122 Slowest Speed 500 | 120 190 330 120 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 34 33 22 90 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 12 36 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 12 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1937 | . 274 310 115 971 267 Wait 130 | . 16 24 23 6 61 Move 1696 | . 239 250 59 949 199 Hop . | . . . . . . Pick Up 25 | . 4 9 4 8 . Fast Attach . | . . . . . . Attach 7 | . 2 4 1 . . Detach . | . . . . . . Swap 8 | . 2 3 . . 3 Drop 12 | . 2 2 . 8 . Fire 58 | . 9 18 28 . 3 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Discovered new exit (range 15) 912 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Entered Mines 1032 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1132 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1140 | -9/Mines | Entered Zion 1220 | -7/Zion | Discovered new exit (range 16) 1250 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1365 | -7/Zion | Learned location of Armory (-3) 1382 | -7/Zion | Learned location of Warlord (-5) 1409 | -7/Zion | Identified exit to Deep Caves 1413 | -7/Zion | Build established: Scavenger-Mutant 1495 | -7/Zion | Received a hallucinogenic algorithm 1678 | -7/Zion | Found Prototype Device 2160 | -7/Zion | Imprinted 2162 | -7/Zion | Declared Zion's savior 2262 | -7/Zion | Opened final containment barrier to the Deep Caves 2286 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2297 | -7/Zion | Entered Deep Caves 2297 | -7/Deep Caves | Accompanied by 4 allies 2580 | -7/Deep Caves | Attacked by Z-Imprinter 2588 | -7/Deep Caves | Z-Facility disabled 2603 | -7/Deep Caves | Core integrity fell below 50% 2611 | -7/Deep Caves | Core integrity fell below 20% 2614 | -7/Deep Caves | Build established: Mutant 2614 | -7/Deep Caves | Destroyed by JL-JP6(z) with Zionite Laser-S Last Messages --------------- Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 02286_ The room is plastered with warning signs of various forms. LOCATION=DEEP CAVES GOAL=ESCAPE 02299_ XV-LHC(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 02299_ XV-LHC(M) slips into the shadows. 02300_ DH-2W8(M) slips into the shadows. 02301_ H5-W8A(M) slips into the shadows. 02562_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02588_ Z-Facility disabled. 02593_ Terrain Scanner destroyed. 02597_ Ion Engine destroyed. 02597_ Aluminum Leg destroyed. 02601_ Imp. Aluminum Leg destroyed. 02607_ Aluminum Leg destroyed. 02613_ Slug Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ? ?????????????????????? | | ???????????? ??????"""???????????? | | ?????????? ??????""""??????????? | | ????????? ?????"""""?????????? | | ????????? ????""""""?????????? | | ???????? "??""" ????? | | ???????? """""" ""?? | | ??????? """""" """"? | | ??????? """""" """"""" | | ??????? """"" """"""" | | ?????? """" """"""" | | ?????? """"@ """"" | | ????? "zz """ | | ????? I z | | ????? z""""""""o | | ????? "" """ z | | ????? | | ????? | | ????? | | ?????? | | ?????? | | ??????? | | ??????? ##### | | ???????### ### ####???### ### | | ?????????# ??## ##????????######?? | | ?????????###???#### ##"##????????????????? | | ????????????????#?###########?##?#???????????????? | | ???????????????????????????????????????????????#?? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketUltimateBroadsword Manual? 0 Play Time 00:19:33 Cumulative 326.8 hours Start 2022.02.11 @ 02:18:42 End 2022.02.11 @ 22:32:13 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 260 Rogue 195 Adventurer 65 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 69 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf859df2-aa9c-4f8b-9962-1c4460eaacda