Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 12:57:13 // Winter2022/Polymind Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1664) 1664 TOTAL SCORE: 4200 Bonus ------- Polymind Skill 1664 Cogmind --------- Core Integrity 357/700 Matter 0/0 Energy 50/50 System Corruption 8% Temperature Cool (4) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Structural Scanner Terrain Scanner Terrain Scan Processor > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Mining Laser Energy Gun Particle Gun Ballistic Gun Gauss Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 4 9 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 94 85 75 Engine 10 | . 9 15 13 6 Core 2 | . 6 . . 3 Treads 9 | . 3 31 . . Leg 7 | . 12 . . 13 Wheel 13 | . 16 . 35 11 Device 16 | . 24 15 17 10 Storage 8 | . 1 15 19 3 Processor 6 | . 1 15 . 5 Energy Gun 1 | . 6 . . . Ballistic Gun 3 | . . . . 9 Special Weapon 3 | . 7 . . 3 Naked Turns 66 | . 31 17 13 5 Heaviest Build 15 | . 15 15 9 11 Greatest Support 46 | 3 46 46 32 30 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 4 4 Average Capacity 2 | . 1 5 3 1 Most Carried 4 | . 3 3 4 . Average Carried 1 | . . 2 1 . Final Capacity 6 | . 6 . 4 . Final Carried 3 | . 3 . . . Class Distribution -------------------- 26% | Hauler 19% | Recycler 14% | Tunneler 13% | Hunter 8% | Grunt 6% | Builder 4% | Cogmind Dominant Class ---------------- Tunneler | -10/Materials Hauler | -10/Subcaves Recycler | -8/Materials Hunter | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 85 | . . . . 85 Remotely . | . . . . . Salvage Created 242 | . 13 . . 229 Parts 17 | . 1 . . 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 5 | . 1 . . 4 Guns 5 | . 1 . . 4 Classes Destroyed 5 | . 2 . . 3 Worker 2 | . 1 . . 1 Builder 1 | . . . . 1 Grunt 1 | . 1 . . . Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 2 | . 1 . . 2 Combat Bots Only 2 | . 1 . . 2 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 182 | . 22 11 44 105 Missed 57 | . 11 5 9 32 Damage Taken 1769 | . 126 128 517 998 Core 775 | . 59 70 303 343 Absorbed by Shields . | . . . . . Ignored by Resistances 140 | . . . . 140 Core Remaining (%) 64 | 100 . 48 44 . Volleys Fired 52 | . 13 . . 39 Largest 2 | . 1 . . 2 Hottest 100 | . 100 . . 48 Shots Fired 67 | . 13 . . 54 Gun 56 | . 12 . . 44 Cannon . | . . . . . Launcher . | . . . . . Special 11 | . 1 . . 10 Kinetic 44 | . . . . 44 Thermal 23 | . 13 . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 . . 9 Robot Miss Streak 2 | . 1 . . 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 54 | . 9 . . 45 Core Hits 18 | . 2 1 . 15 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 775 | . 145 14 27 589 Guns 670 | . 142 . . 528 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 97 | . 3 14 27 53 Kinetic 528 | . . . . 528 Thermal 150 | . 142 . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 2 1 8 Average Corruption 1 | . . 2 1 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 5 | . . 2 1 2 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . 8 11 21 Shots . | . . . . . Rammed 32 | . 1 2 12 17 Targets Rammed 33 | . 2 2 12 17 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 122 | . 80 . 22 122 Average Temperature 27 | . 27 . 9 29 Received Heat Transfer 285 | . 66 30 171 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 383 | . 333 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 215 | . 115 . 104 215 Initial 30 | . . . 30 28 Average 66 | . 57 . 55 82 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . 100 97 Level 1 . | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 3 1 23 Peak Tracking Total 5 | . 4 3 1 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 5 | . 1 . 1 3 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 9 | . 2 . 3 4 Successful 4 | . 1 . 3 . Failed 5 | . 1 . . 4 Catastrophic 4 | . . . . 4 Database Lockouts . | . . . . . Manual 5 | . 2 . . 3 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Retrieve Matter 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 10 | . 2 . 1 7 Non-combat 8 | . 1 . 1 6 Combat 2 | . 1 . . 1 Robot Hacks Applied 12 | . 2 . 1 9 parse_system 1 | . . . . 1 find_chute 2 | . . . . 2 map_walls 2 | . . . . 2 locate_stockpiles 1 | . 1 . . . find_recycling 1 | . . . 1 . check_alert 1 | . . . . 1 find_terminals 1 | . . . . 1 find_shortcuts 2 | . 1 . . 1 find_garrison 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 8 | . 3 . 1 4 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 1445 | 19 359 361 247 459 Spaces Moved 1172 | 39 310 244 228 351 Core 228 | 39 58 30 38 63 Treads 241 | . 27 214 . . Legs 173 | . 75 . . 98 Wheels 483 | . 150 . 190 143 Hover 47 | . . . . 47 Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 101 | 50 91 146 94 90 Slowest Speed 160 | 50 160 160 100 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 51 23 20 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1350 | 38 372 246 258 436 Wait 34 | . 11 . 3 20 Move 1168 | 38 309 243 227 351 Hop . | . . . . . Pick Up 8 | . . . 8 . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 52 | . 13 . . 39 Melee 5 | . . . . 5 Ram 33 | . 1 3 12 17 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . 1 . . 1 Trap . | . . . . . Miscellaneous 47 | . 36 . 8 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 11) 136 | -10/Materials | Discovered new exit (range 10) 199 | -10/Materials | Discovered new exit (range 3) 379 | -10/Materials | Entered Subcaves 430 | -10/Subcaves | Learned location of Zion (-6) 430 | -10/Subcaves | Met a Zionite searching for "candidates" 586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 725 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 735 | -10/Subcaves | Core integrity fell below 50% 737 | -10/Subcaves | Discovered new exit (range 8) 740 | -10/Subcaves | Entered Materials 912 | -8/Materials | Discovered new exit (range 14) 986 | -8/Materials | Core integrity fell below 50% 987 | -8/Materials | Entered Factory 1004 | -7/Factory | Lost 3 parts (2n1u) 1288 | -7/Factory | Lost 3 parts (1p1u1w) 1446 | -7/Factory | Self-destructed Last Messages --------------- 01435_ Slug penetrates Wall. 01436_ R-06 Scavenger collects Gravmag System. 01436_ Slammed into H-55 Commando. 01437_ Penetrated by Slug. 01437_ Wheel destroyed. 01438_ Slammed into H-55 Commando. 01439_ Penetrated by Slug. 01440_ R-06 Scavenger collects Remote Datajack. 01440_ Slammed into H-55 Commando. 01440_ Destabilizing: System interference. 01440_ Terrain Scan Processor temporarily disabled. 01441_ Slammed into H-55 Commando. 01441_ Wheel destroyed. 01441_ System corrupted by crushing effect (+6). 01441_ Penetrated by Slug. 01441_ W-25 Informer destroyed. 01443_ Slug penetrates Wall. 01444_ U-05 Engineer lays Concrete. 01444_ K-01 Serf collects debris. 01445_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# #?????????#????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ##########?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # """ #?????????????? | | ?????????? ?????????# # """ #?????????????? | | ????????????????????# # """ #?????????????? | | ????????????????"???# + #??#??????????? | | ????????????????????# # """ = #?????????????? | | ????????????????????# # """ #?????????????? | | ??????????????#??#??# # """ ! #?????????????? | | ????????????????????# g # ##????????????? | | ????????????????##?## g ##########?#???????????? | | ?????????????#??#???# ###??####???#??????????? | | ????????????????#??## #???#####?#????????????? | | ????????????????#???# ##?### ##?#?#??????????? | | ??????????????? ??## ##### ###?#???#????????? | | ???????????????????## ########?????##????????? | | ???????????????? ??## ## #####??###????????? | | ??????????????"?? ?## h# ##???#???????????? | | ???????????????? ? ## % u# ####???????#???????? | | ????????????????? ?## %%% ###?????##?????????? | | ???????????????????## k# ###????#??#?????????? | | ???????????????????## ######?????????????????? | | ???????????????????## #####??????????????????? | | ????????????????? ?## #?#????????##?#????????? | | ????????????????? ?## #????#?????###?????????? | | ???????????????? ??## ##?#?????##????????????? | | ??????############### #???#??????????????????? | | ??????# """ / !#??????????????????????? | | ??????# "R" """ ## *=#????#?###?????????????? | | ??????+ " " """ ## !r^#?????#??#?????????????? | | ??????# """ ##^^ ^^##?????????????????????? | | ??????# ## =!##?????????????????????? | | ??????# """ """ ## T#?????????????????????? | | ??????# """ """ ## #?????????????????????? | | ??????# """ """ ## ##?#???????????????????? | | ??????# ## ###########????????????? | | ??????# ## # ]#????????????? | | ??????# !!## # #????????????? | | ??????# ! ## # """ """ #????????????? | | ??????##### ######### # """ """ #????????????? | | ??????????###### # ! + """ """ #????????????? | | ??????????###### # !%=#% "" #????????????? | | ?????????? + ? # =|# "" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 175 Matter Stores 165 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Polymind | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Hosts 12 | . 3 . 1 8 Combat Hostiles 2 | . 1 . . 1 Allies . | . . . . . Unique Host Classes 8 | . 3 . 1 4 Average Host Suspicion 59 | . 67 22 56 82 Unsuspicious Activity 259 | . 182 . 42 35 Returns to Shadow 1 | . . . . 1 Fuzzy Dispatches . | . . . . . Protomatter Created 58 | . 13 12 . 33 Used 116 | . 40 . 5 71 Decayed 12 | . . 12 . . Highest Spend 34 | . 30 . 5 34 Top 5 Hosts by Kills: H-55 Commando (-7/Factory: 4) G-47 Trooper (-10/Materials: 1) Game ------ Seed ComponentVisualPrototype Manual? 0 Play Time 00:20:27 Cumulative 24.2 hours Start 2024.04.29 @ 18:57:40 End 2024.05.01 @ 12:57:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 33 Rogue 25 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29a98aec-8ff7-4e3e-b638-8fd730c2458b