Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.15 @ 18:24:33 Player: Valguris Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (86) 430 Value Destroyed (1912) 1912 Prototype IDs (71) 1420 Alien Tech Used (1) 200 Bonus (8407) 8407 TOTAL SCORE: 22869 Bonus ------- Follower Combat Kills 303 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 904 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 242/300 Energy 308/385 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Light Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- Fusion Compressor Advanced Weight Redist. System Advanced Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Inertial Stasis Machine Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Reaction Control System Experimental Cloaking Device Layered Medium Armor Plating Hacking Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield Drone Bay (2/2) > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Transdimensional Reconstructor Fusion Bomb Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Fusion Compressor Advanced Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Inertial Stasis Machine Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Reaction Control System Experimental Cloaking Device Layered Medium Armor Plating Hacking Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Lance > --- INVENTORY -------- Advanced Weight Redist. System Transdimensional Reconstructor Fusion Bomb Launcher Longsword +1 [Rating: 122] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 1 8 3 1 . 16 23 2 1 4 . 5 2 8 . 11 . 4 6 1 . 7 2 . 1 6 15 1 3 13 4 Power 15 | . . . . . . 4 . . . . . 1 1 . 1 . 1 2 . . 1 . . . . 3 . . 1 . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 4 . . . . . 1 1 . 1 . 1 2 . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 3 . . . 3 10 2 1 3 . 5 1 6 . 6 . 1 4 1 . 6 2 . 1 5 7 . 3 11 3 Device 52 | . . . . . . 7 1 1 3 . 2 1 3 . 5 . . 4 . . 4 2 . 1 3 4 . 3 6 2 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 18 | . 3 . . . 2 2 1 . . . 2 . 1 . . . 1 . 1 . . . . . . 1 . . 4 . Hackware 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 Protection 7 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 1 5 3 1 . 13 9 . . 1 . . . 1 . 4 . 2 . . . . . . . 1 5 1 . 1 1 Energy Gun 9 | . 2 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 . 1 . 1 2 . . . . . . . . 2 . 1 . . . . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 7 7 . . 1 . . . 1 . 2 . 1 . . . . . . . 1 4 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 4 . 1 1 . Parts Lost 20 | . 1 2 . . 4 . . . . . 1 1 . 1 2 . 2 1 . . . . . 3 . 1 1 . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 . . 1 . . . . . 1 1 . 1 2 . 2 . . . . . . 2 . 1 1 . . . Weapon 6 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . 1 2 . . 1 . . . . . 1 1 . 1 2 . 2 1 . . . . . 3 . 1 1 . . . Average Slot Usage (%) 68 | . 53 41 42 42 43 58 76 72 75 76 78 78 78 70 69 73 61 58 79 82 81 82 73 76 81 83 78 68 83 85 Core 6 | . . . . . . 4 15 15 15 15 13 13 13 8 6 6 6 6 11 11 9 5 5 5 5 4 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 5 4 7 8 Device 24 | . . . . . . 8 29 30 37 38 34 31 31 28 32 40 21 21 35 35 33 29 26 30 31 30 31 25 37 41 Processor 16 | . 25 14 14 14 21 31 15 15 15 15 21 20 17 13 10 6 12 11 14 17 17 17 15 15 15 14 10 9 15 13 Hackware 6 | . . . . . 4 5 7 2 . . 2 6 6 6 6 6 6 5 5 5 7 11 10 10 13 15 15 14 13 14 Protection 2 | . . . . . . . . . . . . . 2 6 4 6 6 5 5 5 4 5 5 4 3 5 5 4 4 4 Launcher 1 | . 11 14 14 14 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 5 4 7 7 7 7 6 6 5 6 4 6 6 5 5 5 5 5 5 5 4 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 2 3 3 3 3 4 18 19 20 25 25 26 25 30 29 27 27 27 32 32 32 33 34 34 35 36 50 40 39 51 55 Greatest Support 61 | 3 3 3 3 3 3 21 21 21 30 30 30 30 30 30 30 30 30 33 33 33 33 36 36 36 36 45 33 49 52 61 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 4 2 3 3 3 3 4 4 4 3 4 3 4 3 3 3 3 3 4 4 4 4 3 3 4 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 26% | Mutant 21% | Scout 20% | Derelict-Mutant 13% | Hacker-Mutant 6% | Hacker-Ninja 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Ninja | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2361 | 210 136 79 . 70 109 370 20 10 30 10 . . 226 7 218 . 39 108 30 . . 100 . . 60 257 38 . 160 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2949 | . 326 8 . . 324 367 . . . . . . 685 20 28 . 36 448 . . . 58 . . . 274 84 . 256 35 Parts 156 | . 16 3 . . 28 23 . . . . . . 37 2 5 . 3 13 . . . 4 . . . 10 1 . 8 3 Haulers Intercepted 14 | . 2 . . . 4 4 . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Recyclers Shooed 6 | . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 1 3 . . . . . . 1 . 7 . . . . 4 . . . 28 3 . . . Prevented 12 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 36 | . 4 3 . . 6 1 . . . . . . 2 1 3 . 4 . . . . 1 . . . 10 1 . . . Melee 6 | . . . . . 1 1 . . . . . . 2 1 . . . . . . . 1 . . . . . . . . Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . 3 3 . . 5 . . . . . . . . . 3 . 4 . . . . . . . . 10 1 . . . Classes Destroyed 14 | . 5 1 . . 1 2 . . . . . . . 1 . . . . . . . . . . . 3 1 . . . Worker 11 | . . . . . . 3 . . . . . . 4 . . . . 4 . . . . . . . . . . . . Builder 5 | . . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Hauler 14 | . 2 . . . 4 4 . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Recycler 5 | . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . 1 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 1 Swarmer 18 | . . 3 . . 4 . . . . . . . . . 3 . 4 . . . . . . . . 4 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 10 | . 4 . . . 2 . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 7 3 . . 4 4 . . . . . . 6 1 3 . 4 4 . . . 1 . . . 11 1 . 1 1 Combat Bots Only 10 | . 3 3 . . 4 1 . . . . . . 1 1 3 . 4 . . . . 1 . . . 10 1 . . . Max Kills in Single Turn 3 | . 2 2 . . 3 2 . . . . . . 1 1 2 . 2 1 . . . 1 . . . 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 3 . . . . . . . . . 2 . 2 . . . . . . . . 3 1 . . . Melee 1 | . . . . . 1 1 . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 2645 | . 193 134 . . 675 8 . . . . . 53 281 157 226 . 206 55 . . . 19 . 176 24 64 161 29 184 . Core 783 | . 72 68 . . 398 . . . . . . . 35 35 47 . . . . . . . . 13 24 4 61 . 26 . Absorbed by Shields 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 23 . . . Core Remaining (%) 84 | 100 . . . 44 27 . . . . 100 . . . . . . 86 . . . . 100 . . . . 91 100 98 100 Volleys Fired 65 | . 30 6 . . 12 2 . . . . . . . . 2 . 2 . . . . . . . . 8 2 . . 1 Largest 2 | . 2 1 . . 2 1 . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . 1 Hottest 70 | . 70 30 . . 70 36 . . . . . . . . 43 . 43 . . . . . . . . 39 39 . . 52 Shots Fired 75 | . 37 6 . . 15 2 . . . . . . . . 2 . 2 . . . . . . . . 8 2 . . 1 Gun 40 | . 30 3 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . 7 3 . . 8 2 . . . . . . . . 2 . 2 . . . . . . . . 8 2 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . 24 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 13 | . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . 7 3 . . 8 2 . . . . . . . . 2 . 2 . . . . . . . . 8 2 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 2 . . 1 2 . . . . . . . . . . 2 . . . . . . . . 3 5 . . . Robot Miss Streak 4 | . 3 2 . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 124 | . 23 2 . . 12 18 . . . . . . 26 4 . . 2 17 . 1 . 1 . . . 1 8 . 7 2 Core Hits 118 | . 16 3 . . 18 11 . . . . . . 13 1 3 . 5 7 . . . 1 . . . 30 5 . 4 1 Critical Hits 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Critical Kills 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 314 | . . . . . 43 30 2 3 . 18 . . 40 11 1 . . 29 10 3 . 5 4 1 5 19 34 21 17 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . 43 30 2 3 . 18 . . 40 11 1 . . 29 10 3 . 5 4 1 5 19 34 21 3 . Piercing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 18 Sneak Attacks 38 | . . . . . 5 6 . . . . . . 14 . . . . 9 . 1 . . . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13260 | . 792 261 . . 1470 1414 . . . . . . 2967 220 279 . 401 1809 . 182 . 57 . . . 2231 550 . 527 100 Guns 326 | . 283 18 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4659 | . 509 243 . . 603 140 . . . . . . . . 279 . 401 . . . . . . . . 2231 253 . . . Melee 8221 | . . . . . 842 1269 . . . . . . 2967 220 . . . 1809 . 182 . 57 . . . . 297 . 478 100 Ramming 54 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 49 . Kinetic 226 | . 208 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 100 | . 75 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4557 | . 509 243 . . 501 140 . . . . . . . . 279 . 401 . . . . . . . . 2231 253 . . . Electromagnetic 102 | . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7760 | . . . . . 842 1269 . . . . . . 2967 220 . . . 1809 . 182 . 57 . . . . 297 . 117 . Piercing 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361 100 Highest Corruption 12 | . . . . . . . . . . . . 10 12 12 12 12 12 . . . . . . . . . . . . . Average Corruption 11 | . . . . . . . . . . . . 10 10 12 12 12 12 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . . . . . 3 42 15 15 4 14 . . . . . . . . . . . . . Message Errors 11 | . . . . . . . . . . . . . 6 1 1 1 2 . . . . . . . . . . . . . Matter Fused 15 | . . . . . . . . . . . . 1 7 2 1 1 3 . . . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . 1 1 4 . 1 . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . 1 4 1 1 . 2 . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . Misdirections 36 | . . . . . . . . . . . . 1 15 6 7 2 5 . . . . . . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2431 | . 18 31 . . 172 97 . . . . . . 886 30 52 . 95 712 . 142 . . . . . 102 94 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 308 | . 18 31 . . 10 . . . . . . . . . 52 . 95 . . . . . . . . 102 . . . . Melee 2123 | . . . . . 162 97 . . . . . . 886 30 . . . 712 . 142 . . . . . . 94 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . . 110 . . 112 2 . . . . . . . . 109 . 110 . . . . . . . . . . . 24 . Shots 10 | . . 3 . . 3 . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 249 | . 57 . . . 13 . . . . . . . 156 233 249 . 118 . . . . . . . . 230 . . . . Average Temperature 74 | . 25 . . . 8 . . . . . . . 79 121 98 . 42 . . . . . . . . 125 . . . . Received Heat Transfer 546 | . 117 . . . 270 . . . . . . . 48 . . . 18 27 . . . . . 18 . . 30 9 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . 222 . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 289 | . 224 152 . . 230 253 . . . . . 16 143 . . . . 289 . . . . 45 . . . . 173 171 195 Average Influence 91 | . 115 151 . . 55 99 . . . . . 4 55 . . . . 193 . . . . 34 . . . . 71 138 119 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Low Security (%) 91 | 100 83 100 . 100 96 83 . . . . 100 100 100 . . . . 52 . . . . 100 . . . . 100 100 100 Level 1 8 | . 16 . . . 3 16 . . . . . . . . . . . 47 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 5 4 . . . . . . 4 . . . . 4 . . . . . . . . . . 3 1 Investigation 5 | . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . . 1 2 . . . . . . 1 . . . . 2 . . . . . . . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 2 . . . 3 2 . . . . . . 1 . . . . 2 . . . . . . . . . 1 2 . Communications Jammed 75 | . . . . . . . . . . . . . 4 . . . . 26 . . . . . . . . . 12 17 16 Distress Signals 75 | . . . . . . . . . . . . . 4 . . . . 26 . . . . . . . . . 12 17 16 Times Spotted 178 | . 9 1 . . 31 11 2 1 . . . 5 13 8 7 . 7 8 4 . . 4 . 8 1 27 10 6 10 5 Peak Tracking Total 8 | . 3 1 . . 8 4 2 1 . . . 5 3 6 5 . 4 2 5 . . 5 . 5 1 8 5 3 5 2 Tactical Retreats 22 | . . . . . 6 . 1 . . . . . 2 1 1 . . 1 2 . . 1 . 1 1 2 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . . 1 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Triggered 23 | . . . . . . . 1 . . 1 . . . 1 . . 4 . 1 . . . . 5 . 8 2 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 10 | . . . . . 3 2 . . . . . . . . . . . . . 2 . . . . . 1 . . 1 1 Max in Single Turn 2 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 72 | . 5 . 2 1 3 9 . 1 . . 2 . 13 . . 4 . 10 . 1 6 . 2 . . 9 . 2 1 1 Terminals 33 | . 5 . . . 2 4 . . . . 1 . 8 . . . . 6 . 1 . . 2 . . . . 2 1 1 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Total Hacks 201 | . 18 . 2 1 9 23 . 1 . . 5 . 37 . . 29 . 24 . 4 19 . 3 . . 12 . 6 2 6 Successful 124 | . 13 . 2 1 5 10 . 1 . . 1 . 14 . . 29 . 8 . 2 19 . 1 . . 12 . 2 . 4 Failed 77 | . 5 . . . 4 13 . . . . 4 . 23 . . . . 16 . 2 . . 2 . . . . 4 2 2 Catastrophic 12 | . . . . . . 3 . . . . . . 3 . . . . 2 . 1 . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 9 . 1 . 4 2 . . . . . . 9 . . . . 11 . 3 . . 2 . . . . 1 2 3 Terminals 105 | . 18 . . . 8 12 . . . . 3 . 28 . . . . 15 . 4 . . 3 . . . . 6 2 6 Fabricators 8 | . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 12 | . . . . . . 2 . . . . . . 5 . . . . 5 . . . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . . . . . 3 . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 101 | . 11 . 2 1 3 6 . 1 . . 1 . 6 . . 29 . 3 . 2 19 . 1 . . 12 . 1 . 3 Record 32 | . . . 1 . . . . . . . . . . . . 11 . . . 1 7 . . . . 12 . . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . . 9 . . . 1 4 . . . . . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 1 1 . . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . 1 Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Disarm Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 1 . . . . . . 4 . . . . 2 . . . . . . . . . . . . Scan Component 5 | . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 1 Terminals 9 | . 2 . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 1 Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . . . 2 9 . . . . 2 . 11 . . . . 10 . 1 . . 1 . . . . 2 1 1 Full Trace Events 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . . . 9 . . . 1 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 82 | . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Allies Hacked 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . . . . . 5 . . . . . . . . . . 1 1 . . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . . . . . . . 1 2 . . . . . . . 3 3 . . . Highest-Rated Group 176 | . . . . . . 93 . . . . . . . . . . 94 120 . . . . . . . 176 176 . . . Highest-Rated Ally 94 | . . . . . . 31 . . . . . . . . . . 94 94 . . . . . . . 60 60 . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ally Attacks 79 | . . . . . . 32 . . . . . . . . . . 11 21 . . . . . . . 7 8 . . . Total Damage 2122 | . . . . . . 500 . . . . . . . . . . 376 636 . . . . . . . 304 306 . . . Kills 13 | . . . . . . 2 . . . . . . . . . . 3 5 . . . . . . . 1 2 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . 2 1 1 1 . . . 1 3 . 1 . 2 1 . 1 . 2 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 4 8 Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 Emergency Access 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 10657 | 29 189 212 139 121 1150 1088 502 365 473 483 48 46 854 266 316 54 234 438 350 189 86 158 59 245 274 722 402 307 405 453 Spaces Moved 14580 | 48 203 392 270 193 734 1346 912 709 888 524 76 79 1091 436 550 79 242 566 625 356 140 269 94 481 502 816 477 419 648 415 Core 14580 | 48 203 392 270 193 734 1346 912 709 888 524 76 79 1091 436 550 79 242 566 625 356 140 269 94 481 502 816 477 419 648 415 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 67 53 50 50 50 50 50 50 50 50 50 67 50 50 50 50 50 50 50 50 50 53 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 100 100 50 50 50 50 50 50 50 50 50 100 50 50 50 50 50 50 50 50 50 100 100 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 51 89 70 37 48 37 93 95 87 61 2 71 42 62 69 68 57 17 70 58 60 46 1 75 64 90 68 12 30 15 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 12 | . . . 1 . . . . . 2 1 . . . . . 1 . . 1 . 3 . . . 2 1 . . . . Known Exits Taken 24 | . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 2 . . . . 4 4 2 1 . . . 3 6 . 1 . 6 1 . 1 . 1 3 . 1 . . . Spaces Dug 228 | . . 11 . . 43 12 2 3 . 17 . . 12 3 15 . . 10 10 . . 3 4 1 5 14 28 18 3 14 Terrain Destroyed 490 | . 37 32 . . 88 14 2 3 . 17 . . 12 3 32 . 13 10 10 . . 3 4 1 5 95 55 18 3 33 Melee 193 | . . . . . 33 12 2 3 . 17 . . 12 3 1 . . 10 10 . . 3 4 1 5 14 28 18 3 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 297 | . 37 32 . . 55 2 . . . . . . . . 31 . 13 . . . . . . . . 81 27 . . 19 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 17124 | 52 251 402 274 216 1329 1686 954 716 917 708 84 83 1318 461 588 78 354 661 641 360 154 281 97 482 514 1067 585 484 697 630 Wait 1847 | . 4 . . 24 517 251 38 . 20 167 . 3 158 15 13 . 101 56 4 . . 5 . . . 160 69 40 10 192 Move 14551 | 47 202 391 269 192 733 1345 911 708 887 523 76 78 1090 435 549 78 241 565 624 355 139 268 93 480 501 815 476 418 648 414 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 32 | 4 2 . 2 . 2 3 1 1 2 . . . 2 . 4 . 2 3 1 1 1 . . . . . . 1 . . Fast Attach 79 | 1 6 2 . . 2 10 . 1 1 . 5 1 5 . 4 . . 4 1 . 6 . . 1 6 8 . 3 10 2 Attach 41 | . 1 1 1 . 7 13 . . 2 . . . . . 7 . 4 2 . . . . . . . 1 1 . . 1 Detach 39 | . 2 1 . . 5 13 . 1 1 . 1 . 2 . 4 . 2 . . . . . . . . 3 1 . 2 1 Swap 30 | . 1 . . . 7 . 2 . 1 . 1 1 3 . . . . . . . 2 2 . . . 6 . . 3 1 Drop 53 | . 3 1 2 . 1 3 . 2 3 . 1 . 3 . 4 . 2 2 1 1 6 1 . . 2 7 . 1 7 . Fire 65 | . 30 6 . . 12 2 . . . . . . . . 2 . 2 . . . . . . . . 8 2 . . 1 Melee 314 | . . . . . 43 30 2 3 . 18 . . 40 11 1 . . 29 10 3 . 5 4 1 5 19 34 21 17 18 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 15 . . . . . . 15 . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Discovered new exit (range 21) 219 | -10/Materials | Entered Mines 224 | -10/Mines | Core integrity fell below 50% 259 | -10/Mines | Met a Derelict bent on vengeance 287 | -10/Mines | Learned 2 Materials zone layouts 291 | -10/Mines | Discovered new exit (range 9) 321 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 15) 429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 429 | -10/Mines | Discovered new exit (range 5) 431 | -10/Mines | Entered Exiles 446 | -10/Exiles | Met 8R-AWN 454 | -10/Exiles | Met EX-HEX 476 | -10/Exiles | Met EX-DEC 484 | -10/Exiles | Learned location of Zion (-7) 493 | -10/Exiles | Met EX-BIN 500 | -10/Exiles | Aligned with FarCom system 500 | -10/Exiles | Given EX-Vault access code 512 | -10/Exiles | Opened EX-Vault 517 | -10/Exiles | Found Longsword +1 529 | -10/Exiles | Warned to stay clear of 0b10 Research branches 566 | -10/Exiles | Discovered new exit (range 10) 570 | -10/Exiles | Left Exiles lab with Longsword +1 570 | -10/Exiles | Entered Mines 615 | -9/Mines | Assembled infested the area 637 | -9/Mines | Discovered new exit (range 14) 671 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 691 | -9/Mines | Entered Materials 691 | -8/Materials | Evolved 4 slots: Utility x4 692 | -8/Materials | Identified exit to Factory 854 | -8/Materials | Garrison activated, responded to threat 1686 | -8/Materials | Core integrity fell below 50% 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1960 | -7/Factory | Fabricated H-55 Commando? 2016 | -7/Factory | Allied Derelicts emerged from ambush trap array 2152 | -7/Factory | Discovered new exit (range 6) 2156 | -7/Factory | Identified exit to Lower Caves 2392 | -7/Factory | Discovered new exit (range 14) 2397 | -7/Factory | Identified exit to Factory 2662 | -7/Factory | Build established: Scavenger-Mutant 2929 | -7/Factory | Entered Lower Caves 2965 | -7/Lower Caves | Encountered a Warlord checkpoint 3075 | -7/Lower Caves | Learned Factory emergency access door positions 3106 | -7/Lower Caves | Learned Factory emergency access door positions 3247 | -7/Lower Caves | Build established: Scout 3317 | -7/Lower Caves | Discovered new exit (range 13) 3321 | -7/Lower Caves | Identified exit to Lower Caves 3431 | -7/Lower Caves | Entered another Lower Caves area 3432 | -7/Lower Caves | Encountered a Warlord checkpoint 3443 | -7/Lower Caves | Discovered exit to Factory (range 6) 3589 | -7/Lower Caves | Discovered new exit (range 15) 3603 | -7/Lower Caves | Identified exit to Zion 3673 | -7/Lower Caves | Learned location of 1 exit from Factory 3796 | -7/Lower Caves | Entered Zion 3834 | -7/Zion | Received a hallucinogenic algorithm 3836 | -7/Zion | Discovered new exit (range 10) 3842 | -7/Zion | Identified exit to Proximity Caves 3887 | -7/Zion | Learned location of Warlord (-4) 3896 | -7/Zion | Learned 8 Factory zone layouts 3937 | -7/Zion | Learned location of Quarantine (-3) 4014 | -7/Zion | Given A8's code to call for help 4028 | -7/Zion | Rebuked by Imprinter 4269 | -7/Zion | Entered Proximity Caves 4713 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4752 | -6/Proximity Caves | Entered Factory 4752 | -6/Factory | Evolved 2 slots: Utility x2 4753 | -6/Factory | Identified exit to Factory 4800 | -6/Factory | Sucked down chute 4800 | -6/Factory | Entered Waste 4812 | -6/Waste | Spotted C-40 Crusher 4815 | -6/Waste | EMP discharged 4815 | -6/Waste | System corruption reached 10% 4820 | -6/Waste | Spotted C-40 Crusher 4825 | -6/Waste | Spotted C-40 Crusher 4825 | -6/Waste | Spotted C-40 Crusher 4833 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4839 | -6/Waste | Spotted C-40 Crusher 4839 | -6/Waste | Spotted C-40 Crusher 4841 | -6/Waste | Discovered new exit (range 10) 4845 | -6/Waste | Identified exit to Factory 4846 | -6/Waste | Entered Factory 4928 | -6/Factory | Repaired Greatsword 4966 | -6/Factory | Repaired Imp. Grenade Launcher 5143 | -6/Factory | Build established: Mutant 5293 | -6/Factory | Discovered exit to Factory (range 9) 5411 | -6/Factory | Identified exit to Lower Caves 5666 | -6/Factory | Build established: Scout 5700 | -6/Factory | Entered Lower Caves 5789 | -6/Lower Caves | Enh. Nuclear Core stolen by Master Thief 5884 | -6/Lower Caves | Discovered new exit (range 3) 5885 | -6/Lower Caves | Identified exit to Lower Caves 5912 | -6/Lower Caves | Learned Factory emergency access door positions 5952 | -6/Lower Caves | Attracted the attention of an 0b10 base 5966 | -6/Lower Caves | Entered another Lower Caves area 5989 | -6/Lower Caves | Build established: Mutant 6053 | -6/Lower Caves | Learned Factory terminal intel 6070 | -6/Lower Caves | Learned 8 Factory zone layouts 6077 | -6/Lower Caves | Learned Factory emergency access door positions 6275 | -6/Lower Caves | Discovered new exit (range 16) 6282 | -6/Lower Caves | Identified exit to Data Miner 6282 | -6/Lower Caves | Entered Data Miner 6282 | -6/Data Miner | Discovered new exit (range 6) 6285 | -6/Data Miner | Identified exit to Proximity Caves 6292 | -6/Data Miner | Met Data Miner 6301 | -6/Data Miner | Learned location of Section 7 (-3) 6301 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6312 | -6/Data Miner | Received God Mode back door access code from Data Miner 6336 | -6/Data Miner | Entered Proximity Caves 6354 | -5/Proximity Caves | Escorted by Enhanced Grunt 6383 | -5/Proximity Caves | Build established: Derelict-Mutant 6475 | -5/Proximity Caves | Learned Factory trap positions 6499 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6570 | -5/Proximity Caves | Entered Factory 6570 | -5/Factory | Accompanied by 1 ally 6570 | -5/Factory | Evolved 2 slots: Utility x2 6571 | -5/Factory | Identified exit to Factory 6572 | -5/Factory | Loaded intel: 74 trap records 6574 | -5/Factory | Loaded intel: 21 terminal locations 6730 | -5/Factory | Identified exit to Upper Caves 6760 | -5/Factory | Identified exit to Extension 7008 | -5/Factory | Entered Upper Caves 7348 | -5/Upper Caves | Learned Factory emergency access door positions 7355 | -5/Upper Caves | Discovered new exit (range 6) 7357 | -5/Upper Caves | Identified exit to Upper Caves 7358 | -5/Upper Caves | Entered another Upper Caves area 7358 | -5/Upper Caves | Discovered exit to Factory (range 10) 7373 | -5/Upper Caves | Found Alien Artifact 7415 | -5/Upper Caves | Learned location of 1 exit from Factory 7426 | -5/Upper Caves | Encountered a Warlord checkpoint 7505 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7527 | -5/Upper Caves | Discovered new exit (range 13) 7546 | -5/Upper Caves | Identified exit to Zhirov 7547 | -5/Upper Caves | Entered Zhirov 7547 | -5/Zhirov | Discovered new exit (range 3) 7548 | -5/Zhirov | Identified exit to Proximity Caves 7557 | -5/Zhirov | Met Zhirov 7566 | -5/Zhirov | Learned location of Testing (-2) 7566 | -5/Zhirov | Learned location of Command (-1) 7570 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7578 | -5/Zhirov | Found Alien Artifact 7578 | -5/Zhirov | Identified Integrated Dissipator 7578 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7590 | -5/Zhirov | Found Alien Artifact 7633 | -5/Zhirov | Entered Proximity Caves 7709 | -4/Proximity Caves | Learned location of 1 exit from Research 7780 | -4/Proximity Caves | Discovered exit to Factory (range 7) 7791 | -4/Proximity Caves | Entered Factory 7791 | -4/Factory | Evolved 2 slots: Utility x2 7791 | -4/Factory | Discovered new exit (range 6) 7792 | -4/Factory | Identified exit to Research 7794 | -4/Factory | Identified exit to Upper Caves 7850 | -4/Factory | Entered Upper Caves 7908 | -4/Upper Caves | Encountered a Warlord checkpoint 7928 | -4/Upper Caves | Learned Research stockpile data 8059 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8093 | -4/Upper Caves | Discovered new exit (range 6) 8095 | -4/Upper Caves | Identified exit to Upper Caves 8095 | -4/Upper Caves | Entered another Upper Caves area 8111 | -4/Upper Caves | Discovered exit to Research (range 3) 8125 | -4/Upper Caves | Lost 3 parts (2u1w) 8211 | -4/Upper Caves | Learned location of Armory (-3) 8238 | -4/Upper Caves | Spotted B-86 Titan 8359 | -4/Upper Caves | Discovered new exit (range 12) 8364 | -4/Upper Caves | Identified exit to Warlord 8369 | -4/Upper Caves | Entered Warlord 8634 | -4/Warlord | Learned Factory garrison access intel 8634 | -4/Warlord | Learned Armory scanalyzer intel 8635 | -4/Warlord | Learned 4 Armory zone layouts 8635 | -4/Warlord | Learned 4 Research zone layouts 8663 | -4/Warlord | Visited the Vortex Lab 8730 | -4/Warlord | Found Prototype Reactor 8730 | -4/Warlord | Identified Vortex Chain Reactor 8742 | -4/Warlord | Found Prototype Device 8742 | -4/Warlord | Identified Exp. Cloaking Device 8751 | -4/Warlord | Found Prototype Processor 8751 | -4/Warlord | Identified Exp. Core Analyzer 8774 | -4/Warlord | Met Warlord 8799 | -4/Warlord | Warlord's base attacked by MAIN.C 9000 | -4/Warlord | Warlord forces counterattacked 9064 | -4/Warlord | Destroyed 10 combat bots 9067 | -4/Warlord | Discovered new exit (range 14) 9078 | -4/Warlord | Identified exit to Proximity Caves 9091 | -4/Warlord | Entered Proximity Caves 9091 | -3/Proximity Caves | Accompanied by 3 allies 9331 | -3/Proximity Caves | Build established: Hacker-Mutant 9438 | -3/Proximity Caves | Spotted B-86 Titan 9487 | -3/Proximity Caves | Discovered exit to Research (range 14) 9488 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9493 | -3/Proximity Caves | Entered Research 9493 | -3/Research | Evolved 2 slots: Utility x2 9494 | -3/Research | Identified exit to Armory 9495 | -3/Research | Identified exit to Quarantine 9735 | -3/Research | Found Fusion Bomb Launcher 9781 | -3/Research | Discovered new exit (range 9) 9800 | -3/Research | Identified exit to Research 9800 | -3/Research | Entered another Research area 9800 | -2/Research | Warlord forces began assault on 0b10 9800 | -2/Research | Evolved 2 slots: Utility x2 9883 | -2/Research | Spotted B-90 Cyclops 9910 | -2/Research | Research machine network offline 9916 | -2/Research | Found Prototype Device 9916 | -2/Research | Identified Beam Splitter 9945 | -2/Research | Met up with Warlord 10092 | -2/Research | Discovered new exit (range 19) 10196 | -2/Research | Build established: Hacker-Ninja 10200 | -2/Research | Spotted Striker 10202 | -2/Research | Identified exit to Access 10205 | -2/Research | Entered Access 10205 | -1/Access | Evolved 2 slots: Utility x2 10222 | -1/Access | Energy Cycler disabled 10655 | -1/Access | Discovered new exit (range 5) 10658 | *** | Escaped! Last Messages --------------- Found 1 trap in 1 array: 1x Gamma Bomb Trap Map updated. >>Prototypes Downloading prototype IDs... Singularity Reactor Thermal Barrier Adv. Overload Regulator Exp. Biometal Medium Treads >>Access(Emergency) Found 1 emergency access door: (86,198) Map updated. 10500_ W-44 Eye distress signal jammed. 10504_ U-05 Engineer builds a Wall. 10533_ >> DECODED: Emergency access location. 10572_ U-05 Engineer builds a Wall. 10655_ The Access Shell folds into the floor. 10655_ EXIT=FOUND [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????# ???????? ?????????????????????????? | | ???????? ?????#????#??#????#?????????????????????? | | ????????????? ???? ???? ???????????????????????? | | ?????????????g? ????????p????? ?????????????????? | | ???????? ?#????#??????????????????#?? ???????????? | | ???? ?????+ g??????????##????????????????????????? | | ? ????????# ??##???????????????#????????????????? | | ???? ?? ??# #??????????????#???#????????????????? | | ??????????# ????????#???????????????????????????? | | #?????##??# ???#?####????#??????????#???#???????? | | ????#???### ####### ##########?????#????????????? | | ?#?#####?## """T""" "???????? ?????????? | | ?######?### """ """ "????BB????????????? | | ?####???### "??? BB????????????? | | ###?####### "??????????????????? | | ####?###### "" "??????????????????? | | ########?## @" "??????????????????? | | #########?# ""?"?? ????????????? | | #######?### ""???BB????#???????? | | #####?#####A "?""?BB????????????? | | #??######## "??????????????????? | | ##?######## ####### ###########?##??????????????? | | #######?#?# ####?#######?##?###?????????????????? | | #######?### ###############???#?????????????????? | | ######?#?## # #######?##??? ?????????????? | | #######?### # ########???????????????????? | | ########### + ####?##????????????????????? | | #?######### # #?##?##?#??????????????????? | | ########### # !! #####?#???#????"???????????? | | ########### # ! ####?##?????? "????????????? | | # # # ##?######?#????????????????? | | # # # ##?##?#????????????????????? | | # #^ # ! #######????????????????????? | | # + ################????????????????????? | | # ! # #?##############??#?????????????????? | | # # # ? ##?####?##????????????? | | # # # ##??#?#??#?# #????????? | | # # # ? #####?? ? ? ???????? | | ########### # "" ######???? ? #?????? | | """""""" # # "" ?##?#?#? ? ?? ????? | | ""T"""" + + """""" ##?##?? ? ? ? ?# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 610 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 58 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 12 Offensive Hacking 21 Defensive Hacking 26 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Terrain Scanner | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- The Little Core That Could Challenges ------------ None Game ------ Seed HypercooledQuantumBattery Manual? 0 Play Time 02:41:37 Cumulative 1226.1 hours Start 2020.06.15 @ 15:41:43 End 2020.06.15 @ 18:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type 0 Total 257 Types 215/7/14/4/3/2/12 Lore% 99 Gallery% 101 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eabdb1d-0279-40ba-b39e-f97006543610