Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 04:56:47 Player: Shimejimeji Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (377) 1885 Value Destroyed (16789) 16789 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (16173) 16173 TOTAL SCORE: 46327 Bonus ------- High Alert Combat Kills 1703 Follower Combat Kills 2380 Registered with UFD 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Friendly Fire -310 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 61/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Target Analyzer Experimental Hacking Suite > --- WEAPON (4) ------- Plasma Cutter > --- INVENTORY (5) ---- Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating Experimental Hacking Suite Experimental Hacking Suite Improved System Guard > --- WEAPON ----------- Heavy Gatling Laser Enhanced Quantum Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Advanced Point Defense System Improved System Restoration Module Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Improved KE Penetrator Tri-rail Accelerator Compact Linear Accelerator Compact Linear Accelerator Advanced Micro-nuke Launcher Plasma Cutter [Rating: 208] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Advanced Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon KE Penetrator Energy Gun Precision Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . 4 . . . . 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . 1 . 2 . . . . . . 2 . . . . 2 . . . 1 1 . 2 . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 300 | 8 4 6 26 2 18 19 12 8 10 6 8 27 . 2 3 1 20 8 5 2 15 18 36 14 22 Power 27 | 1 1 . 3 . . 1 . . 2 . . 3 . . 1 . . 1 1 . 1 2 4 3 3 Engine 9 | 1 1 . 3 . . 1 . . 1 . . 2 . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 . . 1 1 . 1 2 4 3 3 Propulsion 72 | 2 . 1 9 . 8 9 3 3 5 2 1 5 . . 2 . 3 1 1 . 3 . 7 . 7 Treads 28 | 2 . 1 9 . 8 8 . . . . . . . . . . . . . . . . . . . Leg 33 | . . . . . . . 1 . . 2 1 5 . . 2 . 3 1 1 . 3 . 7 . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 1 2 3 5 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | 3 2 2 7 1 8 7 6 4 2 1 7 7 . . . 1 11 2 1 . 6 10 14 8 5 Device 50 | 2 . . 2 1 1 2 2 1 1 . 2 1 . . . 1 8 1 . . 3 5 8 5 4 Storage 10 | 1 1 . . . . 1 . 1 . 1 2 . . . . . . . . . . 2 1 . . Processor 20 | . . . . . 1 3 2 1 1 . 2 2 . . . . 1 . . . . 1 3 2 1 Hackware 13 | . . . . . 2 . . 1 . . . 2 . . . . 2 1 . . 2 2 . 1 . Protection 22 | . 1 2 5 . 4 1 2 . . . 1 2 . . . . . . 1 . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 1 3 7 1 2 2 3 1 1 3 . 12 . 2 . . 6 4 2 2 5 6 11 3 7 Energy Gun 24 | 1 1 . 1 . . . 2 . . 2 . 2 . . . . 2 2 . 1 1 2 5 . 2 Energy Cannon 6 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 2 . . Ballistic Gun 34 | 1 . 2 5 1 2 1 . . . 1 . 7 . . . . 1 2 1 1 1 1 2 3 2 Ballistic Cannon 8 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 3 Launcher 8 | . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 2 . . Special Weapon 4 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 59 | . . . 3 1 1 2 1 1 7 1 . 3 . . 2 . 3 . 3 . 3 3 22 2 1 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . System Corruption 8 | . . . . . . . . . . . . 2 . . . . 4 . 2 . . . . . . Parts Lost 94 | . . 4 2 . 5 1 6 . . . . 9 1 3 . . 3 1 2 . . . 12 2 43 Power 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Propulsion 25 | . . 1 . . 1 . 3 . . . . 2 1 2 . . . . 1 . . . 1 1 12 Utility 38 | . . 2 2 . 3 1 2 . . . . 3 . . . . 2 . 1 . . . 8 1 13 Weapon 25 | . . 1 . . 1 . 1 . . . . 4 . 1 . . 1 . . . . . 3 . 13 Highest Loss Streak 18 | . . 3 1 . 2 1 6 . . . . 4 1 3 . . 2 1 2 . . . 5 1 18 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Average Backups 15 | 3 12 13 13 14 13 14 4 5 8 9 15 17 18 17 17 16 17 15 17 19 18 18 17 17 14 Power 1 | . 1 1 1 2 2 1 . . 1 1 . 1 2 2 2 2 1 . 1 2 1 . 1 1 2 Propulsion 2 | 2 3 2 2 2 2 1 . 2 3 1 1 1 4 4 2 1 3 1 1 2 3 4 3 5 3 Utility 4 | . 4 4 3 3 3 4 2 1 2 5 7 6 4 4 4 5 4 3 3 4 3 5 3 2 . Weapon 5 | . 4 5 6 5 4 5 1 1 1 1 4 5 6 5 5 5 4 5 7 8 8 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 2 . 8 2 . 3 9 1 1 1 2 2 . . . . 8 2 2 1 4 6 2 1 . Power 11 | . . . 2 . . . . 1 1 . . . . . . . 3 1 1 . . 1 . 1 . Propulsion 15 | . 2 . 1 1 . 2 1 . . . . . . . . . 2 1 . 1 1 2 1 . . Utility 14 | . . . 1 . . . 3 . . . 2 2 . . . . 2 . 1 . . 2 1 . . Weapon 15 | . . . 4 1 . 1 4 . . 1 . . . . . . 1 . . . 2 1 . . . Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 99 98 99 95 99 54 91 100 88 81 87 85 74 59 87 88 89 86 89 85 85 88 79 76 Engine 4 | . 14 14 11 11 9 6 5 7 7 7 6 1 5 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 8 8 8 5 4 Treads 9 | . 27 28 32 33 27 37 2 . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . 17 23 22 20 9 14 23 20 21 21 21 14 13 15 16 20 Hover 1 | . . . . . . . 14 33 38 9 . . . . . . . . . . . . . . . Device 9 | . 3 . 8 10 6 4 . 4 7 7 6 8 4 5 2 4 9 13 5 5 13 19 19 10 14 Storage 6 | . 14 14 11 11 9 7 . 4 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 12 | . . . . . 7 14 7 12 7 7 8 18 23 23 23 23 21 21 21 21 19 14 12 14 12 Hackware 5 | . . . . . 9 7 . 4 7 7 7 4 5 5 5 5 8 6 10 10 9 8 8 8 6 Protection 4 | . 10 13 11 10 9 3 8 7 7 6 5 . . . . . 2 . 4 5 . . . 4 2 Energy Gun 5 | . 14 1 8 . . . 11 15 14 14 6 4 5 1 . . 3 7 4 5 3 6 5 7 5 Ballistic Gun 9 | . 14 26 13 21 18 14 . . . . 6 8 11 5 . 11 7 2 8 10 7 7 9 7 5 Peak Build Rating 208 | 7 8 9 18 29 31 42 53 48 62 58 64 92 87 82 82 89 123 122 127 128 152 179 197 205 208 Average Rating 86 | 5 7 8 15 17 26 35 31 45 53 55 58 84 84 73 62 88 115 120 120 126 146 169 181 180 162 On Entrance 75 | . 7 8 9 16 18 26 41 40 47 56 55 64 87 82 70 82 89 116 119 125 128 152 174 156 205 Avg Prop Armor Cover (%) 20 | . . . . . . 8 . . . . 44 . . . . . . . 3 . . . . . 3 Naked Turns 128 | . . . . . . . 128 . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 14 31 32 40 42 45 96 97 34 37 38 63 79 79 78 77 78 87 84 84 85 120 132 133 116 122 Greatest Support 182 | 40 40 40 60 60 60 108 100 40 42 82 87 110 110 90 100 100 140 140 138 138 138 138 144 179 182 Greatest Overweight (x) 26 | . 1 1 . . . . 26 1 . . . . . 1 1 . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 6 8 10 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 15 15 15 18 16 10 10 10 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 12 14 14 14 14 14 5 7 9 9 15 19 19 19 19 18 19 19 19 20 19 19 19 18 15 Final Capacity 25 | 8 15 15 15 15 15 25 5 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 14 15 15 14 16 5 10 10 10 20 20 20 19 18 18 20 20 20 20 20 20 20 16 3 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Mutant 17% | Scavenger-Gunner 16% | Hacker-Gunner 10% | Commander-Mutant 5% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Commander-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Matter Collected 12714 | 293 228 156 739 145 962 901 318 109 80 288 260 1119 166 200 . 164 946 507 322 94 389 759 2283 456 830 Remotely 217 | 217 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20869 | 134 478 319 1220 71 1447 1754 370 81 244 361 . 2341 199 187 . 110 2138 871 69 89 120 1566 3726 626 2348 Parts 942 | 8 36 5 89 7 78 77 1 5 11 11 . 123 10 7 . 2 98 28 7 3 . 72 169 40 55 Haulers Intercepted 18 | . 2 . 5 . 3 3 . 1 1 . . . . . . . . . . . . 1 2 . . Recyclers Shooed 18 | . 1 . . . 1 1 . 1 . 1 . 5 . . . . 1 1 . . . 2 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 3 2 . 2 . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . 7 5 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Combat Hostiles Destroyed 263 | . 9 5 24 4 27 18 2 . 2 1 . 38 3 3 . 2 30 10 1 1 . 14 33 10 26 Guns 238 | . 9 2 24 4 27 17 2 . 2 . . 36 3 1 . 1 24 9 1 1 . 14 31 8 22 Cannons 7 | . . . . . . . . . . . . 2 . . . 1 2 1 . . . . . 1 . AOE 12 | . . 3 . . . . . . . . . . . 2 . . 2 . . . . . 2 . 3 Classes Destroyed 20 | 3 6 . 2 . . 2 1 . 1 . . 1 . . . . . . . . . . 3 . 1 Worker 24 | 1 . . . . 1 2 . . 2 . . 5 . . . . 4 . . . . . 7 . 2 Builder 11 | . 2 . 1 . . 1 . . . 1 . 2 . . . . 2 . . . . . 2 . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 5 . 3 3 . 1 1 . . . . . . . . . . . . 1 2 . . Recycler 34 | 1 . 2 . . 2 10 . . . 4 . 4 . . . . . 1 . . 1 2 5 . 2 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Watcher 13 | . . . 3 . . . . 1 1 . . 1 . . . . . 1 . . . 1 2 1 2 Swarmer 52 | . 3 . 10 4 7 3 . . . . . 14 . 1 . . 7 . . . . . . 3 . Grunt 83 | . 6 5 5 . 12 8 . . . . . 9 3 1 . . 10 4 . . . . 8 . 12 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 36 | . . . 9 . 8 . . . 1 . . 2 . 1 . . 3 6 . 1 . 3 . . 2 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 23 | . . . . . . 2 . . . . . 5 . . . . 2 . . . . 4 7 1 2 Programmer 57 | . . . . . . 5 . . . . . 8 . . . 2 8 . . . . 7 14 6 7 Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 4 3 4 4 3 6 6 2 1 2 3 . 7 3 3 . 2 6 4 1 1 1 5 9 6 8 Combat Bots Only 6 | . 2 3 4 3 6 3 2 . 1 1 . 5 3 3 . 2 4 3 1 1 . 4 5 6 6 Max Kills in Single Turn 3 | 1 1 2 1 2 2 1 1 1 1 1 . 3 1 2 . 1 2 2 1 1 1 1 3 2 2 Gunslinging 2 | . . . . 1 1 . . . . . . 2 . . . . 1 1 . . . . . 1 1 Exploded 2 | . . 2 . . . . . . . . . . . 2 . . 1 . . . . . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 01-MTF (-7/Recycling) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Hostile Shots Fired 1933 | . 51 31 124 12 149 105 11 6 2 31 . 231 19 62 . 12 162 49 34 8 13 62 318 8 433 Missed 570 | . 13 2 29 5 35 24 . 4 1 11 . 67 9 31 . 5 62 15 14 1 8 19 94 4 117 Intercepted 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Deflected 12 | . . . . . . . . . . . . . . . . . . . . . . 6 6 . . Hits 1363 | . 38 29 95 7 114 81 11 2 1 20 . 164 10 31 . 7 100 34 20 7 5 43 224 4 316 Melee 14 | . . . . . . . 11 . 1 . . . . . . . . . . . . . . . 2 Projectile 1349 | . 38 29 95 7 114 81 . 2 . 20 . 164 10 31 . 7 100 34 20 7 5 43 224 4 314 AOE 40 | . . 13 . . . 1 . . . . . . . . . . . . . . . . . . 26 Critical Strikes 59 | . . . 4 . 3 2 3 . . 1 . 10 . . . 2 3 1 4 . 1 3 14 1 7 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Damage Taken 27135 | . 393 757 1022 60 1507 1299 646 61 34 239 . 3078 189 287 . 146 1991 927 455 187 90 491 4345 185 8746 Core 3459 | . 52 95 134 6 157 49 398 . . 11 . 286 21 . . 19 199 74 24 . 8 74 237 . 1615 Absorbed by Shields 1592 | . . . 101 . . . . . . 52 . 71 . . . . . 29 110 . 93 441 695 . . Regen/Repaired (Parts) 2589 | . 47 . 106 . . . 591 12 . . . 801 . . . . 1032 . . . . . . . . Core Remaining (%) 69 | 100 . 41 . 65 71 . . . . . 34 . . . . 67 . . . 74 99 . 71 . . Volleys Fired 1056 | 11 50 13 94 6 86 84 14 13 20 18 . 86 6 18 . 15 100 55 12 7 26 65 135 18 104 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 . 3 3 2 . 3 3 3 3 3 3 4 4 4 4 Hottest 330 | 60 60 60 100 46 48 100 150 150 150 195 . 228 131 131 . 159 241 223 151 151 162 263 317 286 330 Shots Fired 2449 | 22 87 23 184 12 172 162 22 25 38 34 . 252 14 18 . 23 197 113 31 17 48 151 428 63 313 Gun 2155 | 22 87 21 181 12 172 158 14 25 38 34 . 235 14 1 . 8 137 71 28 17 33 122 408 55 262 Cannon 249 | . . . . . . . . . . . . 17 . 14 . 15 49 42 . . 15 29 17 8 43 Launcher 36 | . . 2 . . . . 8 . . . . . . 3 . . 11 . 1 . . . 3 . 8 Special 9 | . . . 3 . . 4 . . . . . . . . . . . . 2 . . . . . . Kinetic 1415 | 11 38 15 132 12 172 158 . . . . . 178 8 1 . 8 90 42 20 13 22 67 244 30 154 Thermal 956 | 11 49 6 52 . . 4 14 25 38 34 . 52 . 14 . 15 96 71 8 4 26 84 169 33 151 Explosive 21 | . . 2 . . . . 8 . . . . . . . . . . . . . . . 3 . 8 Electromagnetic 55 | . . . . . . . . . . . . 22 6 3 . . 11 . 1 . . . 12 . . Robot Hit Streak 55 | 4 14 7 15 5 18 55 15 6 3 8 . 38 8 13 . 6 23 12 11 6 26 40 36 8 40 Robot Miss Streak 7 | 2 4 4 4 1 3 2 1 2 7 3 . 5 1 . . 1 3 4 2 2 2 1 4 4 4 Penetration Max 2 | . . . . . . . . . . . . 1 1 . . . 2 2 1 . 1 1 1 1 1 Secondary Targets 35 | . . 1 2 2 2 1 1 . 1 . . 7 1 . . . 4 2 . . . 1 4 1 5 Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 . 1 . . 2 1 . . . 2 1 . . . 1 1 1 2 Shots Hit Robots 1707 | 12 57 15 142 8 123 136 16 17 18 27 . 186 9 5 . 8 120 59 21 13 29 93 310 38 245 Core Hits 897 | 6 23 10 51 4 63 53 5 5 8 11 . 151 7 4 . 3 91 35 13 7 7 42 139 27 132 Critical Kills 36 | . . . . . . . . . . . . 2 1 1 . 1 4 . 1 . . 7 14 1 4 Critical Parts Destroyed 58 | . . . . . 1 . . . . . . 2 1 . . 1 3 1 . 1 1 2 34 3 8 Critical Strikes 125 | . . . . . 1 1 . 4 2 . . 6 2 1 . 2 10 5 2 1 1 14 50 4 19 Burn 17 | . . . . . . 1 . 4 2 . . . . . . . 2 1 . . . 5 2 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 96 | . . . . . 1 . . . . . . 4 2 1 . 2 8 1 2 1 1 9 48 3 13 Blast 11 | . . . . . . . . . . . . 2 . . . . . 3 . . . . . . 6 Melee Attacks 22 | . . . . . . . . . . . . 21 . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45310 | 167 669 348 1901 154 2004 2369 803 395 431 576 . 4779 173 202 . 194 4110 1818 613 304 858 2327 9576 1352 9187 Guns 37946 | 167 652 157 1882 148 1945 2261 197 395 431 576 . 4273 173 7 . 72 3078 1378 534 304 778 2314 8596 1168 6460 Cannons 2951 | . . . . . . . . . . . . 255 . 34 . 122 329 366 . . . . . 184 1661 Explosions 3611 | . . 184 . . . . 606 . . . . . . 161 . . 672 . 79 . . . 977 . 932 Melee 240 | . . . . . . . . . . . . 240 . . . . . . . . . . . . . Ramming 509 | . 17 7 19 6 59 55 . . . . . 11 . . . . 31 74 . . 80 13 3 . 134 Kinetic 22282 | 77 214 111 1525 148 1945 2261 . . . . . 2803 51 7 . 72 1527 879 399 223 552 766 4600 390 3732 Thermal 18100 | 90 438 46 357 . . 53 197 395 431 576 . 1341 . 34 . 122 1918 865 135 81 226 1548 3896 962 4389 Explosive 2884 | . . 184 . . . . 606 . . . . . . . . . 185 . . . . . 977 . 932 Electromagnetic 1295 | . . . . . . . . . . . . 384 122 161 . . 449 . 79 . . . 100 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . . . . . . . 240 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 2 2 . . 4 6 6 9 9 9 . 8 8 8 8 10 14 14 16 16 . 2 23 . 11 Average Corruption 7 | . 2 2 . . 3 4 5 8 9 9 . 4 8 8 8 9 8 14 15 16 . 1 11 . 5 Corruption Purged 8 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 425 | . 3 9 . . 7 22 19 15 13 29 . 44 14 18 8 11 43 38 24 5 . 2 82 . 19 Message Errors 108 | . 2 2 . . 4 4 6 5 2 8 . 13 1 7 4 3 9 9 4 . . . 15 . 10 Matter Fused 101 | . 1 4 . . . 8 5 3 2 4 . 8 5 4 1 3 12 8 10 . . 2 18 . 3 Heat Flow Errors 42 | . . . . . . . 2 . 2 3 . 4 1 2 . 1 6 6 4 2 . . 8 . 1 Energy Discharges 50 | . . 2 . . 2 5 . 2 2 3 . 4 1 4 2 2 4 6 1 . . . 8 . 2 Parts Rejected 7 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 2 . 2 Parts Fused 5 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . 1 Data Loss (minor) 41 | . . . . . 1 1 2 1 1 7 . 8 2 . 1 . 4 3 2 . . . 8 . . Data Loss (major) 17 | . . . . . . 2 1 . 1 2 . 1 . . . 1 2 2 1 . . . 4 . . Misfires 17 | . . . . . . 1 2 . 1 . . 2 3 . . . 1 . 2 . . . 5 . . Alerts 10 | . . 1 . . . . 1 2 . . . . . . . 1 . 2 . 1 . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 26 | . . . . . . 1 . 1 2 2 . 3 1 1 . . 3 . . 1 . . 11 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . . . . 14 11 . . . . 31 . . . . . 3 . . 21 . 70 . 4 Projectiles 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . . . . . 11 . . . . . . . . . . . . . . . 70 . 4 Melee 57 | . . . . . . 2 . . . . . 31 . . . . . 3 . . 21 . . . . Knockbacks 15 | . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . 11 Impact 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 4 Kinetic 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . . 109 . . . . . . . . . 48 . . . . . 79 . . Shots 6 | . . . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . Rammed 21 | . 3 3 3 1 6 4 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 66 | . 5 4 3 1 7 6 . . . . . 2 . . . . 2 3 . . 2 2 1 . 28 Kicked 39 | . . . . . . . . . . . . 2 . . . . 2 3 . . 2 2 1 . 27 Crushed 6 | . 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 147 121 78 16 49 170 146 174 336 256 . 369 157 238 . 149 232 267 231 158 73 343 566 114 429 Average Temperature 67 | . 39 52 24 7 13 21 73 64 110 46 . 117 56 68 . 42 63 118 89 87 20 121 75 34 100 Received Heat Transfer 4652 | . 156 117 368 . 585 264 . 18 . 72 . 412 54 72 . . 153 150 53 18 28 12 178 . 1942 Effects 7 | . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 21 | . . . . . . . . . . . . . . . . . . . . . . 8 13 . . Total Turns 320 | . . . . . . . . . . . . . . . . . . . . . . 96 224 . . Longest Duration 67 | . . . . . . . . . . . . . . . . . . . . . . 17 67 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Impact Corruptions 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Robots Melted 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 Parts Melted 69 | . 2 . . . 1 2 . 1 2 4 . 3 . . . . 8 2 . . . 19 9 3 13 Heat Transferred 28573 | 200 1050 100 975 . . 480 444 999 925 1101 . 2800 . 50 . 150 3601 1308 185 111 296 2220 5272 1200 5106 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Maximum Alert Level 3 | . . . 1 . 1 1 . 1 1 . . 2 . . . . 3 2 1 . . . 2 3 3 Low Security (%) 58 | 100 100 100 29 100 55 56 100 78 25 100 . 76 . . . . 28 19 79 100 100 100 33 . . Level 1 29 | . . . 70 . 44 43 . 21 74 . . 12 . . . . 41 76 20 . . . 49 35 . Level 2 8 | . . . . . . . . . . . . 10 . . . . 27 4 . . . . 17 39 29 Level 3 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 24 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1033 | 10 130 87 386 170 348 311 118 353 326 108 . 567 . . . . 722 413 247 166 84 146 699 1033 880 Initial 647 | . 3 36 . 130 7 138 103 . 152 108 . . . . . . . 353 155 38 54 . 72 400 647 Average 195 | 1 43 18 248 50 190 180 10 77 229 21 . 134 . . . . 281 272 160 126 17 63 242 551 748 Influence Increases 12200 | 25 381 163 908 129 926 681 54 434 517 27 . 1108 70 75 . 50 1269 795 334 188 267 529 1490 934 846 Destroy 0b10 Robot/C 6320 | . 180 120 480 100 620 360 . 140 180 . . 760 60 60 . 40 600 400 160 80 20 280 720 440 520 Destroy 0b10 Robot/NC 605 | 25 30 10 50 . 30 85 . 10 25 25 . 60 . . . . 30 30 10 . 10 20 90 25 40 Destroy Leader 1304 | . 44 20 146 10 156 104 . 34 56 . . 152 10 . . 10 110 36 . . 12 84 128 98 94 Allied During Kill 879 | . . 1 . 4 15 . . 169 84 . . . . . . . . 242 117 32 9 . . 206 . Successful Hack 329 | . 5 . 31 . 12 10 . 10 29 . . 13 . . . . 99 11 . . 42 37 . 15 15 Select Force Hacks 210 | . 30 . 60 . 60 60 . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . 15 . . 15 30 . . 30 75 . . 45 . . . . 270 . 15 60 30 30 90 . 30 Destroy Structure 858 | . 2 12 6 . 3 2 54 41 8 2 . 48 . . . . 130 46 32 16 24 78 222 90 42 Partial Spotted 45 | . . . . . . . . . 30 . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 915 | . 75 . 135 . . 60 . . 30 . . 30 . 15 . . 30 30 . . 120 . 240 45 105 Influence Decreases 11583 | 20 293 256 574 442 642 691 349 97 575 306 . 541 419 293 . 50 547 1239 517 137 413 401 951 589 1241 Entered New Map 2574 | . 2 57 . 204 14 167 192 . 185 171 . . 211 42 . . . 369 123 57 92 . 56 267 365 Time Decay 7026 | 20 291 176 554 238 538 514 97 97 170 135 . 431 198 221 . 50 517 410 254 40 301 401 625 302 446 Lost Part 910 | . . 10 20 . 50 10 60 . . . . 90 10 30 . . 30 10 20 . . . 120 20 430 Lost Ally 773 | . . 13 . . 40 . . . 220 . . 20 . . . . . 300 120 40 20 . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . Squads Dispatched 76 | . 4 1 2 . 4 6 . 3 6 . . 10 . . . . 12 1 . . 4 4 12 4 3 Investigation 14 | . 3 . 2 . 3 2 . 1 . . . . . . . . 2 . . . . . 1 . . Extermination 23 | . . . . . . 2 . . 1 . . 2 . . . . 5 . . . 1 3 6 1 2 Reinforcement 27 | . 1 . . . 1 2 . . 2 . . 7 . . . . 4 1 . . 3 1 5 . . Assault 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 9 | . . . . . . . . 2 3 . . 1 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 1 . . 3 . . . . 1 . . . . 1 1 . . Haulers Reinforced 5 | . . . . . . 1 . . 1 . . 1 . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Distress Signals 36 | . 1 . 3 . 1 4 . . 2 . . 3 . . . . 5 3 2 . 8 . 4 . . Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . 1 29 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . 1 29 Times Spotted 489 | . 21 7 40 6 43 29 11 8 11 7 . 49 3 4 . 2 44 27 10 3 23 17 56 26 42 Peak Tracking Total 8 | . 4 3 6 4 8 4 5 4 7 2 . 5 3 4 . 2 6 7 5 2 7 2 6 4 7 Tactical Retreats 33 | . 3 . 4 . . 3 1 . 2 . . 2 . 1 . . 1 2 . . 3 . 5 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Traps Triggered 23 | . 4 . . . 4 5 . 1 1 . . 3 . . . . 1 . . . 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Machines Disabled 52 | . 1 . . 1 2 . . 2 5 . . 3 . 1 . . 18 . 1 4 2 2 8 . 2 Max in Single Turn 4 | . 1 . . . 1 . . . 1 . . 1 . 1 . . 4 . 1 1 1 1 1 . 1 Garrison Access 6 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Machines Accessed 108 | . 3 . 11 1 10 6 . 2 3 2 7 7 . . 5 . 14 6 . . 9 7 5 5 5 Terminals 52 | . . . 7 . 6 1 . . 3 1 . 3 . . . . 9 6 . . 3 2 2 4 5 Fabricators 7 | . . . . . . 2 . . . . . 1 . . . . 2 . . . 1 . 1 . . Repair Stations 11 | . 1 . 1 . . 1 . . . . . 2 . . . . 1 . . . 2 1 2 . . Recycling Units 9 | . 2 . 2 . 2 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . 2 3 . . . Garrison Access 7 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . . 1 1 . 1 . Total Hacks 262 | . 11 . 29 1 19 10 . 3 4 2 50 14 . . 18 . 32 10 . . 17 17 11 9 5 Successful 178 | . 4 . 19 1 10 5 . 3 3 2 50 9 . . 18 . 18 5 . . 9 11 4 4 3 Failed 83 | . 7 . 10 . 8 5 . . 1 . . 5 . . . . 14 5 . . 8 6 7 5 2 Catastrophic 8 | . 1 . 1 . 1 . . . . . . . . . . . 3 . . . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 77 | . 7 . 22 . 13 3 . . 2 . . 3 . . . . 17 3 1 . 3 2 . . 1 Terminals 103 | . . . 21 . 13 1 . . 4 1 . 5 . . . . 21 10 . . 3 5 6 8 5 Fabricators 17 | . . . . . . 4 . . . . . 3 . . . . 5 . . . 3 . 2 . . Repair Stations 27 | . 4 . 4 . . 3 . . . . . 4 . . . . 2 . . . 5 2 3 . . Recycling Units 15 | . 7 . 2 . 3 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . 1 . . 2 . . . . . . . . 2 . . . 5 7 . . . Garrison Access 12 | . . . . . 2 . . 1 . . . 2 . . . . 2 . . . 1 3 . 1 . Terminal Hacks 102 | . . . 4 1 1 . . . 2 1 50 1 . . 18 . 6 5 . . . 4 2 4 3 Record 56 | . . . . . . . . . . . 43 . . . 6 . 2 . . . . 3 1 1 . Part Schematic 7 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . Robot Analysis 15 | . . . 3 . 1 . . . . 1 6 . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 10 | . . . . 1 . . . . 2 . . . . . . . . 3 . . . . . 3 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . . 2 . . . . 3 . . . 2 . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 . . . . 2 . . . 1 . 1 . . Build 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . Repair Station Hacks 18 | . 3 . 4 . . 1 . . . . . 4 . . . . 2 . . . 2 1 1 . . Scan Component 12 | . 2 . 2 . . 1 . . . . . 2 . . . . 1 . . . 2 1 1 . . Repair 6 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . 1 . . 2 . . . . . . . . 2 . . . 4 5 . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . 2 . 1 . . . . . . . . . . . 2 . . . 4 5 . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . Seal Access 5 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . Unauthorized Hacks 26 | . 1 . 9 . 7 2 . . 1 . . 1 . . . . 4 . . . 1 . . . . Terminals 17 | . . . 7 . 5 . . . 1 . . 1 . . . . 3 . . . . . . . . Botnet 8 | . . . 1 . 2 . . . 1 . . 1 . . . . 3 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 2 . 5 . 6 3 . . 2 . . 6 . . . . 11 4 . . 9 7 5 3 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 1 . . . . . . 4 . 3 . . . . . 4 . . Parts Built 5 | . . . . . . 2 . . . . . 1 . . . . 1 . . . 1 . . . . Authchips 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Time 262 | . . . . . . 84 . . . . . 53 . . . . 56 . . . 69 . . . . Total Part Build Rating 29 | . . . . . . 8 . . . . . 6 . . . . 6 . . . 9 . . . . Part Studies Acquired 14 | . . . 2 . 1 . . . . . . . . . . . 2 . . . 4 5 . . . Parts Repaired 6 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . Time 206 | . 26 . 52 . . . . . . . . 100 . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . . 9 . . . . . . . 19 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Total Allies 63 | . . 1 . 3 . . 19 . . 9 . . . . . . . 23 5 . . . . 3 . Largest Group 19 | . . 1 . 3 2 . 19 13 12 9 6 6 . . . . . 16 9 4 1 . . 3 . Highest-Rated Group 760 | . . 31 . 40 32 . 465 373 359 180 111 111 . . . . . 676 760 373 96 . . 379 . Highest-Rated Ally 159 | . . 31 . 16 16 . 35 35 35 40 40 40 . . . . . 159 159 152 96 . . 135 . Initial UFD Resources 49 | . . . . . . . . . . . . 38 38 38 38 40 40 40 40 40 42 46 46 49 49 Total Orders 21 | . . . . . . . . . . 6 13 . . . . . . 2 . . . . . . . STAY 7 | . . . . . . . . . . 5 1 . . . . . . 1 . . . . . . . FOLLOW 7 | . . . . . . . . . . 1 5 . . . . . . 1 . . . . . . . COLLECT 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 442 | . . 5 . 8 24 . 109 37 50 . . . . . . . . 59 68 14 6 . . 62 . Total Damage 13081 | . . 64 . 46 294 . 3341 960 1077 . . . . . . . . 1978 2463 569 254 . . 2035 . Kills 73 | . . 1 . 1 4 . 10 7 8 . . . . . . . . 13 9 3 2 . . 15 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Active Infowar (turns) 14726 | 11 337 . 557 809 517 1245 44 137 116 . 41 1030 337 525 107 . 2341 637 . . 1370 1234 1804 669 858 Optics 137 | . . . . . . . . 137 . . . . . . . . . . . . . . . . . Sensors 9170 | . . . . . . . . . 116 . . 1029 . . . . 2124 637 . . 1370 1234 1804 601 255 Structural 2570 | . . . . . . . . . . . 41 296 337 525 107 . 1215 49 . . . . . . . Seismic 3206 | 11 337 . 557 809 517 934 41 . . . . . . . . . . . . . . . . . . Machine Analysis 1118 | . . . . . . 1074 44 . . . . . . . . . . . . . . . . . . Jamming 1052 | . . . . . . . . . . . . . . . . . . . . . . . . 194 858 Robot Analysis Total 15 | . . . 3 . 1 . . . . 1 6 . . . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Turns Passed 27107 | 113 1244 840 2288 815 1521 1402 715 449 349 739 2146 1629 407 525 253 302 2570 981 540 90 1459 1461 2490 669 1110 Spaces Moved 16393 | 41 654 432 1104 494 724 607 616 507 451 727 1540 849 302 247 149 213 1405 542 286 53 1084 973 1410 497 486 Core 354 | 3 . . . . . . 182 . . . 164 . . . . . . . . . . . . . 5 Treads 4063 | 38 654 432 1104 494 724 607 10 . . . . . . . . . . . . . . . . . . Legs 10211 | . . . . . . . . . . 344 1376 849 302 247 149 213 1405 542 286 53 1084 973 1410 497 481 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1765 | . . . . . . . 424 507 451 383 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 160 160 50 50 34 34 50 127 127 130 125 125 120 121 121 121 118 118 105 110 50 Average Speed 124 | 151 160 160 160 160 160 163 74 59 39 79 124 129 128 192 160 125 121 121 121 121 120 118 116 112 117 Slowest Speed 1350 | 160 240 240 160 160 163 170 1350 125 50 130 133 133 130 250 250 125 125 121 121 121 212 118 121 114 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . 3 . 10 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 87 87 81 95 70 20 95 12 60 95 85 24 57 46 60 47 32 65 73 69 48 24 87 13 19 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 18 | . 1 1 3 1 2 2 . . . . 4 . . . 3 1 . . . . . . . . . Known Exits Taken 17 | . . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . 3 . 2 . . . . . . 8 . 2 2 . 2 . . . . . . . . . Spaces Dug 114 | . . . 3 . . . . . . . . 14 . 5 . 6 26 16 . . 9 22 9 2 2 Terrain Destroyed 395 | . . 13 3 . . . 45 . . 1 . 19 . 12 . 12 74 36 1 . 12 28 84 6 49 Melee 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . Projectile 222 | . . . 3 . . . 1 . . . . 4 . 12 . 12 42 36 1 . 12 28 43 6 22 AOE 150 | . . 13 . . . . 44 . . . . . . . . . 30 . . . . . 38 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Tes Acc Com Total 21069 | 65 761 554 1465 511 953 866 851 624 577 853 1776 1148 312 277 164 228 2046 773 436 66 1192 1206 2041 560 764 Wait 2231 | . 26 93 165 . 90 93 194 77 78 38 177 100 2 11 . . 410 47 102 . 22 91 332 9 74 Move 16368 | 40 653 431 1103 493 723 607 615 506 450 726 1539 848 301 246 148 212 1404 540 285 52 1083 972 1409 496 486 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 5 12 5 20 2 5 18 2 5 3 6 31 18 1 . 3 . 23 4 7 1 11 13 17 6 8 Fast Attach 104 | 7 3 . 4 3 8 8 8 6 . 1 4 2 . . 1 1 1 2 7 1 1 2 19 7 8 Attach 111 | . . 5 3 . 5 4 2 . 1 3 3 17 . 1 6 . 6 1 2 . 3 2 10 7 30 Detach 33 | . . . 1 . 2 1 2 . 1 . 1 3 . . 2 . . 1 . . 1 1 4 3 10 Swap 410 | 2 7 2 40 1 14 24 4 4 18 4 8 39 1 1 2 . 49 8 7 2 26 44 82 8 13 Drop 230 | . 5 1 32 5 13 20 10 2 5 7 13 11 1 . 2 . 24 4 6 3 13 14 30 6 3 Fire 1056 | 11 50 13 94 6 86 84 14 13 20 18 . 86 6 18 . 15 100 55 12 7 26 65 135 18 104 Melee 22 | . . . . . . . . . . . . 21 . . . . . . . . 1 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 39 | . . . . . . . . . . . . 2 . . . . 2 3 . . 2 2 1 . 27 Crush 26 | . 5 4 3 1 7 6 . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 11 . . . . . . . . . 1 . . 3 . 2 . . Rewire 160 | . . . . . . 1 . . 1 50 . 1 . . . . . 107 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . . . . . . . . . . . 27 . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto x2 / [*Low]) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 248 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 3) 922 | -10/Materials | Discovered new exit (range 15) 1134 | -10/Materials | Discovered new exit (range 14) 1302 | -10/Materials | Repaired Lgt. Treads 1358 | -10/Materials | Entered Mines 1403 | -10/Mines | Found DCF Scrap (16 items) 1448 | -10/Mines | Learned 8 Materials zone layouts 1569 | -10/Mines | Assembled infested the area 1747 | -10/Mines | Discovered new exit (range 15) 1764 | -10/Mines | Core integrity fell below 50% 1786 | -10/Mines | Lost 3 parts (1n1u1w) 1795 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1826 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1847 | -10/Mines | Met a Derelict testing a Signal Generator 1857 | -10/Mines | Found Signal Generator 2188 | -10/Mines | Discovered new exit (range 7) 2198 | -10/Mines | Entered Materials 2198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -9/Materials | Identified exit to Materials 2199 | -9/Materials | Identified exit to Mines 2774 | -9/Materials | Build established: Scavenger-Mutant 3859 | -9/Materials | Learned 4 Recycling zone layouts 3860 | -9/Materials | Learned location of 1 exit from Storage 3880 | -9/Materials | Loaded intel: 13 trap records 3977 | -9/Materials | Repaired Lgt. Treads+ 4004 | -9/Materials | Repaired Lgt. Armor Plating 4486 | -9/Materials | Entered Mines 4487 | -9/Mines | Learned location of Storage (-7) 4497 | -9/Mines | Met a Derelict bent on vengeance 4593 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4597 | -9/Mines | Found Prototype Device 4856 | -9/Mines | Discovered exit to Materials (range 4) 4923 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5023 | -9/Mines | Discovered exit to Materials (range 8) 5040 | -9/Mines | Found the Drone Emporium 5048 | -9/Mines | Found Prototype Device 5048 | -9/Mines | Identified Decoy Drone Bay 5147 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5301 | -9/Mines | Entered Materials 5301 | -8/Materials | Accompanied by 2 allies 5301 | -8/Materials | Evolved 2 slots: Utility x2 5972 | -8/Materials | Discovered new exit (range 15) 6257 | -8/Materials | Central database locked down 6314 | -8/Materials | Discovered new exit (range 16) 6822 | -8/Materials | Entered Factory 6822 | -7/Factory | Evolved 2 slots: Propulsion x2 6823 | -7/Factory | Identified exit to Storage 7838 | -7/Factory | Allied Derelicts emerged from ambush trap array 7875 | -7/Factory | Fabricated Transmission Jammer (x2) 8224 | -7/Factory | Sucked down chute 8224 | -7/Factory | Entered Waste 8234 | -7/Waste | Spotted C-40 Crusher 8245 | -7/Waste | Build established: Mutant 8247 | -7/Waste | Spotted C-40 Crusher 8255 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8258 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8260 | -7/Waste | Spotted C-40 Crusher 8261 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8265 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8268 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8276 | -7/Waste | Core integrity fell below 50% 8299 | -7/Waste | Lost 6 parts (3n2u1w) 8344 | -7/Waste | Spotted C-40 Crusher 8358 | -7/Waste | Spotted C-40 Crusher 8365 | -7/Waste | Spotted C-40 Crusher 8384 | -7/Waste | Warlord forces began an assault 8420 | -7/Waste | Destroyed C-40 Crusher 8421 | -7/Waste | Allies destroyed C-40 Crusher 8425 | -7/Waste | Destroyed C-40 Crusher 8430 | -7/Waste | Allies destroyed C-40 Crusher 8432 | -7/Waste | Allies destroyed C-40 Crusher 8463 | -7/Waste | Lost 4 allies 8514 | -7/Waste | Allies destroyed C-40 Crusher 8686 | -7/Waste | Discovered new exit (range 12) 8939 | -7/Waste | Entered Factory 8939 | -7/Factory | Accompanied by 13 allies 9032 | -7/Factory | Discovered new exit (range 16) 9243 | -7/Factory | Garrison activated, responded to threat 9388 | -7/Factory | Entered Storage 9388 | -7/Storage | Accompanied by 12 allies 9389 | -7/Storage | Identified exit to Factory 9437 | -7/Storage | Met 01-MTF 9531 | -7/Storage | Identified Exp. Sensor Array 9732 | -7/Storage | Used back door to open Recycling access 9732 | -7/Storage | Discovered new exit (range 3) 9737 | -7/Storage | Entered Recycling 9737 | -7/Recycling | Accompanied by 1 ally (01-MTF) 10004 | -7/Recycling | Discovered new exit (range 16) 10311 | -7/Recycling | Scanned before Scraplab entrance 10333 | -7/Recycling | Destroyed 01-MTF 10346 | -7/Recycling | Found Prototype Energy Gun 10346 | -7/Recycling | Identified KN-7UR's Autopenetrator 10360 | -7/Recycling | Lost 4 allies 10457 | -7/Recycling | Entered Scraplab 10459 | -7/Recycling | Build established: Commander-Mutant 10467 | -7/Recycling | Discovered new exit (range 2) 10476 | -7/Recycling | Entered Scraptown 10476 | -7/Scraptown | Accompanied by 6 allies 10476 | -7/Scraptown | System corruption cleaned by C-Scrubber 10715 | -7/Scraptown | Visited Symbiants 10735 | -7/Scraptown | Visited Shadow of the Wyrm 10761 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11039 | -7/Scraptown | Visited Cyclists 11050 | -7/Scraptown | Visited Cave Peace 11123 | -7/Scraptown | Visited Bundlers 11219 | -7/Scraptown | Visited Scrapoid Research Area 11255 | -7/Scraptown | Visited UFD Registry 11255 | -7/Scraptown | Registered with UFD as "Wirespreader" 11383 | -7/Scraptown | Entered Cyclist Reading Room 11475 | -7/Scraptown | Visited Chapter 10 11524 | -7/Scraptown | Visited LU-1G1's Boring Crew 11576 | -7/Scraptown | Visited Science Guys 11760 | -7/Scraptown | Visited Derelict Rescue Squad 11780 | -7/Scraptown | Visited Supply Room 11799 | -7/Scraptown | Visited Research Penetration Think Tank 11838 | -7/Scraptown | Visited Cartography Club 11876 | -7/Scraptown | Visited Analyses Database 11909 | -7/Scraptown | Visited Observation Area 11976 | -7/Scraptown | Visited Abandonware Association 11989 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 11989 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 12085 | -7/Scraptown | Found Surveybot 17 Chip 12120 | -7/Scraptown | Found Deep Structural Scanner 12127 | -7/Scraptown | Learned location of Cetus (-4) 12127 | -7/Scraptown | Learned 8 Factory zone layouts 12127 | -7/Scraptown | Learned 24 Factory zone layouts 12127 | -7/Scraptown | Learned 8 Research zone layouts 12127 | -7/Scraptown | Learned 12 Research zone layouts 12127 | -7/Scraptown | Learned 4 Mines zone layouts 12127 | -7/Scraptown | Learned 8 Lower Caves zone layouts 12127 | -7/Scraptown | Learned 8 Upper Caves zone layouts 12127 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 12127 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 12127 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 12127 | -7/Scraptown | Learned Materials emergency access door positions 12127 | -7/Scraptown | Learned location of 3 exits from Lower Caves 12127 | -7/Scraptown | Learned location of 2 exits from Upper Caves 12127 | -7/Scraptown | Identified exit to Factory 12622 | -7/Scraptown | Entered Factory 12622 | -5/Factory | Accompanied by 6 allies 12622 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12623 | -5/Factory | Identified exit to Factory 12624 | -5/Factory | Identified exit to Upper Caves 12689 | -5/Factory | Fabricated Med. Armored Exoskeleton (x1) 12957 | -5/Factory | Lost 4 allies 13221 | -5/Factory | Repaired Med. Armored Exoskeleton 13473 | -5/Factory | Build established: Skirmisher 13528 | -5/Factory | Repaired Imp. Titanium Leg 13600 | -5/Factory | Allied Derelicts emerged from ambush trap array 13651 | -5/Factory | Garrison activated, responded to threat 13961 | -5/Factory | Lost 4 parts (1n3w) 14251 | -5/Factory | Entered Upper Caves 14252 | -5/Upper Caves | Identified exit to Upper Caves 14465 | -5/Upper Caves | Spotted B-75 Beast 14579 | -5/Upper Caves | Encountered a Warlord checkpoint 14658 | -5/Upper Caves | Entered another Upper Caves area 14675 | -5/Upper Caves | Spotted B-75 Beast 14786 | -5/Upper Caves | Build established: Gunner 14830 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14866 | -5/Upper Caves | Lost 3 parts (2n1w) 15160 | -5/Upper Caves | Discovered new exit (range 9) 15180 | -5/Upper Caves | Identified exit to Zhirov 15183 | -5/Upper Caves | Entered Zhirov 15184 | -5/Zhirov | Identified exit to Proximity Caves 15230 | -5/Zhirov | Met Zhirov 15290 | -5/Zhirov | Found Alien Artifact 15290 | -5/Zhirov | Identified Integrated Dissipator 15290 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15317 | -5/Zhirov | Found Alien Artifact 15378 | -5/Zhirov | Learned location of Quarantine (-3) 15378 | -5/Zhirov | Learned location of Command (-1) 15389 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15436 | -5/Zhirov | Entered Proximity Caves 15499 | -4/Proximity Caves | System corruption reached 10% 15558 | -4/Proximity Caves | Learned Research non-interactive machine intel 15738 | -4/Proximity Caves | Entered Factory 15738 | -4/Factory | Evolved 2 slots: Utility x2 15739 | -4/Factory | Identified exit to Extension 15904 | -4/Factory | Repaired Med. Armored Exoskeleton+ 15976 | -4/Factory | Discovered exit to Extension (range 15) 16200 | -4/Factory | Discovered new exit (range 7) 16208 | -4/Factory | Identified exit to Research 16459 | -4/Factory | Build established: Hacker-Gunner 16977 | -4/Factory | Fabricated Tri-rail Accelerator? 17131 | -4/Factory | Cargo convoy interrupted 17602 | -4/Factory | System corruption reached 10% 17829 | -4/Factory | Build established: Skirmisher 17891 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 18238 | -4/Factory | First assault squad dispatched 18308 | -4/Factory | Entered Extension 18705 | -4/Extension | Rescued a captive Derelict 18706 | -4/Extension | Rescued a captive Derelict 18762 | -4/Extension | Build established: Commander-Gunner 18863 | -4/Extension | Crushed by falling debris 18980 | -4/Extension | Lost 5 allies 19079 | -4/Extension | Rescued A7 19211 | -4/Extension | Rescued a captive Derelict 19256 | -4/Extension | Discovered exit to Research (range 10) 19257 | -4/Extension | Discovered new exit (range 6) 19263 | -4/Extension | Identified exit to Cetus 19289 | -4/Extension | Entered Cetus 19289 | -4/Cetus | Accompanied by 5 allies (A7) 19294 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19304 | -4/Cetus | Spotted Cetus Guard 19304 | -4/Cetus | Spotted Cetus Guard 19308 | -4/Cetus | Spotted Cetus Guard 19308 | -4/Cetus | Spotted Cetus Guard 19313 | -4/Cetus | Attached CPS modules to Cetus Guard. 19315 | -4/Cetus | Attached CPS modules to Cetus Guard. 19318 | -4/Cetus | Allies destroyed Cetus Guard 19321 | -4/Cetus | Destroyed Cetus Guard 19325 | -4/Cetus | Allies destroyed Cetus Guard 19333 | -4/Cetus | Allies destroyed Cetus Guard 19341 | -4/Cetus | Build established: Hacker-Gunner 19432 | -4/Cetus | Started Cetus Manufacturing Module 19457 | -4/Cetus | Manufactured an Enhanced Grunt 19482 | -4/Cetus | Manufactured an Enhanced Grunt 19507 | -4/Cetus | Manufactured an Enhanced Grunt 19532 | -4/Cetus | Manufactured an Enhanced Grunt 19557 | -4/Cetus | Manufactured an Enhanced Grunt 19589 | -4/Cetus | Discovered new exit (range 15) 19634 | -4/Cetus | Spotted Cetus Guard 19634 | -4/Cetus | Spotted Cetus Guard 19635 | -4/Cetus | Spotted Cetus Guard 19644 | -4/Cetus | Spotted Cetus Guard 19645 | -4/Cetus | Allies destroyed Cetus Guard 19650 | -4/Cetus | Allies destroyed Cetus Guard 19660 | -4/Cetus | Allies destroyed Cetus Guard 19668 | -4/Cetus | Allies destroyed Cetus Guard 19695 | -4/Cetus | Lost 5 allies 19811 | -4/Cetus | Identified exit to Archives 19829 | -4/Cetus | Entered Archives 19829 | -4/Archives | Accompanied by 4 allies (A7) 19904 | -4/Archives | Discovered exit to Research (range 14) 19919 | -4/Archives | Entered Research 19919 | -3/Research | Accompanied by 1 ally 19919 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19921 | -3/Research | Loaded intel: 75 non-interactive machine locations 19949 | -3/Research | Build established: Scavenger-Gunner 20018 | -3/Research | Fabricated Hvy. Shield Leg (x1) 20119 | -3/Research | Revision forces began assault on 0b10 20201 | -3/Research | Met up with Revision 17++ 20492 | -3/Research | Found Unknown Launcher 20492 | -3/Research | Identified Fusion Bomb Launcher 20619 | -3/Research | Research terminal network offline 20899 | -3/Research | Lost 3 allies 21254 | -3/Research | Build established: Hacker-Gunner 21281 | -3/Research | Discovered new exit (range 5) 21285 | -3/Research | Identified exit to Research 21309 | -3/Research | Spotted Executioner 21378 | -3/Research | Entered another Research area 21378 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21407 | -2/Research | Lost 3 allies 21647 | -2/Research | Identified exit to Testing 21655 | -2/Research | Found Prototype Hackware 21706 | -2/Research | Build established: Scientist-Gunner 22063 | -2/Research | Found Prototype Hackware 22063 | -2/Research | Identified Exp. Hacking Suite (x2) 22358 | -2/Research | Build established: Hacker-Gunner 22544 | -2/Research | Discovered new exit (range 15) 22610 | -2/Research | Identified exit to Access 22778 | -2/Research | Found Prototype Device 22778 | -2/Research | Identified Thermal Barrier 22839 | -2/Research | Entered Testing 22839 | -2/Testing | Spotted PY-8CA3E607UU 22865 | -2/Testing | Destroyed PY-8CA3E607UU 23778 | -2/Testing | Found Prototype Energy Gun 23778 | -2/Testing | Identified Tachyon Dispersion Ray 23851 | -2/Testing | Found Prototype Device 23851 | -2/Testing | Identified Exp. Thermal Defense Suite 23901 | -2/Testing | Found Prototype Device 23901 | -2/Testing | Identified Exp. Shield Generator 23902 | -2/Testing | System corruption reached 10% 23921 | -2/Testing | Spotted Striker 23921 | -2/Testing | Spotted Striker 23937 | -2/Testing | Spotted Alpha 7 23943 | -2/Testing | Destroyed Striker 23947 | -2/Testing | Destroyed Striker 23971 | -2/Testing | Destroyed Alpha 7 23979 | -2/Testing | Found Prototype Processor 23979 | -2/Testing | Identified Exp. Targeting Computer 23982 | -2/Testing | Found Prototype Energy Gun 23982 | -2/Testing | Identified Enh. Gamma Rifle 23983 | -2/Testing | Lost 3 parts (1n2u) 23986 | -2/Testing | Found Prototype Processor 23986 | -2/Testing | Identified Exp. Target Analyzer 24018 | -2/Testing | Stole the SGEMP Prototype 24081 | -2/Testing | Found Unknown Device 24081 | -2/Testing | Identified Launcher Loader 24249 | -2/Testing | Build established: Scavenger-Gunner 24371 | -2/Testing | Found Prototype Device 24371 | -2/Testing | Identified Exp. Actuator Array 24426 | -2/Testing | Found Prototype Energy Cannon 24426 | -2/Testing | Identified Potential Cannon 24429 | -2/Testing | Found Prototype Energy Cannon 24429 | -2/Testing | Identified Imp. Potential Cannon 24457 | -2/Testing | Discovered exit to Access (range 16) 24632 | -2/Testing | Found Prototype Device 24632 | -2/Testing | Identified Exp. Hardlight Generator 24788 | -2/Testing | Identified Transdimensional Reconstructor 24788 | -2/Testing | Warped through subspace 24899 | -2/Testing | Found Exp. Target Analyzer 25113 | -2/Testing | Found Prototype Launcher 25113 | -2/Testing | Identified Tactical Quantum Warhead 25121 | -2/Testing | Found Prototype Launcher 25121 | -2/Testing | Identified Adv. Micro-nuke Launcher 25229 | -2/Testing | Scanned by Researcher 25329 | -2/Testing | Entered Access 25329 | -1/Access | Evolved 2 slots: Utility x2 25330 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25330 | -1/Access | Zhirov transferred Access data 25331 | -1/Access | Loaded intel: 114 machine locations 25331 | -1/Access | Loaded intel: 101 trap records 25331 | -1/Access | Identified exit to Surface 25331 | -1/Access | Discovered exit to Surface (range 233) 25331 | -1/Access | Identified exit to Command 25331 | -1/Access | Discovered exit to Command (range 122) 25359 | -1/Access | Lost 5 parts (3u2w) 25627 | -1/Access | Found Prototype Reactor 25627 | -1/Access | Identified Vortex Chain Reactor 25649 | -1/Access | Garrison activated, responded to threat 25930 | -1/Access | Zhirov warped through subspace 25998 | -1/Access | Entered Command 26248 | -1/Command | First assault squad dispatched 26544 | -1/Command | Spotted Combat Programmer 26545 | -1/Command | Spotted Combat Programmer 26548 | -1/Command | Destroyed Combat Programmer 26561 | -1/Command | Spotted M Guard 26563 | -1/Command | Spotted M Guard 26567 | -1/Command | Destroyed Combat Programmer 26628 | -1/Command | Lost 7 parts (2n4u1w) 26746 | -1/Command | Lost 4 parts (2p1u1w) 26966 | -1/Command | Lost 18 parts (2p7n5u4w) 26991 | -1/Command | Core integrity fell below 50% 27091 | -1/Command | Met MAIN.C 27095 | -1/Command | Core integrity fell below 20% 27097 | -1/Command | 0b10 Conduit disabled 27099 | -1/Command | System corruption reached 10% 27108 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 27094_ Imp. Thunder Leg+ destroyed. 27094_ Dropped Hcp. Storage Unit. 27095_ Acquired Adv. Micro-nuke Launcher. 27097_ 0b10 Conduit disabled. 27101_ Adv. Micro-nuke Launcher destroyed. 27101_ Door malfunctions. 27104_ System corrupted: Hvy. Quantum Rifle rejected. 27104_ Acquired Hvy. Quantum Rifle. 27105_ Hvy. Quantum Rifle destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#############?????????????????? | | ???????????????????"""" #?????????????????? | | ?????????????????? "" #?????????????????? | | ??????????????"?? "" ################### | | ??????????????""""""" / | | ??????????????? """ ; | | ???????????????"" " + | | ??????????????""" !################### | | ???????????" "" #?????????????????# | | ???????????" #?????????????????# | | ???????????" MMM "#?????????????????# | | ?????????????""" MMM @"""""#?????????????????# | | ???????????" MMM """"#?????????????????# | | ?????????? """"#?????????????????# | | ??????????? " #?????????????????# | | ??????????? " #?????????????????# | | ???????????? " " #?????????????????# | | ???????????? " " """" #?????????????????# | | ???????????? " " " " #?????????????????# | | ???????????????"""""""" " #?????????????????? | | ???????????????""" " """"""""#?????????????????? | | ??????????????????? "? " "?? ??????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 100 Energy Generation 61 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 40 Corruption Containment 12 Armor Coverage 450 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Med. Armored Exoskeleton | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tri-rail Accelerator | -4/Factory | Hacked Shield Leg | -4/Factory | Hacked Hvy. Shield Leg | -4/Factory | Hacked Thunder Hammer | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x2 | -7/Factory | Preloaded Med. Armored Exoskeleton | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -4/Factory | Authchip Hvy. Shield Leg | x1 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 66% | -10/Materials Lgt. Treads | 59% | -9/Materials Lgt. Armor Plating | 45% | -9/Materials Med. Armored Exoskeleton | 45% | -5/Factory Imp. Titanium Leg | 47% | -5/Factory Med. Armored Exoskeleton | 20% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -8/Materials | Hacked Med. Armored Exoskeleton | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Railgun | -3/Research | Hacked Hvy. Shield Leg | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Imp. Thunder Leg | -3/Research | Hacked Hyp. Railgun | -2/Research | Hacked Biometal Leg | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Micro-nuke Launcher | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Touch This Express Service Frienemies Gunslinger No Explosion For You Special Delivery Tester Challenges ------------ None Game ------ Seed HardenedThermalObfuscator Manual? 0 Play Time 06:58:03 Cumulative 129.6 hours Start 2026.05.22 @ 01:50:37 End 2026.05.23 @ 04:56:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18453b36-d23b-49cc-a135-382d024638e0