Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 22:51:39 Player: wdfc Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3197) 3197 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 10196 Bonus ------- High Alert Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 325/325 System Corruption 7% Temperature Cool (0) Movement Flying (197) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (7) ------ Energy Filter Layered Heavy Armor Plating > --- WEAPON (4) ------- Dispersion Rifle Advanced Datajack Heavy Flail Great Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Improved Gravmag System Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Target Analyzer Improved Target Analyzer Core Analyzer Recoil Nullifier Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator Gauss Cannon Mass Driver Mass Driver > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Improved Heat Sink Compact Battery Microactuators Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating High-powered Shock Rifle [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor 0b10 Alert Chip Protection Layered Medium Armor Plating Weapon AWS/Gauss Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 3 | . . 1 . . . . 1 . . 1 . Utility 5 | . . 1 . . . 1 . 1 . 1 1 Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 152 | 6 4 6 2 8 10 12 24 1 10 46 23 Power 14 | 1 . 1 1 . 2 . 3 . 2 2 2 Engine 7 | 1 . 1 1 . 1 . 1 . . 2 . Core 5 | . . . . . 1 . 2 . 2 . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 33 | 2 . . 1 . 3 3 4 . . 13 7 Treads 2 | . . . . . . . . . . 2 . Leg 7 | . . . . . . . . . . 5 2 Wheel 17 | 2 . . 1 . 3 3 4 . . 1 3 Hover 3 | . . . . . . . . . . 3 . Flight 4 | . . . . . . . . . . 2 2 Utility 53 | 1 3 2 . 6 3 4 3 1 5 18 7 Device 25 | . 1 1 . 2 3 3 2 . 3 7 3 Storage 11 | 1 2 . . 3 . . . . . 3 2 Processor 8 | . . . . 1 . . 1 . 2 4 . Hackware . | . . . . . . . . . . . . Protection 9 | . . 1 . . . 1 . 1 . 4 2 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 1 3 . 2 2 5 14 . 3 13 7 Energy Gun 8 | . . 2 . . . . . . . 5 1 Energy Cannon 5 | . . 1 . . . . 1 . 2 . 1 Ballistic Gun 8 | 1 . . . 1 . 1 3 . . 1 1 Ballistic Cannon 13 | . . . . . . . 5 . . 7 1 Launcher 6 | . 1 . . 1 1 2 1 . . . . Special Weapon 2 | 1 . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . 2 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 2 . . . 1 Unidentified Prototypes 8 | . . 2 . 3 . . 1 . . 2 . Corrupted Parts 2 | . . . . . . . . . . 1 1 System Corruption 9 | . . . . . . . . . . 5 4 Parts Lost 44 | . . 2 4 . . . 9 . 8 14 7 Power 6 | . . 1 . . . . 2 . . 2 1 Propulsion 19 | . . . 2 . . . 4 . 2 6 5 Utility 7 | . . . 1 . . . 2 . 2 2 . Weapon 12 | . . 1 1 . . . 1 . 4 4 1 Highest Loss Streak 8 | . . 2 4 . . . 3 . 5 8 4 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 57 | . 92 83 46 41 71 84 85 . 51 59 14 Engine 1 | . 14 9 7 . 1 . . . . 1 . Core 2 | . . . . . 5 9 10 . 7 . . Leg 1 | . . . . . . . . . . 6 . Wheel 9 | . 28 22 10 . 19 26 22 . 6 1 2 Device 7 | . 7 11 6 10 11 9 5 . 5 6 . Storage 7 | . 14 11 6 10 11 9 7 . 4 4 2 Processor 8 | . . . . 10 11 9 12 . 9 13 . Protection 1 | . . 10 5 . . 3 1 . 2 1 . Ballistic Gun 4 | . 14 7 . 10 3 8 . . 4 . . Ballistic Cannon 3 | . . . . . . . 7 . 3 10 1 Launcher 2 | . 13 8 . . 7 . 5 . . . . Slashing Weapon 1 | . . . . . . 8 6 . 4 . . Naked Turns 238 | . . . 38 2 . . . . 24 8 166 Heaviest Build 56 | 8 49 37 37 21 21 43 43 46 48 56 53 Greatest Support 56 | 20 20 20 20 3 30 36 56 28 28 47 25 Greatest Overweight (x) 14 | . 2 1 1 6 6 14 2 1 8 10 12 Average Overweight (x) 1 | . . 1 . 3 . . . 1 1 1 . Largest Inventory Capacity 20 | 5 20 15 15 20 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 15 10 9 10 10 10 10 8 7 7 Most Carried 13 | 3 6 13 12 7 10 10 10 5 8 10 10 Average Carried 6 | 1 3 8 8 6 8 8 8 5 5 4 5 Final Capacity 15 | 5 15 15 5 10 10 10 10 10 5 5 5 Final Carried 12 | 2 6 12 4 7 8 8 6 5 3 4 . Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Gunner 3% | Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 2693 | 371 19 134 25 . 179 165 781 . 6 674 339 Remotely . | . . . . . . . . . . . . Salvage Created 3227 | 104 120 255 . . 70 726 1201 . . 698 53 Parts 195 | 7 12 20 . . 17 46 52 . . 33 8 Haulers Intercepted 3 | . . 1 . . . 2 . . . . . Recyclers Shooed 7 | . 1 . . . . 1 1 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 62 | 1 6 6 . . 3 10 21 . . 14 1 Melee 10 | . . . . . . 3 7 . . . . Guns 16 | 1 . 4 . . 3 7 . . . 1 . Cannons 16 | . . . . . . . 5 . . 10 1 AOE 20 | . 6 2 . . . . 9 . . 3 . Classes Destroyed 15 | 3 2 3 . . 1 2 3 . . 1 . Worker 7 | 1 1 . . . 2 . 2 . . 1 . Builder 9 | . . 1 . . 1 4 1 . . 1 1 Tunneler 6 | 1 . 1 . . 2 . 1 . . . 1 Hauler 3 | . . 1 . . . 2 . . . . . Recycler 6 | . . . . . . 1 4 . . 1 . Mechanic 1 | . . . . . . . 1 . . . . Drone 1 | . . . . . 1 . . . . . . Watcher 7 | . 1 1 . . . 3 2 . . . . Swarmer 13 | . 3 . . . 3 3 . . . 4 . Grunt 28 | 1 3 5 . . . 4 14 . . 1 . Duelist 1 | . . . . . . . 1 . . . . Sentry 9 | . . 1 . . . 2 4 . . 2 . Hunter 5 | . . . . . . 1 1 . . 2 1 Programmer 5 | . . . . . . . 1 . . 4 . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 2 7 5 . . 3 7 10 . . 4 1 Combat Bots Only 5 | 1 5 2 . . 3 5 4 . . 4 1 Max Kills in Single Turn 3 | 1 2 3 . . 2 1 2 . . 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 1 . . . . 2 . . 3 . Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 1149 | 9 18 9 23 . 9 34 210 . 148 391 298 Missed 409 | 1 5 2 4 . 2 10 72 . 52 132 129 Damage Taken 10444 | 67 91 159 524 . 86 233 1278 . 1532 3939 2535 Core 3094 | 34 24 14 245 . 22 61 162 . 792 579 1161 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2932 | 24 33 44 143 . 27 63 394 . 439 1085 680 Core Remaining (%) 57 | 86 76 . . . 29 88 76 . 6 42 . Volleys Fired 135 | 13 10 14 5 . 6 . 40 . 2 31 14 Largest 4 | 1 2 2 2 . 1 . 2 . 2 4 1 Hottest 222 | 100 50 112 112 . 30 . 111 . 130 222 61 Shots Fired 286 | 13 20 20 9 . 14 41 72 . 3 80 14 Gun 105 | 9 11 14 9 . 8 41 1 . . 12 . Cannon 120 | . . . . . . . 36 . 2 68 14 Launcher 56 | . 9 6 . . 6 . 35 . . . . Special 5 | 4 . . . . . . . . 1 . . Kinetic 194 | 9 11 3 . . 8 41 34 . . 74 14 Thermal 26 | 4 . 11 9 . . . . . 2 . . Explosive 56 | . 9 6 . . 6 . 35 . . . . Electromagnetic 9 | . . . . . . . 3 . . 6 . Robot Hit Streak 20 | 8 10 9 4 . 9 18 14 . 3 20 4 Robot Miss Streak 2 | . 1 1 2 . 1 1 2 . . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 50 | . . . . . 8 42 . . . . . Shots Hit Robots 261 | 8 9 13 6 . 18 49 79 . 5 59 15 Core Hits 173 | 4 12 12 2 . 8 23 57 . . 42 13 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 Critical Strikes 20 | . . . 1 . . 1 7 . . 7 4 Burn 1 | . . . 1 . . . . . . . . Destroy 2 | . . . . . . 1 . . . 1 . Blast 16 | . . . . . . . 7 . . 6 3 Smash 1 | . . . . . . . . . . . 1 Melee Attacks 56 | . . . . . 5 11 31 . 2 . 7 Impact 4 | . . . . . . . . . . . 4 Slashing 41 | . . . . . . 11 28 . 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 5 8 11 . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9207 | 115 478 607 120 . 487 1728 3292 . 109 1798 473 Guns 1763 | 115 48 132 120 . 220 941 18 . . 169 . Cannons 2390 | . . . . . . . 683 . 53 1430 224 Explosions 2691 | . 430 474 . . 266 . 1341 . . 180 . Melee 2178 | . . . . . . 722 1250 . 56 . 150 Ramming 185 | . . 1 . . 1 65 . . . 19 99 Kinetic 3739 | 115 48 13 . . 220 941 657 . . 1521 224 Thermal 786 | . . 439 120 . . . 174 . 53 . . Explosive 2017 | . 430 154 . . 266 . 1167 . . . . Electromagnetic 302 | . . . . . . . 44 . . 258 . Impact 150 | . . . . . . . . . . . 150 Slashing 2028 | . . . . . . 722 1250 . 56 . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 . . . . . . . . 8 6 Average Corruption 5 | . 1 . . . . . . . . 5 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . 1 . . . . . . . . 34 11 Message Errors 6 | . . . . . . . . . . 3 3 Matter Fused 12 | . . . . . . . . . . 11 1 Heat Flow Errors 4 | . . . . . . . . . . 2 2 Energy Discharges 9 | . . . . . . . . . . 7 2 Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . 4 2 Data Loss (major) 3 | . . . . . . . . . . 3 . Misfires 1 | . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 514 | . 7 58 . . 28 102 237 . . 4 78 Projectiles 4 | . . . . . . . . . . 4 . Explosions 161 | . 7 58 . . 28 . 68 . . . . Melee 349 | . . . . . . 102 169 . . . 78 Knockbacks 11 | . . . . . . . 1 . . 4 6 Impact 1 | . . . . . . . . . . . 1 Kinetic 9 | . . . . . . . 1 . . 4 4 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 347 | . . 86 . . 48 31 121 . . 27 34 Shots 14 | . . 3 . . 3 . 7 . . 1 . Rammed 30 | . . 1 . . 1 5 . . . 10 13 Targets Rammed 37 | . . 1 . . 1 5 . . . 10 20 Kicked 7 | . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . Highest Temperature 360 | 80 2 159 213 . 2 . 238 . . 360 243 Average Temperature 88 | 43 2 53 113 . 2 . 69 . . 120 106 Received Heat Transfer 2277 | 48 48 39 20 . . 9 519 . 387 1077 130 Effects 2 | . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 5 | . . . . . . 1 . . . . 4 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 966 | . . 459 333 . . . 100 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 528 | 30 235 324 111 . 123 179 528 107 65 190 204 Initial 107 | . 16 46 106 . . . 13 107 65 . . Average 91 | 11 97 124 95 . 34 63 277 107 43 43 30 Maximum Alert Level 2 | . 1 1 . . . . 2 . . . 1 Low Security (%) 84 | 100 87 71 100 . 100 100 29 100 100 100 97 Level 1 13 | . 12 28 . . . . 61 . . . 2 Level 2 1 | . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 3 3 . . . 5 7 . 2 6 4 Investigation 12 | . 3 1 . . . 2 3 . . 2 1 Extermination 4 | . . . . . . . 1 . . 2 1 Reinforcement 11 | . . 2 . . . . 3 . 2 2 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 4 | . 1 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | 1 12 9 12 . 3 14 29 . 12 26 17 Peak Tracking Total 10 | 1 4 3 7 . 3 4 6 . 10 6 8 Tactical Retreats 12 | . 1 1 3 . . . 2 . 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 9 | . 1 1 . . . 1 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 19 | . 2 2 . . . 2 11 . . 2 . Max in Single Turn 6 | . 1 2 . . . 1 6 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 25 | . 5 1 . 3 . 5 4 1 . 3 3 Terminals 16 | . 4 . . . . 4 3 1 . 2 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 77 | . 13 2 . 16 . 14 19 1 . 7 5 Successful 47 | . 8 2 . 16 . 6 10 1 . 1 3 Failed 30 | . 5 . . . . 8 9 . . 6 2 Catastrophic 7 | . 1 . . . . 2 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 8 . . 2 . 5 3 . . . 2 Terminals 48 | . 10 . . . . 13 16 1 . 4 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 4 | . 3 . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 40 | . 5 . . 16 . 6 9 1 . 1 2 Record 18 | . . . . 15 . . 3 . . . . Open DSF 3 | . . . . . . . 1 1 . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . . Alert Level 3 | . 1 . . . . . 1 . . . 1 Unreport Threat 5 | . 2 . . . . 2 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . Assault Status 2 | . . . . . . 1 1 . . . . Recall Investigation 3 | . 1 . . . . . 1 . . . 1 Recall Extermination 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . . 4 4 . . 2 3 Full Trace Events 11 | . 3 . . . . 2 3 . . 2 1 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . . . . . 3 . 3 . . . 2 Non-combat 7 | . . . . . 3 . 3 . . . 1 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 9 | . . . . . 3 . 3 . . . 3 parse_system 2 | . . . . . 1 . . . . . 1 no_distress 3 | . . . . . 2 . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . 1 find_station 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 7533 | 116 309 366 110 2131 682 465 930 5 201 1483 735 Spaces Moved 5162 | 94 318 328 134 879 574 424 660 4 152 767 828 Core 1625 | 22 . . 78 879 68 1 . . 57 176 344 Treads 171 | . . . . . . . . . . 171 . Legs 266 | . . . . . . . . . . 256 10 Wheels 2762 | 72 318 328 56 . 506 423 660 4 95 104 196 Hover 60 | . . . . . . . . . . 60 . Flight 278 | . . . . . . . . . . . 278 Fastest Speed 37 | 50 80 95 50 50 80 80 86 110 50 50 37 Average Speed 126 | 72 84 95 68 239 110 92 98 110 106 162 74 Slowest Speed 750 | 80 110 95 100 350 350 750 120 110 450 550 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 6 49 22 41 94 95 31 14 . 91 16 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . 3 . . . . . . Spaces Dug 12 | 2 . 10 . . . . . . . . . Terrain Destroyed 419 | 2 33 67 . . 55 21 221 . . 15 5 Melee . | . . . . . . . . . . . . Projectile 57 | 2 . . . . 8 21 6 . . 15 5 AOE 362 | . 33 67 . . 47 . 215 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 5883 | 120 340 361 143 909 613 482 835 4 187 954 935 Wait 84 | . . 2 . . . 4 27 . 5 36 10 Move 5147 | 93 317 327 133 878 573 423 659 3 151 766 824 Hop 2 | . . . . . . . . . . . 2 Pick Up 163 | 8 7 10 1 13 11 14 22 . 10 43 24 Fast Attach . | . . . . . . . . . . . . Attach 122 | 6 2 4 2 8 8 9 11 1 6 42 23 Detach 15 | . . . . 3 1 1 1 . . 7 2 Swap 30 | . 2 2 . . 2 3 13 . 4 4 . Drop 75 | . 2 1 2 6 6 12 15 . 7 15 9 Fire 135 | 13 10 14 5 . 6 . 40 . 2 31 14 Melee 56 | . . . . . 5 11 31 . 2 . 7 Ram 30 | . . 1 . . 1 5 . . . 10 13 Kick 7 | . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 13) 278 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 13) 792 | -9/Materials | Entered Mines 793 | -9/Mines | Assembled infested the area 798 | -9/Mines | Assisted by a Guerilla fighting off Assembled 857 | -9/Mines | Released all parts (4) 860 | -9/Mines | Core integrity fell below 50% 885 | -9/Mines | Lost 4 parts (2n1u1w) 899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -9/Mines | Discovered new exit (range 5) 902 | -9/Mines | Entered Exiles 926 | -9/Exiles | Met 8R-AWN 941 | -9/Exiles | Met EX-HEX 994 | -9/Exiles | Met EX-DEC 1021 | -9/Exiles | Met EX-BIN 1031 | -9/Exiles | Aligned with FarCom system 1031 | -9/Exiles | Given EX-Vault access code 1068 | -9/Exiles | Opened EX-Vault 1071 | -9/Exiles | Found Prototype Processor 1072 | -9/Exiles | Identified 0b10 Alert Chip 1075 | -9/Exiles | Found Prototype Device 1076 | -9/Exiles | Identified Supersonic Drone Bay 1080 | -9/Exiles | Found Prototype Ballistic Gun 1082 | -9/Exiles | Identified AWS/Gauss 1251 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2131 | -9/Exiles | Visited The Gauntlet 2977 | -9/Exiles | Discovered new exit (range 11) 3033 | -9/Exiles | Stole three prototypes: AWS/Gauss, 0b10 Alert Chip, Supersonic Drone Bay 3033 | -9/Exiles | Entered Mines 3545 | -8/Mines | Discovered new exit (range 5) 3588 | -8/Mines | Build established: Scavenger-Mutant 3655 | -8/Mines | Discovered new exit (range 10) 3715 | -8/Mines | Entered Materials 3715 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3911 | -8/Materials | Garrison activated, responded to threat 4131 | -8/Materials | Discovered new exit (range 5) 4180 | -8/Materials | Entered Factory 4180 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4182 | -7/Factory | FarCom data flow suspended 4193 | -7/Factory | Build established: Mutant 4931 | -7/Factory | Build established: Scavenger-Mutant 4947 | -7/Factory | Discovered new exit (range 14) 5092 | -7/Factory | Lost 3 parts (2n1u) 5110 | -7/Factory | Entered another Factory area 5110 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5114 | -6/Factory | Identified exit to DSF 5115 | -6/Factory | Entered DSF 5162 | -6/DSF | Additional patrols routed to DSF 5256 | -6/DSF | Released all parts (7) 5276 | -6/DSF | Core integrity fell below 50% 5308 | -6/DSF | Discovered new exit (range 11) 5311 | -6/DSF | Build established: Mutant 5312 | -6/DSF | Core integrity fell below 20% 5316 | -6/DSF | Entered Factory 5316 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5343 | -5/Factory | Lost 5 parts (1n1u3w) 6093 | -5/Factory | Spotted B-75 Beast 6160 | -5/Factory | Destroyed B-75 Beast 6257 | -5/Factory | Build established: Scavenger-Gunner 6367 | -5/Factory | Lost 8 parts (1p3n1u3w) 6741 | -5/Factory | Discovered new exit (range 16) 6758 | -5/Factory | Released all parts (8) 6764 | -5/Factory | Core integrity fell below 50% 6785 | -5/Factory | Lost 5 parts (3n1u1w) 6799 | -5/Factory | Entered another Factory area 6799 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7010 | -4/Factory | Fabricated Com. HERF Cannon? 7056 | -4/Factory | Build established: Mutant 7317 | -4/Factory | Lost 4 parts (1p2n1w) 7322 | -4/Factory | Core integrity fell below 50% 7323 | -4/Factory | Released all parts (4) 7359 | -4/Factory | Core integrity fell below 20% 7534 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- emitted. 07501_ Dropped Imp. Shock Absorption System. 07501_ Acquired Hvy. Flail. 07504_ Acquired Great Axe. 07509_ Door malfunctions. 07513_ System corrupted: Matter fused (-7). 07513_ K-01 Serf cleans the Fabricator. 07517_ U-05 Engineer repairs door. 07523_ Destroyed Imp. Heat Sink. 07523_ P-70 Sage system corrupted by crushing effect. 07528_ P-70 Sage suffers critical hit (Smash). 07528_ Destroyed Imp. Heat Sink. 07528_ Destroyed Hpw. Shock Rifle. 07528_ P-70 Sage system corrupted by crushing effect. 07531_ P-70 Sage knocked back. 07533_ P-70 Sage heat spikes uncontrollably. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????? ??????# ???????????????????????? | | ??????????????? ?????# ???????????????????????? | | ???????????????? ???# #??????????????????????? | | ????????????????#+#### #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? """ #??????????????????????? | | ???????????????# """ ###########????????????? | | ???????????????# """ #!/ #????????????? | | ???????????????# #// """" +????????????? | | ???????????????#u R# ! """" #????????????? | | ?????????? "" "" @# """" #????????????? | | ??????????????? ? "F "" /k """" +????????????? | | ?????????????????? """"" p# !R """" #????????????? | | ???????????????????######## """" #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????#######+######### #????? | | ????????????????????????????????# +????? | | ????????????????????????????????# ###???????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????######### ###???????? | | ????????????????????????# # ? | | ????????????????????????# # ####+#######???? | | ????????????????????????# # #??????????????? | | ????????????????????????# # #??????????????? | | ????????????????????????#"""" # #??????????????? | | ????????????????????????#"""" + #??????????????? | | ????????????????????????#"""" # #????????????? ? | | ????????????????????????#"""" # #???????????? | | ????????????????????????#"""" # #??????????? | | ????????????????????????#"""" # #??????????? | | ????????????????????????# + #??????????? | | ????????????????????????######### #??????????? | | ?????????????????????????######## #??????????? | | ?????????????????????????# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 335 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Melee Speed Boost 40 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 13 Target Analysis 9 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Close Call Everything Is Under Control Fist Fight GoHome() Hey, That's Mine! I Survived The Infestation Just What I Needed Librarian Made in Tau Ceti IV Remodeling Serviceable Loadout Streaker Tourist Universal Adapter Challenges ------------ None Game ------ Seed CargoSlugPendant Manual? 0 Play Time 01:47:45 Cumulative 2.6 hours Start 2024.04.03 @ 19:01:15 End 2024.04.03 @ 22:51:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd43dd6-e278-4dfa-b4fd-076dce1ac98d