Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 15:53:43 Player: Antsan Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (3786) 3786 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 11394 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 112/280 System Corruption 11% Temperature Critical (687) Movement Walking (121) Location -4/Factory Parts ------- > --- POWER (3) -------- Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION (6) --- Improved Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (5) ------ High-capacity Storage Unit Encrypted Comm Array Makeshift Transmission Jammer Improved Thermal Shield > --- WEAPON (5) ------- Matter Neutralizer > --- INVENTORY (20) --- Light Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg AWS/Gauss Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Myomer Leg Myomer Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Encrypted Comm Array Makeshift Transmission Jammer Improved Thermal Shield > --- WEAPON ----------- Particle Gun Long-range Proton Cannon AWS/Autocannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Light Fission Core Light Fission Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg Armored Leg Armored Leg Shock Rifle Beam Rifle Field Laser AWS/Gauss [Rating: 128] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Potential Leg Leg Potential Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . . 1 Utility 3 | . . . . . . 1 . . . . . . 1 . . 1 Weapon 3 | . . . . . 1 1 . . . 1 . . . . . . Parts Attached 84 | 8 1 2 6 3 7 5 2 . 3 10 1 1 5 3 2 25 Power 22 | 1 1 . . . 3 2 1 . . 3 . . 1 2 . 8 Engine 11 | 1 1 . . . 3 1 1 . . 2 . . . 1 . 1 Core 9 | . . . . . . 1 . . . 1 . . 1 1 . 5 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 26 | 2 . 1 2 . 2 1 1 . 2 3 1 . 3 . 1 7 Treads . | . . . . . . . . . . . . . . . . . Leg 26 | 2 . 1 2 . 2 1 1 . 2 3 1 . 3 . 1 7 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 13 | 2 . . 1 1 . 1 . . . 1 . . 1 1 1 4 Device 9 | 1 . . . . . . . . . 1 . . 1 1 1 4 Storage 3 | 1 . . 1 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 3 . 1 3 2 2 1 . . 1 3 . 1 . . . 6 Energy Gun 14 | 1 . 1 2 . 1 1 . . 1 2 . 1 . . . 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . . 1 2 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . 2 . . . . . . Parts Lost 31 | . . 2 . 2 3 . . . 2 . . 1 . . . 21 Power 7 | . . . . . 1 . . . . . . . . . . 6 Propulsion 5 | . . 1 . . . . . . 1 . . . . . . 3 Utility 5 | . . . . 1 . . . . . . . . . . . 4 Weapon 14 | . . 1 . 1 2 . . . 1 . . 1 . . . 8 Highest Loss Streak 9 | . . 2 . 1 2 . . . 1 . . 1 . . . 9 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 99 95 92 92 92 90 83 85 86 88 88 86 88 Engine 11 | . 14 14 14 14 17 11 11 15 15 11 13 13 11 9 5 4 Core 2 | . . . . . . 3 3 . . 1 . . 5 6 11 8 Leg 30 | . 28 28 28 28 36 30 30 30 29 33 32 33 29 29 27 30 Device 8 | . 14 14 14 . . . . . . 3 6 6 11 11 13 20 Storage 10 | . 14 14 14 27 18 15 15 15 15 8 6 6 5 5 5 5 Hackware 3 | . . . . . . 7 7 7 7 6 6 6 5 5 3 . Energy Gun 11 | . 14 13 17 14 9 15 15 15 14 8 13 13 11 11 11 7 Ballistic Gun 5 | . 14 14 10 13 14 7 7 7 7 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 6 6 6 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 161 | 13 15 16 56 56 70 73 76 76 76 137 132 132 145 150 151 161 Greatest Support 128 | 20 20 20 60 60 80 85 90 90 98 120 120 120 120 108 108 128 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 8 17 17 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 4 6 9 15 18 19 19 20 19 19 19 19 18 20 19 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 7 15 17 20 20 20 20 20 20 20 19 20 20 19 7 Class Distribution -------------------- 47% | Gunner 29% | Mutant 9% | Derelict-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Derelict-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Matter Collected 1198 | 180 71 137 . 114 135 20 40 . 36 58 52 10 50 39 21 235 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3452 | 13 71 31 . 152 358 472 99 . 531 199 174 104 194 . 16 1038 Parts 186 | 2 9 . . 9 22 25 5 . 23 15 18 6 7 . 5 40 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 21 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 76 | . 4 . . 6 6 7 1 . 9 6 12 4 2 . 1 18 Guns 38 | . 4 . . 6 6 7 1 . 9 1 1 2 . . . 1 Cannons 33 | . . . . . . . . . . 5 11 2 2 . 1 12 AOE 2 | . . . . . . . . . . . . . . . . 2 Classes Destroyed 19 | 1 2 . . 1 2 5 . . 2 . 1 . 1 . 1 3 Worker 3 | . . . . . . 3 . . . . . . . . . . Builder 5 | . . . . . . . . . . . . . . . . 5 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . 1 . . . 1 . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . 2 Watcher 5 | . . . . . 2 . . . . 1 . . 1 . . 1 Swarmer 29 | . 3 . . 4 . . . . 4 4 11 3 . . . . Grunt 24 | . 1 . . 1 2 5 . . 3 1 . . 2 . . 9 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 5 | . . . . . 4 . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . 1 . . . . . . 2 Hunter 5 | . . . . . . 1 1 . . 1 . . . . . 2 Programmer 3 | . . . . . . 1 . . . . . . . . . 2 Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 . . 2 3 5 1 . 4 4 4 3 2 . 1 7 Combat Bots Only 5 | . 3 . . 2 2 4 1 . 4 4 4 3 2 . 1 5 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 1 . 2 1 1 2 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Damage Taken 7494 | . 197 149 . 551 367 78 . . 453 130 576 317 . . . 4676 Core 1595 | . 13 10 . 157 . 36 . . 92 . 123 . . . . 1164 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 28 100 . . . 81 . . 85 . . 100 . Volleys Fired 198 | 3 18 9 . 25 30 6 15 . 13 2 7 7 2 . 2 59 Largest 3 | 2 2 2 . 2 3 2 2 . 2 2 2 2 2 . 2 3 Hottest 230 | 70 70 76 . 112 96 119 119 . 126 119 119 128 128 . 128 230 Shots Fired 616 | 6 35 18 . 46 79 53 30 . 57 25 46 25 12 1 7 176 Gun 457 | 6 35 18 . 46 79 53 30 . 57 6 13 14 4 1 4 91 Cannon 159 | . . . . . . . . . . 19 33 11 8 . 3 85 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 307 | 3 18 9 . 19 49 41 . . 31 21 33 11 8 . 3 61 Thermal 277 | 3 17 9 . 27 30 12 30 . 26 4 13 14 4 1 4 83 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . . . . . 32 Robot Hit Streak 16 | 2 4 5 . 15 16 10 9 . 9 8 10 5 7 . 2 10 Robot Miss Streak 7 | 1 7 7 . 2 3 3 2 . 2 5 5 2 4 1 2 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 . . . . Autonomous 226 | . . . . . 15 41 . . 31 22 33 11 8 . 3 62 Shots Hit Robots 388 | 3 13 6 . 33 53 37 22 . 39 16 27 14 8 . 3 114 Core Hits 148 | 1 7 4 . 9 18 17 6 . 14 6 14 7 6 . 1 38 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . . . . . . . . . . Critical Strikes 30 | . 2 . . 1 2 4 2 . 1 2 4 2 1 . . 9 Burn 14 | . 2 . . . 2 1 2 . 1 1 1 . . . . 4 Destroy 4 | . . . . 1 . 3 . . . . . . . . . . Blast 12 | . . . . . . . . . . 1 3 2 1 . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13502 | 48 124 107 . 418 866 1348 349 . 1066 885 1638 718 666 . 198 5071 Guns 5704 | 48 117 107 . 418 831 1263 349 . 1066 62 129 119 35 . 17 1143 Cannons 7094 | . . . . . . . . . . 823 1509 599 631 . 181 3351 Explosions 697 | . . . . . 35 85 . . . . . . . . . 577 Melee . | . . . . . . . . . . . . . . . . . Ramming 7 | . 7 . . . . . . . . . . . . . . . Kinetic 9332 | 24 54 36 . 176 541 1183 . . 813 849 1509 599 631 . 181 2736 Thermal 3403 | 24 63 71 . 242 290 165 349 . 253 36 129 119 35 . 17 1610 Explosive 390 | . . . . . 35 . . . . . . . . . . 355 Electromagnetic 370 | . . . . . . . . . . . . . . . . 370 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . 2 2 2 11 Average Corruption 2 | . . . . . . . . . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . 3 8 1 10 Message Errors 3 | . . . . . . . . . . . . . 1 1 . 1 Matter Fused 8 | . . . . . . . . . . . . . 1 1 . 6 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . . . . . . . 2 . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1071 | . . . . . . 21 . . . 182 52 23 189 . . 604 Projectiles 1050 | . . . . . . . . . . 182 52 23 189 . . 604 Explosions 21 | . . . . . . 21 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . 1 3 . 2 . 1 12 Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 1 3 . 2 . 1 12 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . . . . . 48 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 723 | 27 132 167 . 286 272 162 344 . 12 102 153 233 150 36 150 723 Average Temperature 111 | 14 46 85 . 103 113 57 104 . 4 52 59 95 77 17 81 186 Received Heat Transfer 900 | . 42 140 . 36 171 36 . . . . . 24 . . . 451 Effects 44 | . . . . 3 . . 3 . . . . 1 . . . 37 Shutdowns 18 | . . . . . . . . . . . . . . . . 18 Energy Bleed 4 | . . . . . . . . . . . . 1 . . . 3 Interference 10 | . . . . 3 . . 3 . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Melted 13 | . 1 . . 2 3 . . . . . 2 . . . . 5 Heat Transferred 7367 | 74 333 185 . 629 888 359 534 . 629 148 370 259 74 . 37 2848 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Peak Influence 485 | 5 163 88 . 145 207 371 384 201 351 289 . . 162 . . 485 Initial 259 | . 3 63 . . 56 82 259 201 140 184 . . 86 . . . Average 177 | . 97 70 . 105 112 267 357 201 256 197 . . 127 . . 183 Maximum Alert Level 2 | . . . . . 1 1 1 1 1 1 . . . . . 2 Low Security (%) 63 | 100 100 100 . 100 88 36 . . 23 57 . . 100 . . 55 Level 1 32 | . . . . . 11 63 100 100 76 42 . . . . . 27 Level 2 3 | . . . . . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . Squads Dispatched 10 | . 2 . . . . 1 . . 1 1 . . . . . 5 Investigation . | . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . . . . 2 Reinforcement 6 | . 2 . . . . . . . 1 1 . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . 1 . . . 3 . . . . . . . . . . 2 Communications Jammed 17 | . . . . . . . . . . . . . . . . 17 Distress Signals 16 | . . . . . . . . . . . . . . . . 16 Times Spotted 106 | . 11 8 . 6 12 6 . . 10 6 12 4 4 . 2 25 Peak Tracking Total 10 | . 4 10 . 4 4 4 . . 4 4 4 2 3 . 2 5 Tactical Retreats 9 | . 1 1 . . 1 1 . . 1 . 1 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Traps Triggered 1 | . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Machines Disabled 19 | . 1 . . 1 3 3 . . 1 1 . . . . . 9 Max in Single Turn 2 | . 1 . . 1 2 1 . . 1 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Machines Accessed 11 | . . . 4 . 1 1 . 1 . 3 . . . 1 . . Terminals 5 | . . . . . 1 . . 1 . 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 58 | . . . 49 . 1 1 . 1 . 5 . . . 1 . . Successful 57 | . . . 49 . 1 1 . 1 . 4 . . . 1 . . Failed 1 | . . . . . . . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . . . . . Terminals 7 | . . . . . 1 . . 1 . 4 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 56 | . . . 49 . 1 . . 1 . 4 . . . 1 . . Record 55 | . . . 49 . 1 . . . . 4 . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . FOLLOW 3 | . . . . . . . . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 . . 1 . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . 1 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Turns Passed 6568 | 72 217 231 773 241 511 279 356 84 196 724 858 148 395 522 29 932 Spaces Moved 3921 | 43 130 145 786 163 260 213 253 81 116 368 443 68 190 284 11 367 Core 7 | 7 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 3914 | 36 130 145 786 163 260 213 253 81 116 368 443 68 190 284 11 367 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 105 105 105 105 184 188 188 180 182 182 115 Average Speed 139 | 108 120 120 96 90 105 105 105 105 110 187 188 188 184 182 185 185 Slowest Speed 192 | 120 120 120 120 90 105 105 105 105 176 188 192 188 188 182 186 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 32 37 94 33 25 8 48 3 64 16 61 12 8 52 3 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . . . 1 . . 1 . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 207 | . . . . . 47 33 . . 1 9 13 4 1 . 1 98 Melee . | . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . 8 20 . . 1 9 13 4 1 . 1 25 AOE 125 | . . . . . 39 13 . . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Total 4661 | 62 155 184 805 212 449 255 315 80 160 402 456 75 232 289 16 514 Wait 337 | . . 26 . 17 143 26 32 . 14 1 . . 25 . . 53 Move 3903 | 42 129 144 785 162 259 212 250 80 115 367 442 67 189 283 10 367 Hop . | . . . . . . . . . . . . . . . . . Pick Up 86 | 9 6 1 8 5 9 4 5 . 8 11 3 . 7 . 1 9 Fast Attach 8 | . . . . . 2 . . . 1 1 1 . . 3 . . Attach 55 | 7 . 2 3 3 5 2 . . 1 5 . 1 3 . 2 21 Detach 4 | . . . 3 . . . . . . 1 . . . . . . Swap 21 | 1 1 . 3 . . 3 2 . 1 4 . . 2 . . 4 Drop 40 | . . . 3 . 1 2 5 . 7 10 3 . 4 3 1 1 Fire 198 | 3 18 9 . 25 30 6 15 . 13 2 7 7 2 . 2 59 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 8 | . . 2 . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 73 | -11/Junkyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered Mines 291 | -10/Mines | Assembled infested the area 328 | -10/Mines | Met 8R-AWN 331 | -10/Mines | Build established: Mutant 459 | -10/Mines | Identified exit to Exiles 483 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 521 | -10/Mines | Entered Exiles 544 | -10/Exiles | Discovered new exit (range 15) 579 | -10/Exiles | Welcomed by 8R-AWN 605 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-BIN 664 | -10/Exiles | Aligned with FarCom system 665 | -10/Exiles | Given EX-Vault access code 709 | -10/Exiles | Opened EX-Vault 711 | -10/Exiles | Found Prototype Leg 714 | -10/Exiles | Found Prototype Leg 715 | -10/Exiles | Identified Potential Leg (x2) 751 | -10/Exiles | Warned to stay clear of 0b10 Research branches 778 | -10/Exiles | Met EX-DEC 789 | -10/Exiles | Learned location of Zion (-6) 832 | -10/Exiles | Discovered new exit (range 10) 902 | -10/Exiles | Visited The Gauntlet 1102 | -10/Exiles | Found Prototype Ballistic Gun 1104 | -10/Exiles | Identified AWS/Gauss 1107 | -10/Exiles | Found Prototype Ballistic Cannon 1170 | -10/Exiles | Learned about 8R-AWN's background 1294 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, AWS/Autocannon 1294 | -10/Exiles | Entered Mines 1414 | -9/Mines | Core integrity fell below 50% 1529 | -9/Mines | Discovered new exit (range 6) 1535 | -9/Mines | Entered Materials 1535 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1825 | -8/Materials | Build established: Skirmisher 2041 | -8/Materials | Discovered new exit (range 5) 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2048 | -7/Factory | FarCom data flow suspended 2255 | -7/Factory | Identified exit to Garrison 2267 | -7/Factory | Discovered new exit (range 5) 2325 | -7/Factory | Entered Garrison 2325 | -7/Garrison | Discovered recently destroyed garrison 2558 | -7/Garrison | Discovered new exit (range 14) 2574 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2675 | -7/Garrison | Discovered new exit (range 6) 2681 | -7/Garrison | Entered Factory 2724 | -7/Factory | Build established: Mutant 2765 | -7/Factory | Identified exit to DSF 2765 | -7/Factory | Entered DSF 2802 | -7/DSF | Discovered new exit (range 15) 2822 | -7/DSF | Additional patrols routed to DSF 2934 | -7/DSF | Sterilization system engaged 2954 | -7/DSF | Ambient heat levels rising (+10) 2961 | -7/DSF | Entered Factory 2961 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2963 | -6/Factory | Identified AWS/Autocannon 3116 | -6/Factory | Build established: Gunner 3677 | -6/Factory | Discovered new exit (range 4) 3685 | -6/Factory | Entered Lower Caves 3697 | -6/Lower Caves | Spotted B-75 Beast 3701 | -6/Lower Caves | Destroyed B-75 Beast 3737 | -6/Lower Caves | Met a Warlord Commander 3738 | -6/Lower Caves | Learned location of Warlord (-4) 3755 | -6/Lower Caves | Found Encrypted Comm Array 4112 | -6/Lower Caves | Encountered a Warlord checkpoint 4178 | -6/Lower Caves | Learned Factory garrison access intel 4520 | -6/Lower Caves | Discovered new exit (range 13) 4543 | -6/Lower Caves | Entered another Lower Caves area 4543 | -6/Lower Caves | Spotted B-75 Beast 4553 | -6/Lower Caves | Destroyed B-75 Beast 4656 | -6/Lower Caves | Discovered new exit (range 15) 4691 | -6/Lower Caves | Entered Factory 4691 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4692 | -5/Factory | Loaded intel: 4 garrison access locations 5077 | -5/Factory | Discovered new exit (range 6) 5086 | -5/Factory | Entered Upper Caves 5086 | -5/Upper Caves | Accompanied by 2 allies 5193 | -5/Upper Caves | Encountered a Warlord checkpoint 5602 | -5/Upper Caves | Discovered new exit (range 3) 5608 | -5/Upper Caves | Entered another Upper Caves area 5608 | -5/Upper Caves | Accompanied by 2 allies 5608 | -5/Upper Caves | Spotted Y0-FNX(f) 5609 | -5/Upper Caves | Encountered a Master Thief 5609 | -5/Upper Caves | Potential Leg stolen by Master Thief 5610 | -5/Upper Caves | Spotted VU-PGN(f) 5610 | -5/Upper Caves | Discovered new exit (range 11) 5611 | -5/Upper Caves | Encountered a Master Thief 5612 | -5/Upper Caves | Destroyed VU-PGN(f) 5637 | -5/Upper Caves | Entered Factory 5637 | -4/Factory | Accompanied by 1 ally 5637 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -4/Factory | Build established: Derelict-Gunner 6331 | -4/Factory | Discovered new exit (range 15) 6418 | -4/Factory | Lost 3 parts (1n2w) 6419 | -4/Factory | First assault squad dispatched 6509 | -4/Factory | Lost 6 parts (2p1n3w) 6558 | -4/Factory | Core integrity fell below 50% 6560 | -4/Factory | System corruption reached 10% 6565 | -4/Factory | Core integrity fell below 20% 6570 | -4/Factory | Core destroyed Last Messages --------------- Shock Rifle destroyed. Overheating: Core damaged (-138). Structural Scanner destroyed. Power failure, Neutrino Core shutdown. Power failure, Lgt. Fission Core shutdown. Overheating: System interference. Plasma Rifle temporarily disabled. Encrypted Comm Array temporarily disabled. P-70 Sage resets P-70 Sage, system corruption cleaned. Plasma Rifle destroyed. Neutrino Core destroyed. Lgt. Fission Core destroyed. Overheating: Core damaged (-207). Power failure, Lgt. Fission Core shutdown. P-70 Sage heat damages Antigrav System. Power failure, Lgt. Fission Core shutdown. Overheating: Energy bleed (-41). Overheating: Broken Mak. Transmission Jammer damaged (-4). Overheating: Core damaged (-207). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????############?????????????? | | ????????????????????????##############???????????? | | ??????????????????????? # #???????????? | | ??????????????????????? # #???????????? | | ??????????????????????? # """" #???????????? | | ??????????????????????? # """ #???????????? | | ??????????????????????? # !! """" #???????????? | | ???????????????????????## !! 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