Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 15:56:37 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (17) 85 Value Destroyed (627) 627 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (16538) 16538 TOTAL SCORE: 26630 Bonus ------- Pacifist 270 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Win Speed 10368 Cogmind --------- Core Integrity 63/1600 Matter 299/300 Energy 60/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Core Shielding AWS/Thermal Nova Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Improved Core Shielding AWS/Thermal Improved Grenade Launcher [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Backup Power I Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Enhanced Optical Array Device Gravity Neutralizer Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hammer Energy Gun AWS/Thermal Energy Cannon Nova Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 . 2 . . . 2 . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . 1 . . . . . 2 . . . . . . Utility 11 | . . . . . 2 . . . . 1 . 2 . . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 47 | 2 . . . . 5 1 . . . . 6 11 . . 7 . . 4 4 . 2 5 Power 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . Engine 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 23 | 2 . . . . 2 1 . . . . 4 1 . . 6 . . 2 4 . . 1 Treads 16 | 2 . . . . 2 1 . . . . . . . . 6 . . . 4 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Utility 15 | . . . . . . . . . . . 1 7 . . 1 . . 2 . . . 4 Device 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . . Hackware 6 | . . . . . . . . . . . . 3 . . . . . 1 . . . 2 Protection 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . 3 . . . . . 1 1 . . . . . . . . 1 . Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Lost 29 | . . . . . 2 . 3 . . . 3 1 . . 1 . 4 . . . 1 14 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 17 | . . . . . 2 . 3 . . . 3 . . . 1 . 3 . . . . 5 Utility 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 6 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . . . . 2 . 3 . . . 3 1 . . 1 . 4 . . . 1 13 To Critical Strikes 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Average Backups 3 | . . 2 3 4 3 3 3 4 4 4 3 3 4 4 3 3 4 3 3 3 3 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . 1 1 1 . . . . . . . . . . . . . . 1 . . Utility . | . . . . . . . . . . . . . 1 1 1 1 1 . . . . 1 Weapon 2 | . . 1 2 3 2 3 3 4 4 4 2 3 3 3 2 2 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . 1 1 . . . . . . . . 1 . . . . . . 1 . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 28 28 28 28 26 30 24 . . . 17 52 64 64 72 64 59 45 57 60 52 57 Core 2 | . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 2 3 Treads 14 | . 28 28 28 28 23 23 18 . . . . . . . 17 21 17 1 9 17 16 14 Hover 1 | . . . . . . . . . . . 3 7 11 11 1 . . . . . . . Device 4 | . . . . . . . . . . . . 7 11 11 11 10 10 9 9 8 7 5 Processor 7 | . . . . . . . . . . . 5 13 17 17 17 15 15 9 9 8 8 8 Hackware 7 | . . . . . . . . . . . . 7 11 11 11 10 10 14 14 13 12 18 Impact Weapon 1 | . . . . . 2 7 5 . . . 5 5 5 5 2 . . . . . . . Peak Build Rating 136 | 2 2 2 5 5 19 10 24 2 2 2 33 62 61 61 79 72 65 72 118 118 129 136 Average Rating 56 | 1 2 2 3 5 7 10 8 2 2 2 14 46 61 61 67 65 62 63 98 118 116 118 On Entrance 36 | . 2 2 2 5 5 8 10 2 2 2 2 15 61 61 61 67 65 47 72 118 118 113 Avg Prop Armor Cover (%) 36 | 38 41 41 41 41 41 40 39 . . . 20 7 7 7 32 39 38 25 38 40 42 42 Naked Turns 95 | . . . . . . . 15 28 37 12 3 . . . . . . . . . . . Heaviest Build 26 | . . . . . 8 2 8 . . . 12 10 9 9 12 12 6 8 14 14 16 26 Greatest Support 132 | 3 3 3 3 3 3 3 64 3 3 3 18 21 21 21 21 132 15 35 23 15 15 75 Greatest Overweight (x) 3 | . . . . . 2 . . . . . 3 . . . . . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 3 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 3 5 4 4 4 5 5 5 4 4 5 5 4 4 5 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 5 5 5 4 5 5 5 5 5 5 5 5 4 5 5 4 5 5 5 4 Class Distribution -------------------- 51% | Hacker-Scout 41% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Matter Collected 761 | 45 . 53 . . 41 . . . . . . 223 . . . . . . . 134 146 119 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 424 | . . . . . 148 . 100 . . . . 72 . . 21 . . . . . 83 . Parts 33 | . . . . . 13 . 5 . . . . 1 . . 5 . . . . . 9 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Combat Hostiles Destroyed 10 | . . . . . 6 . 2 . . . . . . . 1 . . . . . 1 . Guns 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . AOE 7 | . . . . . 6 . . . . . . . . . 1 . . . . . . . Classes Destroyed 9 | . . . . . 4 . 1 . . . . 1 . . 1 . . . . . 2 . Worker 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Builder 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . . . . . 7 . 2 . . . . 2 . . 1 . . . . . 2 1 Combat Bots Only 6 | . . . . . 6 . 2 . . . . . . . 1 . . . . . 1 . Max Kills in Single Turn 3 | . . . . . 3 . 1 . . . . 1 . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Hostile Shots Fired 555 | . 14 8 . . 42 . 79 . . . 16 19 . . 13 20 25 . 26 . 91 202 Missed 198 | . 6 4 . . 17 . 32 . . . 3 9 . . 4 4 13 . 17 . 28 61 Hits 357 | . 8 4 . . 25 . 47 . . . 13 10 . . 9 16 12 . 9 . 63 141 Melee 6 | . . . . . . . 2 . . . . . . . 4 . . . . . . . Projectile 351 | . 8 4 . . 25 . 45 . . . 13 10 . . 5 16 12 . 9 . 63 141 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 15 | . . . . . . . 3 . . . . . . . 1 . . . . . 4 7 Damage Taken 8071 | . 118 60 . . 388 . 755 . . . 395 141 . . 538 354 335 . 67 . 1441 3479 Core 2359 | . 33 22 . . 99 . 340 . . . 160 44 . . . 48 70 . 6 . 249 1288 Absorbed by Shields 90 | . . . . . . . 40 . . . . . . . . . . . . . . 50 Redirected to Shielding 71 | . . . . . . . . . . . . . . . . . . . 2 . . 69 Core Remaining (%) 77 | 100 . . . 78 82 . . . 51 . 81 . . . 95 . 89 . 99 100 . 3 Volleys Fired 40 | . . . . . 3 . . . . . 4 . . . 1 4 . . . . 10 18 Largest 1 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . 1 1 Hottest 120 | . . . . . 36 . . . . . 120 . . . 36 120 . . . . 113 113 Shots Fired 52 | . . . . . 4 . 3 . . . 4 . . . 1 4 . . . . 18 18 Gun 12 | . . . . . 1 . 3 . . . . . . . . . . . . . 8 . Cannon 34 | . . . . . . . . . . . 4 . . . . 4 . . . . 10 16 Launcher 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 46 | . . . . . 1 . 3 . . . 4 . . . . 4 . . . . 18 16 Explosive 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . . 1 . 4 . . . . . . . . 1 . . . . 9 10 Robot Miss Streak 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Autonomous 12 | . . . . . 1 . 3 . . . . . . . . . . . . . 8 . Shots Hit Robots 18 | . . . . . 1 . 3 . . . . 4 . . . 1 . . . . 8 1 Core Hits 29 | . 4 1 . . 11 . 3 . . . . . . . 3 . . . . . 4 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Smash 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Melee Attacks 16 | . . . . . . . . . . . . 16 . . . . . . . . . . Impact 16 | . . . . . . . . . . . . 16 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1813 | . 16 11 . 1 397 . 90 . . . 154 386 . . 128 42 . . . . 361 227 Guns 369 | . . . . . . . 90 . . . . . . . . . . . . . 279 . Cannons 185 | . . . . . . . . . . . 154 . . . . 31 . . . . . . Explosions 698 | . . . . . 397 . . . . . . . . . 128 . . . . . . 173 Melee 386 | . . . . . . . . . . . . 386 . . . . . . . . . . Ramming 175 | . 16 11 . 1 . . . . . . . . . . . 11 . . . . 82 54 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 554 | . . . . . . . 90 . . . 154 . . . . 31 . . . . 279 . Explosive 698 | . . . . . 397 . . . . . . . . . 128 . . . . . . 173 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 386 | . . . . . . . . . . . . 386 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 3 6 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . . . . . . 2 7 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 410 | . . . . . . . . . . . . 364 . . . . . . . . . 46 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . . . . . . . . . . . . . . . . . . . 46 Melee 364 | . . . . . . . . . . . . 364 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 305 | . 7 5 . . 56 . . . . . . . . . 45 5 . . . . 39 148 Shots 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Rammed 31 | . 5 2 . 1 . . . . . . . . . . . 1 . . . . 11 11 Targets Rammed 31 | . 5 2 . 1 . . . . . . . . . . . 1 . . . . 11 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 189 | . . . . . 5 . . . . . 18 . . . . 100 . . . . 189 152 Average Temperature 51 | . . . . . 5 . . . . . 9 . . . . 43 . . . . 69 48 Received Heat Transfer 765 | . 60 30 . . 153 . 210 . . . 81 9 . . . 45 36 . . . 45 96 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 807 | . . . . . . . 111 . . . 320 . . . . 80 . . . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 86 100 99 100 100 100 100 100 100 100 100 100 100 100 100 100 100 56 Level 1 7 | . . . . . 13 . . . . . . . . . . . . . . . . 43 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 284 | . . 30 . . 203 80 226 126 81 42 47 25 4 2 45 23 . . 16 9 129 284 Initial 126 | . . . . . . 80 42 126 81 42 32 8 4 2 1 18 . . 1 9 . 63 Average 52 | . . 6 . . 91 72 84 122 81 42 33 8 4 2 17 9 . . 6 8 56 151 Influence Increases 1265 | . . 45 . . 228 . 229 . . 5 15 118 . . 44 21 . 2 15 . 227 316 Destroy 0b10 Robot/C 200 | . . . . . 120 . 40 . . . . . . . 20 . . . . . 20 . Destroy 0b10 Robot/NC 35 | . . . . . 5 . . . . . . 20 . . . . . . . . 5 5 Destroy Leader 50 | . . . . . 20 . 10 . . . . . . . 10 . . . . . 10 . Successful Hack 112 | . . . . . . . 14 . . 5 . 16 . . . . . 2 . . 39 36 Disable Machine 30 | . . . . . . . . . . . . . . . . . . . . . 15 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 248 | . . . . . 23 . . . . . . 22 . . 14 6 . . . . 18 165 Partial Spotted 75 | . . . . . . . . . . . . 30 . . . 15 . . . . . 30 Lose Combat Pursuer 465 | . . 45 . . 60 . 165 . . . 15 30 . . . . . . 15 . 120 15 Influence Decreases 1166 | . . 30 15 . 50 118 48 125 35 39 45 128 3 2 11 56 . . 1 16 128 316 Entered New Map 411 | . . . 15 . . 98 18 115 35 39 15 9 3 2 1 17 . . 1 7 . 36 Time Decay 505 | . . 30 . . 30 20 . 10 . . . 109 . . . 39 . . . 9 118 140 Lost Part 250 | . . . . . 20 . 30 . . . 30 10 . . 10 . . . . . 10 140 Squads Dispatched 13 | . . 1 . . 2 . . . . . 1 2 . . 1 1 . . 1 . 3 1 Investigation 3 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Reinforcement 7 | . . . . . 1 . . . . . 1 1 . . 1 1 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 119 | . 3 3 . . 17 . 20 . . . 3 9 . . 3 9 7 . 2 . 14 29 Peak Tracking Total 18 | . 3 2 . . 10 . 14 . . . 3 4 . . 3 8 7 . 2 . 7 18 Tactical Retreats 15 | . . 2 . . 2 . 2 . . . 1 1 . . . . . . 1 . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Traps Triggered 9 | . . . . . 1 . 3 . . . 1 . 1 . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Machines Disabled 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Machines Accessed 23 | . . 1 1 . . 2 1 1 . 1 . 5 . 1 . . 1 1 . . 3 5 Terminals 14 | . . . . . . . 1 . . 1 . 2 . 1 . . 1 1 . . 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . 2 . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Total Hacks 36 | . . 1 1 . . 3 1 1 . 1 . 9 . 1 . . 2 1 . . 5 10 Successful 20 | . . 1 1 . . 1 1 1 . 1 . 4 . 1 . . 1 1 . . 2 5 Failed 16 | . . . . . . 2 . . . . . 5 . . . . 1 . . . 3 5 Catastrophic 4 | . . . . . . . . . . . . 2 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . . . . . . . . 2 . . . . . . . . 1 3 Terminals 24 | . . . . . . . 1 . . 1 . 4 . 1 . . 2 1 . . 4 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 2 . . . . . 4 . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Terminal Hacks 13 | . . 1 1 . . . 1 . . 1 . 1 . 1 . . 1 1 . . 1 4 Record 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Refit 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Unlock Access 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 2 . 1 . . . 3 . . . . . . . . 3 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Active Infowar (turns) 1274 | . . . . . . . . . . . 62 288 44 3 46 114 48 33 40 20 293 283 Optics 1274 | . . . . . . . . . . . 62 288 44 3 46 114 48 33 40 20 293 283 Sensors 934 | . . . . . . . . . . . . 213 44 3 46 114 48 33 40 20 267 106 Machine Analysis 458 | . . . . . . . . . . . . 204 44 3 46 114 47 . . . . . Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Turns Passed 1951 | 15 50 138 111 23 83 45 128 28 37 12 69 288 44 3 46 114 48 33 40 20 293 283 Spaces Moved 3382 | 23 88 264 217 45 136 86 229 54 73 23 70 544 91 6 63 198 95 66 58 40 486 427 Core 2662 | 23 88 264 217 45 136 86 226 54 73 23 68 15 . . 55 197 95 7 38 40 486 426 Treads 5 | . . . . . . . 3 . . . . . . . . 1 . . . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 636 | . . . . . . . . . . . 2 529 91 6 8 . . . . . . . Flight 79 | . . . . . . . . . . . . . . . . . . 59 20 . . . Fastest Speed 36 | 50 50 50 50 50 50 50 50 50 50 50 36 40 40 40 40 50 50 39 39 50 50 50 Average Speed 48 | 50 50 50 50 50 50 50 51 50 50 50 66 40 40 40 48 50 50 40 51 50 50 50 Slowest Speed 200 | 50 50 50 50 50 150 50 150 50 50 50 200 50 40 40 50 160 50 50 150 50 100 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 28 57 61 15 24 3 41 2 21 1 73 22 26 . 89 11 25 4 75 2 14 27 Regions Visited 22 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . . 11 . . . 2 . . . . 3 8 Terrain Destroyed 142 | . . . . . 32 . . . . . . 11 . . 7 3 . . . . 9 80 Melee 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . . . . . 3 . . . . 9 10 AOE 109 | . . . . . 32 . . . . . . . . . 7 . . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Ext Res DSF Res Acc Com Total 3594 | 24 93 269 219 45 145 87 239 54 72 22 85 579 97 5 74 209 94 71 67 39 528 477 Wait 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . Move 3362 | 22 87 263 216 45 135 86 227 54 72 22 69 544 90 5 62 197 94 65 57 39 485 426 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 13 | . 1 3 2 . . . . . . . 1 2 . . . . . . 2 . 2 . Fast Attach 37 | 2 . . . . 3 . . . . . 5 8 . . 6 . . 3 4 . 1 5 Attach 27 | . . . . . 2 1 1 . . . 2 2 . . 1 3 . 1 1 . 4 9 Detach 25 | . . . . . 2 . 2 . . . 1 2 . . . 4 . 1 . . 5 8 Swap 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Drop 19 | . . 1 1 . . . . . . . . 4 . . 3 . . 1 3 . 6 . Fire 40 | . . . . . 3 . . . . . 4 . . . 1 4 . . . . 10 18 Melee 16 | . . . . . . . . . . . . 16 . . . . . . . . . . Ram 30 | . 5 2 . . . . . . . . . . . . . 1 . . . . 11 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 9 . . . . . 7 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -5/Factory -5/DSF -4/Factory -4/Extension -3/Research -3/DSF -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 14) 57 | -10/Materials | Discovered new exit (range 16) 66 | -10/Materials | Entered Mines 79 | -10/Mines | Discovered new exit (range 7) 88 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 132 | -10/Mines | Met a Derelict shopkeep closing up shop 190 | -10/Mines | Assembled infested the area 195 | -10/Mines | Assisted by a Guerilla fighting off Assembled 202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 202 | -10/Mines | Discovered new exit (range 5) 204 | -10/Mines | Entered Exiles 217 | -10/Exiles | Met 8R-AWN 225 | -10/Exiles | Met EX-HEX 239 | -10/Exiles | Met EX-BIN 245 | -10/Exiles | Aligned with FarCom system 245 | -10/Exiles | Given EX-Vault access code 260 | -10/Exiles | Opened EX-Vault 263 | -10/Exiles | Found Gui. Plasma Cannon 266 | -10/Exiles | Found AWS/Thermal 277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 293 | -10/Exiles | Met EX-DEC 305 | -10/Exiles | Build established: Mutant 311 | -10/Exiles | Discovered new exit (range 10) 315 | -10/Exiles | Stole two prototypes: AWS/Thermal, Gui. Plasma Cannon 315 | -10/Exiles | Entered Mines 333 | -9/Mines | Discovered new exit (range 10) 338 | -9/Mines | Entered Materials 338 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 413 | -8/Materials | Discovered new exit (range 16) 421 | -8/Materials | Entered Factory 421 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 422 | -7/Factory | Identified exit to Storage 423 | -7/Factory | FarCom data flow suspended 466 | -7/Factory | Identified exit to Garrison 466 | -7/Factory | Entered Garrison 526 | -7/Garrison | Discovered new exit (range 15) 535 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 570 | -7/Garrison | Triggered checkpoint 585 | -7/Garrison | Discovered new exit (range 8) 589 | -7/Garrison | Installed Relay Interface Framework 594 | -7/Garrison | Entered Factory 610 | -7/Factory | Lost 3 parts (3n) 622 | -7/Factory | Identified exit to Garrison 622 | -7/Factory | Entered Garrison 654 | -7/Garrison | Discovered new exit (range 11) 659 | -7/Garrison | Entered Factory 659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 671 | -6/Factory | Identified exit to DSF 671 | -6/Factory | Entered DSF 706 | -6/DSF | Additional patrols routed to DSF 733 | -6/DSF | Discovered new exit (range 15) 740 | -6/DSF | Entered Factory 740 | -5/Factory | Evolved 2 slots: Utility x2 756 | -5/Factory | Lost 3 parts (3n) 981 | -5/Factory | Discovered new exit (range 5) 994 | -5/Factory | Identified exit to Upper Caves 1028 | -5/Factory | Identified exit to Garrison 1028 | -5/Factory | Entered Garrison 1063 | -5/Garrison | Discovered new exit (range 21) 1071 | -5/Garrison | Identified exit to Factory 1072 | -5/Garrison | Entered Factory 1075 | -5/Factory | Identified exit to DSF 1075 | -5/Factory | Entered DSF 1107 | -5/DSF | Additional patrols routed to DSF 1109 | -5/DSF | Discovered new exit (range 14) 1115 | -5/DSF | Identified exit to Factory 1121 | -5/DSF | Entered Factory 1121 | -4/Factory | Evolved 2 slots: Propulsion x2 1155 | -4/Factory | Build established: Hacker-Scout 1224 | -4/Factory | Discovered new exit (range 22) 1235 | -4/Factory | Identified exit to Extension 1235 | -4/Factory | Entered Extension 1273 | -4/Extension | Spotted B-86 Titan 1273 | -4/Extension | Spotted B-86 Titan 1282 | -4/Extension | Discovered new exit (range 3) 1282 | -4/Extension | Identified exit to Research 1283 | -4/Extension | Entered Research 1283 | -3/Research | Evolved 2 slots: Utility x2 1313 | -3/Research | Lost 4 parts (3n1u) 1316 | -3/Research | Identified exit to DSF 1316 | -3/Research | Entered DSF 1330 | -3/DSF | Additional patrols routed to DSF 1346 | -3/DSF | Discovered new exit (range 22) 1356 | -3/DSF | Identified exit to Research 1356 | -3/DSF | Entered Research 1356 | -2/Research | Evolved 2 slots: Utility x2 1372 | -2/Research | Discovered new exit (range 9) 1376 | -2/Research | Identified exit to Access 1376 | -2/Research | Entered Access 1376 | -1/Access | Evolved 2 slots: Utility x2 1396 | -1/Access | Energy Cycler disabled 1485 | -1/Access | Spotted B-99 Colossus 1666 | -1/Access | Discovered new exit (range 8) 1669 | -1/Access | Identified exit to Command 1669 | -1/Access | Entered Command 1815 | -1/Command | Phase Generator disabled 1850 | -1/Command | Disengaged cave seal 1887 | -1/Command | Disengaged cave seal 1922 | -1/Command | Spotted B-99 Colossus 1933 | -1/Command | Spotted Alpha 7 1933 | -1/Command | Spotted Striker 1933 | -1/Command | Spotted Executioner 1933 | -1/Command | Spotted Striker 1933 | -1/Command | Spotted Executioner 1933 | -1/Command | Spotted Executioner 1933 | -1/Command | Spotted Executioner 1933 | -1/Command | Spotted Alpha 7 1933 | -1/Command | Spotted B-99 Colossus 1936 | -1/Command | Spotted B-99 Colossus 1946 | -1/Command | Core integrity fell below 50% 1950 | -1/Command | Discovered new exit (range 8) 1951 | -1/Command | Core integrity fell below 20% 1952 | -1/Command | Identified exit to Surface 1952 | *** | Escaped! Last Messages --------------- 01947_ Slug penetrates Wall. 01949_ Slug penetrates Executioner. 01949_ Executioner suffers critical hit (Destroy). 01949_ Executioner destroyed. 01949_ Penetrated by Slug. 01949_ Slug penetrates B-99 Colossus. 01950_ B-99 Colossus activates siege mode. 01950_ The Access Shell folds into the floor. 01950_ EXIT=FOUND 01950_ Gravity Neutralizer destroyed. 01950_ Knocked back. 01950_ Penetrated by Slug. 01950_ Slug penetrates Wall. 01950_ Penetrated by Slug. 01950_ Slug penetrates Wall. 01951_ Knocked back. 01951_ Slug penetrates Wall. 01951_ Slug penetrates B-99 Colossus. 01952_ EXIT=IDENTIFIED: SURFACE [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | # ###???############### ########## # | | ###########???????????????????## ##??########+## | | #??????????????????????????????# #???# ! ## | | #?????#????????????????????????# #???# #? | | ######"######################### #???# "" #? | | #???# """" #? | | #+###################### #???# """" #? | | # *???????????????????# #???# "" #? | | # ?????????????????# #??## #? | | # = ! ==???????????????# #??#" #? | | # == ?????????????# #?##"##########? | | ##+###########?????????####+###"##?????????? | | # ?? #??????????????# ##??????????? | | # ] #??????????????# ! #???????????? | | # !!!#??????????????# #???????????? | | # !!!#??????????????# #???????????? | | + !! #??????????????# #???????????? | | #########??????????????#########???????????? | | #??????????????????????????????????????????? | | #???????????##############?????????????????? | | #???????????# #?????????????????? | | #???######### #?????????????????? | | %##### # # # ; #?????????????????? | | "## K #?????????????????? | | + 7E #?????????????????? | | + ^BB ^ "@ #?????????????????? | | g%; ^E BB ^ % % "" #?????????????????? | | %+%^% ^%BB #?????????????????? | | ####+##;; ^ %7%BB K % #?????????????????? | | ##;;!!%%E* # #?????????????????? | | ???########### #?????????????????? | | ""???????????????# #?????????????????? | | "?????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 80 Core Shielding 30 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 6 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed JammingBackdoorInsulator Manual? 0 Play Time 00:48:12 Cumulative 655.2 hours Start 2026.09.07 @ 14:46:32 End 2026.09.07 @ 15:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type 0 Total 41 Types 20/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 01731409-d644-45ff-b22e-e6690e939701