Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 04:55:52 Player: Cereal Killer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (602) 602 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1177 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 249/250 System Corruption 0% Temperature Cool (56) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Small Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Targeting Computer Weapon Shielding Hacking Suite Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Compact Wheel Small Storage Unit High-capacity Matter Pod High-capacity Matter Pod Targeting Computer Hacking Suite Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | 2 . . Leg . | . . . Wheel 5 | . 4 1 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 13 | 4 10 18 Power 1 | . 1 3 Propulsion 4 | 2 3 6 Utility 4 | . 3 5 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power 3 | . . 3 Propulsion 3 | . 2 1 Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 95 | . 92 99 Engine 14 | . 14 14 Treads 3 | . 4 1 Wheel 23 | . 22 25 Device 1 | . 3 . Storage 14 | . 14 14 Protection 8 | . 4 14 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 13 14 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 14 50 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 3 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 19 | 7 18 19 Average Carried 13 | 4 10 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 953 | 186 597 170 Remotely . | . . . Salvage Created 850 | . 526 324 Parts 44 | . 29 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 12 7 Guns 18 | . 11 7 Classes Destroyed 7 | . 6 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 10 | . 6 4 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 115 | . 73 42 Missed 28 | . 17 11 Hits 87 | . 56 31 Projectile 87 | . 56 31 Damage Taken 1012 | . 639 373 Core 252 | . 152 100 Absorbed by Shields . | . . . Redirected to Shielding 20 | . 6 14 Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 59 22 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 155 | . 111 44 Gun 155 | . 111 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 74 | . 52 22 Thermal 81 | . 59 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 9 16 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 95 | . 59 36 Core Hits 39 | . 23 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1129 | . 765 364 Guns 1129 | . 765 364 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 540 | . 387 153 Thermal 589 | . 378 211 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 219 | . 219 159 Average Temperature 74 | . 74 72 Received Heat Transfer 426 | . 303 123 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 2 1 Heat Transferred 1887 | . 1184 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | . 153 84 Initial 34 | . . 34 Average 40 | . 61 20 Influence Increases 570 | . 395 175 Destroy 0b10 Robot/C 380 | . 240 140 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 84 | . 64 20 Successful Hack 24 | . 24 . Disable Machine 15 | . 15 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 535 | . 305 230 Entered New Map 56 | . . 56 Time Decay 419 | . 255 164 Lost Part 60 | . 50 10 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 20 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 3 | . 3 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 188 | . 188 . Structural 188 | . 188 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1432 | 82 759 591 Spaces Moved 991 | 46 472 473 Core 8 | 8 . . Treads 75 | 38 32 5 Legs . | . . . Wheels 908 | . 440 468 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 112 | 140 113 107 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 76 83 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1160 | 63 584 513 Wait 32 | . 21 11 Move 989 | 45 471 473 Hop . | . . . Pick Up 34 | 12 20 2 Fast Attach . | . . . Attach 14 | 6 7 1 Detach 1 | . 1 . Swap 7 | . 3 4 Drop 2 | . 2 . Fire 81 | . 59 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 391 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Derelicts attacked the area 729 | -10/Materials | Discovered new exit (range 10) 808 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Entered Mines 868 | -10/Mines | Learned location of Storage (-9) 894 | -10/Mines | Discovered new exit (range 12) 923 | -10/Mines | Discovered new exit (range 4) 956 | -10/Mines | Core integrity fell below 20% 1188 | -10/Mines | Learned Materials interactive machine intel 1433 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- intel. 01345_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map confirmed: -9/Storage. 01347_ DN-DQN(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01347_ DN-DQN(g) slips back into the shadows. 01409_ Searching scrap... 01409_ Found Sml. Matter Pod. 01409_ Found Aluminum Leg. 01409_ Found Huge Storage Unit. 01409_ Found 38 Matter. 01410_ Acquired 1 matter. 01429_ S-10 Pest destroyed. 01429_ Switching to secondary target: S-10 Pest. 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