Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.21 @ 22:09:12 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (3477) 3477 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (603) 603 TOTAL SCORE: 8570 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 301 Cogmind --------- Core Integrity 850/850 Matter 296/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Huge Storage Unit Seismic Detector Kinecellerator Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Armored Treads Armored Treads Armored Treads Compact Battery (200) Structural Scanner Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Seismic Detector Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Armored Treads Compact Battery Structural Scanner Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . Utility 6 | . . . 2 . 1 . 1 2 Weapon . | . . . . . . . . . Parts Attached 92 | 6 4 9 26 7 9 18 13 . Power 9 | 1 1 1 2 . . 2 2 . Engine 9 | 1 1 1 2 . . 2 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 2 3 . 2 1 3 . Treads 9 | . . . 3 . 2 1 3 . Leg . | . . . . . . . . . Wheel 5 | 2 1 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 2 4 15 . 5 7 6 . Device 15 | . . 1 3 . 1 4 6 . Storage 6 | 1 . . 4 . . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 19 | . 2 3 8 . 4 2 . . Artifact . | . . . . . . . . . Weapon 29 | 2 . 2 6 7 2 8 2 . Energy Gun 3 | 2 . 1 . . . . . . Energy Cannon 6 | . . 1 2 . . 2 1 . Ballistic Gun 10 | . . . 4 4 1 1 . . Ballistic Cannon 4 | . . . . . . 3 1 . Launcher 6 | . . . . 3 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . . Parts Lost 13 | . . 5 . . 2 5 1 . Power 1 | . . . . . . 1 . . Propulsion 4 | . . 2 . . 1 1 . . Utility 6 | . . 1 . . 1 3 1 . Weapon 2 | . . 2 . . . . . . Highest Loss Streak 5 | . . 2 . . 2 5 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 98 96 99 . Engine 11 | . 14 14 11 11 9 8 14 . Treads 20 | . . . 21 22 26 26 22 . Wheel 3 | . 28 28 . . . . . . Device 13 | . . 1 12 11 9 22 23 . Storage 10 | . 14 14 11 11 9 11 7 . Protection 17 | . 13 12 20 22 25 8 14 . Energy Gun 2 | . 28 17 . . . . . . Energy Cannon 4 | . . 10 8 . . 1 3 . Ballistic Gun 9 | . . . 12 21 17 3 . . Ballistic Cannon 3 | . . . . . . 13 11 . Naked Turns . | . . . . . . . . . Heaviest Build 125 | 12 15 18 111 109 112 111 125 . Greatest Support 68 | 32 32 26 40 40 63 63 68 . Greatest Overweight (x) 2 | . . . 2 2 1 1 2 . Average Overweight (x) . | . . . . 2 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 . Average Capacity 19 | 7 8 8 15 25 25 25 25 . Most Carried 25 | 6 8 8 25 25 25 25 25 . Average Carried 18 | 3 7 7 13 25 24 23 24 . Final Capacity 25 | 8 8 8 25 25 25 25 25 25 Final Carried 25 | 6 8 8 25 25 24 25 23 23 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Matter Collected 2471 | 260 40 70 752 216 242 561 330 . Remotely . | . . . . . . . . . Salvage Created 4532 | 229 254 574 1847 344 342 645 297 . Parts 273 | 9 19 25 143 19 18 29 11 . Haulers Intercepted 9 | . 1 . 6 . . 2 . . Recyclers Shooed 4 | 1 . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 94 | . 7 14 36 13 7 10 7 . Guns 50 | . 7 9 23 5 4 2 . . Cannons 31 | . . 5 13 . . 7 6 . AOE 11 | . . . . 8 3 . . . Classes Destroyed 15 | 3 4 . 4 1 . 2 1 . Worker 9 | 2 1 1 3 1 . 1 . . Builder 2 | . . . 2 . . . . . Tunneler 4 | 3 . . 1 . . . . . Hauler 9 | . 1 . 6 . . 2 . . Recycler 3 | 1 . . . 1 . 1 . . Mechanic 1 | . . . . . . 1 . . Operator 2 | . . . 2 . . . . . Watcher 6 | . 1 . 4 . . 1 . . Swarmer 25 | . 6 3 9 7 . . . . Grunt 41 | . 1 11 16 5 3 5 . . Brawler 3 | . . . . 1 1 . 1 . Duelist 2 | . . . 1 . . . 1 . Sentry 20 | . . . 10 . 3 4 3 . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 5 | 4 5 4 5 4 4 3 2 . Combat Bots Only 4 | . 3 4 4 4 4 3 2 . Max Kills in Single Turn 3 | 1 1 1 2 3 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Damage Taken 4594 | . 154 570 1225 298 587 919 841 . Core 525 | . 35 95 152 46 43 81 73 . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 335 | . . . 193 . . . 142 . Core Remaining (%) 72 | 100 . 48 . 50 . 77 89 . Volleys Fired 335 | 18 22 37 124 21 21 58 34 . Largest 2 | 2 2 2 2 2 2 2 2 . Hottest 116 | 80 80 110 110 46 46 91 116 . Shots Fired 641 | 36 44 74 248 36 40 103 60 . Gun 414 | 36 44 53 182 30 38 31 . . Cannon 217 | . . 21 66 . . 70 60 . Launcher 10 | . . . . 6 2 2 . . Special . | . . . . . . . . . Kinetic 370 | . . . 178 30 38 86 38 . Thermal 159 | . . 52 70 . . 15 22 . Explosive 10 | . . . . 6 2 2 . . Electromagnetic 102 | 36 44 22 . . . . . . Robot Hit Streak 19 | 8 4 19 14 9 9 12 10 . Robot Miss Streak 4 | 4 4 3 3 2 4 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 418 | 24 22 56 163 19 29 67 38 . Core Hits 171 | 5 11 26 62 18 16 24 9 . Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 14 | 1 1 5 . . 1 3 3 . Burn 3 | . . 3 . . . . . . Meltdown 2 | . . . . . . 1 1 . Destroy 1 | . . . . . 1 . . . Blast 4 | . . . . . . 2 2 . Corrupt 4 | 1 1 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8591 | 338 306 828 3148 986 604 1351 1030 . Guns 4377 | 338 276 517 2240 242 442 322 . . Cannons 3278 | . . 311 908 . . 1029 1030 . Explosions 936 | . 30 . . 744 162 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4679 | . . . 2203 242 442 1124 668 . Thermal 2173 | . 30 609 945 . . 227 362 . Explosive 906 | . . . . 744 162 . . . Electromagnetic 833 | 338 276 219 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 124 | . . 15 1 13 . 38 57 . Projectiles 111 | . . 15 1 . . 38 57 . Explosions 13 | . . . . 13 . . . . Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . 10 6 . Impact . | . . . . . . . . . Kinetic 14 | . . . . . . 8 6 . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 38 | . . . . . 38 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 352 | 124 189 352 54 . 3 12 52 . Average Temperature 67 | 40 58 119 19 . 3 8 22 . Received Heat Transfer 1806 | . . 360 438 114 270 486 138 . Effects 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | 3 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 13 | . . 7 2 . . . 4 . Heat Transferred 4638 | . 50 1776 1776 . . 407 629 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Peak Influence 866 | 30 286 356 866 546 362 298 113 . Initial 326 | . 19 111 107 326 163 89 84 39 Average 336 | 9 147 241 589 360 268 125 52 . Maximum Alert Level 3 | . 1 1 3 2 1 1 . . Low Security (%) 42 | 100 63 30 12 . 32 91 100 . Level 1 25 | . 36 69 12 71 67 8 . . Level 2 13 | . . . 25 28 . . . . Level 3 18 | . . . 48 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . 4 . 1 4 5 . Investigation 3 | . . . 1 . . . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . 1 . 3 . 1 1 . . Assault 2 | . . . . . . 2 . . Garrison 2 | . . . . . . 1 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Distress Signals 6 | . 1 . 3 . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 10 17 49 14 12 26 8 . Peak Tracking Total 9 | . 3 3 4 4 4 9 2 . Tactical Retreats 8 | . . 3 2 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 6 | . 1 . 1 . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 7 | . 2 . 3 . . 1 1 . Max in Single Turn 1 | . 1 . 1 . . 1 1 . Garrison Access 2 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 22 | . 3 . 8 . 1 5 5 . Terminals 16 | . 3 . 7 . 1 4 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . Total Hacks 45 | . 6 . 21 . 3 8 7 . Successful 25 | . 3 . 14 . 1 4 3 . Failed 20 | . 3 . 7 . 2 4 4 . Catastrophic 3 | . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . 3 . . 2 . . Terminals 31 | . 6 . 15 . 3 6 1 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 6 . . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . 2 3 . Terminal Hacks 13 | . 3 . 6 . 1 3 . . Prototype ID Bank 4 | . . . 2 . 1 1 . . Open Door 2 | . . . . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 6 . . . 2 . Scan Component 4 | . . . 3 . . . 1 . Repair 4 | . . . 3 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 2 | . . . 2 . . . . . Terminals 2 | . . . 2 . . . . . Track 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . 7 . 1 3 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . Time 115 | . . . 96 . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Total Allies 5 | . . . . . . 5 . . Largest Group 5 | . . . . . . 5 1 . Highest-Rated Group 155 | . . . . . . 155 28 . Highest-Rated Ally 31 | . . . . . . 31 28 . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . . . 41 2 . Total Damage 759 | . . . . . . 718 41 . Kills 9 | . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Turns Passed 8367 | 133 307 593 3161 1137 477 1286 1273 . Spaces Moved 3156 | 69 220 442 1141 325 154 392 413 . Core 12 | 12 . . . . . . . . Treads 2354 | . . . 1070 325 154 392 413 . Legs . | . . . . . . . . . Wheels 790 | 57 220 442 71 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 80 330 246 246 246 . Average Speed 214 | 91 99 89 220 330 246 249 273 . Slowest Speed 330 | 100 100 90 330 330 246 250 330 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 46 71 88 88 19 63 14 . Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 117 | . 3 . 5 50 17 36 6 . Melee . | . . . . . . . . . Projectile 22 | . . . 5 . . 11 6 . AOE 95 | . 3 . . 50 17 25 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Total 4135 | 101 264 567 1540 352 214 600 497 . Wait 416 | . 10 68 196 . 18 92 32 . Move 3148 | 68 219 441 1140 324 153 391 412 . Hop . | . . . . . . . . . Pick Up 81 | 9 5 8 31 . 7 19 2 . Fast Attach 18 | 3 1 . 8 . 1 3 2 . Attach 27 | 3 . 5 5 . 4 6 4 . Detach . | . . . . . . . . . Swap 47 | . 3 4 13 7 4 9 7 . Drop 59 | . 4 4 23 . 6 18 4 . Fire 335 | 18 22 37 124 21 21 58 34 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 515 | -10/Mines | Learned 4 Materials zone layouts 718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -10/Mines | Core integrity fell below 50% 1028 | -10/Mines | Discovered new exit (range 7) 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Identified exit to Materials 1829 | -9/Materials | Repaired Lgt. Armor Plating 1830 | -9/Materials | Discovered new exit (range 10) 2087 | -9/Materials | Discovered exit to Materials (range 11) 2175 | -9/Materials | Identified exit to Mines 2963 | -9/Materials | Discovered exit to Materials (range 16) 4065 | -9/Materials | Repaired Med. Armor Plating 4104 | -9/Materials | Repaired Imp. Heat Sink 4195 | -9/Materials | Entered Mines 5221 | -9/Mines | Discovered exit to Materials (range 9) 5332 | -9/Mines | Entered Materials 5332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5333 | -8/Materials | Identified exit to Storage 5717 | -8/Materials | Build established: Scavenger-Mutant 5809 | -8/Materials | Entered Storage 5985 | -8/Storage | Lost 5 parts (1p1n3u) 6541 | -8/Storage | Garrison activated, responded to threat 6721 | -8/Storage | Discovered new exit (range 5) 6867 | -8/Storage | Allied Derelicts emerged from ambush trap array 6897 | -8/Storage | Met a pair of Derelict thieves 6979 | -8/Storage | Build established: Mutant 7095 | -8/Storage | Entered Factory 7095 | -7/Factory | Accompanied by 1 ally 7095 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7856 | -7/Factory | Repaired Arm. Treads 8015 | -7/Factory | Discovered new exit (range 5) 8269 | -7/Factory | Garrison activated, responded to threat 8303 | -7/Factory | Discovered new exit (range 11) 8368 | -7/Factory | Entered another Factory area 8368 | -6/Factory | Evolved 2 slots: Utility x2 8368 | -6/Factory | Self-destructed Last Messages --------------- 08303_ EXIT=FOUND 08311_ Construction Platform disabled. 08314_ Arm. Treads severed. 08317_ B-48 Gladiator destroyed. 08318_ Hvy. Ion Engine severed. 08323_ L-41 Fighter suffers critical hit (Meltdown). 08323_ Imp. Melee Analysis Suite melted. 08323_ Core Shielding melted. 08323_ Carbon-fiber Leg melted. 08323_ Imp. Deuterium Engine melted. 08329_ Acquired Arm. Treads. 08336_ Acquired 55 matter. 08336_ Triggered Alarm Trap. 08336_ An alarm sounds. 08336_ ALERT: Alarm triggered, dispatching investigation squad. 08349_ U-05 Engineer lays Concrete. 08351_ Slug penetrates Wall. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????####+####????? | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????# @ #????? | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????# ###????? | | ????????????????????# #??????? | | ??????????????????? #??????? | | ?????????????????? +??????? | | ????????????????? #??????? | | ???????????????? #??????? | | ??????????????? ???????? | | ?????????????? #######???????? | | ?????????????? ??????????????? | | ???????????????? ???????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingArmorTriangulator Manual? 0 Play Time 01:04:04 Cumulative 911.1 hours Start 2022.08.21 @ 19:47:42 End 2022.08.21 @ 22:09:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 468 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 554c9405-e152-41c3-9c64-04d2f93119b2