Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 23:57:41 Player: Froliks Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (124) 620 Value Destroyed (4015) 4015 Prototype IDs (29) 580 Alien Tech Used (5) 1000 Bonus (3041) 3041 TOTAL SCORE: 17756 Bonus ------- Follower Combat Kills 322 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Met Sigix 2000 Friendly Fire -81 Cogmind --------- Core Integrity 0/1600 Matter 85/300 Energy 92/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Particle Charger Hypervelocity EM Gauss Rifle Heavy Gatling Laser Enhanced Quantum Rifle Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Matter Drive > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Phase Armor > --- WEAPON ----------- Tesla Rifle Tesla Rifle Compact HERF Cannon > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Field Propulsion Drive Advanced Force Field Improved Recalibrator [Rating: 161] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . 2 . 1 . . Utility 11 | . . . . 2 . . . . . . 2 2 2 . . . . 1 . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 149 | 7 2 1 18 3 9 9 5 1 8 4 6 6 5 19 . 13 14 7 7 5 Power 22 | 1 1 . 2 1 1 3 1 . 2 . . 1 1 3 . 1 3 . 1 . Engine 7 | 1 . . 2 1 . 1 1 . . . . 1 . . . . . . . . Core 7 | . 1 . . . 1 2 . . . . . . 1 2 . . . . . . Reactor 8 | . . . . . . . . . 2 . . . . 1 . 1 3 . 1 . Propulsion 42 | 2 1 . 6 . 3 3 1 . 3 . 2 1 . 9 . 2 2 3 . 4 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . Leg 29 | 2 1 . 5 . 3 3 1 . 3 . 2 1 . 8 . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . 1 . 2 2 3 . 1 Utility 47 | 2 . . 2 1 2 . 2 1 1 1 3 2 4 3 . 8 8 3 3 1 Device 27 | 1 . . 1 1 1 . 1 1 . 1 1 . 3 2 . 5 6 2 1 . Storage 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . Processor 9 | . . . . . 1 . . . . . 2 1 1 . . 3 . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 1 . Protection 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . 2 . . . Weapon 38 | 2 . 1 8 1 3 3 1 . 2 3 1 2 . 4 . 2 1 1 3 . Energy Gun 23 | 2 . 1 7 . . 1 . . . 3 1 2 . 2 . 1 1 . 2 . Energy Cannon 6 | . . . . 1 1 1 . . 1 . . . . 1 . 1 . . . . Ballistic Gun 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . . . . 2 . 1 . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . 1 1 . . 3 . . 1 . . . . 8 1 5 1 Corrupted Parts 20 | 1 1 . . . . . 2 . 6 1 . 1 . 8 . . . . . . System Corruption 114 | 5 5 . . . . . 10 . 49 10 . 10 . 25 . . . . . . Parts Lost 79 | . . 2 4 3 3 3 3 1 3 1 1 3 4 17 . . 3 9 12 7 Power 10 | . . . 1 1 . . 1 . . . . 1 . 3 . . . 1 2 . Propulsion 28 | . . . 1 1 2 1 1 . 2 . 1 1 . 6 . . 1 3 4 4 Utility 25 | . . 1 . . . 1 1 1 1 . . . 2 4 . . 2 3 6 3 Weapon 16 | . . 1 2 1 1 1 . . . 1 . 1 2 4 . . . 2 . . Highest Loss Streak 13 | . . 2 2 2 2 2 3 1 3 1 1 2 3 13 . . 1 9 7 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 3 7 7 12 13 13 14 14 15 15 14 14 14 14 13 5 4 4 3 3 5 Power 2 | . 2 3 2 1 2 3 3 3 3 3 3 2 3 2 . . 1 . . . Propulsion 3 | 1 2 3 5 6 4 3 4 5 5 6 6 5 5 5 3 . . . . . Utility . | . 1 1 . . . 1 . . . . . . 1 . . . 1 2 1 1 Weapon 4 | . 1 . 3 4 6 6 6 7 6 5 5 5 5 5 2 2 . . 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . 8 . 1 1 1 1 1 . 1 . . 8 . 3 1 . . 2 Power 5 | . . . . . 1 1 1 . . . . . . 2 . . . . . . Propulsion 11 | . . . 3 . . . . 1 1 . 1 . . 2 . 3 . . . . Utility 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Weapon 10 | . . . 5 . . . . . . . . . . 3 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 85 98 85 96 97 98 99 95 99 98 93 96 90 26 51 83 73 61 16 Engine 3 | . 13 . 8 7 6 1 4 7 5 . . . 1 . . . . . . . Core 3 | . . 14 2 . 2 12 10 7 6 . . . 3 4 . . . . . . Reactor 3 | . . . . . . . . . 2 14 13 9 5 4 . 3 7 7 3 . Leg 23 | . 28 28 40 36 32 28 29 30 28 30 25 22 21 19 . . . . . . Flight 2 | . . . . . . . . . . . . . . . 5 11 18 17 14 . Device 12 | . 14 2 10 18 20 15 9 6 7 7 12 11 18 14 . 12 19 12 6 . Storage 8 | . 14 14 11 9 9 7 7 7 8 15 13 11 10 9 5 . . . . . Processor 9 | . . . . . 6 7 7 7 7 7 12 16 15 15 15 17 23 21 20 8 Protection 1 | . . . . . . . 3 7 4 . . . 5 6 . . . . . . Energy Gun 11 | . 28 26 20 12 8 5 14 15 12 15 13 11 8 4 . 2 8 5 4 . Energy Cannon 2 | . . . . 1 8 11 . . . . . . . 4 . 1 4 2 . . Impact Weapon 2 | . . . . . . 4 7 7 4 . 5 4 4 3 . . . . . . Peak Build Rating 161 | 7 9 9 18 21 24 42 44 44 66 68 78 84 97 103 37 108 161 141 137 40 Average Rating 56 | 6 7 7 14 18 22 37 42 43 45 67 74 79 92 91 37 81 129 127 104 25 On Entrance 47 | . 7 9 8 18 18 24 40 44 43 61 67 77 80 80 37 37 108 126 92 26 Avg Prop Armor Cover (%) 9 | . . . 8 . . 5 . . . . . . . 3 . . . . . 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 15 15 14 35 36 40 65 62 57 69 70 68 71 73 83 3 32 52 45 45 . Greatest Support 90 | 20 20 20 43 43 43 51 56 56 87 87 90 87 74 88 15 39 53 59 49 84 Greatest Overweight (x) 3 | 2 . . 1 1 1 2 1 1 2 . . 1 . 1 . . 1 . 3 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 5 8 8 15 14 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 11 | 3 7 7 12 13 13 14 14 15 14 14 14 14 14 13 5 4 4 3 3 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 8 7 14 13 15 14 15 15 15 15 14 14 15 5 5 5 3 3 5 5 Class Distribution -------------------- 38% | Scavenger-Mutant 20% | Mutant 15% | Scavenger-Assassin 9% | Scavenger-Gunner 6% | Scientist-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Scientist-Scout | -3/Quarantine Scientist-Scout | -2/Research Hacker-Scout | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Matter Collected 2646 | 270 81 15 225 30 131 44 302 86 142 129 58 186 45 408 . 160 278 40 . 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5438 | 244 429 45 1042 172 821 174 290 39 411 86 58 335 79 874 . 160 48 115 . 16 Parts 285 | 19 23 6 62 11 62 12 8 5 17 10 . 13 4 24 . 1 . 4 . 4 Haulers Intercepted 5 | . . . 3 . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 8 | 1 . . . . 2 . . . . . . . . 3 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 4 10 . 32 . . . . . . . . . . Prevented 23 | . . . . . . . . . . 23 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Combat Hostiles Destroyed 87 | . 9 3 19 6 14 5 5 3 4 1 1 10 1 6 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Guns 57 | . 9 3 17 6 3 2 2 3 . . 1 10 . 1 . . . . . . Cannons 11 | . . . . . 6 3 . . . . . . . 2 . . . . . . AOE 7 | . . . 2 . 4 . 1 . . . . . . . . . . . . . Classes Destroyed 15 | 3 3 . 2 . 1 1 2 . . 2 . . . . . . . 1 . . Worker 5 | 1 2 . . . . . . . . . 1 . 1 . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Tunneler 8 | 7 . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . 1 . . . . . . . . . . . . 1 . . Recycler 5 | 1 . . . . . . . . . . . . . 3 . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 2 . 2 . 2 1 . . . . . . . . . . 1 . . . Swarmer 32 | . 3 3 4 4 3 4 . 3 . . . 8 . . . . . . . . Saboteur 3 | . . . . . . . . . . 3 . . . . . . . . . . Grunt 19 | . 6 . 7 2 3 . . . . . . . . 1 . . . . . . Sentry 19 | . . . 8 . 8 . . . . . . 2 . 1 . . . . . . Hunter 5 | . . . . . . . . . . 1 . . . 4 . . . . . . Programmer 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 3 3 3 6 5 4 4 5 3 4 1 1 5 1 3 . 1 1 1 . 1 Combat Bots Only 5 | . 3 3 5 5 4 4 5 3 4 1 1 5 1 2 . . . . . . Max Kills in Single Turn 3 | 2 2 2 2 2 3 1 1 1 1 3 1 2 1 1 . 1 1 1 . 1 Gunslinging 1 | . . 1 . 1 . . . . . . . 1 . . . . . . . . Exploded 3 | . . . 1 . 3 . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Hostile Shots Fired 1113 | . 40 28 61 26 28 58 21 15 18 55 51 46 40 196 2 6 38 94 120 170 Missed 411 | . 13 7 17 6 7 19 8 1 7 26 16 10 16 68 1 3 21 51 55 59 Hits 702 | . 27 21 44 20 21 39 13 14 11 29 35 36 24 128 1 3 17 43 65 111 Melee 9 | . . . . . . . 2 . . 2 . . . . . . . 5 . . Projectile 693 | . 27 21 44 20 21 39 11 14 11 27 35 36 24 128 1 3 17 38 65 111 AOE 4 | . . . . . . . . . . . . . . . . . 1 3 . . Critical Strikes 30 | . . . . 1 2 2 1 . . . 3 2 2 2 . . 2 4 1 8 Part Disruptions 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Damage Taken 13968 | . 330 175 654 333 334 470 455 221 520 445 480 626 473 2897 27 68 477 1102 1276 2605 Core 4591 | . 66 45 120 38 29 120 77 59 148 135 82 127 41 809 27 . 121 285 655 1607 Absorbed by Shields 173 | . . . . . . . . . . . . . . . . . . 47 126 . Regen/Repaired (Parts) 72 | . . . . . . . . . . 72 . . . . . . . . . . Core Remaining (%) 65 | 100 . 55 70 . 87 . . . . 23 90 87 . . 23 . 81 . 35 . Volleys Fired 266 | 25 27 5 54 11 31 12 13 7 7 4 4 16 . 26 . 5 9 6 4 . Largest 3 | 2 2 2 2 2 2 3 2 2 2 3 2 3 . 3 . 1 3 3 1 . Hottest 240 | 80 80 80 130 108 108 191 130 130 130 220 165 240 . 209 . 94 224 224 80 . Shots Fired 529 | 50 54 10 106 18 54 26 20 13 10 14 8 45 . 67 . 5 15 10 4 . Gun 428 | 50 54 10 106 17 27 12 13 13 2 13 8 45 . 41 . 4 7 4 2 . Cannon 79 | . . . . 1 23 14 . . . . . . . 26 . 1 8 6 . . Launcher 22 | . . . . . 4 . 7 . 8 1 . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . 13 . . . . . . . . . . 8 . . . 4 . . Thermal 137 | . . . 28 . . 8 13 13 2 12 8 45 . 8 . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . . . . 2 . Electromagnetic 365 | 50 54 10 65 18 54 18 7 . 8 2 . . . 51 . 5 15 6 2 . Robot Hit Streak 15 | 5 12 5 11 5 15 9 10 7 3 8 11 12 . 12 . 7 9 4 5 . Robot Miss Streak 6 | 3 5 2 3 3 3 2 3 6 5 4 . 5 . 6 . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . 1 . . . 1 . . . 2 . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 . . . 1 . . . 2 . . . . . . . . Shots Hit Robots 362 | 27 28 7 78 14 45 21 16 12 6 11 6 30 5 43 . 4 4 4 1 . Core Hits 238 | 10 17 3 42 11 27 17 28 15 12 13 2 22 1 13 . 2 . 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 17 | 4 . . 3 . . 1 . . . . . 5 2 2 . . . . . . Burn 7 | . . . 2 . . . . . . . . 5 . . . . . . . . Corrupt 8 | 4 . . 1 . . 1 . . . . . . . 2 . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 55 | . . . . . . 1 . . . . 5 14 10 25 . . . . . . Impact 55 | . . . . . . 1 . . . . 5 14 10 25 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9151 | 450 521 128 1343 489 1178 429 636 143 691 331 254 673 283 1177 . 105 167 118 25 10 Guns 5008 | 387 392 83 1178 234 454 156 187 143 14 208 138 673 . 428 . 105 126 77 25 . Cannons 1311 | . . . . 22 383 216 . . . . . . . 608 . . 41 41 . . Explosions 2249 | 63 128 45 139 233 311 57 442 . 677 123 . . . 31 . . . . . . Melee 509 | . . . . . . . . . . . 116 . 283 110 . . . . . . Ramming 74 | . 1 . 26 . 30 . 7 . . . . . . . . . . . . 10 Kinetic 275 | . . . 154 . . . . . . . . . . 121 . . . . . . Thermal 2949 | 63 128 45 435 233 220 165 187 143 217 182 138 673 . 120 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5344 | 387 392 83 728 256 928 264 442 . 474 149 . . . 826 . 105 167 118 25 . Impact 509 | . . . . . . . . . . . 116 . 283 110 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 75 | 5 10 10 . . 2 5 16 16 65 75 1 11 3 28 28 . 2 . 4 10 Average Corruption 18 | 5 5 10 . . 2 4 11 16 24 66 1 4 2 20 28 . 1 . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 272 | 3 22 3 . . 5 8 39 28 13 56 . 9 2 61 12 . 2 . 1 8 Message Errors 49 | . 4 . . . 1 1 6 3 5 9 . 2 . 10 5 . 1 . . 2 Matter Fused 74 | . 9 1 . . 2 5 14 10 1 11 . 2 . 15 3 . . . . 1 Heat Flow Errors 34 | 2 2 1 . . . . 5 1 3 7 . 2 . 8 1 . . . 1 1 Energy Discharges 32 | . 4 . . . 1 . 5 3 2 5 . . . 10 . . . . . 2 Parts Rejected 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 29 | 1 . . . . . 1 4 8 1 7 . 2 1 3 . . . . . 1 Data Loss (major) 15 | . 1 1 . . . . 4 1 1 2 . . . 4 . . . . . 1 Misfires 14 | . 1 . . . 1 1 1 1 . 3 . 1 . 4 . . 1 . . . Alerts 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . Misdirections 13 | . . . . . . . . . . 9 . . . 3 1 . . . . . Weapon Failures 4 | . 1 . . . . . . . . 1 . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 465 | . . 2 33 54 25 . 29 . . . 76 . 143 103 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 166 | . . 2 33 54 25 . 29 . . . . . . 23 . . . . . . Melee 299 | . . . . . . . . . . . 76 . 143 80 . . . . . . Knockbacks 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . Impact 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . 66 12 78 114 84 . 98 . . 23 . . . . . . . . . 5 Shots 15 | . 2 1 2 1 2 . 6 . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 8 | . 1 . 2 . 3 . 1 . . . . . . . . . . . . 1 Kicked 7 | . 1 . 2 . 3 . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | 300 203 150 354 6 9 216 271 279 245 303 198 474 . 244 94 38 27 180 80 115 Average Temperature 89 | 67 51 69 79 6 4 89 106 141 100 113 85 202 . 110 54 21 11 63 19 50 Received Heat Transfer 1297 | . 78 . 186 99 90 54 72 . . 36 6 72 . 216 . . 46 54 . 288 Effects 10 | . . . . . . . . 5 . . . 5 . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . . . . 5 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 14 | . . . . . 2 . 2 . 4 . . . . 5 . . 1 . . . Combat Hostiles 10 | . . . . . 1 . 2 . 4 . . . . 3 . . . . . . Parts Fried 38 | 2 . . 2 1 5 2 4 . 8 . 1 . 1 9 . 1 1 1 . . Impact Corruptions 7 | . . . . . . . 1 . . . 1 . 3 2 . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . 2 2 5 1 . . . . . . . Heat Transferred 5268 | 100 150 50 928 150 300 125 235 180 215 342 275 1968 . 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | 1 3 1 2 1 3 1 . . 2 . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . . . . . . 1 1 Low Security (%) 94 | 100 100 100 73 100 91 100 . . . . 100 100 100 100 100 100 100 100 74 74 Level 1 5 | . . . 26 . 8 . . . . . . . . . . . . . 25 25 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 261 | 15 91 62 249 157 210 133 . . . . 30 132 57 85 24 15 37 182 261 240 Initial 105 | . . 12 12 83 57 88 . . . . . . 52 4 24 . . 15 90 105 Average 50 | 1 40 39 133 105 85 36 . . . . 2 30 13 18 3 1 4 33 145 157 Influence Increases 4403 | 45 354 70 607 223 532 151 81 93 . 75 81 264 103 452 . 20 161 315 366 410 Destroy 0b10 Robot/C 1740 | . 180 60 380 120 280 100 60 80 . 20 20 200 20 220 . . . . . . Destroy 0b10 Robot/NC 180 | 45 20 . 30 . 20 5 . . . . 5 . 5 25 . 5 5 10 . 5 Destroy Leader 450 | . 34 10 140 20 106 22 10 10 . 10 10 30 10 34 . . 2 2 . . Allied During Kill 86 | . . . . . . . 11 3 . . . . . 72 . . . . . . Successful Hack 153 | . 20 . 15 6 16 5 . . . . 14 10 4 23 . . 4 36 . . Disable Machine 240 | . 15 . 15 30 15 . . . . . 15 . 15 . . 15 75 15 30 . Destroy Structure 189 | . 10 . 12 17 20 4 . . . . 2 24 4 18 . . . 12 66 . Partial Spotted 165 | . . . . . 15 . . . . . 15 . . . . . 30 . 90 15 Lose Combat Pursuer 1200 | . 75 . 15 30 60 15 . . . 45 . . 45 60 . . 45 240 180 390 Influence Decreases 4188 | 45 323 69 440 285 473 347 81 93 . 75 81 156 200 419 44 20 132 182 352 371 Entered New Map 583 | . . 19 20 116 80 108 . . . . . . 56 7 20 . . 14 72 71 Time Decay 2840 | 45 323 30 390 50 373 195 81 60 . 61 81 126 138 321 24 20 117 115 160 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 438 | . . 20 30 30 20 20 . 10 . . . 20 6 24 . . 15 53 120 70 Lost Ally 114 | . . . . . . . . 23 . 14 . 10 . 67 . . . . . . Purge Threat 113 | . . . . 89 . 24 . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 1 1 1 1 . . . . 4 2 5 1 . 1 3 4 4 4 Investigation 4 | . 1 . . . 1 . . . . . . 1 1 . . . . . . . Extermination 14 | . . . . . . 1 . . . . 1 1 2 . . 1 2 3 2 1 Reinforcement 16 | . 1 . 1 1 . . . . . . 3 . 2 1 . . 1 1 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Distress Signals 17 | . 1 . 5 1 1 . . . . . . . . 1 1 . 1 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 17 6 30 12 21 9 8 3 4 7 10 11 8 20 5 3 18 26 26 45 Peak Tracking Total 16 | . 3 3 6 7 6 4 5 3 4 4 5 4 7 5 5 3 13 9 16 16 Tactical Retreats 36 | . 3 . 1 1 4 1 . . . 2 . . 2 2 . . 3 4 5 8 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Traps Triggered 16 | . 1 . . . 5 1 . . . . 1 1 2 . . . 1 1 3 . Indirectly 3 | . . . . . 3 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Machines Disabled 18 | . 1 . 1 2 1 . . . 1 . 1 . 1 . . 1 5 1 3 . Max in Single Turn 2 | . 1 . 1 2 1 . . . 1 . 1 . 1 . . 1 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Machines Accessed 41 | . 3 . 4 1 7 3 . . 2 1 1 3 1 5 . 3 6 1 . . Terminals 33 | . 2 . 4 1 7 1 . . . 1 1 2 1 5 . 3 4 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Total Hacks 112 | . 11 . 13 2 16 7 . . 19 1 1 8 2 10 . 5 15 2 . . Successful 69 | . 8 . 6 2 9 4 . . 19 1 1 2 1 2 . 1 11 2 . . Failed 42 | . 3 . 7 . 7 2 . . . . . 6 1 8 . 4 4 . . . Catastrophic 10 | . . . 2 . 3 . . . . . . 1 . 3 . 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . Manual 35 | . 9 . 10 1 10 . . . . . . 5 . . . . . . . . Terminals 77 | . 10 . 13 2 16 4 . . . 1 1 6 2 10 . 5 5 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 2 . . . . . . . . . . 9 . . . Garrison Access 4 | . . . . . . 1 . . . . . 2 . . . . 1 . . . Terminal Hacks 52 | . 5 . 4 1 7 3 . . 19 1 1 1 1 2 . 1 4 2 . . Record 6 | . . . . . . . . . . . . . . 1 . . 3 2 . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 7 | . . . . . 2 . . . . 1 . . 1 1 . 1 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . 2 1 . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 1 . . . . . . . . . . 7 . . . Retrieve Study 8 | . . . . . . 1 . . . . . . . . . . 7 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 2 1 2 . . . . . . 1 . . . . . . . . Terminals 8 | . 2 . 2 1 2 . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Botnet 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 4 1 4 2 . . . . . 3 . 3 . 2 4 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . 1 . . . . . . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 2 . . 4 . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Total Allies 17 | . . . . . . . 2 . . 5 . 1 . 9 . . . . . . Largest Group 8 | . . . . . . . 2 2 . 4 . 1 . 8 . . . . . . Highest-Rated Group 323 | . . . . . . . 56 49 . 62 . 10 . 323 . . . . . . Highest-Rated Ally 51 | . . . . . . . 31 31 . 20 . 10 . 51 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . 7 3 . 1 . . . 55 . . . . . . Total Damage 1435 | . . . . . . . 104 21 . . . . . 1310 . . . . . . Kills 11 | . . . . . . . 3 1 . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Active Infowar (turns) 8842 | 97 887 2 1007 130 953 746 . . . . 428 760 526 1192 244 335 683 377 320 155 Optics 4520 | . . . . . . . . . . . . 688 526 1192 244 335 683 377 320 155 Sensors 4196 | . . . . . . . . . . . 428 760 511 1086 . 129 683 377 222 . Seismic 3838 | 97 887 2 1007 130 953 746 . . . . . . . . . . . 16 . . Triangulation 905 | . . . . . . . . . . . . . . . . 217 646 . 42 . Cloaking 887 | . . . . . . . . . . . . . . . . . 511 376 . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Turns Passed 12150 | 262 887 62 1080 134 953 747 1015 659 267 908 463 760 526 1192 244 335 683 377 320 276 Spaces Moved 9542 | 144 382 39 672 71 374 351 527 346 136 418 342 422 392 525 66 798 1500 695 870 472 Core 351 | 9 . . . . . . . . . . . . . 6 . . . . 43 293 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 5119 | 135 382 39 672 71 374 351 527 346 136 418 342 422 392 512 . . . . . . Wheels 73 | . . . . . . . . . . . . . . . . . . . . 73 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3999 | . . . . . . . . . . . . . . 7 66 798 1500 695 827 106 Fastest Speed 26 | 50 120 120 120 120 120 182 116 116 116 120 120 120 120 40 40 35 32 26 28 45 Average Speed 91 | 119 120 120 120 120 129 193 180 184 172 120 120 124 120 129 40 36 33 28 31 56 Slowest Speed 290 | 150 120 120 190 190 190 260 186 186 252 120 120 190 120 190 40 40 119 33 290 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . . . . . . . . 8 9 3 28 2 Potential Cave-ins 8 | . . . . . . . . . . . . 3 . 5 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 5 44 12 62 8 64 14 66 56 76 48 15 13 11 61 23 17 63 20 79 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . 3 2 . 3 . . . . . . . . . . Spaces Dug 32 | . . . . . . 1 . . . . 2 14 3 8 . . . 4 . . Terrain Destroyed 133 | 3 9 . 10 23 15 4 . . 10 . 2 14 3 11 . . . 4 25 . Melee 28 | . . . . . . 1 . . . . 2 14 3 8 . . . . . . Projectile 5 | . . . . . . . . . . . . . . 1 . . . 4 . . AOE 99 | 3 9 . 10 23 15 3 . . 10 . . . . 1 . . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Qua Res Tes Acc Total 12320 | 180 758 44 845 102 787 399 569 357 164 814 376 583 427 932 282 828 1655 859 883 476 Wait 2021 | . 342 . 59 16 361 9 6 2 . 343 13 114 12 269 217 4 110 138 6 . Move 9428 | 143 381 38 671 70 373 350 526 345 135 417 341 421 391 524 65 781 1481 688 819 468 Hop 44 | . . . . . . . . . . . . . . . . 8 9 3 22 2 Pick Up 83 | 5 3 . 22 2 7 6 3 1 3 3 2 2 2 10 . 5 4 1 2 . Fast Attach 98 | 7 . . 3 . . 2 3 1 4 1 3 6 5 9 . 12 18 9 10 5 Attach 45 | . . 1 6 3 5 3 2 . . 2 1 3 1 8 . 3 2 1 4 . Detach 19 | . . . 1 . . . 1 . . . . 1 2 1 . 4 1 2 6 . Swap 70 | . 2 . 11 . 6 8 2 . 6 2 4 6 2 14 . . 6 . 1 . Drop 85 | . 2 . 16 . 1 8 2 1 9 2 3 . 2 12 . 6 15 3 3 . Fire 266 | 25 27 5 54 11 31 12 13 7 7 4 4 16 . 26 . 5 9 6 4 . Melee 55 | . . . . . . 1 . . . . 5 14 10 25 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . 1 . 2 . 3 . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . 8 6 . Rewire 84 | . . . . . . . 10 . . 40 . . . 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 15) 1092 | -10/Materials | System corruption reached 10% 1150 | -10/Materials | Entered Mines 1198 | -10/Mines | Discovered new exit (range 6) 1199 | -10/Mines | Assembled infested the area 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Evolved 2 slots: Propulsion x2 1839 | -9/Materials | Build established: Scavenger-Mutant 1951 | -9/Materials | Discovered new exit (range 12) 2270 | -9/Materials | Discovered new exit (range 16) 2292 | -9/Materials | Entered another Materials area 2292 | -8/Materials | Evolved 2 slots: Utility x2 2404 | -8/Materials | Discovered new exit (range 16) 2426 | -8/Materials | Entered Storage 3361 | -8/Storage | Discovered new exit (range 16) 3379 | -8/Storage | Entered Factory 3379 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4041 | -7/Factory | Discovered new exit (range 9) 4075 | -7/Factory | Central database locked down 4126 | -7/Factory | Entered Lower Caves 4478 | -7/Lower Caves | Attacked by a faux Warlord 4530 | -7/Lower Caves | System corruption reached 10% 4544 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4604 | -7/Lower Caves | Learned Factory emergency access door positions 4607 | -7/Lower Caves | Encountered a Warlord checkpoint 4970 | -7/Lower Caves | Discovered new exit (range 6) 5141 | -7/Lower Caves | Entered another Lower Caves area 5141 | -7/Lower Caves | Accompanied by 2 allies 5766 | -7/Lower Caves | Discovered new exit (range 11) 5783 | -7/Lower Caves | Learned location of Zion (-6) 5800 | -7/Lower Caves | Entered Data Miner 5800 | -7/Data Miner | Discovered new exit (range 7) 5836 | -7/Data Miner | Met Data Miner 5910 | -7/Data Miner | Received God Mode back door access code from Data Miner 5965 | -7/Data Miner | Data Conduit disabled 5972 | -7/Data Miner | Core integrity fell below 50% 6006 | -7/Data Miner | Lost 3 parts (2n1u) 6013 | -7/Data Miner | System corruption reached 30% 6067 | -7/Data Miner | Entered Proximity Caves 6069 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 6189 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 6304 | -6/Proximity Caves | Murdered 3 allies 6398 | -6/Proximity Caves | Build established: Scavenger-Gunner 6567 | -6/Proximity Caves | 0b10 base defense nominally successful 6831 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6905 | -6/Proximity Caves | Learned 4 Factory zone layouts 6967 | -6/Proximity Caves | Discovered new exit (range 7) 6975 | -6/Proximity Caves | Entered Factory 6975 | -6/Factory | Evolved 2 slots: Utility x2 6976 | -6/Factory | Identified exit to Factory 7294 | -6/Factory | Build established: Scavenger-Mutant 7438 | -6/Factory | Entered another Factory area 7438 | -5/Factory | Evolved 2 slots: Utility x2 7439 | -5/Factory | Identified exit to Upper Caves 7804 | -5/Factory | Build established: Scavenger-Assassin 8059 | -5/Factory | System corruption reached 10% 8162 | -5/Factory | Discovered new exit (range 9) 8196 | -5/Factory | Identified exit to Factory 8198 | -5/Factory | Entered another Factory area 8198 | -4/Factory | Evolved 2 slots: Utility x2 8680 | -4/Factory | Lost 3 parts (1u2w) 8719 | -4/Factory | Discovered new exit (range 6) 8722 | -4/Factory | Identified exit to Extension 8724 | -4/Factory | Entered Extension 8826 | -4/Extension | Rescued a captive Derelict 8828 | -4/Extension | Rescued a captive Derelict 8904 | -4/Extension | System corruption reached 10% 9330 | -4/Extension | Lost 6 allies 9774 | -4/Extension | Spotted B-86 Titan 9793 | -4/Extension | Spotted B-86 Titan 9813 | -4/Extension | Core integrity fell below 50% 9861 | -4/Extension | Lost 13 parts (2p5n3u3w) 9895 | -4/Extension | Discovered new exit (range 21) 9896 | -4/Extension | Discovered new exit (range 21) 9916 | -4/Extension | Identified exit to Cetus 9916 | -4/Extension | Entered Cetus 9930 | -4/Cetus | Spotted Cetus Guard 10123 | -4/Cetus | Build established: Mutant 10140 | -4/Cetus | Spotted Cetus Guard 10142 | -4/Cetus | Spotted Cetus Guard 10142 | -4/Cetus | Spotted Cetus Guard 10150 | -4/Cetus | Discovered new exit (range 22) 10158 | -4/Cetus | Identified exit to Research 10160 | -4/Cetus | Entered Research 10160 | -3/Research | Evolved 2 slots: Propulsion x2 10493 | -3/Research | Discovered new exit (range 9) 10495 | -3/Research | Identified exit to Quarantine 10495 | -3/Research | Entered Quarantine 10533 | -3/Quarantine | Found Alien Artifact 10533 | -3/Quarantine | Identified Subatomic Replicator 10555 | -3/Quarantine | Used Subatomic Replicator to replicate Q-thruster 10649 | -3/Quarantine | Found Unknown Device 10649 | -3/Quarantine | Identified Launcher Loader 10659 | -3/Quarantine | Found Prototype Device 10659 | -3/Quarantine | Identified Exp. Thermal Shield 10699 | -3/Quarantine | Found Alien Artifact 10699 | -3/Quarantine | Identified Transdimensional Reconstructor 10699 | -3/Quarantine | Warped through subspace 10812 | -3/Quarantine | Found Alien Reactor 10812 | -3/Quarantine | Identified Matter Drive 10839 | -3/Quarantine | Met incapacitated Sigix Warrior 10839 | -3/Quarantine | Lockdown squad dispatched 10865 | -3/Quarantine | Found Alien Artifact 10865 | -3/Quarantine | Identified Phase Redirector 10874 | -3/Quarantine | Discovered new exit (range 17) 10885 | -3/Quarantine | Found Alien Artifact 10885 | -3/Quarantine | Identified Phase Armor 10937 | -3/Quarantine | Spotted Lightning 10939 | -3/Quarantine | Build established: Scientist-Scout 11178 | -3/Quarantine | Identified exit to Research 11178 | -3/Quarantine | Entered Research 11178 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11357 | -2/Research | Spotted B-90 Cyclops 11543 | -2/Research | Discovered new exit (range 18) 11555 | -2/Research | Identified exit to Testing 11555 | -2/Research | Entered Testing 11585 | -2/Testing | Lost 9 parts (1p3n3u2w) 11588 | -2/Testing | Found Prototype Processor 11588 | -2/Testing | Identified Exp. Core Analyzer 11639 | -2/Testing | Found Prototype Launcher 11639 | -2/Testing | Identified Mni. Smartbomb Launcher 11661 | -2/Testing | Found Prototype Energy Gun 11661 | -2/Testing | Identified Hyp. EM Gauss Rifle 11833 | -2/Testing | Lost 4 parts (1p2n1u) 11857 | -2/Testing | Core integrity fell below 50% 11872 | -2/Testing | Discovered new exit (range 8) 11875 | -2/Testing | Identified exit to Access 11875 | -2/Testing | Entered Access 11875 | -1/Access | Evolved 2 slots: Utility x2 11896 | -1/Access | Lost 7 parts (1p2n4u) 12033 | -1/Access | Core integrity fell below 50% 12041 | -1/Access | Spotted B-99 Colossus 12062 | -1/Access | Lost 4 parts (3n1u) 12088 | -1/Access | Spotted B-99 Colossus 12125 | -1/Access | Search patrols dispatched 12129 | -1/Access | Found Prototype Processor 12129 | -1/Access | Identified Exp. Signal Interpreter 12135 | -1/Access | Core integrity fell below 20% 12135 | -1/Access | System corruption reached 10% 12150 | -1/Access | Build established: Mutant 12151 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 5S. 12105_ System corrupted: Substantial component data lost. 12114_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12115_ O-24 Administrator uses terminal to summon reinforcements. 12115_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 12115_ O-24 Administrator locks terminal. 12123_ HS RI 9H%JIW1|YP& WPDSKQOW 12125_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12129_ Acquired Prototype Processor. 12129_ Identified Exp. Signal Interpreter. 12139_ P-80 Master resets S-43 Plague, system corruption cleaned. 12142_ System corrupted: Energy discharge (-37). 12144_ Impulse Thruster Array+ destroyed. 12145_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ???????????????????????####+## # | | ????????????????????????! # # | | ???????????????????????? # # | | ????????????????????????? ! # ###/ | | ????????????????????????? # #?# | | ?????????????????????????? # ###### #?# | | ?????????????????????????? # #????# #?# | | ?????????????????# #####+## #????# #?# | | ?????????????????# #????# #?# | | ???????????????????######## #????# ### | | ??????????????????????????# #????# | | ??????????????????????????# #????# | | ??????????????????????????# #???+ | | ??????????????????????????# s ##+## | | ??????????########+##?????# | | ??????????? ?????#s | | ???????????? ?####s | | ?????????????""" ?+ s | | ?????????????""" # | | ?????????????""" # | | ?????????????""" + | | ?????????????""" # | | ??????????# ## | | ??????????# ??# ############## | | ??????????# "" "" ??# #????????????# | | ??????????# ""R""???#@ #????????????# | | ??????????# ? """"???# #????????????# | | ??????????????##?###????# #????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# u #??????????????? | | ????????????????????????# p #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# +??????????????? | | ????????????????????????? # ?????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ###???????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 51 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Resistance: EM 15 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Field Propulsion Array | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Q-thruster | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Lgt. Particle Reactor | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Tesla Rifle | -3/Quarantine | Hacked Alien Tech Used ----------------- Subatomic Replicator Transdimensional Reconstructor Matter Drive Phase Redirector Phase Armor Achievements -------------- False Reunion Ooh, Shiny! Challenges ------------ None Game ------ Seed GravityScrapAccelerator Manual? 0 Play Time 02:01:05 Cumulative 64.1 hours Start 2026.10.24 @ 21:50:15 End 2026.10.24 @ 23:57:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc8e3a45-c78f-471e-af98-dc430aec391e