Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 11:13:44 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (374) 1870 Value Destroyed (17075) 17075 Prototype IDs (112) 2240 Alien Tech Used (9) 1800 Bonus (17178) 17178 TOTAL SCORE: 52263 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 246 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -170 Cogmind --------- Core Integrity 793/1600 Matter 299/300 Energy 1269/1840 System Corruption 3% Temperature Cool (12) Movement Hovering (40) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Large Storage Unit Large Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Core Shielding Advanced Powered Armor SHELL Armor Experimental Force Field > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (16) --- Vortex Chain Reactor Combat Linear Gravjet Experimental Cooling System Experimental Energy Well (0) Improved System Restoration Module Long-range Tractor Beam Null Cannon Multirail Hypervelocity Multirail Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Energy Well Assembled Biocell Array Assembled Combat Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Advanced Reaction Control System SHELL Armor Experimental Force Field Improved System Restoration Module > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Combat Linear Gravjet Experimental Cooling System Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Weapon Casing Advanced Powered Armor Long-range Tractor Beam Integrity Redistributor Null Cannon Multirail Hypervelocity Multirail Sigix Broadsword [Rating: 237] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Assembled Flux Generator Propulsion Combat Linear Gravjet Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 12 | . . . 1 . . . 2 . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 654 | 6 11 7 16 4 . 21 23 38 36 17 19 . 22 18 11 5 10 33 5 18 1 32 5 2 8 1 37 18 31 15 1 28 22 31 11 26 31 34 Power 41 | 1 2 1 1 . . 2 2 4 2 . . . 1 4 . . . 6 1 1 . 5 . . 2 . 1 2 . . . . . . . . . 3 Engine 18 | 1 2 1 1 . . 1 2 3 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 5 . . 1 . 1 2 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . 6 1 . . . . . 1 . . . . . . . . . . . . 3 Propulsion 72 | 2 . 1 4 3 . 4 7 7 2 1 1 . 3 1 . . . 5 . 8 . 8 . . . . 4 . 1 . . 1 . . 3 . 4 2 Treads 14 | 2 . 1 3 . . . 4 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . . 3 . 2 . 5 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . 1 . . 2 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . . . . . . . . 3 1 . . . 2 . 8 . 8 . . . . 4 . 1 . . 1 . . 3 . 4 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 391 | 1 5 . 4 1 . 2 6 6 23 8 9 . 10 7 5 3 7 17 4 9 1 18 4 2 2 1 26 13 28 12 1 26 20 29 6 23 26 26 Device 244 | . 1 . 1 . . . 2 1 10 4 4 . 7 3 3 2 5 5 3 6 1 10 2 1 . 1 14 8 18 6 1 19 18 25 5 19 25 14 Storage 26 | 1 2 . . . . . 1 . 2 . . . 2 . . . . 4 . 1 . 3 . . . . . 4 1 3 . 1 . . . . . 1 Processor 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 Hackware 15 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 5 . 2 . . 1 2 1 . 1 . 1 Protection 98 | . 2 . 3 1 . 2 3 3 11 4 5 . 1 3 2 1 2 8 1 1 . 5 2 1 2 . 6 1 7 3 . 4 . 3 1 3 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 4 5 7 . . 13 8 21 9 8 9 . 8 6 6 2 3 5 . . . 1 1 . 4 . 6 3 2 3 . 1 2 2 2 3 1 3 Energy Gun 24 | 1 1 2 3 . . 7 4 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . 2 2 . . . . 1 . 2 2 . 2 Ballistic Gun 48 | 1 2 1 3 . . 1 3 13 5 4 5 . 1 2 3 1 1 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . . . . . . . . . . Launcher 32 | . 1 2 1 . . 5 . 4 2 4 2 . 1 1 1 1 1 1 . . . . . . . . 1 1 . 1 . . . 1 . . 1 . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 1 . 1 . . Impact Weapon 11 | . . . . . . . . . 2 . 2 . 1 2 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . . 2 1 . . . . . 1 . 3 10 . 1 . 1 . . 3 . 2 . . . . . . . . 1 . 5 Parts Lost 52 | . . 3 8 2 . 7 7 5 . . 3 . 3 . . . . 2 1 . . 2 . . . . 2 . . . . . . . . . . 7 Power 6 | . . 1 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . . 1 3 2 . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 1 . . 2 1 1 . . 2 . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 7 Weapon 15 | . . 1 3 . . 2 2 . . . 1 . 2 . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . Highest Loss Streak 6 | . . 3 3 2 . 5 6 3 . . 2 . 3 . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 97 98 95 99 100 94 98 99 92 92 89 84 83 99 99 100 95 90 98 99 100 99 99 100 80 100 99 93 90 89 90 89 90 89 90 90 82 83 Engine 5 | . 14 13 8 11 11 3 8 6 7 7 7 7 7 12 12 12 12 6 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 . 2 . . . . . . . . . . . 4 5 5 11 11 11 11 10 7 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 12 6 5 4 . . . . . 1 5 5 5 4 4 4 4 4 3 4 Treads 4 | . 28 27 20 12 . . 10 5 2 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 14 33 12 3 19 5 . . . . . . . . 10 25 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 11 5 . 20 12 2 6 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 26 25 25 25 13 . 26 27 27 27 27 27 27 25 25 25 25 25 22 22 22 25 25 23 23 Device 8 | . 2 . . . . . 9 1 13 14 11 . 6 12 12 11 9 4 8 10 11 8 10 10 5 10 6 13 14 16 15 12 12 12 14 14 10 14 Storage 21 | . 16 28 22 22 22 22 23 27 23 23 23 23 23 20 19 18 18 16 25 22 22 22 27 27 22 22 20 20 20 17 20 21 22 22 20 20 19 15 Processor 5 | . . . . . . . . 8 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 9 9 9 8 8 5 4 Protection 6 | . 6 . 10 11 11 7 11 7 8 7 8 15 7 4 6 6 7 9 2 . . 2 . . 6 5 5 4 5 5 5 5 4 4 5 5 7 7 Energy Gun 2 | . 14 . 4 11 11 10 13 4 . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 9 12 11 11 10 10 11 . 11 5 7 11 10 10 9 10 9 10 11 9 10 Ballistic Gun 6 | . 13 13 15 11 11 9 4 13 14 14 14 15 5 9 14 17 12 5 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 11 75 75 80 80 80 80 101 101 117 121 124 124 133 85 90 93 110 123 113 113 100 133 137 137 140 134 141 160 158 150 150 166 158 166 170 192 193 195 Greatest Support 192 | 40 40 40 10 33 33 33 20 51 51 28 28 28 66 88 88 88 88 99 99 119 104 146 146 146 146 146 160 170 160 170 160 160 160 160 192 192 192 192 Greatest Overweight (x) 10 | . 1 3 7 7 2 6 10 10 4 4 4 4 4 . 1 1 1 1 1 1 . 1 . . . . . . . . . 1 . 1 . . 1 1 Average Overweight (x) . | . . 1 7 4 2 3 7 3 2 3 3 4 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 20 20 20 20 26 26 26 26 26 26 26 22 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 22 22 28 28 28 28 28 28 28 Average Capacity 22 | 5 11 20 20 20 20 20 23 26 26 26 26 26 25 22 22 22 22 16 22 22 22 22 28 28 28 28 28 26 22 19 22 27 28 28 28 28 28 19 Most Carried 28 | 4 18 19 20 20 20 20 26 26 26 26 26 26 26 22 22 22 22 22 22 22 22 25 28 28 28 28 28 28 28 22 22 28 28 28 28 28 28 28 Average Carried 21 | 2 9 17 18 19 20 19 22 25 25 25 25 26 25 20 21 22 21 13 20 20 21 21 26 28 27 27 27 25 22 18 22 23 27 27 27 27 27 18 Final Capacity 28 | 6 20 20 20 20 20 20 26 26 26 26 26 26 22 22 22 22 22 22 22 22 22 28 28 28 28 28 28 28 22 22 22 28 28 28 28 28 28 16 Final Carried 28 | 4 18 17 20 20 20 20 26 25 26 26 26 26 17 22 22 22 22 22 21 22 22 25 28 28 27 28 28 28 22 22 22 28 28 28 28 28 27 12 Class Distribution -------------------- 48% | Hauler-Mutant 13% | Machinist-Mutant 7% | Scavenger-Mutant 7% | Mutant 4% | Machinist-Golem 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Machinist-Mutant | -5/Factory Hauler-Sprinter | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Machinist-Mutant | -4/Garrison Machinist-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Bothacker-Golem | -3/Research Machinist-Golem | -3/Quarantine Hauler-Mutant | -3/Section 7 Machinist-Mutant | -2/Research Machinist-Golem | -2/Testing Machinist-Scout | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Matter Collected 12519 | 260 261 283 377 102 . 348 199 1216 689 414 347 . 363 239 283 46 110 848 55 112 . 852 74 40 71 73 385 1166 452 183 23 341 253 661 203 277 440 473 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15821 | 73 463 147 849 320 . 351 443 1709 495 138 403 . 374 127 138 49 . 1374 568 125 . 984 109 107 198 25 386 431 738 231 78 1114 509 213 220 282 521 1529 Parts 706 | . 26 5 45 17 . 38 25 105 37 9 16 . 6 6 2 . . 28 18 . . 53 6 . 5 1 14 23 36 10 . 51 22 10 10 26 16 40 Haulers Intercepted 13 | . 2 . 1 . . . 2 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . 3 9 . 1 . 1 1 3 . 19 . . . 11 . 4 1 . . . 13 . . . . . . . . Prevented 16 | . . . . . . . . . . 3 3 . 4 . . 3 . . . . . . . 2 . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 287 | . 7 16 21 5 . 21 8 35 10 11 11 . 6 . 3 1 . 20 8 1 . 8 2 . . 1 10 15 10 4 . 12 7 2 1 3 12 16 Melee 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 87 | . 5 2 13 5 . 4 6 24 8 1 7 . 3 . 2 1 . 6 . . . . . . . . . . . . . . . . . . . . Cannons 98 | . . . . . . . . . . . . . . . . . . 3 8 1 . 8 2 . . 1 7 10 7 4 . 12 7 2 1 3 6 16 AOE 92 | . 2 14 8 . . 17 1 11 2 10 4 . . . 1 . . 6 . . . . . . . . 3 4 3 . . . . . . . 6 . Classes Destroyed 26 | 1 7 2 2 1 . . 1 . 1 1 1 . . . 1 . . 2 . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 Worker 13 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . 3 . . . . . . 6 . . . . . 1 . . . Builder 8 | . 1 1 . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 13 | . 2 . 1 . . . 2 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Recycler 11 | 1 1 1 1 1 . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . 2 . 1 . . . 1 3 1 . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Watcher 19 | . 1 . 1 . . . . 2 2 . . . . . . . . . . 1 . 4 . . . . . . 2 . . 4 . 1 . . 1 . Swarmer 65 | . 3 . 6 . . 15 . 3 3 9 2 . . . . . . . . . . . . . . . 5 10 3 2 . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 87 | . 4 . 10 4 . 4 6 23 . 1 6 . 5 . 2 1 . . 3 1 . . 1 . . . 3 4 . 1 . 4 4 . . . . . Brawler 5 | . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Duelist 9 | . . . . 1 . 2 . 2 . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 35 | . . . 5 . . . 1 6 3 . 1 . . . . . . . 1 . . 2 . . . . 2 . 2 1 . 5 . 2 1 . 1 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmer 23 | . . . . . . . . . 4 . 1 . . . . . . . . . . 4 . . . 1 . . 5 . . 3 2 . . 2 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Q-Series 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 17 | . . 14 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 12 5 3 . 8 5 8 3 3 4 . 2 1 1 1 . 5 5 2 . 2 1 . . 1 5 4 5 2 . 6 3 2 2 2 5 7 Combat Bots Only 12 | . 3 12 4 3 . 7 4 6 3 3 3 . 2 . 1 1 . 5 5 1 . 2 1 . . 1 5 4 3 2 . 6 3 1 1 2 5 7 Max Kills in Single Turn 5 | 1 3 2 3 2 . 4 1 3 1 2 2 . 1 1 1 1 . 2 2 1 . 1 1 . . 1 2 2 5 1 1 1 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . . 4 1 3 1 2 2 . . . 1 . . 2 . . . . . . . . 2 2 3 . . . . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Damage Taken 22289 | . 163 632 890 381 . 728 885 1726 994 301 820 . 784 18 57 58 . 892 1049 . . 877 156 37 . 19 1410 574 340 97 . 1437 354 469 89 684 722 4646 Core 2424 | . 21 133 141 61 . 74 96 175 103 74 88 . 51 18 . 18 . 116 80 . . 67 . 19 . . 94 42 57 11 . 92 67 31 16 46 9 624 Absorbed by Shields 3539 | . . . . . . . . . . . 24 . 108 . . . . . . . . . . . . . . 29 . . . 16 26 40 18 249 105 2924 Core Remaining (%) 66 | 100 . 38 . . . 31 . 50 . . . . 54 . . . . . 72 . . . . . . 91 . . . . 82 . . 77 . 90 . 49 Volleys Fired 1297 | 8 40 26 64 23 . 26 36 125 42 13 37 . 27 6 18 4 . 66 35 29 3 36 23 8 . 12 61 53 69 14 1 71 45 29 13 44 34 156 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 3 . 3 2 2 1 3 2 1 . 3 3 2 3 2 2 2 2 2 2 3 3 3 Hottest 271 | 70 70 70 70 79 . 112 130 100 48 64 50 . 120 50 75 75 . 75 50 50 25 111 130 25 . 271 271 171 75 50 50 50 50 50 50 75 75 155 Shots Fired 2174 | 16 79 32 121 46 . 38 72 227 80 16 66 . 41 11 29 12 . 115 55 37 3 73 26 7 . 16 85 57 101 24 2 112 62 40 16 71 53 333 Gun 858 | 16 78 10 114 46 . 24 72 211 76 5 58 . 34 10 21 12 . 71 . . . . . . . . . . . . . . . . . . . . Cannon 1183 | . . . . . . . . . . . . . 4 . 5 . . 35 55 37 3 73 26 7 . 16 83 55 98 23 2 109 53 39 16 65 46 333 Launcher 111 | . 1 22 7 . . 14 . 16 4 11 8 . 3 1 3 . . 9 . . . . . . . . 2 2 . 1 . . . . . . 7 . Special 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 9 1 . 6 . . Kinetic 670 | 8 39 6 84 23 . 11 31 175 76 5 58 . 5 10 21 12 . 71 . . . 6 . . . 2 22 5 . . . . . . . . . . Thermal 1287 | 8 39 4 30 23 . 13 41 . . . . . . . . . . 35 55 37 3 67 26 7 . 14 61 40 98 23 2 109 53 39 16 65 46 333 Explosive 97 | . 1 22 7 . . 14 . 16 4 11 8 . 3 1 3 . . 7 . . . . . . . . . . . . . . . . . . . . Electromagnetic 98 | . . . . . . . . 36 . . . . 33 . 5 . . 2 . . . . . . . . 2 12 . 1 . . . . . . 7 . Robot Hit Streak 71 | 8 11 3 35 14 . 9 16 32 18 6 10 . 8 8 11 2 . 18 22 10 . 14 3 5 . 9 12 10 15 15 3 11 22 29 12 34 12 71 Robot Miss Streak 4 | 1 3 1 4 1 . 4 3 4 4 2 1 . 2 1 4 3 . 4 2 1 . 1 3 . . . 2 3 2 1 . 3 1 1 1 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 14 | . . 1 . 3 . 2 1 5 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1377 | 14 52 12 97 37 . 23 57 164 56 7 50 . 27 9 14 5 . 100 32 8 . 58 6 5 4 4 33 21 47 19 1 71 34 12 7 38 27 226 Core Hits 750 | 2 22 36 42 11 . 33 43 100 28 14 26 . 8 6 9 1 . 71 15 1 . 20 4 2 1 2 15 15 26 9 1 33 13 7 6 11 18 99 Critical Hits 19 | . . . 2 . . . 1 3 . . 1 . . 1 . . . . . . . 2 . . . . 4 5 . . . . . . . . . . Critical Kills 9 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . 2 . . . . 2 1 . . . . . . . . . . Melee Attacks 110 | . . . . . . . 2 2 1 . 9 . 1 5 1 . 12 42 . 8 . 22 . . 4 . . . . . . . . . . . . 1 Impact 100 | . . . . . . . . . 1 . 9 . 1 4 1 . 12 42 . 8 . 22 . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51579 | 155 692 1119 1841 572 . 1734 925 4305 1177 1004 1993 . 914 160 801 83 . 4364 1434 422 . 2597 400 179 496 153 925 959 2934 928 59 3457 1449 470 300 1377 1807 9394 Guns 9286 | 155 587 90 1128 572 . 282 686 2429 971 14 733 . 536 142 204 83 . 674 . . . . . . . . . . . . . . . . . . . . Cannons 28129 | . . . . . . . . . . . . . 79 . 122 . . 1107 1434 199 . 2043 400 179 . 153 798 690 2294 860 59 3457 1449 470 300 1377 1265 9394 Explosions 11562 | . 105 1029 705 . . 1452 202 1871 206 990 1260 . 299 18 475 . . 1179 . . . 125 . . . . 127 269 640 68 . . . . . . 542 . Melee 2589 | . . . . . . . 37 . . . . . . . . . . 1404 . 223 . 429 . . 496 . . . . . . . . . . . . . Ramming 13 | . . . 8 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6792 | 79 211 39 843 246 . 97 202 1928 971 14 733 . 48 142 204 83 . 674 . . . 32 . . . 18 162 66 . . . . . . . . . . Thermal 30240 | 76 376 51 285 326 . 185 484 111 . . . . 48 . . . . 1107 1434 199 . 2136 400 179 . 135 636 507 2934 860 59 3457 1449 470 300 1377 1265 9394 Explosive 9630 | . 105 1029 705 . . 1452 202 1760 206 990 1260 . 251 18 475 . . 1177 . . . . . . . . . . . . . . . . . . . . Electromagnetic 2315 | . . . . . . . . 501 . . . . 567 . 122 . . 2 . . . . . . . . 127 386 . 68 . . . . . . 542 . Impact 2056 | . . . . . . . . . . . . . . . . . . 1404 . 223 . 429 . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 496 | . . . . . . . . . . . . . . . . . . . . . . . . . 496 . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 3 . . . . . . . . . . . 7 12 12 12 12 13 . . 2 . . 1 1 . . 3 2 3 Average Corruption 5 | . . . . . . . . . 1 . . . . . . . . . . . 7 9 12 12 12 12 . . 1 . . 1 1 . . 2 1 1 Corruption Purged 17 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . 3 3 2 Effects 179 | . . . . . . . . . 8 . . . . . . . . . . . 1 80 28 9 12 14 . . 5 . . 5 . . . 3 4 10 Message Errors 30 | . . . . . . . . . 2 . . . . . . . . . . . . 15 3 1 1 2 . . 2 . . 1 . . . 1 1 1 Matter Fused 28 | . . . . . . . . . . . . . . . . . . . . . . 15 4 1 3 3 . . . . . . . . . 1 . 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 . . . . . . . . . . 1 . . Energy Discharges 12 | . . . . . . . . . 1 . . . . . . . . . . . . 4 2 1 . 1 . . . . . 1 . . . . 2 . Data Loss (minor) 17 | . . . . . . . . . 1 . . . . . . . . . . . 1 6 2 . 1 . . . 2 . . 2 . . . . 1 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Misdirections 39 | . . . . . . . . . . . . . . . . . . . . . . 15 9 4 6 5 . . . . . . . . . . . . Targeting Errors 30 | . . . . . . . . . 4 . . . . . . . . . . . . 10 6 . . 2 . . 1 . . 1 . . . . . 6 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2511 | . . 30 22 . . 34 23 26 48 89 39 . 66 . 33 . . 373 40 123 . 296 34 41 223 25 11 44 350 6 . 144 93 . . 19 76 203 Projectiles 1341 | . . . . . . . . . . . . . 15 . 10 . . 141 40 29 . 150 34 41 . 25 9 44 314 6 . 144 93 . . 19 24 203 Explosions 562 | . . 30 22 . . 34 23 26 48 89 39 . 51 . 23 . . 87 . . . . . . . . 2 . 36 . . . . . . . 52 . Melee 608 | . . . . . . . . . . . . . . . . . . 145 . 94 . 146 . . 223 . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . 4 . 2 . 2 . . . . 1 . . . . . . . . . . . Impact 8 | . . . . . . . . . . . . . . . . . . 4 . 2 . 2 . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 839 | . . 26 9 . . 180 111 42 . 56 91 . 115 . . . . 9 . . . 64 . . . . . . 124 . . . . . . . 12 . Shots 24 | . . 2 1 . . 6 1 2 . 2 3 . 2 . . . . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 36 48 48 118 231 . 237 171 252 39 30 187 . 418 24 190 152 . 317 76 34 206 339 203 . 134 190 353 345 15 . . 2 . . . 161 . . Average Temperature 60 | 19 16 25 34 99 . 90 49 57 12 11 52 . 184 10 49 71 . 60 44 9 112 108 77 . 79 61 62 104 8 . . 2 . . . 112 . . Received Heat Transfer 4431 | . 66 . 390 60 . 108 369 819 180 . 182 . 283 9 27 27 . 261 252 . . 90 24 18 . . 192 21 9 . . 228 42 104 12 6 24 628 Effects 11 | . . . . . . . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 16 | . . . . . . . . 3 . . . . 2 . 1 . . . . 3 . 4 . . . . . 2 . . . . . . . . . 1 Impact Corruptions 19 | . . . . . . . . . . . . . . . . . . 8 . 5 . 6 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 3 . 1 . . 2 2 . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . 6 . . . . . . Heat Transferred 19902 | 222 1110 148 637 703 . 407 816 150 . . . . 50 . . . . 625 850 100 . 1250 261 125 . 111 666 375 1575 450 25 1775 700 250 175 850 650 4846 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Peak Influence 747 | 5 174 80 403 130 . 366 373 487 220 . . . . 533 . . . . . 134 35 665 . . . . 279 747 678 . . 422 368 350 175 376 414 291 Initial 392 | . 3 . . 121 . . 125 17 147 . . . . 50 . . . . . . 16 24 . . . . 18 162 392 . . 224 36 98 40 98 100 9 Average 208 | 1 65 25 264 72 . 258 206 244 140 . . . . 294 . . . . . 31 18 140 . . . . 118 554 368 . . 290 180 132 111 221 205 186 Maximum Alert Level 3 | . . . 2 . . 1 1 2 1 . . . . 2 . . . . . . . 2 . . . . 1 3 2 . . 2 1 1 . 1 2 1 Low Security (%) 56 | 100 100 100 14 100 . 31 70 43 85 . . . . 34 . . . . . 100 100 73 . . . . 79 3 . . . . 77 64 100 37 52 63 Level 1 31 | . . . 79 . . 68 29 34 14 . . . . 37 . . . . . . . 17 . . . . 20 26 63 . . 92 22 35 . 62 46 36 Level 2 8 | . . . 5 . . . . 21 . . . . . 27 . . . . . . . 8 . . . . . 31 36 . . 7 . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 3 . 5 . . . 2 9 6 . 1 . . 6 . . . . 1 2 . 6 . . . . 5 . 10 . . 3 3 4 . 6 4 2 Investigation 21 | . 1 . 2 . . . . 3 2 . . . . 2 . . . . . . . 2 . . . . 2 . 4 . . 1 . 1 . . 1 . Extermination 18 | . . . . . . . . . 4 . . . . 1 . . . . . . . 2 . . . . 1 . 2 . . 2 2 1 . 1 2 . Reinforcement 32 | . 2 . 3 . . . 2 6 . . . . . 1 . . . . . 2 . 1 . . . . 2 . 2 . . . 1 2 . 5 1 2 Assault 5 | . . . . . . . . . . . 1 . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Distress Signals 32 | . . . 1 . . . 1 6 1 . . . . . . . . . . . . 1 . . . . 2 . 2 . . 2 1 2 1 1 2 9 Communications Jammed 15 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . 2 . Distress Signals 15 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . 2 . Times Spotted 576 | . 18 20 29 5 . 21 25 51 16 11 14 . 9 10 5 4 . 22 11 8 3 16 6 4 . 1 47 30 25 8 . 26 15 23 3 19 27 44 Peak Tracking Total 17 | . 3 7 3 3 . 4 5 6 3 3 9 . 4 6 3 4 . 8 6 2 4 2 4 4 . 1 16 6 4 4 . 7 5 16 3 7 8 17 Tactical Retreats 45 | . 1 2 1 . . . 3 2 . . 3 . 1 . 2 . . 4 . 2 . 1 1 . . . 4 4 4 1 . 3 1 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Traps Triggered 30 | . . . . . . . 3 3 1 . . . . 1 . . . . . 1 . 5 . . . . 2 7 3 . . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 35 | . 4 . . . . . 6 . . . . . . 10 . . . . . . . 5 . . . . 6 . . . . . 4 . . . . . Reused 23 | . 2 . . . . . 3 . . . . . . 3 . . . 2 . . . 1 . . . . . 11 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 11 1 . . . . . . . . . Triggered 28 | . 2 . . . . . 3 . . 1 . . . 3 . 1 . . . . . 1 . 1 . . . 11 1 1 . . . . . . . 3 Fabricated Traps 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 12 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Machines Disabled 57 | . . . 2 . . . 1 3 . . . . . . . . . 2 . 2 . 6 . . . . 3 5 12 . . 1 4 7 . 5 1 3 Max in Single Turn 9 | . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 . 5 . . . . 1 1 9 . . 1 1 1 . 1 1 1 Garrison Access 13 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . 2 1 . . . 3 . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Machines Accessed 178 | . 7 . 7 . 1 . 4 12 13 1 1 4 . 10 . 1 . . . 10 . 18 1 . 4 . 15 . 15 1 . 9 10 8 1 10 12 3 Terminals 87 | . 6 . 4 . . . 2 9 4 . . . . 5 . . . . . 2 . 7 . . . . 5 . 7 . . 4 7 6 . 9 8 2 Fabricators 14 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . 4 . . . . 2 . 2 . . . . . 1 . 1 . Repair Stations 20 | . . . 1 . . . . 1 3 . . . . 2 . . . . . 2 . 2 . . . . 2 . 1 . . 3 1 2 . . . . Recycling Units 18 | . 1 . 1 . . . 2 1 2 . . . . 1 . . . . . 1 . 3 . . . . 2 . 3 . . . . . . . . 1 Scanalyzers 7 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Garrison Access 18 | . . . . . . . . 1 2 . . . . . . . . . . 3 . 1 . . . . 3 . 2 . . 2 1 . . . 3 . Total Hacks 520 | . 17 . 23 . 1 . 10 38 36 1 1 28 . 26 . 1 . . . 35 . 53 1 . 17 . 64 . 41 1 . 22 28 21 2 24 25 4 Successful 299 | . 9 . 11 . 1 . 4 23 19 1 1 28 . 15 . 1 . . . 18 . 26 1 . 17 . 38 . 18 1 . 13 17 10 2 11 12 2 Failed 220 | . 7 . 12 . . . 6 15 17 . . . . 11 . . . . . 17 . 27 . . . . 26 . 23 . . 9 11 11 . 13 13 2 Catastrophic 42 | . . . . . . . 1 4 3 . . . . 3 . . . . . 3 . 5 . . . . 1 . 3 . . 2 3 5 . 3 4 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 206 | . 10 . 8 . . . 5 22 14 . . . . 11 . . . . . 11 . 12 . . . . 27 . 18 . . 6 23 10 . 16 12 1 Terminals 262 | . 15 . 15 . . . 5 28 12 . . . . 16 . . . . . 11 . 21 . . . . 28 . 17 . . 10 23 17 . 22 19 3 Fabricators 52 | . . . . . . . . . 7 . . . . 2 . . . . . 9 . 11 . . . . 13 . 6 . . . . . 2 . 2 . Repair Stations 56 | . . . 2 . . . . 5 7 . . . . 4 . . . . . 7 . 7 . . . . 8 . 2 . . 8 2 4 . . . . Recycling Units 45 | . 2 . 3 . . . 5 2 4 . . . . 2 . . . . . 2 . 8 . . . . 7 . 9 . . . . . . . . 1 Scanalyzers 17 | . . . 3 . . . . . 2 . . . . 2 . . . . . . . 4 . . . . 3 . . . . . 1 . . 2 . . Garrison Access 37 | . . . . . . . . 3 4 . . . . . . . . . . 6 . 2 . . . . 5 . 7 . . 4 2 . . . 4 . Terminal Hacks 123 | . 6 . 5 . 1 . 1 11 2 1 1 28 . 5 . 1 . . . 4 . 7 1 . 17 . 7 . 3 1 . 2 4 5 . 6 3 1 Record 17 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 18 | . . . 1 . . . . 1 . . . 9 . 1 . . . . . . . . . . 4 . 2 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 16 | . 2 . 2 . . . . 1 . . . 3 . 1 . . . . . . . . . . 4 . . . . . . . . 1 . 2 . . Open Door 10 | . . . . . . . . 2 . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . 2 . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Unreport Threat 13 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 . 1 2 . Locate Traps 9 | . 1 . . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . . . . 1 . . . 1 1 . . . . Reprogram Traps 6 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Zone Layout 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . 3 . . . . 2 . . . . . 3 . 5 . . . . 8 . 1 . . . . . 2 . 2 . Load Schematic 14 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . 3 . . . . 4 . 1 . . . . . 1 . 1 . Build 12 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 . . . . 4 . . . . . . . 1 . 1 . Repair Station Hacks 37 | . . . 1 . . . . 4 5 . . . . 4 . . . . . 6 . 3 . . . . 5 . 2 . . 5 . 2 . . . . Scan Component 22 | . . . 1 . . . . 2 3 . . . . 2 . . . . . 4 . 2 . . . . 3 . 1 . . 3 . 1 . . . . Repair 15 | . . . . . . . . 2 2 . . . . 2 . . . . . 2 . 1 . . . . 2 . 1 . . 2 . 1 . . . . Recycling Unit Hacks 16 | . 1 . 1 . . . 2 1 2 . . . . 1 . . . . . 1 . 3 . . . . 2 . 2 . . . . . . . . . Retrieve Components 16 | . 1 . 1 . . . 2 1 2 . . . . 1 . . . . . 1 . 3 . . . . 2 . 2 . . . . . . . . . Scanalyzer 10 | . . . 3 . . . . . 1 . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Insert Component 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 20 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 3 . 4 . . 4 2 . . . 4 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 13 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . 2 1 . . . 3 . Coupler Status 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . . 1 . Unauthorized Hacks 67 | . 2 . 1 . . . 1 7 5 . . . . 3 . . . . . 3 . 4 . . . . 10 . 6 . . 2 11 3 . 5 3 1 Terminals 49 | . 1 . 1 . . . . 7 2 . . . . 3 . . . . . 1 . 2 . . . . 6 . 3 . . 2 10 3 . 4 3 1 Track 11 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 1 . 1 . . Assimilate 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . 1 . . 1 . . Botnet 28 | . 1 . 1 . . . . 2 2 . . . . 2 . . . . . 1 . 2 . . . . 2 . 2 . . 1 4 2 . 2 3 1 Disrupt 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . Mask 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Reprogram 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Used 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 142 | . 5 . 7 . . . 3 11 11 . . . . 9 . . . . . 9 . 15 . . . . 11 . 14 . . 8 8 8 1 9 10 3 Full Trace Events 18 | . . . 2 . . . 1 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . 2 . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . 1 . . . 9 . 1 . . . . . . . 1 . . 4 . 3 . . . . . . . . . . . Parts Built 18 | . . . . . . . . . 4 . . . . 1 . . . . . 1 . 4 . . . . 5 . . . . . . . 1 . 2 . Matter 2672 | . . . . . . . . . 284 . . . . 168 . . . . . 213 . 556 . . . . 917 . . . . . . . 256 . 278 . Time 884 | . . . . . . . . . 190 . . . . 42 . . . . . 152 . 138 . . . . 274 . . . . . . . 42 . 46 . Total Part Build Rating 124 | . . . . . . . . . 20 . . . . 4 . . . . . 5 . 36 . . . . 33 . . . . . . . 8 . 18 . Parts Repaired 15 | . . . . . . . . 2 2 . . . . 2 . . . . . 2 . 1 . . . . 2 . 1 . . 2 . 1 . . . . Time 608 | . . . . . . . . 41 63 . . . . 57 . . . . . 60 . 51 . . . . 86 . 74 . . 142 . 34 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . 10 . 2 . . . . 3 12 . . . . . . . . . . 3 . 1 . . . . 12 . 8 . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 5 1 . 2 . . Non-combat 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 . 1 . . Robot Hacks Applied 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 2 6 1 . 4 . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . 4 . . . . 3 . Machine Destruction 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . 4 . . . . 3 . Attached 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Total Allies 29 | . . 2 . . . . . . 4 . . . 1 1 . . 5 . 1 . . 3 . . . . 2 . 2 . . 1 4 . . 3 . . Largest Group 5 | . . 2 2 . . . . . 4 . . . 1 1 . . 5 5 1 . . 3 3 2 . . 2 . 2 2 2 1 2 . . 2 . . Highest-Rated Group 143 | . . 41 41 . . . . . 64 . . . 94 26 . . 143 143 49 . . 93 93 62 . . 36 . 112 112 112 23 94 . . 123 . . Highest-Rated Ally 94 | . . 31 31 . . . . . 16 . . . 94 26 . . 42 42 49 . . 31 31 31 . . 26 . 56 56 56 23 47 . . 79 . . Total Orders 23 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 16 . . . . . 2 . . 2 . . STAY 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . . . . . 1 . . 1 . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . 1 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . 6 . . . . . 6 . . . 5 . . . . 27 2 . . . 26 6 . . . . . 12 . 9 6 . . 8 . . Total Damage 2734 | . . . 64 . . . . . 45 . . . 183 . . . . 313 . . . . 501 40 . . . . . 353 . 135 140 . . 960 . . Kills 13 | . . . 2 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 4 . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . . 2 . 1 . 1 2 3 . 1 . . . 3 . . . . . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Turns Passed 34203 | 115 1209 870 970 1050 411 758 808 1745 2005 1147 1179 110 793 872 575 306 1111 3994 553 964 50 1630 400 196 163 192 1318 1698 1465 657 15 846 698 663 106 727 963 871 Spaces Moved 28573 | 50 527 445 459 583 229 590 367 724 1331 822 766 79 463 1018 744 375 1109 2736 239 995 120 1940 594 331 252 312 1954 1439 1657 683 23 705 670 883 144 500 993 722 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1025 | 47 527 445 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2299 | . . . . 246 229 4 . 521 85 . . . . . . . . 975 239 . . . . . . . . . . . . . . . . . . . Wheels 5321 | . . . 459 331 . 586 367 203 1246 822 766 79 462 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19925 | . . . . . . . . . . . . . 1 1018 744 375 1109 1761 . 995 120 1940 594 331 252 312 1954 1439 1657 683 23 705 670 883 144 500 993 722 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 180 150 150 180 110 110 160 130 130 130 140 140 68 68 68 68 34 164 60 30 28 52 52 52 52 22 44 22 44 44 44 22 44 40 20 20 40 Average Speed 84 | 153 175 180 150 164 180 110 152 163 132 130 135 140 140 68 68 70 93 110 164 65 30 61 52 52 52 52 46 44 43 44 44 57 42 49 40 39 40 42 Slowest Speed 220 | 160 180 220 150 220 180 210 180 180 160 140 140 140 142 68 138 138 138 170 164 134 30 138 52 52 52 52 52 44 44 44 44 144 44 144 44 40 144 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 63 86 45 94 61 95 35 93 34 95 89 70 59 19 75 52 81 80 52 23 76 42 67 58 60 55 34 57 38 63 6 17 62 52 3 66 30 24 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 9 | . 1 . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . 3 . . . . . 1 . . . . . . . Known Exits Taken 27 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 1 . 2 . 1 . . . 2 3 . 3 . 4 . 2 . 2 . . . 2 1 . 2 . . . 3 1 . . . . . . . Spaces Dug 423 | . . 10 . . . . . 5 10 14 9 . 35 4 7 . 2 20 12 28 3 79 12 2 . 7 31 . 33 . . 14 16 14 6 20 13 17 Terrain Destroyed 1317 | . 4 109 68 . . 123 25 101 27 121 72 . 53 14 35 . 2 56 21 33 3 89 17 2 . 8 46 26 124 5 1 27 19 18 7 21 14 26 Melee 34 | . . . . . . . . . 1 . 9 . 1 4 1 . 2 . . 3 . 12 . . . . . . . . . . . . . . . 1 Projectile 346 | . . . . . . . . . . . . . . . . . . 6 21 30 3 17 17 2 . 8 43 15 47 5 1 27 19 18 7 21 14 25 AOE 937 | . 4 109 68 . . 123 25 101 26 121 63 . 52 10 34 . . 50 . . . 60 . . . . 3 11 77 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp Res Qua Sec Res Tes Acc Com Total 36455 | 69 735 480 625 628 228 653 541 1060 1497 872 840 78 565 1182 783 410 1165 3571 346 1255 130 2282 656 345 279 326 2285 2474 2292 1020 24 1028 1024 1062 171 964 1490 1020 Wait 4914 | 2 131 1 70 10 . 7 85 110 47 13 1 . 40 96 1 27 18 601 54 179 2 186 32 5 . 1 203 827 516 264 . 199 269 92 1 356 409 59 Move 28535 | 49 526 444 458 582 228 589 366 723 1330 821 765 78 462 1017 743 374 1108 2735 238 995 119 1939 593 330 251 311 1953 1438 1656 682 22 704 669 882 143 499 992 721 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 341 | 4 16 2 11 4 . 6 19 23 18 3 5 . 2 10 4 . 5 32 3 13 3 16 3 . 4 1 10 37 6 19 . 16 8 9 2 10 9 8 Fast Attach 152 | 6 4 . 6 3 . 4 10 7 2 1 1 . 2 5 2 . 3 21 1 4 . 12 1 . 6 . 7 6 2 7 . 1 . 8 3 2 2 13 Attach 93 | . . 3 5 . . 6 7 7 2 . 4 . 7 3 1 . 3 4 2 4 . 1 . . 3 . 2 6 2 . . 3 . 3 2 2 2 9 Detach 99 | . 3 . . . . 1 1 1 . . 1 . 3 1 . . 3 17 1 2 . 1 . . 3 . 1 12 2 6 . 3 4 4 1 6 5 17 Swap 421 | . 7 4 5 1 . 11 6 24 32 16 14 . 13 10 9 5 4 8 2 10 1 19 4 2 . 1 28 6 27 8 1 24 23 27 6 23 27 13 Drop 373 | . 8 . 5 5 . 3 9 27 23 4 3 . 8 7 4 . 9 42 3 11 2 24 . . 8 . 16 57 11 20 . 6 6 8 . 11 10 23 Fire 1297 | 8 40 26 64 23 . 26 36 125 42 13 37 . 27 6 18 4 . 66 35 29 3 36 23 8 . 12 61 53 69 14 1 71 45 29 13 44 34 156 Melee 110 | . . . . . . . 2 2 1 . 9 . 1 5 1 . 12 42 . 8 . 22 . . 4 . . . . . . . . . . . . 1 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . 10 . . . . . . . . . . . . . 26 . . . . 4 21 . . . . . . . . . . Rewire 20 | . . . . . . . . . . 1 . . . . . . . . 7 . . . . . . . . . . . . 1 . . . 11 . . Trap 37 | . . . . . . . . . . . . . . 22 . . . 3 . . . . . . . . . 11 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp / [*Ext] / Gar) -4/Garrison -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 3) 657 | -10/Materials | Central database locked down 766 | -10/Materials | Discovered new exit (range 10) 1095 | -10/Materials | Discovered new exit (range 13) 1325 | -10/Materials | Entered Mines 1326 | -10/Mines | Assembled infested the area 1427 | -10/Mines | Build established: Hauler-Mutant 1597 | -10/Mines | Lost 3 parts (1p1n1w) 1600 | -10/Mines | Core integrity fell below 50% 1628 | -10/Mines | Destroyed 12 combat bots 1685 | -10/Mines | Learned Materials trap positions 1801 | -10/Mines | Discovered new exit (range 10) 1993 | -10/Mines | Discovered new exit (range 8) 2195 | -10/Mines | Entered Materials 2195 | -9/Materials | Accompanied by 2 allies 2195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -9/Materials | Loaded intel: 13 trap records 2200 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2287 | -9/Materials | Identified exit to Mines 2446 | -9/Materials | Lost 3 parts (1n2w) 3165 | -9/Materials | Entered Mines 3201 | -9/Mines | Discovered new exit (range 15) 3319 | -9/Mines | Build established: Scavenger-Mutant 3420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3422 | -9/Mines | Discovered new exit (range 5) 3539 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3560 | -9/Mines | Learned Materials security intel 3616 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3683 | -9/Mines | Core integrity fell below 50% 3816 | -9/Mines | Discovered new exit (range 6) 4215 | -9/Mines | Entered Exiles 4264 | -9/Exiles | Met 8R-AWN 4289 | -9/Exiles | Met EX-HEX 4377 | -9/Exiles | Met EX-DEC 4426 | -9/Exiles | Met EX-BIN 4457 | -9/Exiles | Learned location of Zion (-6) 4602 | -9/Exiles | Discovered new exit (range 14) 4626 | -9/Exiles | Entered Mines 4677 | -8/Mines | Destroyed 7 combat bots 4686 | -8/Mines | Lost 5 parts (1p1n1u2w) 4851 | -8/Mines | Discovered new exit (range 16) 5306 | -8/Mines | Discovered new exit (range 9) 5384 | -8/Mines | Entered Materials 5384 | -8/Materials | Evolved 2 slots: Utility x2 5620 | -8/Materials | Discovered new exit (range 15) 5698 | -8/Materials | Lost 6 parts (1p3n1u1w) 5913 | -8/Materials | Discovered new exit (range 11) 5968 | -8/Materials | Build established: Hauler-Mutant 6192 | -8/Materials | Entered Storage 6932 | -8/Storage | Repaired Hrd. Light Armor Plating 6958 | -8/Storage | Repaired Cmb. Airjet 7487 | -8/Storage | Lost 3 parts (1p1n1u) 7680 | -8/Storage | Discovered new exit (range 16) 7935 | -8/Storage | Identified exit to Factory 7937 | -8/Storage | Entered Factory 7937 | -7/Factory | Evolved 2 slots: Utility x2 8733 | -7/Factory | Repaired Hrd. Medium Armor Plating? 9035 | -7/Factory | Discovered new exit (range 15) 9052 | -7/Factory | Identified exit to Factory 9192 | -7/Factory | Discovered new exit (range 3) 9195 | -7/Factory | Identified exit to Lower Caves 9287 | -7/Factory | Repaired Hvy. Machine Gun? 9514 | -7/Factory | Fabricated Cmb. Airjet? 9623 | -7/Factory | Fabricated Cmb. Airjet (x2) 9813 | -7/Factory | Discovered exit to Lower Caves (range 9) 9942 | -7/Factory | Entered Lower Caves 10966 | -7/Lower Caves | Discovered new exit (range 8) 11086 | -7/Lower Caves | Identified exit to Lower Caves 11089 | -7/Lower Caves | Entered another Lower Caves area 11257 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11590 | -7/Lower Caves | Encountered a Warlord checkpoint 11593 | -7/Lower Caves | Learned 8 Factory zone layouts 11968 | -7/Lower Caves | Discovered new exit (range 10) 12023 | -7/Lower Caves | Learned Factory interactive machine intel 12265 | -7/Lower Caves | Identified exit to Data Miner 12268 | -7/Lower Caves | Entered Data Miner 12268 | -7/Data Miner | Discovered new exit (range 6) 12295 | -7/Data Miner | Met Data Miner 12319 | -7/Data Miner | Learned location of Section 7 (-3) 12319 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12343 | -7/Data Miner | Received God Mode back door access code from Data Miner 12376 | -7/Data Miner | Identified exit to Proximity Caves 12378 | -7/Data Miner | Entered Proximity Caves 12771 | -6/Proximity Caves | Escorted by Enhanced Grunt 13056 | -6/Proximity Caves | Lost 3 parts (1u2w) 13097 | -6/Proximity Caves | Discovered exit to Factory (range 14) 13107 | -6/Proximity Caves | Learned Factory garrison access intel 13171 | -6/Proximity Caves | Entered Factory 13171 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13172 | -6/Factory | Identified exit to Lower Caves 13172 | -6/Factory | Identified exit to Factory 13173 | -6/Factory | Loaded intel: 46 interactive machine locations 13174 | -6/Factory | Loaded intel: 4 garrison access locations 13237 | -6/Factory | Repaired Adv. Sensor Array 13333 | -6/Factory | Discovered exit to Factory (range 14) 13468 | -6/Factory | Local fabrication network quarantined 13492 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 13521 | -6/Factory | First assault squad dispatched 13536 | -6/Factory | Incoming assault squad redirected 13917 | -6/Factory | Incoming investigation squad redirected 13936 | -6/Factory | Incoming investigation squad redirected 14001 | -6/Factory | Repaired EM Pulse Cannon? 14043 | -6/Factory | Entered Lower Caves 14421 | -6/Lower Caves | Found Alien Artifact 14421 | -6/Lower Caves | Identified Core Expander 14421 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14547 | -6/Lower Caves | Discovered new exit (range 10) 14607 | -6/Lower Caves | Identified exit to Lower Caves 14618 | -6/Lower Caves | Entered another Lower Caves area 14653 | -6/Lower Caves | Discovered exit to Factory (range 6) 14687 | -6/Lower Caves | Learned location of 1 exit from Factory 14702 | -6/Lower Caves | Build established: Hauler-Skirmisher 14780 | -6/Lower Caves | Identified exit to Zion 14924 | -6/Lower Caves | Entered Zion 14959 | -6/Zion | Learned Factory emergency access door positions 15035 | -6/Zion | Learned Factory garrison access intel 15046 | -6/Zion | Learned Factory emergency access door positions 15075 | -6/Zion | Learned location of Extension (-4) 15087 | -6/Zion | Learned location of 1 exit from Proximity Caves 15122 | -6/Zion | Given the Hacking Drone Bay 15123 | -6/Zion | Found Prototype Device 15124 | -6/Zion | Identified Hacking Drone Bay 15277 | -6/Zion | Found CR-A16's Pointy Stick 15419 | -6/Zion | Found Prototype Device 15419 | -6/Zion | Identified Bomb Factory No. 2 15509 | -6/Zion | Gained Derelict followers 15848 | -6/Zion | Build established: Hauler-Mutant 16022 | -6/Zion | Discovered new exit (range 4) 16025 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16026 | -6/Zion | Identified exit to Deep Caves 16035 | -6/Zion | Entered Deep Caves 16035 | -6/Deep Caves | Accompanied by 5 allies 16291 | -6/Deep Caves | Attacked by Z-Imprinter 16316 | -6/Deep Caves | Destroyed Z-Imprinter 16349 | -6/Deep Caves | Found Prototype Device 16349 | -6/Deep Caves | Identified Zio. Metafield Generator 16364 | -6/Deep Caves | Found Prototype Protection 16364 | -6/Deep Caves | Identified Zio. Weapon Casing 16455 | -6/Deep Caves | Z-Facility disabled 16849 | -6/Deep Caves | Discovered new exit (range 7) 16853 | -6/Deep Caves | Identified exit to Proximity Caves 16961 | -6/Deep Caves | Found Prototype Protection 16961 | -6/Deep Caves | Identified Zio. Heavy Carapace 16964 | -6/Deep Caves | Found Zio. Heavy Carapace 17298 | -6/Deep Caves | Build established: Mutant 17307 | -6/Deep Caves | Spotted as-85679 17463 | -6/Deep Caves | Spotted as-15496 17639 | -6/Deep Caves | Exposed GOLEM chamber 17643 | -6/Deep Caves | Found GOLEM Unit 17696 | -6/Deep Caves | Found GOLEM Unit 17700 | -6/Deep Caves | Found GOLEM Unit 17755 | -6/Deep Caves | Found GOLEM Unit 18055 | -6/Deep Caves | Build established: Golem 18492 | -6/Deep Caves | Found Zio. Weapon Casing 18712 | -6/Deep Caves | Build established: Mutant 18715 | -6/Deep Caves | Found Surveybot 24 Chip 18719 | -6/Deep Caves | Found Surveybot 24 Scanner 19122 | -6/Deep Caves | Found GOLEM Unit 19241 | -6/Deep Caves | Build established: Hauler-Mutant 20029 | -6/Deep Caves | Entered Proximity Caves 20031 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20268 | -5/Proximity Caves | Learned 4 Factory zone layouts 20582 | -5/Proximity Caves | Entered Factory 20582 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20583 | -5/Factory | Identified exit to Factory 20586 | -5/Factory | Loaded intel: 4 garrison access locations 20834 | -5/Factory | Repaired Broken Cmb. Airjet 20918 | -5/Factory | Repaired Cmb. Airjet 21036 | -5/Factory | Found Prototype Launcher 21178 | -5/Factory | Identified exit to Upper Caves 21186 | -5/Factory | Build established: Machinist-Mutant 21403 | -5/Factory | Fabricated Exp. Terrain Scanner? 21546 | -5/Factory | Sucked down chute 21546 | -5/Factory | Entered Waste 21549 | -5/Waste | Found Broken Adv. Powered Armor 21554 | -5/Waste | Spotted C-40 Crusher 21557 | -5/Waste | Spotted C-40 Crusher 21558 | -5/Waste | Spotted C-40 Crusher 21561 | -5/Waste | EMP discharged 21590 | -5/Waste | Spotted C-40 Crusher 21593 | -5/Waste | Discovered new exit (range 10) 21595 | -5/Waste | Identified exit to Factory 21596 | -5/Waste | Entered Factory 21885 | -5/Factory | Discovered exit to Upper Caves (range 16) 22251 | -5/Factory | Discovered exit to Factory (range 6) 22383 | -5/Factory | Build established: Hauler-Mutant 22462 | -5/Factory | Incoming investigation squad redirected 22534 | -5/Factory | System corruption reached 10% 22693 | -5/Factory | Repaired Broken Cmb. Linear Gravjet? 22981 | -5/Factory | Fabricated Cmb. Linear Gravjet? 23083 | -5/Factory | Local fabrication network quarantined 23090 | -5/Factory | Fabricated Cmb. Linear Gravjet? 23096 | -5/Factory | First assault squad dispatched 23183 | -5/Factory | Allied Derelicts emerged from ambush trap array 23226 | -5/Factory | Entered Upper Caves 23226 | -5/Upper Caves | Accompanied by 3 allies 23233 | -5/Upper Caves | Learned Factory garrison access intel 23242 | -5/Upper Caves | Identified exit to Upper Caves 23555 | -5/Upper Caves | Spotted B-75 Beast 23566 | -5/Upper Caves | Destroyed B-75 Beast 23626 | -5/Upper Caves | Entered another Upper Caves area 23626 | -5/Upper Caves | Accompanied by 2 allies 23634 | -5/Upper Caves | Discovered exit to Factory (range 16) 23699 | -5/Upper Caves | Encountered a Warlord checkpoint 23812 | -5/Upper Caves | Discovered new exit (range 7) 23815 | -5/Upper Caves | Identified exit to Zhirov 23822 | -5/Upper Caves | Entered Zhirov 23822 | -5/Zhirov | Discovered new exit (range 5) 23835 | -5/Zhirov | Met Zhirov 23847 | -5/Zhirov | Learned location of Quarantine (-3) 23847 | -5/Zhirov | Learned location of Testing (-2) 23847 | -5/Zhirov | Learned location of Command (-1) 23850 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23859 | -5/Zhirov | Found Alien Artifact 23859 | -5/Zhirov | Identified Integrated Dissipator 23859 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23883 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 23953 | -5/Zhirov | Found Alien Artifact 23984 | -5/Zhirov | Identified exit to Proximity Caves 23985 | -5/Zhirov | Entered Proximity Caves 24174 | -4/Proximity Caves | Discovered exit to Factory (range 7) 24177 | -4/Proximity Caves | Entered Factory 24177 | -4/Factory | Evolved 2 slots: Utility x2 24178 | -4/Factory | Identified exit to Upper Caves 24179 | -4/Factory | Loaded intel: 4 garrison access locations 24187 | -4/Factory | Identified Transdimensional Reconstructor 24524 | -4/Factory | Incoming investigation squad redirected 24555 | -4/Factory | Repaired Broken Adv. Powered Armor 24705 | -4/Factory | Found Prototype Hackware 24705 | -4/Factory | Identified Exp. System Shield 24727 | -4/Factory | Discovered new exit (range 9) 24731 | -4/Factory | Identified exit to Research 24737 | -4/Factory | Repaired Broken Hyp. Gauss Cannon? 24844 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 25007 | -4/Factory | Fabricated Exp. Sensor Array (x1) 25085 | -4/Factory | Fabricated Exp. Signal Interpreter? 25094 | -4/Factory | Build established: Hacker-Mutant 25205 | -4/Factory | Incoming investigation squad redirected 25217 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 25431 | -4/Factory | Discovered new exit (range 12) 25493 | -4/Factory | Identified exit to Garrison 25495 | -4/Factory | Entered Garrison 25498 | -4/Garrison | Installed Relay Interface Framework 25554 | -4/Garrison | Triggered checkpoint 25614 | -4/Garrison | Triggered checkpoint 25631 | -4/Garrison | Garrison Relay disabled 26045 | -4/Garrison | Triggered checkpoint 26061 | -4/Garrison | Build established: Machinist-Mutant 26156 | -4/Garrison | Triggered checkpoint 26279 | -4/Garrison | Discovered new exit (range 10) 26304 | -4/Garrison | Triggered checkpoint 26504 | -4/Garrison | Triggered checkpoint 26538 | -4/Garrison | Garrison Relay disabled 26659 | -4/Garrison | Identified exit to Factory 27142 | -4/Garrison | Build established: Machinist-Golem 27193 | -4/Garrison | Entered Factory 27459 | -4/Factory | Build established: Machinist-Mutant 27718 | -4/Factory | Repaired Cmb. Linear Gravjet? 27827 | -4/Factory | Discovered exit to Upper Caves (range 6) 27912 | -4/Factory | Incoming investigation squad redirected 28067 | -4/Factory | Discovered new exit (range 6) 28108 | -4/Factory | Incoming investigation squad redirected 28391 | -4/Factory | Discovered exit to Research (range 12) 28411 | -4/Factory | Incoming investigation squad redirected 28540 | -4/Factory | Garrison activated, responded to threat 28658 | -4/Factory | Entered Upper Caves 28658 | -4/Upper Caves | Accompanied by 2 allies 28729 | -4/Upper Caves | Identified exit to Upper Caves 28738 | -4/Upper Caves | Learned location of 1 exit from Research 29315 | -4/Upper Caves | Entered another Upper Caves area 29315 | -4/Upper Caves | Accompanied by 2 allies 29321 | -4/Upper Caves | Discovered exit to Research (range 12) 29330 | -4/Upper Caves | Entered Research 29330 | -3/Research | Evolved 2 slots: Utility x2 29331 | -3/Research | Identified exit to Research 29409 | -3/Research | Repaired Cmb. Linear Gravjet 29505 | -3/Research | Repaired Adv. Powered Armor? 29929 | -3/Research | Discovered exit to Research (range 29) 30159 | -3/Research | Discovered new exit (range 14) 30159 | -3/Research | Spotted B-90 Cyclops 30161 | -3/Research | Incoming investigation squad redirected 30172 | -3/Research | Build established: Bothacker-Golem 30176 | -3/Research | Identified exit to Quarantine 30176 | -3/Research | Entered Quarantine 30414 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 30418 | -3/Quarantine | Found Dimensional Node Initializer 30456 | -3/Quarantine | Initialized slip node 30460 | -3/Quarantine | Found Sigix Broadsword 30480 | -3/Quarantine | Found Subatomic Replicator 30492 | -3/Quarantine | Found Dimensional Node Initializer 30682 | -3/Quarantine | Spotted Fortress 30704 | -3/Quarantine | Discovered new exit (range 6) 30706 | -3/Quarantine | Identified exit to Section 7 30874 | -3/Quarantine | Entered Section 7 30916 | -3/Section 7 | Found Integrated Reactor 30916 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30939 | -3/Section 7 | Build established: Machinist-Golem 30942 | -3/Section 7 | Found Integrated Dissipator 30942 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30982 | -3/Section 7 | Found Integrated Reactor 30982 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31022 | -3/Section 7 | Found Integrity Redistributor 31072 | -3/Section 7 | Repaired Adv. Powered Armor 31107 | -3/Section 7 | Spotted S7 Guard 31110 | -3/Section 7 | Found Integrated Heat Negator 31110 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 31300 | -3/Section 7 | Spotted B-99 Colossus 31329 | -3/Section 7 | Found LRC Insulator 31329 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 31354 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 31357 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-104) 31365 | -3/Section 7 | Found Integrity Redistributor 31534 | -3/Section 7 | Discovered exit to Research (range 9) 31537 | -3/Section 7 | Entered Research 31537 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31541 | -2/Research | Discovered new exit (range 20) 31587 | -2/Research | Fabricated Adv. Powered Armor? 31589 | -2/Research | Identified exit to Testing 31643 | -2/Research | Entered Testing 31651 | -2/Testing | Found Prototype Energy Cannon 31651 | -2/Testing | Identified Null Cannon 31727 | -2/Testing | Identified exit to Access 31736 | -2/Testing | Spotted Alpha 7 31801 | -2/Testing | Destroyed Alpha 7 31810 | -2/Testing | Found Prototype Processor 31817 | -2/Testing | Identified Exp. Target Analyzer 31849 | -2/Testing | Spotted IR-LM4(K) 31850 | -2/Testing | Spotted J0-50X(K) 31850 | -2/Testing | Spotted RA-YR0(K) 31863 | -2/Testing | Rewired RA-YR0(K) 32318 | -2/Testing | Scanned by Researcher 32330 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-82) 32333 | -2/Testing | Found SHELL Armor 32335 | -2/Testing | Found Med. Regenerative Plating 32370 | -2/Testing | Entered Access 32370 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32822 | -1/Access | Discovered new exit (range 30) 32898 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 33049 | -1/Access | Discovered new exit (range 20) 33333 | -1/Access | Entered Command 33657 | -1/Command | Build established: Generator-Mutant 33677 | -1/Command | Met MAIN.C 33681 | -1/Command | 0b10 Conduit disabled 33723 | -1/Command | Destroyed MAIN.C Shell 33726 | -1/Command | MAIN.C activated Command garrisons 33726 | -1/Command | Surrendered to MAIN.C 33726 | -1/Command | Loaded intel: 64 machine locations 33726 | -1/Command | Loaded intel: 112 trap records 33726 | -1/Command | Identified exit to Surface 33726 | -1/Command | Discovered exit to Surface (range 81) 33726 | -1/Command | Discovered exit to Surface (range 46) 33785 | -1/Command | MAIN.C activated Command garrisons 33798 | -1/Command | Found Prototype Reactor 33798 | -1/Command | Identified Vortex Chain Reactor 33801 | -1/Command | Found Prototype Reactor 33801 | -1/Command | Identified Zero-point Reactor 33803 | -1/Command | Found Vortex Chain Reactor 33808 | -1/Command | Found Prototype Processor 33808 | -1/Command | Identified Exp. Armor Integrity Analyzer 33810 | -1/Command | Found Prototype Processor 33810 | -1/Command | Identified Exp. Core Analyzer 33813 | -1/Command | Found Prototype Device 33813 | -1/Command | Identified Exp. Force Field 33818 | -1/Command | Found Prototype Ballistic Gun 33821 | -1/Command | Found Prototype Ballistic Gun 33823 | -1/Command | Unknown forces attacked Command 33823 | -1/Command | Spotted EQ-002 33829 | -1/Command | Spotted EQ-000 33829 | -1/Command | Spotted EQ-001 33834 | -1/Command | Spotted EQ-009 33856 | -1/Command | Spotted EQ-014 33860 | -1/Command | Spotted EQ-016 33906 | -1/Command | Spotted EQ-019 33906 | -1/Command | Spotted EQ-035 33910 | -1/Command | Spotted EQ-018 33911 | -1/Command | Destroyed EQ-014 33914 | -1/Command | Spotted EQ-020 33932 | -1/Command | Destroyed EQ-020 33936 | -1/Command | Destroyed EQ-018 33939 | -1/Command | Destroyed EQ-000 33949 | -1/Command | Destroyed EQ-035 33954 | -1/Command | Destroyed EQ-001 33962 | -1/Command | Spotted EQ-022 33967 | -1/Command | Spotted EQ-027 33972 | -1/Command | Destroyed EQ-027 33981 | -1/Command | Build established: Generator-Gunner 33983 | -1/Command | Spotted EQ-036 33987 | -1/Command | Destroyed EQ-036 34008 | -1/Command | Destroyed 7 combat bots 34012 | -1/Command | Spotted EQ-039 34012 | -1/Command | Spotted EQ-051 34012 | -1/Command | Spotted EQ-038 34012 | -1/Command | Spotted EQ-041 34040 | -1/Command | Destroyed EQ-039 34043 | -1/Command | Spotted EQ-040 34050 | -1/Command | Destroyed EQ-040 34068 | -1/Command | Destroyed EQ-051 34071 | -1/Command | Destroyed all MAIN.C guards 34081 | -1/Command | Spotted EQ-059 34081 | -1/Command | Spotted EQ-046 34089 | -1/Command | Spotted EQ-058 34093 | -1/Command | Destroyed EQ-059 34128 | -1/Command | Spotted EQ-044 34130 | -1/Command | Spotted EQ-066 34130 | -1/Command | Spotted EQ-062 34135 | -1/Command | Spotted EQ-061 34137 | -1/Command | Spotted EQ-065 34147 | -1/Command | Destroyed EQ-065 34150 | -1/Command | Spotted EQ-064 34150 | -1/Command | Spotted EQ-060 34161 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-174) 34162 | -1/Command | Spotted EQ-023 34165 | -1/Command | Spotted EQ-072 34172 | -1/Command | Spotted EQ-049 34172 | -1/Command | Spotted EQ-077 34175 | -1/Command | Spotted EQ-032 34177 | -1/Command | Spotted EQ-081 34187 | -1/Command | Core integrity fell below 50% 34194 | -1/Command | Spotted EQ-063 34204 | *** | Establishing 0b11! Last Messages --------------- 34173_ EQ-060 heat damages core (-37). 34173_ EQ-060 overheating. 34173_ EQ-061 knocked back. 34175_ Penetrated by Slug. 34177_ System corrupted: Matter fused (-8). 34180_ Slug penetrates Earth. 34180_ Penetrated by Slug. 34180_ Zio. Weapon Casing destroyed. 34180_ Slug penetrates Wall. 34181_ Acquired Imp. Core Shielding. 34182_ Acquired 24 matter. 34183_ Acquired 4 matter. 34184_ Slug penetrates Wall. 34185_ Acquired Exp. Core Shielding. 34186_ Penetrated by Slug. 34186_ Knocked back. 34186_ Imp. Core Shielding destroyed. 34186_ Knocked back. 34196_ Acquired 4 matter. 34203_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" ## #????????? | | "" ## # * #????????? | | ############# # #????????? | | #??????????# ## #########????????? | | ############ #* #####????????????????? | | #????????????????????? | | ############# ##???????????????????? | | #??????????## # ##???????????????????? | | #??????????# ##???????????????????? | | ## #?######???# * #???????????????????? | | # ### #??## ##???????????????????? | | # ## #### ## # #????????????????????? | | # ## # # ## #????????????????????? | | # ## [ ##????????????????????? | | + =% % " ##???????????????####### | | # =%! " #????????????????#?????? | | #### % #????????????????#?##### | | #????# n ##????????????????#?#"""" | | ###### ####n #?????????????????#?#"" | | + #??# #?????????????????#?#"""" | | ### # #??#n #?????????????????#?#"""" | | ##### # # ##### #??# #???##########????#?#" | | ## #???#" #??# #???# #????#?#" | | # #???#" #??# ###?# #????#?#"" | | # " " #???## #??# #?# #????#?# | | # " "" #???#" ##?# @ #?# """" ####?#?# | | # """" ##### #?# #?# """" # ###?# | | ## """" + "" #?######## """" # ### | | ## ##### "T #??????# " "" " # # # | | + #???#* #?????#### # # | | ##########+#####% ##????## # # #= | | ??####### #= ####### # ! ## [ | | ### ## # # [ %* = | | T" ## # # ! | | "" ## | # # | | ### ## # # !!= ## # !! | | ??####### # " !=%[ # # ! | | ######### !! + " = !!% # ### | | """"# ## !! " #!%*[! # # ##### | | " + ## # "! *%= " # ####???? | | " + ## # "##]%# # ############ | | " + ## " ![==! = #??????????? | | """"# ## # !!=% % % #??????????? | | ##### ## + [ #??????????? | | ????# ## " #??????????? | | ##### #####"##" #??????????? | | % #+###????????? | | * ! # #????????? | | ##### %= # #????????? | | ????# ############"###" " """# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 103 Energy Capacity 2840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 3 Additional Mass Support 10 Armor Coverage 2775 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 40 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 82 Targeting Accuracy 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 30 Relay Coupler Types 27 Relay Coupler Value 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Imp. EM Pulse Cannon | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Cmb. Linear Gravjet | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Powered Armor | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Adv. Powered Armor | x1 | -2/Research Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Integrated Reactor Integrated Heat Negator LRC Insulator Subatomic Replicator Integrity Redistributor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed InertialFortressReplicator Manual? 0 Play Time 06:31:11 Cumulative 641.1 hours Start 2020.09.15 @ 14:06:11 End 2020.09.18 @ 11:13:44 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 451 Adventurer 4 Explorer 0 Win Type 1 Total 70 Types 56/6/3/2/2/0/0/1/0 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd22f8f4-d020-4e14-8cc7-da4f4b57b701