Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 23:22:51 Player: Alexbot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1896) 1896 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3788) 3788 TOTAL SCORE: 9474 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1247 Follower Combat Kills 2145 Aligned with FarCom 300 Friendly Fire -404 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 98/100 System Corruption 8% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Advanced Transmission Jammer PSU Rigger Latent Energy Streamer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Heavy Treads Improved Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Latent Energy Streamer > --- INVENTORY -------- Advanced Signal Interpreter Long-range Terrain Scanner Advanced Transmission Jammer Damper Plating Damper Plating Improved Powered Armor Advanced Hacking Suite Supersonic Drone Bay PSU Rigger Heavy Beamcaster Improved Grenade Launcher Scythe [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . . . 4 1 . . Weapon . | . . . . . . . . . Parts Attached 37 | . 5 3 1 . 4 . 8 16 Power 1 | . . 1 . . . . . . Engine 1 | . . 1 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 5 | . 2 . . . . . 1 2 Treads 3 | . 2 . . . . . 1 . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 14 | . 1 1 1 . 4 . 3 4 Device 2 | . . . . . 1 . 1 . Storage 2 | . . . 1 . 1 . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 8 | . 1 1 . . 1 . 1 4 Artifact . | . . . . . . . . . Weapon 17 | . 2 1 . . . . 4 10 Energy Gun 6 | . 1 . . . . . 3 2 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 5 | . . . . . . . . 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 13 | . . . . . . . . 13 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . . . . . . 6 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 7 | . . . . . . . . 7 Average Slot Usage (%) 90 | . 90 100 100 100 81 84 88 88 Engine 9 | . 14 14 14 14 9 7 7 6 Treads 14 | . 4 28 28 28 18 15 15 6 Leg 1 | . 22 . . . . . . . Hover 2 | . . . . . . . . 6 Device 5 | . . . . . 5 7 8 8 Storage 14 | . 14 14 14 14 11 15 15 14 Processor 1 | . . . . . 5 7 5 . Hackware 3 | . . . . . . . 3 6 Protection 16 | . 7 14 14 14 14 15 15 19 Energy Gun 9 | . 11 12 . . . . 10 12 Energy Cannon 3 | . . 1 14 14 9 7 1 . Ballistic Gun 6 | . 14 14 14 14 9 7 2 . Naked Turns 5 | . . . . . . . . 5 Heaviest Build 88 | 11 14 24 52 52 64 64 68 88 Greatest Support 93 | 20 46 46 46 46 46 46 93 93 Greatest Overweight (x) 5 | . . . 1 1 1 1 1 5 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 16 | 6 6 6 12 12 16 16 16 16 Average Capacity 12 | 6 6 6 6 12 12 16 16 15 Most Carried 16 | 6 6 6 6 6 9 11 16 16 Average Carried 11 | 6 5 5 5 6 8 9 15 15 Final Capacity 16 | 6 6 6 12 12 16 16 16 4 Final Carried 16 | 6 6 6 6 6 9 11 16 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 765 | 200 17 52 . 43 33 . 109 311 Remotely . | . . . . . . . . . Salvage Created 1471 | . 26 . . 116 271 . 12 1046 Parts 66 | . 1 . . 8 13 . 2 42 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 34 | . . . . 2 5 . . 27 Guns 3 | . . . . . 2 . . 1 Cannons 5 | . . . . 2 3 . . . AOE 26 | . . . . . . . . 26 Classes Destroyed 12 | . 1 . . 2 1 . 1 7 Worker 1 | . . . . . . . . 1 Builder 1 | . . . . 1 . . . . Mechanic 3 | . . . . . . . . 3 Watcher 1 | . 1 . . . . . . . Swarmer 1 | . . . . . . . . 1 Grunt 22 | . . . . 2 3 . . 17 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . . . 2 Protector 2 | . . . . . . . . 2 Sentry 3 | . . . . . 2 . . 1 Hunter 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 Wasp 1 | . . . . . . . 1 . Butcher 1 | . . . . . . . . 1 Best Kill Streak 10 | . 1 . . 3 2 . . 10 Combat Bots Only 9 | . . . . 2 2 . . 9 Max Kills in Single Turn 9 | . 1 . . 1 1 . 1 9 Gunslinging . | . . . . . . . . . Exploded 6 | . . . . . . . . 6 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 4020 | . . . . 110 232 . 19 3659 Core 748 | . . . . 17 15 . 19 697 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 . . . 93 97 . . . Volleys Fired 57 | . 9 . . 6 14 . 1 27 Largest 2 | . 2 . . 2 2 . 2 2 Hottest 162 | . 60 . . 95 95 . 162 162 Shots Fired 88 | . 11 . . 12 28 . 2 35 Gun 50 | . 11 . . 6 14 . 2 17 Cannon 21 | . . . . 6 14 . . 1 Launcher 17 | . . . . . . . . 17 Special . | . . . . . . . . . Kinetic 29 | . 9 . . 6 14 . . . Thermal 39 | . . . . 6 14 . 2 17 Explosive 17 | . . . . . . . . 17 Electromagnetic 3 | . 2 . . . . . . 1 Robot Hit Streak 12 | . 3 . . 8 12 . 1 5 Robot Miss Streak 8 | . 8 . . 1 3 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 52 | . 3 . . 8 21 . 1 19 Core Hits 91 | . 1 . . 5 9 . 1 75 Critical Hits 2 | . . . . 1 1 . . . Critical Kills 2 | . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5872 | . 50 . . 205 407 . 45 5165 Guns 549 | . 50 . . 52 107 . 45 295 Cannons 460 | . . . . 150 300 . . 10 Explosions 4790 | . . . . . . . . 4790 Melee . | . . . . . . . . . Ramming 73 | . . . . 3 . . . 70 Kinetic 165 | . 6 . . 52 107 . . . Thermal 1366 | . . . . 150 300 . 45 871 Explosive 3371 | . . . . . . . . 3371 Electromagnetic 897 | . 44 . . . . . . 853 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 152 | . . . . . . . . 152 Projectiles . | . . . . . . . . . Explosions 152 | . . . . . . . . 152 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 365 | . . . . . . . . 365 Shots 8 | . . . . . . . . 8 Rammed 12 | . . . . 1 . . . 11 Targets Rammed 14 | . . . . 1 . . . 13 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 330 | . 20 . . 330 261 . 54 111 Average Temperature 91 | . 12 . . 168 92 . 32 34 Received Heat Transfer 1089 | . . . . 60 108 . . 921 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1721 | . . . . 222 444 . 74 981 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 200 | . . . . . . . . 200 LE Corruption 3 | . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 3385 | . 60 23 . 70 213 5 10 3385 Average Influence 688 | . 33 15 . 36 133 5 2 1489 Maximum Alert Level 5 | . . . . . 1 . . 5 Low Security (%) 54 | 100 100 100 . 100 71 100 100 4 Level 1 7 | . . . . . 28 . . 9 Level 2 2 | . . . . . . . . 5 Level 3 10 | . . . . . . . . 24 Level 4 6 | . . . . . . . . 15 Level 5 8 | . . . . . . . . 18 High Security 9 | . . . . . . . . 22 Max Security . | . . . . . . . . . Squads Dispatched 33 | . 2 . . . . . . 31 Investigation 5 | . 1 . . . . . . 4 Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . 1 . . . . . . 4 Assault 18 | . . . . . . . . 18 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 6 . . 2 9 . 1 114 Peak Tracking Total 30 | . 2 . . 2 4 . 1 30 Tactical Retreats 4 | . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 19 | . . . . . . . . 19 Max in Single Turn 8 | . . . . . . . . 8 Garrison Access 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 14 | . 1 1 1 . 1 . . 10 Terminals 10 | . 1 . . . 1 . . 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 27 | . 1 1 1 . 2 . . 22 Successful 13 | . 1 1 1 . 1 . . 9 Failed 14 | . . . . . 1 . . 13 Catastrophic 3 | . . . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . 1 . 2 . . 5 Terminals 22 | . 1 . . . 2 . . 19 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 10 | . 1 1 1 . 1 . . 6 Part Schematic 1 | . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 . . 1 Unreport Threat 2 | . . . . . . . . 2 Locate Traps 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . 2 Terminals 1 | . . . . . . . . 1 Botnet 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . . . 1 . . 7 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 20 | . . . . . . . 20 . Largest Group 20 | . . . . . . . 20 19 Highest-Rated Group 536 | . . . . . . . 536 522 Highest-Rated Ally 35 | . . . . . . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 317 | . . . . . . . 8 309 Total Damage 8112 | . . . . . . . 313 7799 Kills 76 | . . . . . . . 1 75 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 4212 | 5 268 609 389 137 428 85 579 1712 Spaces Moved 2306 | 5 185 363 237 62 202 47 334 871 Core 8 | . . . . . . . . 8 Treads 2109 | . 25 363 237 62 202 47 334 839 Legs 189 | 5 160 . . . . . . 24 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 180 180 180 160 50 Average Speed 167 | 120 125 160 162 180 180 180 162 179 Slowest Speed 270 | 120 160 160 180 180 180 180 180 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 2 35 68 62 25 24 3 90 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 22 | . . . . . . . . 22 Terrain Destroyed 204 | . . . . . 2 . . 202 Melee 6 | . . . . . . . . 6 Projectile 2 | . . . . . 2 . . . AOE 196 | . . . . . . . . 196 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 2550 | 4 215 395 244 75 237 49 372 959 Wait 63 | . . 19 . 7 15 . 12 10 Move 2299 | 4 184 362 236 61 201 47 333 871 Hop . | . . . . . . . . . Pick Up 29 | . 7 4 3 . 3 2 7 3 Fast Attach 16 | . 3 2 . . 4 . 4 3 Attach 7 | . 1 . . . . . 2 4 Detach 4 | . . . . . . . 3 1 Swap 14 | . 1 1 1 . . . 2 9 Drop 35 | . 10 7 4 . . . 8 6 Fire 57 | . 9 . . 6 14 . 1 27 Melee 8 | . . . . . . . . 8 Ram 1 | . . . . . . . . 1 Kick 6 | . . . . . . . . 6 Crush 7 | . . . . 1 . . . 6 Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 600 | -10/Mines | Learned location of Zion (-7) 731 | -10/Mines | Discovered new exit (range 7) 737 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 862 | -10/Mines | Learned Materials terminal intel 875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Entered Exiles 923 | -10/Exiles | Met 8R-AWN 949 | -10/Exiles | Met EX-HEX 997 | -10/Exiles | Met EX-BIN 1013 | -10/Exiles | Aligned with FarCom system 1015 | -10/Exiles | Given EX-Vault access code 1061 | -10/Exiles | Opened EX-Vault 1070 | -10/Exiles | Found PSU Rigger 1076 | -10/Exiles | Found Latent Energy Streamer 1079 | -10/Exiles | Found Supersonic Drone Bay 1110 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1131 | -10/Exiles | Exiles lab attacked by MAIN.C 1256 | -10/Exiles | Discovered new exit (range 10) 1272 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, Latent Energy Streamer 1272 | -10/Exiles | Entered Mines 1375 | -9/Mines | Discovered new exit (range 14) 1409 | -9/Mines | Entered Materials 1409 | -8/Materials | Evolved 4 slots: Utility x4 1410 | -8/Materials | Loaded intel: 12 terminal locations 1823 | -8/Materials | Discovered new exit (range 9) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1839 | -7/Factory | FarCom data flow suspended 1922 | -7/Factory | Sucked down chute 1922 | -7/Factory | Entered Waste 1923 | -7/Waste | Joined by Warlord forces that had cleared the area 1997 | -7/Waste | Found Damper Plating 2238 | -7/Waste | Found Broken Imp. Powered Armor 2310 | -7/Waste | Discovered new exit (range 16) 2390 | -7/Waste | A Compactor rumbled back to life 2390 | -7/Waste | Spotted C-40 Crusher 2392 | -7/Waste | Allies destroyed C-40 Crusher 2407 | -7/Waste | Found Damper Plating 2501 | -7/Waste | Entered Factory 2501 | -7/Factory | Accompanied by 19 allies 3196 | -7/Factory | Identified exit to Factory 3301 | -7/Factory | First assault squad dispatched 3518 | -7/Factory | Garrison activated, responded to threat 3527 | -7/Factory | P-60 Hacker assimilated allied 24-JN0(g) 3725 | -7/Factory | Identified exit to Lower Caves 3831 | -7/Factory | High security lockdown imminent 3831 | -7/Factory | Garrison activated, responded to threat 3868 | -7/Factory | Destroyed 7 combat bots 3911 | -7/Factory | High security lockdown engaged 4027 | -7/Factory | Destroyed 9 combat bots 4180 | -7/Factory | Lost 7 parts (1p1n4u1w) 4208 | -7/Factory | Released all parts (2) 4209 | -7/Factory | Core integrity fell below 50% 4212 | -7/Factory | Core integrity fell below 20% 4213 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04204_ Damper Plating destroyed. 04204_ Carbon-fiber Leg destroyed. 04204_ C-30 ARC bursts open, deploying its payload. 04204_ H-55 Commando unfolds itself. 04204_ P-60 Hacker unfolds itself. 04204_ M-28 Smith unfolds itself. 04204_ Penetrated by Slug. 04204_ Imp. Grenade Launcher destroyed. 04205_ Hacking Suite destroyed. 04206_ Destroyed Imp. Deuterium Engine. 04206_ L-41 Fighter destroyed. 04207_ Rocket Launcher destroyed. 04208_ Released Med. Storage Unit. 04208_ Released Hcp. Storage Unit. 04209_ C-30 ARC bursts open, deploying its payload. 04209_ G-50 Soldier unfolds itself. 04209_ G-47 Trooper unfolds itself. 04210_ P-70 Sage resets P-60 Hacker, system corruption cleaned. 04211_ Slammed into G-47 Trooper. 04211_ Destabilizing: System corrupted (+2). 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[ #?????????????? | | ???????????????? + ????????????? | | ???????????????? # ??????????? | | ??????????????????############ # ????????? | | ?????????????????????????????### ###? ??????? | | ???????????????????????????????# #???? #????? | | ???????????????????????????????# #?????######????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????#####???# | | ?????????????????????????####### ######### ##### | | ?????????????????? %% %%%%" # | | ?????????????????????????# #####+######### | | ?????????????????????????????? ???????## # # | | ????????????????????????????? ????????# ## | | ???????????????????????????? ????????#"%% = | | ???????????????????????????# ????????# #* | | ???????????????????????????####/###???????# # | | ??????????????????????????????? ??????????# ## | | ??????????????????????????????!]??????????# #### # | | ??????????????????????????????!]??????????# #??### | | ??????????????????????????????]]??????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Salvage Targeting Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeMetafiberMembrane Manual? 0 Play Time 00:30:34 Cumulative 870.0 hours Start 2020.08.25 @ 22:27:29 End 2020.08.25 @ 23:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 53 Types 40/1/4/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4491f9bb-c995-42af-8c76-6cd4294fa084