Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 10:29:48 Player: Redman9012 Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (4170) 4170 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 8514 Bonus ------- Follower Combat Kills 439 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (25) --- Improved Cooling System Coolant Injector Structural Scanner Visual Processing Unit Enhanced Optical Array Sensor Array Improved Signal Interpreter Terrain Scanner Transport Network Coupler Matter Filter Kinecellerator Advanced ECM Suite Advanced ECM Suite Core Shielding Power Shielding Utility Shielding Improved Light Armor Plating Remote Force Field Hacking Suite Relay Coupler [NC] (21) Relay Coupler [Sentry] (14) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Coil Gun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Coolant Injector Structural Scanner Structural Scanner Visual Processing Unit Sensor Array Improved Signal Interpreter Terrain Scanner Transport Network Coupler Kinecellerator Kinecellerator Advanced ECM Suite Advanced ECM Suite Core Shielding Power Shielding Utility Shielding Utility Shielding Layered Light Armor Plating Remote Force Field Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Beamcaster Coil Gun Heavy Machine Gun [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Power Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . 1 . . . . Parts Attached 130 | 7 11 18 9 18 45 22 Power 23 | 1 1 4 . 3 11 3 Engine 6 | 1 1 . . . 1 3 Core 17 | . . 4 . 3 10 . Reactor . | . . . . . . . Propulsion 26 | 2 3 2 1 3 7 8 Treads 19 | 2 3 2 1 3 4 4 Leg 3 | . . . . . 1 2 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 40 | 1 3 6 4 7 14 5 Device 15 | . 1 2 2 3 5 2 Storage 3 | 1 2 . . . . . Processor 3 | . . . . 1 1 1 Hackware 1 | . . . . 1 . . Protection 18 | . . 4 2 2 8 2 Artifact . | . . . . . . . Weapon 41 | 3 4 6 4 5 13 6 Energy Gun 15 | 1 1 2 2 1 7 1 Energy Cannon . | . . . . . . . Ballistic Gun 25 | 2 3 4 1 4 6 5 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 53 | . . 11 2 8 16 16 Power 11 | . . 3 . 1 4 3 Propulsion 12 | . . 2 1 1 3 5 Utility 15 | . . 1 . 3 6 5 Weapon 15 | . . 5 1 3 3 3 Highest Loss Streak 11 | . . 3 1 5 7 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 96 95 98 93 85 92 Engine 3 | . 13 . . . . 12 Core 7 | . . 8 11 5 10 . Treads 18 | . 27 20 21 26 14 6 Device 8 | . 10 9 14 7 5 5 Storage 9 | . 14 11 11 9 7 6 Processor 5 | . . . . 1 9 19 Protection 9 | . . 12 7 14 11 5 Energy Gun 10 | . 11 8 11 8 11 6 Ballistic Gun 14 | . 16 24 12 15 10 12 Special Melee Weapon 1 | . . . 9 2 . . Naked Turns . | . . . . . . . Heaviest Build 126 | 14 91 96 97 98 115 126 Greatest Support 70 | 40 40 40 40 63 63 70 Greatest Overweight (x) 33 | 1 2 29 4 1 33 19 Average Overweight (x) 2 | . . 2 2 1 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 Most Carried 25 | 7 16 25 25 25 25 25 Average Carried 21 | 2 11 21 24 23 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 2 16 25 24 23 25 22 Class Distribution -------------------- 33% | Scavenger-Tank 21% | Gunner 16% | Mutant 9% | Scavenger-Mutant 7% | Skirmisher 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3404 | 239 279 731 169 336 1320 330 Remotely . | . . . . . . . Salvage Created 4559 | . 292 1123 356 872 1317 599 Parts 293 | . 25 92 21 46 70 39 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 94 | . 10 27 5 15 27 10 Guns 91 | . 10 25 5 15 27 9 AOE 3 | . . 2 . . . 1 Classes Destroyed 15 | . 3 5 2 1 3 1 Worker 5 | . . 2 1 . 2 . Builder 5 | . . 1 . 1 2 1 Tunneler 2 | . . 1 . . 1 . Hauler 1 | . . . 1 . . . Recycler 2 | . . 1 . 1 . . Mechanic 1 | . . . 1 . . . Watcher 11 | . 3 4 2 1 . 1 Swarmer 19 | . 6 11 1 1 . . Grunt 45 | . 4 9 3 12 14 3 Brawler 1 | . . . . 1 . . Sentry 11 | . . 7 1 1 1 1 Specialist 1 | . . . . . . 1 Hunter 7 | . . . . . 4 3 Programmer 9 | . . . . . 7 2 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 3 8 3 3 4 4 Combat Bots Only 5 | . 3 5 3 3 4 3 Max Kills in Single Turn 3 | . 1 3 1 1 2 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 877 | . 46 178 39 111 275 228 Missed 268 | . 16 59 16 25 81 71 Damage Taken 9227 | . 291 1521 306 1330 2761 3018 Core 1814 | . 37 310 47 209 343 868 Absorbed by Shields . | . . . . . . . Redirected to Shielding 612 | . . 131 7 204 215 55 Regen/Repaired (Parts) 203 | . . . . . 203 . Core Remaining (%) 61 | 100 85 . 10 62 51 . Volleys Fired 331 | . 38 88 23 56 98 28 Largest 3 | . 2 3 2 3 3 3 Hottest 188 | . 85 125 79 102 168 188 Shots Fired 816 | . 70 235 45 134 258 74 Gun 816 | . 70 235 45 134 258 74 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 544 | . 56 186 22 81 150 49 Thermal 236 | . 14 26 23 53 95 25 Explosive . | . . . . . . . Electromagnetic 36 | . . 23 . . 13 . Robot Hit Streak 15 | . 4 15 9 13 12 11 Robot Miss Streak 7 | . 3 7 4 6 4 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 20 | . 4 4 . 2 7 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 540 | . 37 140 35 98 177 53 Core Hits 260 | . 18 54 13 42 88 45 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 4 | . . . . . 3 1 Critical Strikes 18 | . . 2 2 2 7 5 Burn 8 | . . 1 2 2 3 . Destroy 9 | . . 1 . . 3 5 Corrupt 1 | . . . . . 1 . Melee Attacks 14 | . . . 12 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . . 9 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8801 | . 482 2247 439 1441 2957 1235 Guns 8369 | . 482 1888 439 1432 2956 1172 Cannons . | . . . . . . . Explosions 422 | . . 359 . . . 63 Melee . | . . . . . . . Ramming 10 | . . . . 9 1 . Kinetic 5106 | . 367 1497 238 836 1528 640 Thermal 3087 | . 115 283 201 596 1360 532 Explosive 283 | . . 283 . . . . Electromagnetic 315 | . . 184 . . 68 63 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 2 . 2 . 13 1 Average Corruption 5 | . 2 . 2 . 7 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 153 | . 17 . 6 . 129 1 Message Errors 44 | . 4 . . . 40 . Matter Fused 37 | . 2 . 3 . 32 . Heat Flow Errors 14 | . 4 . . . 9 1 Energy Discharges 15 | . 1 . 2 . 12 . Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . 1 . . . 1 . Data Loss (minor) 22 | . 1 . . . 21 . Data Loss (major) 6 | . . . . . 6 . Misfires 5 | . 2 . . . 3 . Alerts 4 | . 1 . . . 3 . Weapon Failures 3 | . 1 . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 96 | . . 96 . . . . Projectiles . | . . . . . . . Explosions 96 | . . 96 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . . 65 . . . 24 Shots 2 | . . 1 . . . 1 Rammed 2 | . . . . 1 1 . Targets Rammed 2 | . . . . 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 609 | . 270 211 132 378 609 556 Average Temperature 110 | . 79 56 38 89 146 134 Received Heat Transfer 1953 | . 69 465 99 756 378 186 Effects 36 | . 1 . . 1 23 11 Shutdowns 11 | . . . . 1 7 3 Energy Bleed 3 | . . . . . 1 2 Interference 8 | . 1 . . . 7 . Matter Decay 4 | . . . . . 2 2 Short Circuit 4 | . . . . . 3 1 Damage (minor) 2 | . . . . . 2 . Damage (major) 3 | . . . . . 1 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . . 3 1 2 Heat Transferred 7236 | . 296 742 666 1665 2743 1124 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 402 | . 161 314 402 214 154 162 Initial 85 | . . . 85 44 51 46 Average 98 | . 55 196 120 111 69 68 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 85 | 100 100 33 77 93 100 100 Level 1 14 | . . 66 19 6 . . Level 2 . | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 31 | . 1 1 6 4 17 2 Investigation 15 | . . 1 4 3 7 . Extermination 8 | . . . . . 7 1 Reinforcement 7 | . 1 . 2 1 3 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 12 | . 2 4 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 13 35 24 22 30 24 Peak Tracking Total 11 | . 3 5 3 4 4 11 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 9 | . 4 . 3 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 11 | . . 4 . . 1 6 Max in Single Turn 2 | . . 2 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 26 | . 6 3 4 4 8 1 Terminals 20 | . 6 3 4 4 3 . Fabricators 2 | . . . . . 1 1 Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 19 12 17 15 24 1 Successful 40 | . 13 3 7 7 9 1 Failed 48 | . 6 9 10 8 15 . Catastrophic 13 | . 2 1 4 1 5 . Database Lockouts . | . . . . . . . Manual 21 | . . 7 8 4 2 . Terminals 72 | . 19 12 17 15 9 . Fabricators 3 | . . . . . 2 1 Repair Stations 10 | . . . . . 10 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 33 | . 13 3 7 7 3 . Record 2 | . . . . 2 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . Level Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 7 | . 3 1 1 2 . . Unreport Threat 2 | . . . 2 . . . Locate Traps 4 | . 1 1 . 1 1 . Maintenance Status 2 | . 1 . 1 . . . Patrol Status 1 | . 1 . . . . . Investigation Status 2 | . 2 . . . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 2 | . . . . . 1 1 Network Status 1 | . . . . . . 1 Build 1 | . . . . . 1 . Repair Station Hacks 5 | . . . . . 5 . Scan Component 3 | . . . . . 3 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 4 3 4 3 8 . Full Trace Events 18 | . 3 3 3 2 7 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 116 | . . . . . 116 . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 3 1 . . Non-combat 4 | . . . 3 1 . . Combat . | . . . . . . . Robot Hacks Applied 6 | . . . 5 1 . . parse_system 2 | . . . 1 1 . . no_distress 2 | . . . 2 . . . find_station 1 | . . . 1 . . . check_alert 1 | . . . 1 . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 91 | . . . 91 . . . Total Damage 893 | . . . 893 . . . Kills 18 | . . . 18 . . . Allies Corrupted 2 | . . . 2 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 12435 | 68 1770 2298 1102 1078 5137 982 Spaces Moved 3589 | 43 746 578 295 342 1274 311 Core 127 | 17 6 9 . . 95 . Treads 3228 | 26 740 569 295 342 1121 135 Legs 55 | . . . . . 51 4 Wheels 176 | . . . . . 7 169 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 100 320 320 240 155 155 Average Speed 296 | 125 201 338 329 240 355 258 Slowest Speed 1700 | 160 320 1500 480 240 1700 1580 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 97 46 63 29 27 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . 23 . . 1 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 23 | . . 23 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4730 | 58 951 731 379 492 1689 430 Wait 404 | . 113 10 24 35 187 35 Move 3583 | 42 745 577 294 341 1273 311 Hop . | . . . . . . . Pick Up 177 | 8 32 30 9 24 53 21 Fast Attach . | . . . . . . . Attach 93 | 7 8 13 2 13 33 17 Detach 4 | 1 . . . . 3 . Swap 37 | . 3 5 7 5 12 5 Drop 85 | . 12 8 8 15 29 13 Fire 331 | . 38 88 23 56 98 28 Melee 14 | . . . 12 2 . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Discovered new exit (range 7) 1152 | -10/Materials | Discovered new exit (range 14) 1406 | -10/Materials | Discovered new exit (range 8) 1534 | -10/Materials | Discovered new exit (range 14) 1839 | -10/Materials | Entered another Materials area 1839 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2163 | -9/Materials | Build established: Skirmisher 2447 | -9/Materials | Discovered new exit (range 13) 2515 | -9/Materials | Lost 3 parts (1p1n1w) 2658 | -9/Materials | Discovered new exit (range 8) 3031 | -9/Materials | Core integrity fell below 50% 3134 | -9/Materials | Build established: Tank 3549 | -9/Materials | Lost 3 parts (1p1u1w) 3815 | -9/Materials | Build established: Scavenger-Tank 4137 | -9/Materials | Entered Storage 4258 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4285 | -9/Storage | Identified exit to Materials 4375 | -9/Storage | Lost 3 allies 4553 | -9/Storage | Learned location of Armory (-4) 4784 | -9/Storage | Build established: Scavenger-Mutant 4874 | -9/Storage | Core integrity fell below 20% 4922 | -9/Storage | Lost 4 allies 5239 | -9/Storage | Entered Materials 5239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5588 | -8/Materials | Lost 5 parts (1p1n1u2w) 5867 | -8/Materials | Build established: Scavenger-Tank 6055 | -8/Materials | Discovered new exit (range 15) 6317 | -8/Materials | Entered Factory 6317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6434 | -7/Factory | Build established: Scavenger-Gunner 6757 | -7/Factory | Build established: Scavenger-Tank 7375 | -7/Factory | Repaired Imp. Treads 7910 | -7/Factory | Cargo convoy interrupted 8536 | -7/Factory | Repaired Autogun 8927 | -7/Factory | Lost 3 parts (2u1w) 9558 | -7/Factory | Lost 7 parts (1p3n3u) 9817 | -7/Factory | Build established: Gunner 10248 | -7/Factory | System corruption reached 10% 11118 | -7/Factory | Discovered new exit (range 14) 11454 | -7/Factory | Entered another Factory area 11454 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12399 | -6/Factory | Cargo convoy interrupted 12410 | -6/Factory | Garrison activated, responded to threat 12425 | -6/Factory | Core integrity fell below 50% 12432 | -6/Factory | Core integrity fell below 20% 12436 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 12426_ Imp. Deuterium Engine destroyed. 12426_ Slug penetrates H-66 Slayer. 12426_ Gatling Laser destroyed. 12426_ Target Analyzer destroyed. 12427_ Acquired Lgt. Treads. 12427_ Penetrated by Slug. 12427_ Utility Shielding destroyed. 12427_ Slug penetrates Wall. 12429_ Penetrated by Slug. 12429_ X-67 Chaingunner IFF system glitched. 12430_ Penetrated by Slug. 12430_ Lgt. Treads destroyed. 12431_ Penetrated by Slug. 12431_ H-66 Slayer destroyed. 12432_ Penetrated by Slug. 12433_ Acquired Coil Gun. 12434_ R-10 Processor collects Corrupted Unknown Device. 12435_ Penetrated by Slug. 12435_ Slug penetrates H-66 Slayer. 12436_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##############?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ####### #?????############????????????? | | ] # #?????# ????????????? | | # """" """" #?????# ???????????? | | " #! """" """" #?????# ???????????? | | " # """" """" #?????# "??????????? | | # """" """" #?????# "??????????? | | " # """" """" #?????# =%[ ??????????? | | # """" """" #?????# ?????????? | | # #?????# % R ?????????? | | ######+############# * ! ???????? | | == [!!*= x %! ??????? | | [ @ !!h%[= ??????? | | """ """ """ % *|%/!!h % ??????? | | ""%%""" """ !!%=%*%= ??????? | | "%" """ """ *%%%=!!x #???????? | | %% == #########???????? | | %%" """ """ #???????????????? | | """ """ """ ##############+####???????????????? | | %"" """ """ #???????????? #??????????????????? | | #????????????? #??????????????????? | | """ """ """ #?????????????*#??????????????????? | | """ """ """ +??????????????#??????????????????? | | """ ""? ?"" #?????????????????????????????????? | | ?? ???*? #?????????????????????????????????? | | ???? ???%?? #?????????????????????????????????? | | ???? ???=? ??????????????????????????????????? | | ???????????+###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised The More The Merrier Challenges ------------ None Game ------ Seed ThrowingNullRefractor Manual? 0 Play Time 01:26:08 Cumulative 9.4 hours Start 2024.04.04 @ 09:00:51 End 2024.04.04 @ 10:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7bd307a-984a-4ccd-9e70-8423818f0969