Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 16:55:23 Player: Dusanh Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (4882) 4882 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 10433 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 70 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine High-capacity Storage Unit Energy Well (255) Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Large Storage Unit High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Enhanced Coil Gun Heavy Mace > --- INVENTORY -------- Heavy Treads Large Storage Unit Energy Well Advanced Terrain Scanner Improved Terrain Scan Processor Energy Filter Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite System Backup Module Heavy Proton Cannon Gauss Rifle Coil Gun Enhanced Coil Gun Long-range Missile Launcher Smartbomb Launcher [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . 1 . 1 1 . Utility 6 | . . 2 . 1 1 1 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 165 | 6 1 14 14 26 53 22 29 Power 14 | 1 . 1 1 5 3 2 1 Engine 10 | 1 . 1 . 3 3 1 1 Core 3 | . . . 1 2 . . . Reactor 1 | . . . . . . 1 . Propulsion 39 | 2 . 3 4 1 19 3 7 Treads 23 | 2 . 3 4 1 8 2 3 Leg 11 | . . . . . 10 1 . Wheel . | . . . . . . . . Hover 5 | . . . . . 1 . 4 Flight . | . . . . . . . . Utility 45 | 1 1 5 5 8 9 8 8 Device 15 | . . 1 3 2 4 2 3 Storage 10 | 1 1 1 1 1 1 2 2 Processor 5 | . . 1 . 1 1 1 1 Hackware 1 | . . . . . . . 1 Protection 14 | . . 2 1 4 3 3 1 Artifact . | . . . . . . . . Weapon 67 | 2 . 5 4 12 22 9 13 Energy Gun 19 | . . 2 1 4 7 . 5 Energy Cannon 16 | . . . 1 3 6 6 . Ballistic Gun 15 | 2 . 2 1 . 5 . 5 Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 1 . . 3 2 3 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . 1 3 1 1 . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 3 3 2 Parts Lost 46 | . . . . 5 14 3 24 Power 5 | . . . . . 2 1 2 Propulsion 13 | . . . . 1 6 . 6 Utility 10 | . . . . 2 2 . 6 Weapon 18 | . . . . 2 4 2 10 Highest Loss Streak 23 | . . . . 3 5 1 23 Average Slot Usage (%) 93 | . 98 93 99 97 96 88 75 Engine 9 | . 14 11 5 6 10 9 8 Core 2 | . . . 3 7 1 . . Treads 17 | . 28 22 26 22 13 9 10 Leg 4 | . . . . . 11 8 2 Device 9 | . . 9 8 8 11 10 9 Storage 15 | . 26 22 18 15 13 11 11 Processor 2 | . . . . 4 . 7 9 Protection 8 | . . 6 9 7 12 8 4 Energy Gun 5 | . . 2 15 7 4 3 6 Energy Cannon 6 | . . . 2 6 11 8 1 Ballistic Gun 4 | . 28 18 . . 2 . 2 Impact Weapon 2 | . . . 8 5 . 1 4 Naked Turns . | . . . . . . . . Heaviest Build 109 | 11 19 33 49 90 109 98 105 Greatest Support 170 | 40 40 40 84 84 82 140 170 Greatest Overweight (x) 28 | . . . . 1 28 1 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 24 | 6 10 14 14 18 24 18 24 Average Capacity 15 | 5 9 11 12 15 18 17 18 Most Carried 20 | 4 10 12 12 15 20 18 20 Average Carried 14 | 3 6 11 11 12 17 17 16 Final Capacity 18 | 6 10 12 14 18 18 18 4 Final Carried 17 | 4 10 12 12 14 17 15 4 Class Distribution -------------------- 41% | Mutant 21% | Scavenger-Tank 15% | Scavenger-Mutant 10% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2346 | 232 223 291 140 265 675 326 194 Remotely . | . . . . . . . . Salvage Created 5801 | . 353 396 1121 798 2168 536 429 Parts 260 | . 20 32 47 19 94 24 24 Haulers Intercepted 6 | . 1 3 . . . 2 . Recyclers Shooed 7 | . 1 1 1 . . 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 97 | . 4 7 15 13 31 17 10 Melee 3 | . . . . 1 1 1 . Guns 30 | . 4 4 9 3 6 . 4 Cannons 19 | . . . . 6 13 . . AOE 32 | . . 3 5 1 3 15 5 Classes Destroyed 13 | . 5 1 3 1 3 . . Worker 8 | . . . . . 2 2 4 Builder 6 | . . . 3 . 3 . . Hauler 6 | . 1 3 . . . 2 . Recycler 7 | . 1 2 3 . 1 . . Operator 1 | . 1 . . . . . . Watcher 6 | . 1 2 2 1 . . . Swarmer 24 | . . 6 2 . 3 9 4 Grunt 51 | . 4 1 10 9 18 6 3 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . . 2 1 4 1 . Hunter 6 | . . . 1 . 2 . 3 Programmer 6 | . . . . 3 2 1 . Best Kill Streak 21 | . 3 4 21 3 5 5 7 Combat Bots Only 9 | . 2 3 9 3 4 5 5 Max Kills in Single Turn 5 | . 1 4 3 1 2 5 3 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . . 3 2 1 1 5 2 Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 11818 | . 252 148 629 1372 2995 1855 4567 Core 2039 | . 46 21 69 111 509 82 1201 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 81 94 87 84 40 91 . Volleys Fired 222 | . 36 26 36 20 69 11 24 Largest 4 | . 2 2 2 3 3 2 4 Hottest 200 | . 40 40 119 188 200 162 195 Shots Fired 471 | . 72 51 69 47 164 16 52 Gun 332 | . 72 50 67 25 70 2 46 Cannon 114 | . . . 2 22 82 8 . Launcher 25 | . . 1 . . 12 6 6 Special . | . . . . . . . . Kinetic 188 | . 72 50 . . 39 . 27 Thermal . | . . . . . . . . Explosive 13 | . . 1 . . . 6 6 Electromagnetic 270 | . . . 69 47 125 10 19 Robot Hit Streak 37 | . 12 9 16 36 37 6 8 Robot Miss Streak 7 | . 3 2 7 1 3 4 2 Penetration Max 2 | . . . . . . . 2 Secondary Targets 5 | . . 1 1 . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 407 | . 52 32 64 68 123 32 36 Core Hits 251 | . 15 20 50 27 69 30 40 Critical Hits 4 | . 2 . 1 . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 2 . 1 . 1 . . Melee Attacks 78 | . . . 3 37 2 28 8 Impact 75 | . . . 3 34 2 28 8 Slashing 3 | . . . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . Damage Inflicted 14817 | . 688 533 1868 1976 3783 3389 2580 Guns 4274 | . 688 357 1201 421 835 36 736 Cannons 2602 | . . . 28 532 1874 168 . Explosions 6175 | . . 176 503 172 999 2576 1749 Melee 1761 | . . . 136 851 75 609 90 Ramming 5 | . . . . . . . 5 Kinetic 2082 | . 688 357 . . 527 . 510 Thermal 2365 | . . . 503 172 296 1238 156 Explosive 2991 | . . 176 . . . 1338 1477 Electromagnetic 5613 | . . . 1229 953 2885 204 342 Impact 1697 | . . . 136 787 75 609 90 Slashing 64 | . . . . 64 . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 . . 8 3 10 2 Average Corruption 2 | . 1 . . 2 2 7 1 Corruption Purged . | . . . . . . . . Effects 47 | . 8 . . 18 11 10 . Message Errors 13 | . 3 . . 3 6 1 . Matter Fused 7 | . . . . 4 2 1 . Heat Flow Errors 6 | . . . . 4 1 1 . Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 10 | . 1 . . 5 2 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Targeting Errors 7 | . 3 . . 2 . 2 . Overload Shots . | . . . . . . . . Overflow Damage 688 | . . . 75 161 14 373 65 Projectiles 14 | . . . . . 14 . . Explosions 411 | . . . 1 56 . 294 60 Melee 263 | . . . 74 105 . 79 5 Knockbacks 14 | . . . 1 8 . 5 . Impact 14 | . . . 1 8 . 5 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 644 | . . . 82 187 113 57 205 Shots 21 | . . . 3 4 8 2 4 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 647 | . 2 . 27 237 647 111 339 Average Temperature 97 | . 2 . 6 71 127 27 140 Received Heat Transfer 1620 | . 141 36 225 246 720 108 144 Effects 17 | . . . . . 15 . 2 Shutdowns 3 | . . . . . 3 . . Energy Bleed 2 | . . . . . 2 . . Interference 7 | . . . . . 5 . 2 Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 11 | . . . 1 . 8 1 1 Combat Hostiles 11 | . . . 1 . 8 1 1 Parts Fried 33 | . . . 7 6 17 2 1 Impact Corruptions 23 | . . . 3 14 . 5 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 2050 | . . . 500 150 400 800 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . . . 5 3 5 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 735 | . 171 179 481 265 485 735 479 Initial 359 | . . . 46 150 129 237 359 Average 225 | . 48 78 218 102 262 448 334 Maximum Alert Level 3 | . . . 2 1 2 3 2 Low Security (%) 54 | 100 100 100 56 88 42 . 13 Level 1 30 | . . . 23 11 45 40 81 Level 2 13 | . . . 19 . 11 50 5 Level 3 1 | . . . . . . 9 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 1 6 3 6 2 3 Investigation 3 | . . . 1 . 1 . 1 Extermination 7 | . . . . 3 2 1 1 Reinforcement 7 | . 1 1 1 . 2 1 1 Assault . | . . . . . . . . Garrison 5 | . . . 4 . 1 . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . 1 1 3 1 . . . Communications Jammed 1 | . . . . . 1 . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 12 15 28 19 40 18 27 Peak Tracking Total 13 | . 3 7 6 4 6 5 13 Tactical Retreats 14 | . 1 1 2 1 5 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . . 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 29 | . . . . 5 1 16 7 Max in Single Turn 6 | . . . . 4 1 6 4 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 32 | . 5 5 2 7 8 3 2 Terminals 19 | . 5 4 1 2 4 1 2 Fabricators 4 | . . . . 1 2 1 . Repair Stations 5 | . . . . 3 1 1 . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 77 | . 11 12 9 19 15 6 5 Successful 33 | . 7 4 5 9 6 1 1 Failed 44 | . 4 8 4 10 9 5 4 Catastrophic 9 | . . 2 . 1 2 3 1 Database Lockouts . | . . . . . . . . Manual 54 | . 11 8 8 10 11 1 5 Terminals 45 | . 11 8 7 5 8 1 5 Fabricators 7 | . . . . 1 3 3 . Repair Stations 12 | . . . . 8 2 2 . Recycling Units 4 | . . 4 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 9 | . . . 2 5 2 . . Terminal Hacks 3 | . 1 1 1 . . . . Branch Access Points 3 | . 1 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 8 | . . . . 5 2 1 . Scan Component 5 | . . . . 3 1 1 . Repair 3 | . . . . 2 1 . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 19 | . 6 2 4 3 3 . 1 Terminals 18 | . 6 2 3 3 3 . 1 Track 8 | . 3 2 1 1 1 . . Assimilate 1 | . . . 1 . . . . Botnet 9 | . 3 . 1 2 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Reprogram 1 | . . . 1 . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 32 | . 4 5 3 7 8 3 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . Time 93 | . . . . 74 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . 2 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 2 . . . Highest-Rated Group 38 | . . . 38 20 . . . Highest-Rated Ally 18 | . . . 18 10 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . 5 1 . . . Total Damage 144 | . . . 120 24 . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 7453 | 79 536 753 827 1477 1937 1177 667 Spaces Moved 3342 | 45 190 342 380 692 910 418 365 Core 20 | 4 . . . . 2 . 14 Treads 2706 | 41 190 342 380 692 455 296 310 Legs 575 | . . . . . 453 122 . Wheels . | . . . . . . . . Hover 41 | . . . . . . . 41 Flight . | . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 150 120 30 Average Speed 159 | 150 160 160 160 162 167 150 140 Slowest Speed 1450 | 160 160 160 160 180 1450 180 180 Overloaded Moves 28 | . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 36 33 39 23 27 19 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . 1 . . . 5 Terrain Destroyed 307 | . . 11 19 43 40 124 70 Melee 5 | . . . 1 . . . 4 Projectile 18 | . . . . . 7 . 11 AOE 284 | . . 11 18 43 33 124 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4893 | 54 350 501 531 928 1177 891 461 Wait 928 | . 118 103 65 134 97 395 16 Move 3335 | 44 189 341 379 691 909 417 365 Hop . | . . . . . . . . Pick Up 63 | 4 6 5 13 10 15 5 5 Fast Attach 70 | 6 1 6 4 9 26 10 8 Attach 40 | . . 1 2 5 9 6 17 Detach 18 | . . 2 1 2 5 1 7 Swap 55 | . . 7 8 12 18 6 4 Drop 82 | . . 10 20 11 22 12 7 Fire 222 | . 36 26 36 20 69 11 24 Melee 75 | . . . 3 34 2 28 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . 5 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 443 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Discovered new exit (range 10) 1223 | -9/Materials | Identified exit to Mines 1369 | -9/Materials | Entered another Materials area 1369 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1415 | -8/Materials | Identified exit to Storage 1809 | -8/Materials | Garrison activated, responded to threat 1875 | -8/Materials | Destroyed 9 combat bots 1909 | -8/Materials | Garrison activated, responded to threat 2107 | -8/Materials | Discovered new exit (range 12) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Accompanied by 2 allies 2196 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2326 | -7/Factory | Discovered new exit (range 6) 2341 | -7/Factory | Identified exit to Factory 2646 | -7/Factory | Build established: Scavenger-Mutant 2745 | -7/Factory | Repaired Med. Treads 3114 | -7/Factory | Repaired Hvy. EM Shotgun 3369 | -7/Factory | Discovered exit to Factory (range 7) 3527 | -7/Factory | Build established: Mutant 3541 | -7/Factory | Lost 3 parts (2u1w) 3673 | -7/Factory | Entered another Factory area 3673 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4450 | -6/Factory | Build established: Scavenger-Tank 4501 | -6/Factory | Garrison activated, responded to threat 4542 | -6/Factory | Lost 3 parts (1u2w) 4701 | -6/Factory | Repaired Shock Rifle 5032 | -6/Factory | Spotted B-75 Beast 5088 | -6/Factory | Core integrity fell below 50% 5479 | -6/Factory | Lost 5 parts (1p3n1u) 5497 | -6/Factory | Discovered new exit (range 9) 5541 | -6/Factory | Identified exit to Factory 5610 | -6/Factory | Entered another Factory area 5610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6476 | -5/Factory | Spotted B-75 Beast 6673 | -5/Factory | Discovered new exit (range 6) 6741 | -5/Factory | System corruption reached 10% 6770 | -5/Factory | Build established: Assassin 6785 | -5/Factory | Identified exit to Factory 6787 | -5/Factory | Entered another Factory area 6787 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7408 | -4/Factory | Core integrity fell below 50% 7446 | -4/Factory | Core integrity fell below 20% 7454 | -4/Factory | Core destroyed Last Messages --------------- 07437_ Destroyed Hpw. Shock Rifle. 07438_ Imp. Arc Projector destroyed. 07439_ Enh. Coil Gun destroyed. 07440_ Slug penetrates Wall. 07442_ Imp. Arc Projector destroyed. 07442_ R-10 Processor collects Lgt. Antimatter Reactor. 07442_ Dropped Lrg. Storage Unit. 07443_ Slug penetrates Wall. 07444_ Penetrated by Slug. 07445_ Dropped Lrg. Storage Unit. 07445_ R-10 Processor collects Lgt. Antimatter Reactor. 07445_ Dropped Imp. Transmission Jammer. 07446_ Penetrated by Slug. 07446_ S-27 Virus destroyed. 07448_ Slug penetrates Wall. 07448_ Subcomponent Replicator disabled. 07450_ Slug penetrates Wall. 07450_ Penetrated by Slug. 07454_ Slammed into S-27 Virus. 07454_ Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????? #???????????????????? | | ??????????????????????#"" #???????????????????? | | ??????????????????????#"" ! #???????????????????? | | ??????????????????????#""" #???????????????????? | | ??????????????????????#""" #???????????????????? | | ??????????????????????#"" #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#"" #???????????????????? | | ??????????????????????#"" #???????????????????? | | ??????????????????????#"" #???????????????????? | | ??????????????????????#"" #???????????????????? | | ??????????????????????#" #???????????????????? | | ??????????????????????# @s #???????????????????? | | ??????????????????????#s##s######+########???????? | | ??????????????????????# * ??????? | | ???????????? # !!% ??????? | | ???????????? | / *!!= ??????? | | ??????????? %=%=!! ^ ??????? | | ???????????? "= %= ^ ??????? | | ???????????? ### %= ##########????#+## | | ????????????? = ??# #????????????? | | ????????????? " % ???# %" ###????????????" | | ????????????? "%" ????# #!###?????????? | | ?????????????##############/##???????????""""" | | ?????????????# != % #???????????? | | ?????????????# /= #????????????"""" | | ?????????????# / #???????????? ] | | ?????????????# ############### | | ?????????????# # ^ | | ?????????????# # | | ?????????????# # ^ | | ?????????????# ! # | | ?????????????# |%= # % % | | ?????????????# ! # """" # | | ????????# ###########/##### " %] | | ????????# " ] % % | | ????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Utility Shielding 66 Evasion (%) 57 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHardcellBeam Manual? 0 Play Time 01:58:51 Cumulative 132.6 hours Start 2020.10.13 @ 18:34:39 End 2020.10.23 @ 16:55:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 973b613c-31ed-4207-8448-6b9c2306978d