Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 23:09:42 Player: Toa of Guts Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (4596) 4596 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1403) 1403 TOTAL SCORE: 8869 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 136 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 265/265 System Corruption 9% Temperature Warning (319) Movement Rolling (225) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Heavy Armor Plating Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (21) > --- WEAPON (2) ------- Beam Rifle Gauss Rifle > --- INVENTORY (25) --- Light Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Relay Coupler [NC] (22) Relay Coupler [Swarmer] (39) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (24) Relay Coupler [Specialist] (23) Long-range Tractor Beam Heavy Particle Gun Heavy Particle Gun High-powered Shotgun Gauss Rifle Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Mace > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Advanced Treads Wheel Armored Wheel High-capacity Matter Pod Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] High-powered Tractor Beam Beam Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 130 | 6 18 29 24 24 16 13 Power 10 | 1 3 2 2 1 1 . Engine 10 | 1 3 2 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 33 | 2 7 10 6 2 3 3 Treads 20 | . 3 8 3 2 2 2 Leg 2 | . 2 . . . . . Wheel 11 | 2 2 2 3 . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 4 6 8 2 8 3 Device 7 | . 2 1 1 1 2 . Storage 4 | 1 2 . . . 1 . Processor 1 | . . . 1 . . . Hackware 5 | . . . 1 . 3 1 Protection 15 | . . 5 5 1 2 2 Artifact . | . . . . . . . Weapon 55 | 2 4 11 8 19 4 7 Energy Gun 5 | 1 1 2 . . . 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 29 | 1 2 6 7 8 1 4 Ballistic Cannon . | . . . . . . . Launcher 10 | . 1 3 . 6 . . Special Weapon . | . . . . . . . Impact Weapon 6 | . . . 1 3 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 2 1 Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . . 11 8 8 1 7 Power 4 | . . 2 1 1 . . Propulsion 11 | . . 3 2 2 1 3 Utility 13 | . . 4 4 3 . 2 Weapon 7 | . . 2 1 2 . 2 Highest Loss Streak 5 | . . 3 5 4 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 97 94 92 98 98 Engine 10 | . 14 11 8 8 9 9 Treads 16 | . 11 20 17 15 18 17 Wheel 10 | . 11 12 9 9 8 9 Device 8 | . 13 8 6 6 10 5 Storage 10 | . 14 11 9 9 9 9 Processor 1 | . . . 6 . . . Hackware 4 | . . . . 9 17 28 Protection 10 | . . 11 18 17 5 1 Energy Gun 5 | . 14 9 . . . 1 Energy Cannon 1 | . . . . 3 9 6 Ballistic Gun 11 | . 13 12 17 10 . 7 Naked Turns . | . . . . . . . Heaviest Build 116 | 11 91 101 107 107 116 104 Greatest Support 60 | 26 40 60 16 16 16 12 Greatest Overweight (x) 10 | . 3 10 10 6 10 10 Average Overweight (x) 5 | . 1 7 9 5 6 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 Most Carried 25 | 6 15 25 25 25 25 25 Average Carried 20 | 3 13 20 24 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 15 23 25 25 25 17 Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 21% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 3358 | 213 536 868 583 622 251 285 Remotely . | . . . . . . . Salvage Created 4277 | . 571 1668 704 789 222 323 Parts 244 | . 38 101 44 42 7 12 Haulers Intercepted 7 | . 1 6 . . . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 96 | . 11 32 17 23 5 8 Guns 63 | . 8 24 17 6 1 7 Cannons 8 | . . . . 4 3 1 AOE 24 | . 3 8 . 13 . . Classes Destroyed 13 | . 6 4 1 2 . . Worker 4 | . . 2 . . 2 . Builder 2 | . . 2 . . . . Hauler 7 | . 1 6 . . . . Recycler 3 | . 1 1 1 . . . Operator 1 | . 1 . . . . . Watcher 5 | . 3 2 . . . . Swarmer 17 | . 3 4 5 4 1 . Grunt 55 | . 8 19 5 11 4 8 Brawler 5 | . . 2 2 1 . . Duelist 1 | . . . 1 . . . Sentry 13 | . . 7 4 2 . . Demolisher 1 | . . . . 1 . . Hunter 4 | . . . . 4 . . Best Kill Streak 7 | . 4 7 3 4 3 3 Combat Bots Only 4 | . 3 4 3 4 2 3 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 545 | . 39 176 109 105 22 94 Missed 144 | . 12 49 27 24 9 23 Damage Taken 6192 | . 396 1662 1333 1482 185 1134 Core 794 | . 51 183 135 254 27 144 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 93 | . . . . . . 93 Core Remaining (%) 77 | 100 79 54 . . . . Volleys Fired 354 | . 43 141 58 61 13 38 Largest 2 | . 2 2 2 2 2 2 Hottest 90 | . 60 80 46 88 90 90 Shots Fired 613 | . 82 245 114 93 21 58 Gun 523 | . 77 236 114 45 7 44 Cannon 57 | . . . . 29 14 14 Launcher 33 | . 5 9 . 19 . . Special . | . . . . . . . Kinetic 372 | . 38 132 114 45 7 36 Thermal 197 | . 39 93 . 29 14 22 Explosive 33 | . 5 9 . 19 . . Electromagnetic 11 | . . 11 . . . . Robot Hit Streak 24 | . 9 24 9 18 6 13 Robot Miss Streak 5 | . 4 4 5 2 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 440 | . 51 172 90 61 24 42 Core Hits 222 | . 32 77 36 49 8 20 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 6 | . . . 3 1 1 1 Critical Strikes 17 | . 1 9 3 1 1 2 Burn 10 | . . 9 . . . 1 Destroy 6 | . 1 . 3 1 . 1 Smash 1 | . . . . . 1 . Melee Attacks 21 | . . . 1 3 15 2 Impact 13 | . . . 1 3 8 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8969 | . 797 2978 1422 2294 527 951 Guns 5726 | . 599 2432 1413 465 135 682 Cannons 1112 | . . . . 545 298 269 Explosions 2028 | . 198 546 . 1284 . . Melee 94 | . . . . . 94 . Ramming 9 | . . . 9 . . . Kinetic 4263 | . 325 1287 1413 465 135 638 Thermal 2569 | . 274 1139 . 545 298 313 Explosive 1928 | . 198 446 . 1284 . . Electromagnetic 106 | . . 106 . . . . Impact 94 | . . . . . 94 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 . 9 9 9 9 Average Corruption 6 | . 1 . 6 9 9 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 112 | . 12 . 7 45 28 20 Message Errors 37 | . 2 . 1 20 7 7 Matter Fused 31 | . 5 . 3 7 10 6 Heat Flow Errors 9 | . 1 . 1 4 2 1 Energy Discharges 11 | . 2 . . 5 3 1 Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 11 | . . . 2 3 3 3 Data Loss (major) 4 | . 1 . . 3 . . Misfires 3 | . 1 . . 1 1 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 114 | . . 17 . 39 58 . Projectiles 4 | . . . . . 4 . Explosions 56 | . . 17 . 39 . . Melee 54 | . . . . . 54 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 322 | . 40 44 4 234 . . Shots 11 | . 2 1 . 8 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 310 | . 238 231 158 278 249 310 Average Temperature 75 | . 109 64 54 93 88 96 Received Heat Transfer 2373 | . 153 717 405 333 99 666 Effects 3 | . . 2 . 1 . . Interference 3 | . . 2 . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . 11 . 1 . . Heat Transferred 5634 | . 625 3323 . 724 407 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1130 | . 200 400 317 1130 662 459 Initial 550 | . . . 169 206 550 242 Average 275 | . 33 185 112 706 503 382 Maximum Alert Level 4 | . 1 2 1 4 2 2 Low Security (%) 53 | 100 97 61 88 . . . Level 1 23 | . 2 38 11 23 24 69 Level 2 12 | . . . . 15 75 30 Level 3 9 | . . . . 54 . . Level 4 1 | . . . . 7 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 4 4 . 2 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 7 | . . 4 1 . 2 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 9 | . . 6 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 168 | . 19 55 23 26 30 15 Peak Tracking Total 9 | . 4 6 4 4 9 5 Tactical Retreats 10 | . . 4 2 . 4 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 10 | . 2 1 . 7 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 15 | . . 7 . 5 . 3 Max in Single Turn 1 | . . 1 . 1 . 1 Garrison Relay 4 | . . . . 3 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 20 | . 8 2 3 3 3 1 Terminals 18 | . 8 2 2 3 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 52 | . 24 8 8 4 6 2 Successful 23 | . 11 3 5 2 2 . Failed 29 | . 13 5 3 2 4 2 Catastrophic 6 | . 4 1 . 1 . . Database Lockouts . | . . . . . . . Manual 30 | . 14 8 6 . 2 . Terminals 50 | . 24 8 7 4 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 11 | . 7 1 . 2 1 . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Unreport Threat 3 | . 1 1 . . 1 . Locate Traps 2 | . 2 . . . . . Registered Components 1 | . 1 . . . . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 10 | . 4 2 4 . . . Terminals 10 | . 4 2 4 . . . Track 3 | . 1 1 1 . . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 2 1 1 . . . Disrupt 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 2 2 2 3 1 Full Trace Events 2 | . 1 1 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 6 1 Non-combat 4 | . . . . . 4 . Combat 3 | . . . . . 2 1 Robot Hacks Applied 7 | . . . . . 6 1 map_walls 1 | . . . . . 1 . drop_inventory 1 | . . . . . 1 . map_route 1 | . . . . . 1 . overwrite_iff 2 | . . . . . 1 1 formatsys_low 1 | . . . . . 1 . formatsys_high 1 | . . . . . 1 . Relay Couplers Released 13 | . . . . 10 . 3 Machine Destruction 13 | . . . . 10 . 3 Attached 4 | . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 5 | . . . . 1 3 1 Largest Group 3 | . . . . 1 3 2 Highest-Rated Group 53 | . . . . 25 53 30 Highest-Rated Ally 25 | . . . . 25 25 16 Total Orders 6 | . . . . . 2 4 STAY 1 | . . . . . . 1 FOLLOW 3 | . . . . . 1 2 AID 2 | . . . . . 1 1 Ally Attacks 36 | . . . . 1 30 5 Total Damage 583 | . . . . 42 482 59 Kills 7 | . . . . 1 5 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 8073 | 46 1514 2257 1592 1391 840 433 Spaces Moved 3222 | 37 865 782 480 574 349 135 Core 5 | 5 . . . . . . Treads 317 | . 303 14 . . . . Legs 94 | . 94 . . . . . Wheels 2806 | 32 468 768 480 574 349 135 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 135 175 175 190 195 Average Speed 186 | 84 142 204 224 189 195 222 Slowest Speed 480 | 90 160 480 230 190 230 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 99 84 39 63 32 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 22 | . 9 7 1 2 3 . Terrain Destroyed 194 | . 26 32 1 129 6 . Melee 4 | . . . 1 . 3 . Projectile 3 | . . . . . 3 . AOE 187 | . 26 32 . 129 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4644 | 48 1071 1194 879 776 470 206 Wait 743 | . 126 207 301 36 60 13 Move 3217 | 36 864 781 479 573 349 135 Hop . | . . . . . . . Pick Up 69 | 6 11 24 7 14 5 2 Fast Attach 23 | 6 1 6 7 . 3 . Attach 34 | . . 11 4 9 3 7 Detach 3 | . . . . 2 1 . Swap 73 | . 17 12 13 15 10 6 Drop 48 | . 9 12 8 7 9 3 Fire 354 | . 43 141 58 61 13 38 Melee 21 | . . . 1 3 15 2 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 56 | . . . . 56 . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 708 | -10/Materials | Discovered new exit (range 13) 1187 | -10/Materials | Discovered new exit (range 4) 1348 | -10/Materials | Discovered new exit (range 14) 1462 | -10/Materials | Discovered new exit (range 12) 1561 | -10/Materials | Entered another Materials area 1561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -9/Materials | Lost 3 parts (1n1u1w) 2323 | -9/Materials | Build established: Scavenger-Mutant 2379 | -9/Materials | Discovered new exit (range 16) 2623 | -9/Materials | Discovered new exit (range 16) 3102 | -9/Materials | Discovered new exit (range 16) 3694 | -9/Materials | Discovered new exit (range 15) 3790 | -9/Materials | Discovered new exit (range 13) 3818 | -9/Materials | Entered another Materials area 3818 | -8/Materials | Evolved 2 slots: Utility x2 5060 | -8/Materials | Garrison activated, responded to threat 5175 | -8/Materials | Discovered new exit (range 16) 5353 | -8/Materials | Lost 5 parts (1p1n3u) 5409 | -8/Materials | Identified exit to Garrison 5410 | -8/Materials | Entered Garrison 5462 | -8/Garrison | Triggered checkpoint 5550 | -8/Garrison | Garrison Relay disabled 5722 | -8/Garrison | Triggered checkpoint 5856 | -8/Garrison | Learned Materials security intel 5863 | -8/Garrison | Discovered new exit (range 13) 5934 | -8/Garrison | Triggered checkpoint 5983 | -8/Garrison | Lost 4 parts (2n1u1w) 6040 | -8/Garrison | Garrison Relay disabled 6074 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Triggered checkpoint 6148 | -8/Garrison | Core integrity fell below 50% 6215 | -8/Garrison | Installed Relay Interface Framework 6297 | -8/Garrison | Discovered new exit (range 13) 6492 | -8/Garrison | Triggered checkpoint 6517 | -8/Garrison | Build established: Bothacker-Mutant 6596 | -8/Garrison | Triggered checkpoint 6685 | -8/Garrison | Rescued a captive Derelict 6702 | -8/Garrison | Garrison Relay disabled 6759 | -8/Garrison | Discovered new exit (range 12) 6801 | -8/Garrison | Entered Materials 6801 | -8/Materials | Accompanied by 1 ally 7295 | -8/Materials | Lost 3 allies 7641 | -8/Materials | Identified exit to Garrison 7641 | -8/Materials | Entered Garrison 7641 | -8/Garrison | Accompanied by 1 ally 7671 | -8/Garrison | Triggered checkpoint 7727 | -8/Garrison | Garrison Relay disabled 7903 | -8/Garrison | Triggered checkpoint 7935 | -8/Garrison | Triggered checkpoint 7946 | -8/Garrison | Core integrity fell below 20% 7997 | -8/Garrison | Lost 5 parts (2n1u2w) 8063 | -8/Garrison | Triggered checkpoint 8074 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08027_ Machinist 3a repairs Rnf. Ion Engine. 08030_ Machinist 3a repairs Hpw. Shotgun. 08032_ Machinist 3a repairs Lgt. Treads. 08035_ System corrupted: Matter fused (-7). 08047_ Acquired 29 matter. 08054_ Slug penetrates G-47 Trooper. 08057_ SO&XW#JEZA /VOW3ENK|1JPM&4X2 08057_ Slug penetrates G-47 Trooper. 08063_ Slug penetrates Wall. 08063_ Beams of light sweep through the air. An alarm sounds. 08063_ Relay Coupler [NC] destroyed. 08066_ Discarded Hacking Suite. 08067_ G-47 Trooper destroyed. 08067_ Slug penetrates Wall. 08068_ Knocked back. 08069_ Critical hit (Burn: +37). 08070_ B-36 Bruiser suffers critical hit (Burn). 08071_ Critical hit (Burn: +37). 08073_ System corrupted: Beam Rifle failed to cycle. 08073_ Slug penetrates B-36 Bruiser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ^???????????????????????? | | ??????????????????????# ^^???????????????????????? | | ?????????????? ##""??##^ ???????????????????????? | | ?????????????? ? #??????????????????????? | | ?????????????? ?? #??????????????????????? | | ??????????????? ? #??????????????????????? | | ???????????? ???# ?# #??????????????????????? | | ????????????? ## ## ###????????????????????? | | ??????????????? ?????????????????????? | | ??????????? ???? ?????????????????????? | | ???????????? ???? ??????????????????????? | | ?????????????? ???? ??????????????????????? | | ????????????????# ???# ! #??????????????????????? | | ???????????# ## ##=%=###########????????????? | | ???????????# g= *= = #????????????? | | ?????????# + =g[b@ = m #????????????? | | ???????????# g * = ####T### #????????????? | | ???????????# ## ######??###?# #????????????? | | ????????????????# ?????????????# #????????????? | | ????????????????###??????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ???????????????????????########??# #????????????? | | ???????????????????????""""""""??# #????????????? | | ??????????????????????"""!!!!!!"?# #????????????? | | ?????????????????????#"" ?# #???????#####? | | ?????????????????????#"! ?# #???????# #? | | ?????????????????????#"! ## ######### ## | | ?????????????????????#"! | | ?????????????????????#"! | | ?????????????????????#"" ################## | | ?????????????????????#"""!!!!!!"?????????????????? | | ??????????????????????"""""""""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 68 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftCompositeMallet Manual? 0 Play Time 01:19:50 Cumulative 157.1 hours Start 2024.05.15 @ 21:51:27 End 2024.05.15 @ 23:09:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb152e99-b417-4b85-8a36-99e71f74f785