Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 18:14:20 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (76) 76 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2371 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 470/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Treads Small Storage Unit Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- EMP Blaster > --- INVENTORY -------- Light Ion Engine Small Storage Unit [Rating: 7] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility None Weapon EMP Blaster Launcher EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon . | . . . . . Parts Attached 6 | 2 . 2 . 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 3 | 2 . . . 1 Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 40 | . 28 44 44 43 Treads 22 | . 28 22 22 20 Leg 15 | . . 22 22 18 Launcher 3 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 4 | . . . . 4 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 3 2 4 Average Carried 2 | 2 4 2 2 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 2 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 228 | 220 . . . 8 Remotely . | . . . . . Salvage Created 115 | . . . . 115 Parts 18 | . . . . 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 4 | . . . . 4 Melee 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 3 | . . . . 3 Worker 1 | . . . . 1 Swarmer 3 | . . . . 3 Sentry 1 | . . . . 1 Best Kill Streak 4 | . . . . 4 Combat Bots Only 3 | . . . . 3 Max Kills in Single Turn 4 | . . . . 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 438 | . 13 70 11 344 Core 97 | . . 6 11 80 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 . 95 . Volleys Fired 2 | . . . . 2 Largest 1 | . . . . 1 Hottest 33 | . . . . 33 Shots Fired 2 | . . . . 2 Gun . | . . . . . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 2 | . . . . 2 Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . . . . 2 Core Hits 10 | . . . . 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 300 | . . . . 300 Guns . | . . . . . Cannons . | . . . . . Explosions 232 | . . . . 232 Melee . | . . . . . Ramming 68 | . . . . 68 Kinetic . | . . . . . Thermal 152 | . . . . 152 Explosive . | . . . . . Electromagnetic 80 | . . . . 80 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . . . 27 Shots 1 | . . . . 1 Rammed 36 | . . . . 36 Targets Rammed 36 | . . . . 36 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 114 | . 9 . 6 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 148 | . 30 12 4 148 Initial 12 | . . 12 4 1 Average 38 | . 2 12 4 74 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 1 4 2 6 Peak Tracking Total 5 | . 3 4 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 188 | 29 32 22 13 92 Spaces Moved 252 | 42 63 40 25 82 Core 252 | 42 63 40 25 82 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 51 | 50 50 50 50 54 Slowest Speed 100 | 50 50 50 50 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 22 10 15 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 303 | 49 62 41 24 127 Wait . | . . . . . Move 248 | 41 62 39 24 82 Hop . | . . . . . Pick Up 10 | 6 . . . 4 Fast Attach . | . . . . . Attach 6 | 2 . 2 . 2 Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . . 1 Fire 2 | . . . . 2 Melee . | . . . . . Ram 36 | . . . . 36 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Propulsion x2 76 | -9/Materials | Discovered new exit (range 16) 84 | -9/Materials | Entered Mines 92 | -9/Mines | Discovered new exit (range 9) 97 | -9/Mines | Entered Materials 97 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 189 | -8/Materials | Self-destructed Last Messages --------------- 00158_ Slammed into Y-45 Defender. 00160_ Destroyed Beam Rifle. 00160_ Y-45 Defender system corrupted by crushing effect. 00161_ Slammed into Y-45 Defender. 00161_ Aluminum Leg permanently disabled. 00161_ Destabilizing: Short circuit. 00162_ Y-45 Defender misfires. 00162_ Slammed into Y-45 Defender. 00164_ Heat Sink fried. 00164_ Y-45 Defender destroyed. 00166_ Acquired Lgt. Treads. 00170_ Dropped Broken EMP Blaster. 00172_ Acquired Hammer. 00174_ Acquired 2 matter. 00175_ Acquired 4 matter. 00176_ R-06 Scavenger collects Broken EMP Blaster. 00178_ Slammed into R-06 Scavenger. 00178_ R-06 Scavenger knocked back. 00187_ Slammed into Y-45 Defender. 00188_ W-25 Informer sends out distress signal. 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