Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 23:58:50 Player: Nori Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (37) 185 Value Destroyed (1318) 1318 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (5422) 5422 TOTAL SCORE: 18845 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 54 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Hacking Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Phase Shifter Experimental Cloaking Device Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Light Regenerative Plating Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Cooled Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Improved Energy Well Experimental Sensor Array Reaction Control System Experimental Cloaking Device Improved Propulsion Shielding Minesniffer Drone Bay Vortex Cannon [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Biomechanical Wings Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . Utility 8 | . . . 1 1 1 . 1 . . . . 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 6 2 5 3 5 15 6 8 . 1 . 1 14 4 2 6 3 13 4 . 3 Power 14 | 1 . 1 1 1 3 1 . . . . 1 1 1 1 . 1 1 . . . Engine 5 | 1 . 1 1 1 . . . . . . . . . 1 . . . . . . Core 8 | . . . . . 3 1 . . . . 1 1 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 26 | 2 . 2 . 4 3 1 4 . . . . 4 . . 1 . 3 . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight 21 | . . . . 4 3 1 4 . . . . 4 . . 1 . 2 . . 2 Utility 35 | 1 2 . . . 6 2 3 . 1 . . 5 2 . 3 2 6 2 . . Device 14 | . . . . . 3 . 1 . . . . 2 . . 1 1 4 2 . . Storage 6 | 1 1 . . . 1 . . . . . . 1 2 . . . . . . . Processor 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Hackware 5 | . . . . . . 1 1 . 1 . . . . . 1 . 1 . . . Protection 7 | . 1 . . . . 1 1 . . . . 2 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 2 2 . 3 2 1 . . . . 4 1 1 2 . 3 2 . 1 Energy Gun 10 | 1 . . 1 . . 1 . . . . . 2 . . . . 3 1 . 1 Energy Cannon 4 | . . 1 . . 1 . . . . . . . . 1 1 . . . . . Ballistic Gun 7 | 1 . 1 . . . . 1 . . . . 1 1 . 1 . . 1 . . Ballistic Cannon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 4 2 . . . . . . . 3 . 1 . . . Parts Lost 49 | . . 11 1 . 1 1 1 . . . 3 4 2 1 . . 18 . 1 5 Power 9 | . . 2 . . . . . . . . 1 1 1 1 . . 3 . . . Propulsion 14 | . . 4 . . 1 . . . . . . . . . . . 6 . 1 2 Utility 10 | . . 1 . . . . 1 . . . 1 . . . . . 6 . . 1 Weapon 16 | . . 4 1 . . 1 . . . . 1 3 1 . . . 3 . . 2 Highest Loss Streak 10 | . . 10 1 . 1 1 1 . . . 3 2 4 1 . . 8 . 1 3 Average Slot Usage (%) 83 | . 86 86 7 12 76 87 94 100 100 100 97 93 81 93 94 95 77 31 . 16 Engine 3 | . 14 11 2 3 4 . . . . . . . . 4 5 5 3 . . . Core 7 | . . . . . 5 15 13 13 13 13 12 13 8 5 5 6 7 . . . Leg 3 | . 28 24 . . . . . . . . . . . . . . . . . . Flight 23 | . . . . 9 30 30 33 33 33 33 33 29 29 29 29 29 22 . . . Device 7 | . . . . . 13 14 7 13 7 6 6 10 6 5 5 7 9 5 . . Storage 3 | . 14 12 . . . . . . . . . 1 3 5 5 5 3 . . . Processor 6 | . . . . . 11 15 11 6 6 6 6 5 5 5 5 5 5 5 . 4 Hackware 7 | . . . . . . 2 8 6 11 13 13 11 11 11 13 17 13 10 . 9 Protection 5 | . . 11 . . . . 7 13 13 13 11 6 11 11 9 2 3 . . . Energy Gun 3 | . 14 2 2 . . . 6 6 6 6 4 2 . . . . . 1 . . Energy Cannon 1 | . . 7 . . 3 . . . . . . . . 4 5 5 3 . . . Ballistic Gun 4 | . 14 14 . . . . 3 6 6 6 6 3 1 5 5 5 2 3 . . Naked Turns 131 | . . 19 82 30 . . . . . . . . . . . . . . . . Heaviest Build 46 | 13 28 29 12 8 25 23 30 30 30 29 29 41 28 41 41 45 46 6 3 3 Greatest Support 59 | 20 20 20 3 28 28 25 38 38 38 32 38 42 45 41 46 46 59 17 3 7 Greatest Overweight (x) 4 | 4 1 2 3 1 . . . . . . . 2 . . . . 4 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 4 4 10 4 4 4 4 4 4 4 8 8 8 8 8 4 4 4 Average Capacity 5 | 5 7 9 4 4 4 4 4 4 4 4 4 4 5 8 8 8 7 4 4 4 Most Carried 8 | 4 6 5 3 4 5 4 4 4 4 4 4 4 6 6 8 8 8 4 4 4 Average Carried 4 | 2 3 4 2 2 3 3 3 4 3 4 3 3 4 5 6 7 5 3 4 3 Final Capacity 10 | 6 10 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 4 4 4 4 Final Carried 8 | 2 5 3 3 2 3 3 4 4 4 4 3 4 5 5 8 7 3 4 4 3 Class Distribution -------------------- 44% | Hacker-Sprinter 27% | Sprinter 16% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 1495 | 237 97 75 28 29 . 26 182 193 23 . 75 228 53 20 73 51 56 49 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1706 | . 204 126 106 . . . 182 . . . 140 606 25 . . 96 221 . . . Parts 81 | . 11 3 6 . . . 9 . . . 10 33 3 . . 1 5 . . . Haulers Intercepted 5 | . 1 . 1 . . . 1 . . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 10 . 5 . 7 2 . . . . Prevented 5 | . . . . . . . . 1 . . . . 1 . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 27 | . 4 5 1 . . . 1 . . . 5 5 1 . . 2 3 . . . Guns 19 | . 4 2 1 . . . 1 . . . 5 2 1 . . . 3 . . . Cannons 5 | . . 3 . . . . . . . . . . . . . 2 . . . . AOE 3 | . . . . . . . . . . . . 3 . . . . . . . . Classes Destroyed 11 | . 6 1 . . . . 1 . . . . 3 . . . . . . . . Worker 1 | . . . . . . . . . . . . 1 . . . . . . . . Builder 3 | . 1 . . . . . . . . . . 2 . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 1 . . . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Swarmer 10 | . 3 . . . . . . . . . 5 . 1 . . 1 . . . . Grunt 6 | . 1 2 1 . . . 1 . . . . 1 . . . . . . . . Sentry 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . Programmer 2 | . . . . . . . . . . . . 2 . . . . . . . . Tracker 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 1 . . . 1 . . . 5 4 1 . . 1 3 . . . Combat Bots Only 5 | . 3 3 1 . . . 1 . . . 5 3 1 . . 1 3 . . . Max Kills in Single Turn 3 | . 2 1 1 . . . 1 . . . 2 3 1 . . 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 8545 | . 172 986 429 90 266 346 180 99 . 46 571 690 291 19 . 166 2568 . 143 1483 Core 3218 | . 17 201 207 51 97 47 23 . . . 148 41 81 . . 37 913 . 42 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 12 48 90 . 79 . . . . 79 . . . . 84 . . 16 . Volleys Fired 156 | . 18 22 7 . 2 7 21 8 . 1 14 24 2 1 . 7 20 . . 2 Largest 2 | . 2 2 2 . 1 1 2 1 . 2 2 2 1 1 . 2 2 . . 1 Hottest 162 | . 60 80 102 . 68 39 94 61 . 94 94 153 81 90 . 115 162 . . 24 Shots Fired 238 | . 36 42 13 . 2 7 23 8 . 2 28 31 2 2 . 14 26 . . 2 Gun 184 | . 36 28 6 . . . 23 8 . 2 28 23 2 . . 7 19 . . 2 Cannon 46 | . . 14 7 . 2 7 . . . . . . . 2 . 7 7 . . . Launcher 8 | . . . . . . . . . . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 107 | . 18 28 7 . . 7 2 6 . 1 14 12 . . . 7 3 . . 2 Thermal 99 | . . 14 . . 2 . 21 2 . 1 14 11 2 2 . 7 23 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . 18 . 6 . . . . . . . . 8 . . . . . . . . Robot Hit Streak 14 | . 5 7 12 . 3 . 4 . . 4 5 14 1 2 . 9 7 . . . Robot Miss Streak 5 | . 2 5 2 . . . 2 . . . 3 3 1 . . 2 2 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 126 | . 22 25 8 . 2 . 12 . . 2 10 17 1 1 . 10 16 . . . Core Hits 82 | . 9 18 4 . . . 7 . . . 6 25 1 . . 4 8 . . . Critical Hits 8 | . . 1 . . 1 . . . . . 3 3 . . . . . . . . Critical Kills 3 | . . . . . . . . . . . 2 1 . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . 1 . . . . . 1 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3273 | . 275 342 121 . 42 . 247 . . 27 94 897 52 38 . 273 865 . . . Guns 1927 | . 250 151 81 . . . 247 . . 27 94 248 52 . . 58 719 . . . Cannons 649 | . . 172 40 . 42 . . . . . . . . 38 . 215 142 . . . Explosions 674 | . 25 . . . . . . . . . . 649 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 23 | . . 19 . . . . . . . . . . . . . . 4 . . . Kinetic 473 | . 108 151 40 . . . 7 . . 7 28 38 . . . 58 36 . . . Thermal 2159 | . 25 172 . . 42 . 240 . . 20 66 464 52 38 . 215 825 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 618 | . 142 . 81 . . . . . . . . 395 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 8 . . 1 3 . . . . . 6 6 6 6 . 6 6 6 . Average Corruption 3 | . . 5 . . 1 1 . . . . . 1 6 6 6 . 4 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . 2 . . . 2 . . . . . 5 6 7 . . . 6 . . Message Errors 7 | . . . . . . 1 . . . . . 1 1 2 . . . 2 . . Matter Fused 6 | . . 1 . . . 1 . . . . . 1 . 2 . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . 1 . . . . . . . . . 2 3 1 . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 2 | . . . . . . . . . . . . 1 1 . . . . . . . Overload Shots 18 | . . . . . . . . . . . . 2 . . . . 16 . . . Overflow Damage 39 | . . . . . . . . . . . . . . 13 . 26 . . . . Projectiles 39 | . . . . . . . . . . . . . . 13 . 26 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . 9 . . . . . . . . . . . . . . 2 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . 6 . 1 . . . . . . . . . . . . 2 . . . Targets Rammed 9 | . . 6 . 1 . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 24 216 306 2 42 65 273 75 . 45 375 30 1 96 . 271 159 . . . Average Temperature 88 | . 16 96 147 1 17 21 74 29 . 22 161 11 1 43 . 141 66 . . . Received Heat Transfer 1072 | . 42 139 219 36 75 123 75 12 . 6 24 27 . 9 . 9 75 . 42 159 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . . . . . . . . 4 . . . Heat Transferred 3402 | . 50 370 . . 74 . 444 . . 37 111 652 74 50 . 300 1240 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 725 | . 169 70 197 128 340 300 463 . . . . 725 . . . . 530 . . 146 Initial 146 | . . 5 . 83 58 83 136 . . . . 126 . . . . 28 . . 146 Average 183 | . 80 40 102 107 164 153 243 . . . . 363 . . . . 116 . . 128 Maximum Alert Level 3 | . . . . . 1 1 2 . . . . 3 . . . . 2 . . . Low Security (%) 71 | 100 100 100 100 100 75 68 45 . . . . 33 . . . . 90 . . 100 Level 1 20 | . . . . . 24 31 46 . . . . 30 . . . . 8 . . . Level 2 6 | . . . . . . . 7 . . . . 24 . . . . . . . . Level 3 2 | . . . . . . . . . . . . 10 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 7 3 6 . . . . 8 . . . . 4 . . 4 Investigation 9 | . . . . . 3 1 2 . . . . 2 . . . . . . . 1 Extermination 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Reinforcement 12 | . . . . . 4 1 3 . . . . 3 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept 5 | . . . . . . . . . . . . 2 . . . . 3 . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 7 | . . . . 1 . . 1 . . . . 2 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 7 23 11 13 29 17 16 4 . 4 19 18 24 8 . 3 24 . 4 20 Peak Tracking Total 18 | . 3 11 9 14 9 9 9 3 . 4 6 6 10 6 . 3 13 . 4 18 Tactical Retreats 46 | . . 6 4 . 7 5 4 . . . 4 3 5 3 . 1 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 12 | . . . . . 3 . . . . . . 7 . . . . 1 . . 1 Indirectly 6 | . . . . . . . . . . . . 6 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . . 2 1 9 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 9 | . 1 1 2 . . 2 1 1 . . . 1 . . . . . . . . Max in Single Turn 2 | . 1 1 2 . . 1 1 1 . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 67 | . 3 1 . . 9 5 13 2 1 4 . 8 1 . 10 . 9 . . 1 Terminals 31 | . 3 1 . . 6 4 6 . . . . 6 . . . . 5 . . . Fabricators 6 | . . . . . 2 . 1 . . . . 1 . . . . 2 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . 1 Total Hacks 189 | . 8 2 . . 24 8 33 9 1 30 . 18 1 . 14 . 39 . . 2 Successful 121 | . 5 2 . . 9 5 15 9 1 30 . 10 1 . 14 . 20 . . . Failed 68 | . 3 . . . 15 3 18 . . . . 8 . . . . 19 . . 2 Catastrophic 15 | . . . . . 5 . 4 . . . . 3 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . . . 9 1 7 1 . 1 . 10 . . 1 . 15 . . . Terminals 87 | . 8 2 . . 18 7 18 . . . . 15 . . . . 19 . . . Fabricators 20 | . . . . . 5 . 3 . . . . 2 . . . . 10 . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . . . . . . . . . 7 . . . Garrison Access 10 | . . . . . 1 1 2 . . . . 1 . . . . 3 . . 2 Terminal Hacks 89 | . 5 2 . . 5 4 7 9 1 30 . 4 1 . 14 . 7 . . . Record 36 | . 3 1 . . . . 1 8 . 11 . . . . 12 . . . . . Part Schematic 12 | . . . . . 1 . 1 . . 7 . 1 . . . . 2 . . . Robot Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . 3 . 1 . . . . 1 . . . Open Door 7 | . . . . . . 2 . 1 1 . . . 1 . 2 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Alert Level 6 | . . . . . 1 . 2 . . . . . . . . . 3 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 4 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . 3 . 1 . . . . 2 . . . . 7 . . . Load Schematic 7 | . . . . . 2 . 1 . . . . 1 . . . . 3 . . . Build 6 | . . . . . 1 . . . . . . 1 . . . . 4 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 . . . . . . . . . 4 . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Analyze 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Garrison Access Hacks 5 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . Seal Access 5 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . Unauthorized Hacks 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Terminals 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Assimilate 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . . 7 3 13 . . . . 6 . . . . 7 . . 1 Full Trace Events 8 | . . . . . 3 1 2 . . . . 1 . . . . . . . 1 Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . 2 . . 7 . 1 . . . . 4 . . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . 3 . . . Matter 1352 | . . . . . 212 . . . . . . 285 . . . . 855 . . . Time 410 | . . . . . 106 . . . . . . 76 . . . . 228 . . . Total Part Build Rating 20 | . . . . . . . . . . . . 5 . . . . 15 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . 5 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 5 | . . . . . . 1 . . . . . 2 . . . . 1 . 1 . Largest Group 1 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Highest-Rated Group 137 | . . . . . . 99 . . . . . 26 . . . . 8 . 137 . Highest-Rated Ally 137 | . . . . . . 99 . . . . . 26 . . . . 8 . 137 . Total Orders 5 | . . . . . . . . . . . . . . . . 5 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 5 . . . . Ally Attacks 5 | . . . . . . 2 . . . . . . . . . . . . 3 . Total Damage 385 | . . . . . . 106 . . . . . . . . . . . . 279 . Kills 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 115 | . . . . . . . . . . 115 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 . . . 1 2 . 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 5 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 5763 | 81 440 269 116 48 579 343 500 331 61 70 399 758 190 159 329 283 437 267 5 98 Spaces Moved 9468 | 59 284 145 167 87 1016 344 1205 614 199 168 515 1285 504 282 1031 481 645 249 9 179 Core 685 | 25 . 32 167 54 . . . . . . . . . . . . 98 138 9 162 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 431 | 34 284 113 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 155 | . . . . . . . . . . . . . . . . . 44 111 . . Flight 8197 | . . . . 33 1016 344 1205 614 199 168 515 1285 504 282 1031 481 503 . . 17 Fastest Speed 22 | 50 120 50 50 31 28 27 24 26 26 29 26 26 22 26 26 26 22 50 50 40 Average Speed 34 | 114 131 126 53 43 29 27 27 26 28 29 28 26 28 26 26 26 32 54 50 49 Slowest Speed 250 | 250 150 180 200 120 31 28 28 26 29 29 29 166 34 29 26 26 250 60 50 50 Overloaded Moves 44 | . . . . . . . . . . . . . 44 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . 14 7 7 . . 4 . 12 4 2 2 . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 33 28 31 17 37 56 40 78 34 77 74 42 77 50 95 76 14 55 5 9 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 33 | . . . . . . . . 2 . 29 . . . 1 . 1 . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . 2 6 . 2 . 3 2 . . . 2 . . Spaces Dug 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Terrain Destroyed 42 | . 5 . 6 . . . . . . . . 23 . 1 . 1 6 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 15 | . . . 6 . . . . . . . . 1 . 1 . 1 6 . . . AOE 27 | . 5 . . . . . . . . . . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Total 11657 | 72 314 189 181 96 1277 578 1351 776 203 182 737 1657 544 363 1091 625 845 381 8 187 Wait 1815 | . 5 8 . . 237 216 102 155 . 18 206 315 32 79 44 130 147 121 . . Move 9342 | 58 283 144 166 86 989 329 1192 613 198 160 514 1260 495 277 1027 480 638 248 8 177 Hop 50 | . . . . . 12 7 5 . . 3 . 12 4 2 1 . 3 . . 1 Pick Up 121 | 8 5 3 3 4 17 7 14 . 2 . 1 19 5 2 8 2 14 4 . 3 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 79 | 6 2 5 3 5 15 4 5 . 1 . 1 8 3 2 1 1 10 4 . 3 Detach 7 | . . . . . 1 1 . . . . . 1 . . . . 2 2 . . Swap 22 | . . . . . . 2 3 . . . . 6 1 . 5 2 3 . . . Drop 56 | . 1 1 2 . 4 5 9 . 2 . 1 12 2 . 5 3 6 2 . 1 Fire 156 | . 18 22 7 . 2 7 21 8 . 1 14 24 2 1 . 7 20 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . 2 . 1 . . . . . . . . . . . . 2 . . . Kick 4 | . . 4 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Entered Mines 662 | -10/Mines | Assembled infested the area 667 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Core integrity fell below 50% 779 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 780 | -10/Mines | Core integrity fell below 20% 786 | -10/Mines | Discovered new exit (range 10) 791 | -10/Mines | Entered Materials 791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Lost 10 parts (2p4n1u3w) 878 | -9/Materials | Core integrity fell below 50% 903 | -9/Materials | Discovered new exit (range 5) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 954 | -8/Materials | Discovered new exit (range 7) 955 | -8/Materials | Entered Factory 955 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1038 | -7/Factory | Discovered new exit (range 16) 1245 | -7/Factory | Build established: Sprinter 1449 | -7/Factory | Identified exit to Storage 1449 | -7/Factory | Identified exit to Lower Caves 1455 | -7/Factory | Discovered new exit (range 11) 1458 | -7/Factory | Identified exit to Factory 1534 | -7/Factory | Entered Storage 1538 | -7/Storage | Found Prototype Launcher 1539 | -7/Storage | Identified Rocket Array 1755 | -7/Storage | Met 01-MTF 1873 | -7/Storage | Discovered exit to Factory (range 16) 1877 | -7/Storage | Entered Factory 1877 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -6/Factory | Discovered new exit (range 7) 1920 | -6/Factory | Identified exit to Lower Caves 2062 | -6/Factory | Discovered new exit (range 5) 2063 | -6/Factory | Identified exit to Factory 2377 | -6/Factory | Entered Lower Caves 2542 | -6/Lower Caves | Encountered a Warlord checkpoint 2574 | -6/Lower Caves | Learned location of 1 exit from Factory 2574 | -6/Lower Caves | Learned Factory garrison access intel 2609 | -6/Lower Caves | Spotted B-75 Beast 2643 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2705 | -6/Lower Caves | Discovered new exit (range 15) 2708 | -6/Lower Caves | Identified exit to Lower Caves 2708 | -6/Lower Caves | Entered another Lower Caves area 2711 | -6/Lower Caves | Learned 12 Factory zone layouts 2765 | -6/Lower Caves | Discovered new exit (range 13) 2766 | -6/Lower Caves | Encountered a Warlord checkpoint 2769 | -6/Lower Caves | Identified exit to Data Miner 2769 | -6/Lower Caves | Entered Data Miner 2769 | -6/Data Miner | Discovered new exit (range 6) 2771 | -6/Data Miner | Identified exit to Proximity Caves 2775 | -6/Data Miner | Met Data Miner 2781 | -6/Data Miner | Learned location of Section 7 (-2) 2781 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2787 | -6/Data Miner | Received God Mode back door access code from Data Miner 2806 | -6/Data Miner | Interfaced with the Data Conduit 2839 | -6/Data Miner | Entered Proximity Caves 2965 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3022 | -5/Proximity Caves | Build established: Hacker-Sprinter 3145 | -5/Proximity Caves | Spotted B-75 Beast 3191 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 3235 | -5/Proximity Caves | Discovered exit to Factory (range 16) 3238 | -5/Proximity Caves | Entered Factory 3238 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3239 | -5/Factory | Identified exit to Upper Caves 3240 | -5/Factory | Identified exit to Factory 3241 | -5/Factory | Loaded intel: 236 machine locations 3242 | -5/Factory | Loaded intel: 4 garrison access locations 3729 | -5/Factory | Local fabrication network quarantined 3738 | -5/Factory | Fabricated Lgt. Regenerative Plating? 3773 | -5/Factory | Spotted B-75 Beast 3836 | -5/Factory | Discovered exit to Factory (range 15) 3877 | -5/Factory | Intercept squad dispatched 3896 | -5/Factory | Spotted Tracker 3907 | -5/Factory | Destroyed Tracker 3958 | -5/Factory | Spotted Combat Programmer 3994 | -5/Factory | Discovered exit to Upper Caves (range 10) 3996 | -5/Factory | Entered Upper Caves 4043 | -5/Upper Caves | Lost 4 parts (2p2w) 4061 | -5/Upper Caves | Encountered a Warlord checkpoint 4062 | -5/Upper Caves | Identified exit to Upper Caves 4186 | -5/Upper Caves | Entered another Upper Caves area 4320 | -5/Upper Caves | Learned 12 Factory zone layouts 4341 | -5/Upper Caves | Discovered new exit (range 16) 4345 | -5/Upper Caves | Identified exit to Warlord 4345 | -5/Upper Caves | Entered Warlord 4361 | -5/Warlord | System corruption cleaned by Quarantine Array 4434 | -5/Warlord | Opened side exit 4514 | -5/Warlord | Visited the Vortex Lab 4516 | -5/Warlord | Found Prototype Energy Cannon 4517 | -5/Warlord | Warlord's base attacked by MAIN.C 4517 | -5/Warlord | Identified Vortex Cannon 4521 | -5/Warlord | Found Vortex Cannon 4537 | -5/Warlord | Found Prototype Device 4538 | -5/Warlord | Identified Minesniffer Drone Bay 4550 | -5/Warlord | Met Warlord 4556 | -5/Warlord | Opened Warlord's prototype stash 4558 | -5/Warlord | Found Exp. Cloaking Device 4563 | -5/Warlord | Found Prototype Hackware 4565 | -5/Warlord | Identified System Mapper 4671 | -5/Warlord | Discovered new exit (range 11) 4673 | -5/Warlord | Identified exit to Proximity Caves 4674 | -5/Warlord | Entered Proximity Caves 4867 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4918 | -4/Proximity Caves | Spotted B-86 Titan 4922 | -4/Proximity Caves | Learned location of 1 exit from Research 4928 | -4/Proximity Caves | Discovered exit to Factory (range 16) 4957 | -4/Proximity Caves | Entered Factory 4957 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4958 | -4/Factory | Identified exit to Upper Caves 4958 | -4/Factory | Identified exit to Research 4959 | -4/Factory | Loaded intel: 234 machine locations 5082 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 5094 | -4/Factory | Fabricated Exp. Sensor Array (x1) 5173 | -4/Factory | Fabricated Exp. Sensor Array (x1) 5205 | -4/Factory | Intercept squad dispatched 5218 | -4/Factory | Spotted Tracker 5223 | -4/Factory | Spotted Tracker 5236 | -4/Factory | Destroyed Tracker 5244 | -4/Factory | Destroyed Tracker 5260 | -4/Factory | Found Prototype Energy Gun 5269 | -4/Factory | Lost 8 parts (2p2n2u2w) 5271 | -4/Factory | Found Exp. Phase Shifter 5274 | -4/Factory | Identified Immobilizer 5292 | -4/Factory | Spotted Combat Programmer 5297 | -4/Factory | Spotted Combat Programmer 5305 | -4/Factory | Combat Programmer assimilated allied Technician 7a 5312 | -4/Factory | Core integrity fell below 50% 5342 | -4/Factory | Lost 7 parts (1p4n2u) 5353 | -4/Factory | Local fabrication network quarantined 5394 | -4/Factory | Entered Upper Caves 5508 | -4/Upper Caves | Build established: Hacker-Mutant 5655 | -4/Upper Caves | Discovered new exit (range 12) 5660 | -4/Upper Caves | Identified exit to Upper Caves 5661 | -4/Upper Caves | Entered another Upper Caves area 5661 | -4/Upper Caves | Spotted B-86 Titan 5662 | -4/Upper Caves | 1C-UTU showed up to help 5663 | -4/Upper Caves | Core integrity fell below 20% 5664 | -4/Upper Caves | 1C-UTU revealed a hidden path 5664 | -4/Upper Caves | Discovered exit to Research (range 4) 5666 | -4/Upper Caves | Entered Research 5666 | -3/Research | Evolved 2 slots: Utility x2 5667 | -3/Research | Identified exit to Armory 5668 | -3/Research | Identified exit to Research 5669 | -3/Research | Loaded intel: 102 machine locations 5712 | -3/Research | Lost 3 parts (1n1u1w) 5725 | -3/Research | Core integrity fell below 50% 5751 | -3/Research | Core integrity fell below 20% 5752 | -3/Research | Lost 3 parts (2n1w) 5764 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05719_ Penetrated by Slug. 05720_ Slug penetrates H-77 Assassin. 05721_ Penetrated by Slug. 05721_ Slug penetrates Wall. 05721_ Penetrated by Slug. 05721_ Xenon Bombardment Thruster destroyed. 05723_ Penetrated by Slug. 05723_ Slug penetrates Wall. 05723_ K-01 Serf collects debris. 05724_ Slug penetrates H-77 Assassin. 05724_ Slug penetrates Wall. 05725_ Penetrated by Slug. 05726_ Slug penetrates Wall. 05726_ K-01 Serf destroyed. 05727_ Penetrated by Slug. 05728_ Slug penetrates Wall. 05728_ Penetrated by Slug. 05730_ Slug penetrates H-77 Assassin. 05731_ Penetrated by Slug. 05734_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"""""""""""???? | | ???????????????????????????????????"??"?"?"??"???? | | ??????????????????????????+????????""???????""???? | | ?????????????????????????? ????????"?????????"???? | | ?????????????????????????? #???????""???????""???? | | ?##########??????????????? #?????????????????????? | | ?# #??????????????? #?????"""""?????"""""?? | | ?? #??????????????? #?????????????????????? | | ?? #???"""??####### #???""""""""???"""""""" | | ??? ????"""??# #??????????????T??????? | | ??? ????"""??+ #?????????????????????? | | ???? ?????"""??# #?????????????????????? | | ???? ??# ?"""? # #?????????????????????? | | ????? ???# ????? # g#?????????????????????? | | ????? ???# ??? # g #?????????????????????? | | ######+##### """ # g #?????????????????????? | | ## """ # g#?????????????????????? | | ## """ # @ ###???????????????????? | | ## """ # +???????????????????? | | ## """ # ######???????????????????? | | ###### ## # #????????????????????????? | | ????# #?? ?# #????????????????????????? | | ????# #####+####s #????????????????????????? | | ???# s #????????????????????????? | | / #????????????????????????? | | ## #????????????????????????? | | ??# #????????????????????????? | | ?######## ########????????????????????????? | | ????????# #???????????????????????????????? | | "" #???????# #???????????????????????????????? | | "" #???""??+ +???????????????????????????????? | | "" #???""??# #???????????????????????????????? | | ??###???""??# #???????????????????????????????? | | ?????????S??# #???????????????????????????????? | | ????????""??# #???????????????????????????????? | | ????????""??# #???????????????????????????????? | | ????????""??# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????????????????????????????????????????"?" | | ???????????????????????????????????????????????"?" | | ??????????????????????????????????????????????""G" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 44 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Field Propulsion Drive | -7/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Cld. Plasma Rifle | -4/Factory | Scanalyzed Biomechanical Wings | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed AntimatterFlyingNetwork Manual? 0 Play Time 02:48:16 Cumulative 117.4 hours Start 2021.05.16 @ 19:32:30 End 2021.05.16 @ 23:58:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/0/2/0/0/0/0/0 Lore% 30 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d6c696-6dfa-487a-9f1d-f61a57f72068