Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 03:01:26 Player: DragoX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1323) 1323 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4208 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Matter Filter System Shield Component Analysis Suite Recalibrator > --- WEAPON ----------- Shock Rifle Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Target Analyzer Autogun [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 96 | 7 2 32 1 17 37 Power 22 | 1 1 4 . 5 11 Engine 10 | 1 1 4 . 1 3 Core 12 | . . . . 4 8 Reactor . | . . . . . . Propulsion 24 | 2 1 8 1 3 9 Treads 3 | . . 2 . . 1 Leg 13 | 2 1 6 1 3 . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 6 | . . . . . 6 Utility 17 | 2 . 5 . 3 7 Device 7 | 1 . 1 . 1 4 Storage 2 | . . 1 . . 1 Processor 5 | 1 . 2 . 1 1 Hackware 1 | . . . . . 1 Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 33 | 2 . 15 . 6 10 Energy Gun 9 | . . 6 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 . 3 . 4 8 Ballistic Cannon 6 | . . 5 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 45 | . . 9 . 13 23 Power 10 | . . 2 . 2 6 Propulsion 12 | . . 3 . 4 5 Utility 10 | . . 1 . 3 6 Weapon 13 | . . 3 . 4 6 Highest Loss Streak 11 | . . 4 . 11 10 Average Slot Usage (%) 80 | . 100 91 100 86 60 Engine 6 | . 14 10 11 3 1 Core 4 | . . . . 4 9 Treads 3 | . . 9 . . . Leg 9 | . 28 11 22 16 . Flight 2 | . . . . . 7 Device 9 | . 14 8 . 1 12 Storage 4 | . . 11 11 . . Processor 12 | . 14 15 22 25 3 Hackware 1 | . . . . . 4 Protection 4 | . . 4 11 11 . Energy Gun 2 | . . 5 . 1 1 Ballistic Gun 11 | . 28 7 . 4 13 Ballistic Cannon 3 | . . 3 22 14 . Slashing Weapon 1 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 37 | 7 9 34 34 37 30 Greatest Support 40 | 20 20 40 30 30 22 Greatest Overweight (x) 8 | . . 7 1 2 8 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 4 4 10 10 10 8 Average Capacity 6 | 4 4 10 10 4 4 Most Carried 10 | 2 2 10 10 9 4 Average Carried 3 | . . 5 10 3 1 Final Capacity 10 | 4 4 10 10 4 8 Final Carried 10 | . 2 10 10 1 . Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Mutant 20% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1439 | 212 126 520 21 209 351 Remotely . | . . . . . . Salvage Created 1595 | 124 178 806 . 205 282 Parts 114 | 13 7 65 . 12 17 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | 1 3 21 . 4 9 Melee 6 | . . 5 . 1 . Guns 27 | 1 3 12 . 2 9 Cannons 5 | . . 4 . 1 . Classes Destroyed 9 | 3 1 5 . . . Worker 7 | 1 . 3 . 1 2 Builder 2 | . . 1 . 1 . Tunneler 5 | 4 . 1 . . . Hauler 2 | . 1 1 . . . Watcher 3 | . . 3 . . . Swarmer 15 | . . 6 . . 9 Grunt 19 | 1 3 12 . 3 . Duelist 1 | . . 1 . . . Sentry 3 | . . 2 . 1 . Best Kill Streak 8 | 5 2 8 . 2 5 Combat Bots Only 6 | 1 2 6 . 2 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5317 | 10 162 1558 . 1543 2044 Core 1440 | . 79 205 . 447 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 68 . 48 18 . Volleys Fired 166 | 11 15 89 . 12 39 Largest 3 | 2 2 2 . 3 3 Hottest 113 | 40 40 79 . 113 101 Shots Fired 286 | 22 30 118 . 26 90 Gun 242 | 22 30 90 . 10 90 Cannon 44 | . . 28 . 16 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 241 | 22 30 83 . 26 80 Thermal 35 | . . 35 . . . Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 12 | 5 9 10 . 12 6 Robot Miss Streak 9 | 2 3 3 . 1 9 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 . . 2 Max Gunslinging Chain 2 | . 1 1 . . 2 Shots Hit Robots 200 | 15 22 98 . 19 46 Core Hits 117 | 8 9 38 . 27 35 Critical Hits 5 | . . 1 . 1 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . 2 Melee Attacks 18 | . . 18 . . . Impact . | . . . . . . Slashing 18 | . . 18 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3472 | 163 241 1844 . 572 652 Guns 2053 | 163 241 909 . 132 608 Cannons 804 | . . 497 . 307 . Explosions . | . . . . . . Melee 422 | . . 422 . . . Ramming 193 | . . 16 . 133 44 Kinetic 2445 | 163 241 1055 . 439 547 Thermal 351 | . . 351 . . . Explosive . | . . . . . . Electromagnetic 61 | . . . . . 61 Impact . | . . . . . . Slashing 422 | . . 422 . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 . 3 Average Corruption 3 | . . 3 3 . 3 Corruption Purged . | . . . . . . Effects 28 | . . 24 3 . 1 Message Errors 5 | . . 4 1 . . Matter Fused 5 | . . 3 1 . 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 4 | . . 4 . . . Data Loss (minor) 2 | . . 1 1 . . Targeting Errors 10 | . . 10 . . . Overload Shots . | . . . . . . Overflow Damage 40 | . . 40 . . . Projectiles 10 | . . 10 . . . Explosions . | . . . . . . Melee 30 | . . 30 . . . Knockbacks 7 | . . 5 . 1 1 Impact 1 | . . . . . 1 Kinetic 6 | . . 5 . 1 . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . 2 . 30 18 Shots . | . . . . . . Rammed 52 | . . 4 . 35 13 Targets Rammed 83 | . . 6 . 64 13 Kicked 31 | . . 2 . 29 . Crushed . | . . . . . . Highest Temperature 153 | . 25 143 . 153 119 Average Temperature 46 | . 14 56 . 51 27 Received Heat Transfer 1689 | 6 93 606 . 792 192 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 888 | . . 888 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 390 | 60 126 390 97 133 178 Initial 97 | . 39 52 97 37 21 Average 109 | 22 73 191 97 92 53 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 84 | 100 100 55 100 100 100 Level 1 15 | . . 44 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 4 . 1 3 Investigation 5 | . 1 2 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | 1 3 36 . 13 21 Peak Tracking Total 8 | 1 2 8 . 8 5 Tactical Retreats 5 | . . 2 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . . . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 1 3 . 1 1 Terminals 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 3 16 . 2 4 Successful 13 | . . 11 . . 2 Failed 12 | . 3 5 . 2 2 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 3 8 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Recycle Component 2 | . . . . . 2 Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 3 . 1 1 Full Trace Events 6 | . 1 3 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . . 2 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2483 | 112 243 879 63 331 855 Spaces Moved 1046 | 64 122 352 42 151 315 Core 76 | 16 . 5 . 7 48 Treads 228 | . . 168 . . 60 Legs 535 | 48 122 179 42 144 . Wheels . | . . . . . . Hover 25 | . . . . . 25 Flight 182 | . . . . . 182 Fastest Speed 50 | 50 120 120 150 50 50 Average Speed 154 | 102 120 154 150 121 194 Slowest Speed 450 | 120 120 400 150 150 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 5 25 36 16 19 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 1 . 2 . Melee . | . . . . . . Projectile 3 | . . 1 . 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1620 | 90 191 547 42 265 485 Wait 105 | 2 47 2 . 4 50 Move 1041 | 63 121 351 41 150 315 Hop . | . . . . . . Pick Up 77 | 7 4 33 . 8 25 Fast Attach 8 | . . . . 4 4 Attach 55 | 7 . 14 . 10 24 Detach . | . . . . . . Swap 34 | . 2 18 1 4 9 Drop 33 | . 2 16 . 9 6 Fire 166 | 11 15 89 . 12 39 Melee 18 | . . 18 . . . Ram 16 | . . . . 6 10 Kick 63 | . . 5 . 58 . Crush 4 | . . 1 . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 568 | -9/Materials | Build established: Scavenger-Mutant 822 | -9/Materials | Lost 3 parts (1p1u1w) 941 | -9/Materials | Lost 4 parts (1p2n1w) 974 | -9/Materials | Discovered new exit (range 10) 1159 | -9/Materials | Discovered new exit (range 15) 1172 | -9/Materials | Core integrity fell below 50% 1235 | -9/Materials | Entered Mines 1258 | -9/Mines | Discovered new exit (range 10) 1260 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1298 | -9/Mines | Entered Materials 1298 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1598 | -8/Materials | Core integrity fell below 50% 1619 | -8/Materials | Discovered new exit (range 10) 1628 | -8/Materials | Core integrity fell below 20% 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1658 | -7/Factory | Lost 11 parts (2p4n2u3w) 1791 | -7/Factory | Core integrity fell below 50% 1812 | -7/Factory | Lost 4 parts (1p1n2u) 2160 | -7/Factory | Lost 5 parts (2p1n2u) 2297 | -7/Factory | Lost 3 parts (1n2w) 2441 | -7/Factory | Core integrity fell below 20% 2484 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Lgt. Treads. Lgt. Nuclear Core destroyed. VTOL Module destroyed. Nuclear Reactor explodes. Autogun destroyed. Component Analysis Suite destroyed. Shock Rifle destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Target Analyzer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. The unstable cave ceiling collapses. ALERT: Construction progress impeded, dispatching reinforcements to local area. Lgt. Nuclear Core destroyed. Slammed into W-25 Informer. Lgt. Nuclear Core destroyed. Slammed into W-25 Informer. 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[????????????????????????????????? | | ???? ????????????????????????????????? | | ???? ????????????????????????????????? | | ????#+????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed EtherialArmageddonBattery Manual? 0 Play Time 00:57:30 Cumulative 3.9 hours Start 2020.09.17 @ 01:55:28 End 2020.09.17 @ 03:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a1894d93-2837-4b00-b5e7-ee4a7099d5a3