Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 15:08:39 Player: Matt Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (658) 658 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2098 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 310/310 System Corruption 10% Temperature Cool (13) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Heat Sink Core Shielding > --- WEAPON (3) ------- Light Assault Rifle Datajack > --- INVENTORY (4) ---- Light Ion Engine Aluminum Leg Small Laser Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle Datajack > --- INVENTORY -------- Heat Shielding [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 34 | 6 4 3 21 . Power 8 | 1 . . 7 . Engine 7 | 1 . . 6 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 1 1 4 . Treads 2 | . . . 2 . Leg 6 | 2 1 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . 2 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 . 2 8 . Energy Gun 5 | 2 . 1 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 3 16 1 Power 5 | . . . 5 . Propulsion 4 | . . 1 3 . Utility 2 | . . . 2 . Weapon 9 | . . 2 6 1 Highest Loss Streak 9 | . . 3 9 1 Average Slot Usage (%) 77 | . 91 94 67 88 Engine 10 | . 14 14 7 11 Core 1 | . . . 1 11 Treads 9 | . . . 14 11 Leg 14 | . 28 28 6 11 Device 3 | . 1 . 4 11 Storage 7 | . 14 14 2 . Processor 6 | . 4 14 5 . Protection 3 | . . . 4 11 Energy Gun 10 | . 28 17 1 . Energy Cannon 1 | . . . 2 . Ballistic Gun 4 | . . . 7 11 Ballistic Cannon 1 | . . 5 1 . Slashing Weapon 1 | . . . 2 . Special Melee Weapon 2 | . . . 3 11 Naked Turns . | . . . . . Heaviest Build 18 | 13 14 13 18 . Greatest Support 40 | 3 20 20 40 . Greatest Overweight (x) 4 | 4 4 1 1 . Average Overweight (x) . | 3 . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 6 6 4 4 Most Carried 6 | 6 6 6 5 4 Average Carried 3 | 4 5 4 2 4 Final Capacity 6 | 6 6 6 4 4 Final Carried 5 | 5 5 3 4 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 583 | 168 130 45 240 . Remotely . | . . . . . Salvage Created 935 | . 67 114 714 40 Parts 73 | . 7 9 54 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 1 2 15 1 Melee 3 | . . . 3 . Guns 6 | . . 1 5 . Cannons 6 | . . 1 4 1 AOE 4 | . 1 . 3 . Classes Destroyed 9 | . 2 3 4 . Builder 3 | . . . 3 . Tunneler 1 | . . 1 . . Recycler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 5 | . . 2 3 . Grunt 12 | . 1 . 10 1 Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 10 | . 1 2 9 10 Combat Bots Only 4 | . 1 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2251 | . 25 387 1773 66 Core 470 | . . 59 385 26 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 82 | . 3 10 68 1 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 85 76 Shots Fired 111 | . 6 15 88 2 Gun 85 | . 6 10 68 1 Cannon 26 | . . 5 20 1 Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . . 5 56 1 Thermal 15 | . 3 5 7 . Explosive . | . . . . . Electromagnetic 34 | . 3 5 25 1 Robot Hit Streak 13 | . 3 6 13 4 Robot Miss Streak 3 | . . 2 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 3 10 69 1 Core Hits 43 | . 3 7 32 1 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1623 | . 125 316 1160 22 Guns 598 | . 48 94 456 . Cannons 531 | . . 77 432 22 Explosions 367 | . 75 145 147 . Melee 125 | . . . 125 . Ramming 2 | . 2 . . . Kinetic 485 | . . 77 408 . Thermal 450 | . 88 194 168 . Explosive . | . . . . . Electromagnetic 561 | . 35 45 459 22 Impact . | . . . . . Slashing 125 | . . . 125 . Piercing . | . . . . . Highest Corruption 10 | . . . 10 10 Average Corruption 10 | . . . 10 10 Corruption Purged . | . . . . . Effects 13 | . . . 13 . Message Errors 2 | . . . 2 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Targeting Errors 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 89 | . 3 28 58 . Projectiles 48 | . . . 48 . Explosions 31 | . 3 28 . . Melee 10 | . . . 10 . Knockbacks 6 | . . 4 2 . Impact . | . . . . . Kinetic 4 | . . 3 1 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 71 | . . 56 15 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 186 | . 75 102 186 34 Average Temperature 47 | . 33 50 50 21 Received Heat Transfer 522 | . 15 . 507 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 685 | . 137 348 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 1 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 167 | . 37 54 167 84 Average Influence 53 | . 20 26 89 77 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 5 11 23 1 Peak Tracking Total 7 | . 2 6 7 1 Tactical Retreats 5 | . 3 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . 2 . Successful 1 | . . . 1 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1019 | 160 221 109 526 3 Spaces Moved 468 | 70 131 66 201 . Core 100 | 70 30 . . . Treads 126 | . . . 126 . Legs 242 | . 101 66 75 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 153 | 207 149 120 146 . Slowest Speed 250 | 250 250 150 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 15 | 7 23 16 27 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . 2 8 6 . Melee . | . . . . . Projectile . | . . . . . AOE 16 | . 2 8 6 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 668 | 86 152 81 348 1 Wait 27 | . 1 . 26 . Move 464 | 69 130 65 200 . Hop . | . . . . . Pick Up 42 | 11 7 1 23 . Fast Attach . | . . . . . Attach 32 | 6 3 3 20 . Detach 3 | . 1 1 1 . Swap 2 | . 1 . 1 . Drop 9 | . 5 1 3 . Fire 82 | . 3 10 68 1 Melee 6 | . . . 6 . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered Mines 440 | -10/Mines | Assembled infested the area 445 | -10/Mines | Assisted by a Guerilla fighting off Assembled 468 | -10/Mines | Discovered new exit (range 12) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 501 | -9/Materials | Lost 3 parts (1n2w) 653 | -9/Materials | Core integrity fell below 50% 674 | -9/Materials | Lost 9 parts (3p2n1u3w) 778 | -9/Materials | Crushed by falling debris 778 | -9/Materials | Core integrity fell below 20% 778 | -9/Materials | System corruption reached 10% 814 | -9/Materials | Lost 4 parts (1p1u2w) 1006 | -9/Materials | Discovered new exit (range 6) 1017 | -9/Materials | Entered Mines 1020 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00992_ U-05 Engineer lays Concrete. 00993_ Acquired 27 matter. 00995_ System corrupted: Substantial component data lost. 00996_ Acquired Sml. Laser. 01000_ K-01 Serf collects debris. 01001_ U-05 Engineer destroyed. 01006_ EXIT=FOUND 01006_ R-06 Scavenger collects Sml. Laser. 01006_ K-01 Serf collects debris. 01007_ Acquired Aluminum Leg. 01011_ R-06 Scavenger collects Aluminum Leg. 01011_ Dropped Heat Shielding. 01012_ Acquired Unknown Special Weapon. 01014_ R-06 Scavenger collects Aluminum Leg. 01016_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 01017_ G-34 Mercenary destroyed. 01018_ Lgt. EM Pulse Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????# #########??????????????????????? | | ????????????# ##?????????????????????? | | ????????????# @l#?????????????????????? | | ?????????? #### *%#?????????????????????? | | ???????????????????????# [ #????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ####?????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 60 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Survived The Infestation System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ArchitectCatalystRegulator Manual? 0 Play Time 00:26:16 Cumulative 61.6 hours Start 2020.01.11 @ 15:21:08 End 2020.01.13 @ 15:08:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a238db6b-aa42-4738-bb7a-8ff715daa867