Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 21:47:26 Player: rz Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (139) 695 Value Destroyed (5322) 5322 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2391) 2391 TOTAL SCORE: 16308 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 1703 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -368 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 100/100 System Corruption 15% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Huge Storage Unit Advanced Signal Interpreter Advanced Reaction Control System Recalibrator Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Medium Armored Exoskeleton Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Core Analyzer Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Great Axe Longsword +1 > --- INVENTORY -------- Micro Nuclear Core F-cell Engine Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Reaction Control System Advanced Reaction Control System Focal Shield Component Analysis Suite Improved Component Analysis Suite Recalibrator Hacking Drone Bay Transdimensional Reconstructor Falx Dual-blade Saw [Rating: 112] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Core Analyzer Device Reaction Control System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 2 . . . . 1 . . . 1 . . 2 . . . . . Utility 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 4 26 . 2 2 13 3 5 . 11 7 6 7 5 6 2 . 12 26 Power 16 | 1 . 3 . . 1 2 . . . . 1 2 . . 1 . . 1 4 Engine 8 | 1 . 3 . . 1 2 . . . . . . . . . . . . 1 Core 2 | . . . . . . . . . . . 1 . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . 2 . . 1 . . 1 2 Propulsion 54 | 2 2 13 . . 1 8 . 2 . 8 . 2 4 2 . . . 4 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 40 | . . 4 . . 1 8 . 2 . 8 . 2 4 2 . . . 4 5 Wheel 4 | . . 3 . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8 | . 2 6 . . . . . . . . . . . . . . . . . Utility 56 | 1 1 4 . 1 . 3 3 3 . 3 6 2 2 3 5 2 . 6 11 Device 21 | . . 3 . . . 1 1 1 . 2 1 . . 2 1 . . 5 4 Storage 7 | 1 1 1 . 1 . . 1 . . . . . 1 . . . . . 1 Processor 7 | . . . . . . . 1 1 . 1 1 . . . 1 . . . 2 Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . Protection 19 | . . . . . . 2 . 1 . . 2 2 1 1 3 2 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 1 6 . 1 . . . . . . . . 1 . . . . 1 5 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . 3 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . 1 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . System Corruption 15 | . . . . . . . . . . 15 . . . . . . . . . Parts Lost 79 | . . 15 . . . . . 4 . 9 . . . . 5 6 . 10 30 Power 9 | . . 2 . . . . . . . 1 . . . . . . . 1 5 Propulsion 35 | . . 8 . . . . . 1 . 5 . . . . 2 3 . 4 12 Utility 26 | . . 1 . . . . . 3 . 3 . . . . 3 2 . 5 9 Weapon 9 | . . 4 . . . . . . . . . . . . . 1 . . 4 Highest Loss Streak 17 | . . 6 . . . . . 4 . 4 . . . . 4 5 . 3 17 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 2 Average Backups 15 | 1 7 5 7 7 9 13 14 13 14 13 9 13 17 18 17 18 20 19 18 Power 2 | . 1 . . . . 1 1 1 1 . 1 1 2 2 2 3 4 4 3 Propulsion 3 | 1 1 3 2 2 2 5 5 5 3 2 1 2 3 4 4 3 3 2 3 Utility 7 | . . . 2 2 2 3 6 6 9 9 6 8 9 8 7 8 9 9 8 Weapon 2 | . 4 1 3 3 4 2 1 1 1 . . 1 2 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 3 . . . . 3 1 2 . . . 1 . . . . . . 8 Power 2 | . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . . . . . 7 Weapon 7 | . 3 . . . . 2 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 84 69 100 100 100 91 91 90 100 93 99 100 100 99 99 95 76 85 80 Engine 3 | . 14 5 11 11 11 9 7 7 7 7 3 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 6 5 5 5 5 5 6 Treads 1 | . 26 . . . . . . . . . . . . . . . . . . Leg 35 | . . 10 44 44 44 36 38 37 38 37 40 40 40 46 46 43 35 35 29 Device 5 | . . 6 11 11 11 10 7 6 7 12 4 . 1 4 . . . 4 9 Storage 6 | . 13 9 11 11 11 9 7 7 7 7 6 6 6 5 5 5 5 5 4 Processor 7 | . . . . . . . 6 8 15 9 11 13 8 5 8 9 5 5 9 Protection 10 | . . . . . . 8 7 5 7 2 6 14 22 18 19 17 23 16 6 Ballistic Gun 1 | . 27 5 . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 10 22 13 11 9 7 7 7 7 6 6 4 . . . . . . Slashing Weapon 7 | . . . . 8 11 9 7 7 7 7 6 6 7 11 11 9 . 9 9 Peak Build Rating 112 | 6 8 15 15 21 23 39 46 47 49 49 62 64 70 81 80 80 71 101 112 Average Rating 60 | 4 6 8 15 19 22 35 45 44 48 46 56 60 66 77 79 77 64 87 102 On Entrance 44 | . 6 5 15 15 21 23 39 46 47 49 48 54 64 69 81 79 71 65 94 Avg Prop Armor Cover (%) 10 | . . 12 . . . . . . 10 10 . . . . . . . . 12 Naked Turns 73 | . . . . . . . . . . . . . . . . . . . 73 Heaviest Build 145 | 11 21 15 15 30 30 52 52 52 45 45 44 68 96 128 136 133 133 137 145 Greatest Support 165 | 40 40 43 43 43 48 68 83 83 81 81 97 107 108 146 146 141 106 155 165 Greatest Overweight (x) 4 | . 1 4 . . . . . . . . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 10 8 8 15 15 15 25 15 15 15 25 15 20 25 25 25 25 25 25 Average Capacity 18 | 7 8 7 8 11 15 15 15 15 15 15 15 15 19 24 25 25 25 25 24 Most Carried 24 | 4 8 8 8 8 10 15 15 15 15 15 12 15 20 22 22 22 24 23 24 Average Carried 15 | 2 7 5 7 7 9 13 14 13 14 13 9 14 17 20 19 20 23 21 18 Final Capacity 25 | 8 5 8 8 15 15 15 15 15 15 15 15 15 20 25 25 25 25 25 5 Final Carried 24 | 2 5 8 7 8 10 15 15 13 15 13 10 15 20 22 19 22 24 19 5 Class Distribution -------------------- 46% | Scavenger-Mutant 24% | Mutant 17% | Gladiator 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2346 | 104 322 352 44 . 30 140 28 80 20 145 80 70 90 95 106 23 . 285 332 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6693 | . 317 697 76 . 64 500 28 503 . 908 80 202 440 406 954 119 . 446 953 Parts 309 | . 18 50 5 . 5 38 4 26 . 28 3 5 10 21 28 6 . 15 47 Haulers Intercepted 11 | . . 4 . . . 3 . . . . . . 3 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . 22 . 17 . . . . 32 19 . 16 . Prevented 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . 2 Broken 2 | . . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 110 | . 9 15 2 . 1 7 . 10 . 15 1 . 2 5 14 3 . 9 17 Melee 79 | . . . 1 . 1 7 . 9 . 11 1 . 2 5 14 3 . 9 16 Guns 15 | . 7 8 . . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . AOE 7 | . 2 4 . . . . . . . . . . . . . . . . 1 Classes Destroyed 14 | . 2 6 . . 2 . . 1 . 1 . . . . 1 . . 1 . Worker 6 | . . 4 . . . 1 . . . . . . 1 . . . . . . Builder 3 | . . 2 . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 11 | . . 4 . . . 3 . . . . . . 3 1 . . . . . Operator 3 | . . 1 . . . . 1 . . . . . . 1 . . . . . Watcher 5 | . . 2 . . . . . . . . 1 . . . . . . . 2 Swarmer 36 | . 2 6 . . . 2 . . . 6 . . . . 7 2 . 5 6 Grunt 35 | . 7 5 2 . . 1 . 7 . 7 . . 1 1 2 . . . 2 Brawler 3 | . . . . . . . . . . . . . . . 2 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . Sentry 14 | . . 4 . . . 4 . . . 1 . . 1 1 1 . . . 2 Hunter 7 | . . . . . 1 . . 2 . . . . . . . . . 3 1 Programmer 13 | . . . . . . . . 1 . . 1 . . 3 2 . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 2 13 2 . 1 3 1 6 . 4 1 . 3 2 12 2 . 3 3 Combat Bots Only 12 | . 2 5 2 . 1 2 . 6 . 4 1 . 1 2 12 2 . 3 3 Max Kills in Single Turn 5 | . 2 5 1 . 1 1 1 1 . 1 1 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . . . . . . . . . . . 1 Melee 1 | . . . 1 . 1 1 . 1 . 1 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1304 | . 32 105 15 . 4 31 . 111 . 152 6 . 50 42 95 32 . 207 422 Missed 465 | . 8 33 5 . 2 15 . 27 . 53 4 . 12 17 28 11 . 92 158 Hits 839 | . 24 72 10 . 2 16 . 84 . 99 2 . 38 25 67 21 . 115 264 Melee 12 | . . . . . . . . . . 4 . . . . 1 7 . . . Projectile 827 | . 24 72 10 . 2 16 . 84 . 95 2 . 38 25 66 14 . 115 264 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 26 | . 2 . . . . . . 2 . 5 . . . 2 1 2 . 3 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 13919 | . 309 953 126 . 32 229 . 1253 . 1669 29 . 476 511 1228 580 . 1700 4824 Core 2293 | . 44 343 16 . . 31 . 170 . 245 . . 4 . 21 90 . 170 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 401 | . . . . . . . . . . . . . . . . . . . 401 Ignored by Resistances 629 | . . . . . . . . . . 12 . . 49 . 42 41 . 304 181 Regen/Repaired (Parts) 198 | . . . . . . . . . . . 108 90 . . . . . . . Core Remaining (%) 70 | 100 82 . . . 10 94 . . . 40 . . 99 . . . . 71 . Volleys Fired 90 | . 29 59 . . . . . . . . . . . . . . . . 2 Largest 2 | . 2 2 . . . . . . . . . . . . . . . . 2 Hottest 138 | . 53 56 . . . . . . . . . . . . . . . . 138 Shots Fired 132 | . 58 71 . . . . . . . . . . . . . . . . 3 Gun 116 | . 57 57 . . . . . . . . . . . . . . . . 2 Cannon 8 | . . 8 . . . . . . . . . . . . . . . . . Launcher 7 | . 1 6 . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 114 | . 57 57 . . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . . 3 Explosive 7 | . 1 6 . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . 8 . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 16 . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 4 . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 387 | . 35 58 7 . 2 26 1 21 . 42 4 5 23 19 39 7 . 36 62 Core Hits 176 | . 16 37 1 . . 9 1 8 . 15 2 3 7 10 21 4 . 15 27 Critical Kills 6 | . . 1 1 . . . . . . 4 . . . . . . . . . Critical Parts Destroyed 10 | . 1 2 . . . . . 1 . 6 . . . . . . . . . Critical Strikes 42 | . 1 3 1 . . 3 . 2 . 10 . . 3 1 3 1 . 7 7 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 15 | . . 3 1 . . . . 1 . 10 . . . . . . . . . Sever 26 | . . . . . . 3 . 1 . . . . 3 1 3 1 . 7 7 Melee Attacks 431 | . . 12 11 . 2 37 2 25 . 54 10 5 31 40 46 10 . 42 104 Impact 62 | . . 12 11 . . 5 . 1 . 32 . . 1 . . . . . . Slashing 369 | . . . . . 2 32 2 24 . 22 10 5 30 40 46 10 . 42 104 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . 5 . . 1 5 1 . . . . . 3 2 . . . . 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 25 | . . . 1 . . 2 . 1 . 7 . . 1 2 4 . . 1 6 Damage Inflicted 16928 | . 445 1885 332 . 138 1428 128 1022 . 2014 186 413 1182 921 1933 261 . 1600 3040 Guns 691 | . 349 342 . . . . . . . . . . . . . . . . . Cannons 99 | . . 99 . . . . . . . . . . . . . . . . . Explosions 1178 | . 96 830 . . . . . . . . . . . . . . . . 252 Melee 14960 | . . 614 332 . 138 1428 128 1022 . 2014 186 413 1182 921 1933 261 . 1600 2788 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 691 | . 349 342 . . . . . . . . . . . . . . . . . Thermal 252 | . . . . . . . . . . . . . . . . . . . 252 Explosive 926 | . 96 830 . . . . . . . . . . . . . . . . . Electromagnetic 99 | . . 99 . . . . . . . . . . . . . . . . . Impact 2237 | . . 614 332 . . 72 . 25 . 1194 . . . . . . . . . Slashing 12723 | . . . . . 138 1356 128 997 . 820 186 413 1182 921 1933 261 . 1600 2788 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 15 . . 1 4 5 17 17 17 15 Average Corruption 7 | . . . . . . . . 1 1 15 . . 1 1 3 5 17 17 3 Corruption Purged 10 | . . . . . . . . . . . . . . 5 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . . 3 . . . . 2 2 14 6 14 55 25 Message Errors 41 | . . . . . . . . . . . . . 1 . 6 5 7 18 4 Matter Fused 27 | . . . . . . . . 1 . . . . . 2 2 . 3 11 8 Heat Flow Errors 11 | . . . . . . . . . . . . . . . 2 . . 5 4 Energy Discharges 18 | . . . . . . . . 1 . . . . 1 . 1 1 2 10 2 Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Data Loss (minor) 8 | . . . . . . . . 1 . . . . . . 1 . . 4 2 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 . 1 3 2 Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1671 | . . 229 27 . 98 139 . 72 . 445 10 65 6 63 206 . . 16 295 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 156 | . . 9 . . . . . . . . . . . . . . . . 147 Melee 1515 | . . 220 27 . 98 139 . 72 . 445 10 65 6 63 206 . . 16 148 Knockbacks 15 | . . 2 5 . . . . . . 8 . . . . . . . . . Impact 15 | . . 2 5 . . . . . . 8 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . 49 . . . . . . . . . . . . . . . . 211 Shots 4 | . . 2 . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 27 32 . . . . . 7 . . . . 117 10 285 1 . 245 275 Average Temperature 49 | . 10 9 . . . . . 6 . . . . 46 5 89 1 . 119 110 Received Heat Transfer 2194 | . 210 276 72 . . 54 . 468 . 507 . . 93 72 99 54 . 27 262 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 2 1 . . . . 1 . 4 . . . . . . . . . Combat Hostiles 8 | . . 2 1 . . . . 1 . 4 . . . . . . . . . Parts Fried 8 | . . 1 1 . . . . 2 . 4 . . . . . . . . . Impact Corruptions 18 | . . 4 2 . . . . 1 . 11 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . 1 . . . . . . . . . . 4 2 . . . . . Low Security (%) 70 | 100 100 8 100 . 100 100 100 . . . 100 100 35 . . . . . 100 Level 1 8 | . . 91 . . . . . . . . . . 5 . . . . . . Level 2 13 | . . . . . . . . . . . . . 9 100 . . . . . Level 3 1 | . . . . . . . . . . . . . 6 . . . . . . Level 4 6 | . . . . . . . . . . . . . 42 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1463 | . 78 306 169 . 30 66 15 . . . 70 . 1463 690 . . . . 72 Initial 690 | . . . 99 . . . . . . . 70 . . 690 . . . . 28 Average 214 | . 36 249 138 . 15 19 . . . . 13 . 741 576 . . . . 16 Influence Increases 6033 | . 239 692 80 . 35 231 21 220 . 520 57 . 2052 198 457 304 . 294 633 Destroy 0b10 Robot/C 3120 | . 180 300 40 . 20 140 . 200 . 300 20 . 700 100 340 200 . 220 360 Destroy 0b10 Robot/NC 215 | . . 65 . . 5 25 5 . . 10 5 . 60 10 15 . . . 15 Destroy Leader 590 | . 30 92 10 . 10 46 . 20 . 30 12 . 134 32 30 10 . 40 94 Allied During Kill 901 | . . . . . . . . . . . . . 829 . 27 34 . 4 7 Successful Hack 58 | . . 8 . . . 13 . . . . . . 13 24 . . . . . Disable Machine 300 | . 15 60 30 . . . . . . . 15 . 105 . . . . . 75 Destroy Structure 369 | . 14 62 . . . 7 1 . . . 5 . 166 32 . . . . 82 Partial Spotted 60 | . . 45 . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 420 | . . 60 . . . . 15 . . 180 . . 30 . 45 60 . 30 . Influence Decreases 5904 | . 239 436 217 119 35 229 8 185 50 408 168 1 643 1117 770 284 197 248 550 Entered New Map 1527 | . . . 157 119 . . 2 6 50 . 42 1 . 719 182 34 197 . 18 Time Decay 3407 | . 239 286 60 . 35 224 6 139 . 328 126 . 403 398 538 170 . 194 261 Lost Part 626 | . . 150 . . . . . 40 . 80 . . . . 50 60 . 34 212 Lost Ally 300 | . . . . . . . . . . . . . 240 . . 20 . 20 20 Purge Threat 44 | . . . . . . 5 . . . . . . . . . . . . 39 Squads Dispatched 29 | . 2 1 . . . . 2 . . . 1 . 12 4 . 1 . . 6 Investigation 4 | . . 1 . . . . . . . . . . 2 . . . . . 1 Extermination 9 | . . . . . . . 1 . . . 1 . 2 1 . . . . 4 Reinforcement 14 | . 2 . . . . . 1 . . . . . 7 3 . . . . 1 Assault 2 | . . . . . . . . . . . . . 1 . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 24 | . 1 4 . . . 2 1 . . . . . 3 3 . . . . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 17 26 2 . 1 12 3 10 . 23 2 1 19 14 21 10 . 14 51 Peak Tracking Total 9 | . 4 9 2 . 1 4 2 6 . 4 1 1 4 4 7 9 . 5 8 Tactical Retreats 31 | . . 4 . . . . 1 . . 8 . . 1 1 2 2 . 2 10 ECM-based Alert Blocks 20 | . . . . . . . . . . . . . . 2 . . . . 18 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . . 2 . . . 1 . . . . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 20 | . 1 4 2 . . . . . . . 1 . 7 . . . . . 5 Max in Single Turn 4 | . 1 3 1 . . . . . . . 1 . 1 . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 38 | . 3 3 1 1 . 3 3 . . . 3 . 7 3 . . 9 . 2 Terminals 19 | . 3 2 1 . . 3 3 . . . . . 4 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 2 . 1 2 . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . 2 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 102 | . 7 8 3 1 . 5 6 . . . 6 . 11 4 . . 48 . 3 Successful 66 | . 1 4 . 1 . 3 . . . . 3 . 4 1 . . 48 . 1 Failed 36 | . 6 4 3 . . 2 6 . . . 3 . 7 3 . . . . 2 Catastrophic 6 | . 1 . 1 . . 1 . . . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 18 | . 3 1 . 1 . 3 2 . . . . . 5 1 . . . . 2 Terminals 36 | . 7 3 3 . . 5 6 . . . . . 8 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 4 . 1 3 . . . . . Recycling Units 4 | . . . . . . . . . . . 2 . 2 . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 1 1 . 1 . 3 . . . . . . 2 . . . 48 . 1 Record 36 | . . . . . . . . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . 1 . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . 2 . . . . . . Retrieve Components 3 | . . . . . . . . . . . 1 . 2 . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 2 1 . . 2 3 . . . 2 . 6 3 . . . . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 3 . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 24 | . . . . . . . . . . . . 20 . . 2 . . . 2 Largest Group 20 | . . . . . . . . . . . . 20 19 . 2 2 1 1 1 Highest-Rated Group 808 | . . . . . . . . . . . . 808 783 . 98 98 49 49 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 50 50 . 49 49 49 49 96 Total Orders 3 | . . . . . . . . . . . 2 . 1 . . . . . . RETURN 3 | . . . . . . . . . . . 2 . 1 . . . . . . Ally Attacks 255 | . . . . . . . . . . . . 14 180 . 8 28 . 4 21 Total Damage 8276 | . . . . . . . . . . . . 323 5854 . 326 1117 . 120 536 Kills 62 | . . . . . . . . . . . . 1 46 . 3 7 . 2 3 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1144 | . . 33 . . . . . . . . . . . 58 . . . . 1053 Sensors 33 | . . 33 . . . . . . . . . . . . . . . . . ECM 1111 | . . . . . . . . . . . . . . 58 . . . . 1053 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . 1 . . . . 1 2 1 . . . . 2 1 . 1 . Drone Launches 3 | . . . . . . . . . . . 2 . 1 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 2 . 1 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 14405 | 63 647 620 131 615 85 762 387 344 1065 1168 506 537 1152 951 1529 340 314 1315 1874 Spaces Moved 9744 | 34 387 485 97 566 70 521 281 214 843 821 323 411 868 527 1009 230 166 861 1030 Core 182 | 12 . 28 . . . . . . . . . . . . . . . . 142 Treads 348 | 22 326 . . . . . . . . . . . . . . . . . . Legs 8767 | . . 71 97 566 70 521 281 214 843 821 323 411 868 527 1009 230 166 861 888 Wheels 81 | . . 81 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 366 | . 61 305 . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 37 31 108 108 108 112 128 126 120 120 121 121 120 121 121 121 187 121 50 Average Speed 121 | 121 140 64 108 108 111 123 128 126 122 122 121 121 120 121 121 135 187 138 115 Slowest Speed 250 | 160 160 250 108 108 112 130 128 128 126 127 121 121 121 121 188 188 187 188 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 74 62 21 91 25 41 8 40 82 90 11 95 35 16 97 39 61 93 23 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 5 | . . 1 . . . . . . . . . . 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 14 | . . . . . . . . 1 4 2 . . . . 4 1 . 2 . Spaces Dug 59 | . . . . . . 7 1 . . . 5 . 6 16 . . . 1 23 Terrain Destroyed 156 | . 14 60 . . . 7 1 . . . 5 . 6 16 . . . 1 46 Melee 59 | . . . . . . 7 1 . . . 5 . 6 16 . . . 1 23 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 97 | . 14 60 . . . . . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 11724 | 54 435 708 109 569 73 612 306 261 875 913 426 448 940 800 1270 249 170 939 1567 Wait 1155 | 10 . 98 . . . 27 14 14 26 29 80 10 30 224 204 5 . 10 374 Move 9726 | 33 386 484 96 565 69 520 280 213 842 820 323 410 867 526 1008 229 165 860 1030 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 5 8 19 2 1 . 6 3 1 4 3 2 7 3 2 . 3 2 5 17 Fast Attach 47 | 3 3 10 . . . 2 1 2 . 6 1 . 1 1 2 2 . 4 9 Attach 80 | 3 . 17 . . . 1 2 3 1 6 3 2 . 3 4 1 1 12 21 Detach 8 | . . 2 . . . 2 . . . . . . . . . . 1 3 . Swap 67 | . 3 5 . 2 2 10 2 2 . 4 6 4 7 4 4 . 1 2 9 Drop 58 | . 6 4 3 1 . 12 2 2 2 3 1 6 3 2 . . . 2 9 Fire 90 | . 29 59 . . . . . . . . . . . . . . . . 2 Melee 387 | . . 10 8 . 2 32 2 24 . 41 10 5 29 38 40 9 . 41 96 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . 1 . 4 . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Discovered new exit (range 7) 431 | -10/Materials | Discovered new exit (range 5) 666 | -10/Materials | Discovered new exit (range 5) 704 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x2 789 | -9/Materials | Core integrity fell below 50% 804 | -9/Materials | Lost 6 parts (1p2n1u2w) 994 | -9/Materials | Lost 3 parts (2n1w) 1067 | -9/Materials | Core integrity fell below 20% 1094 | -9/Materials | Lost 3 parts (3n) 1104 | -9/Materials | Discovered new exit (range 15) 1116 | -9/Materials | Identified exit to Mines 1145 | -9/Materials | Discovered new exit (range 15) 1331 | -9/Materials | Entered Mines 1434 | -9/Mines | Learned Materials terminal intel 1457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1457 | -9/Mines | Discovered new exit (range 5) 1462 | -9/Mines | Entered Exiles 1488 | -9/Exiles | Met 8R-AWN 1507 | -9/Exiles | Met EX-HEX 1538 | -9/Exiles | Met EX-BIN 1551 | -9/Exiles | Aligned with FarCom system 1552 | -9/Exiles | Given EX-Vault access code 1578 | -9/Exiles | Opened EX-Vault 1586 | -9/Exiles | Found Longsword +1 1609 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1673 | -9/Exiles | Met EX-DEC 1730 | -9/Exiles | Discovered new exit (range 14) 1845 | -9/Exiles | Visited The Gauntlet 2077 | -9/Exiles | Left Exiles lab with Longsword +1 2077 | -9/Exiles | Entered Mines 2154 | -8/Mines | Discovered new exit (range 7) 2162 | -8/Mines | Entered Materials 2162 | -8/Materials | Evolved 2 slots: Utility x2 2163 | -8/Materials | Loaded intel: 12 terminal locations 2920 | -8/Materials | Discovered new exit (range 4) 2924 | -8/Materials | Entered Factory 2924 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -7/Factory | Discovered new exit (range 7) 3311 | -7/Factory | Entered Lower Caves 3442 | -7/Lower Caves | Ambushed by research squad 3524 | -7/Lower Caves | Lost 4 parts (1n3u) 3599 | -7/Lower Caves | Learned 4 Factory zone layouts 3646 | -7/Lower Caves | Discovered new exit (range 7) 3648 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3655 | -7/Lower Caves | Entered Zion 3703 | -7/Zion | System corruption cleaned by Quarantine Array 3754 | -7/Zion | Build established: Gladiator 3845 | -7/Zion | Given A8's code to call for help 3944 | -7/Zion | Rebuked by Imprinter 3999 | -7/Zion | Learned 8 Factory zone layouts 4178 | -7/Zion | Given the Hacking Drone Bay 4179 | -7/Zion | Found Prototype Device 4704 | -7/Zion | Discovered new exit (range 13) 4720 | -7/Zion | Entered Proximity Caves 4938 | -6/Proximity Caves | Learned Factory security intel 5150 | -6/Proximity Caves | Lost 4 parts (2n2u) 5718 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5749 | -6/Proximity Caves | Core integrity fell below 50% 5850 | -6/Proximity Caves | Discovered new exit (range 5) 5862 | -6/Proximity Caves | System corruption reached 10% 5885 | -6/Proximity Caves | Lost 4 parts (3n1u) 5888 | -6/Proximity Caves | Entered Factory 5888 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5889 | -6/Factory | Identified exit to Factory 5889 | -6/Factory | Identified Hacking Drone Bay 6043 | -6/Factory | Discovered new exit (range 10) 6100 | -6/Factory | Repaired Carbon-fiber Leg 6167 | -6/Factory | Identified exit to Lower Caves 6367 | -6/Factory | Build established: Scavenger-Mutant 6394 | -6/Factory | Sucked down chute 6394 | -6/Factory | Entered Waste 6395 | -6/Waste | Joined by Warlord forces that had cleared the area 6514 | -6/Waste | A Compactor rumbled back to life 6515 | -6/Waste | Spotted C-40 Crusher 6517 | -6/Waste | Allies destroyed C-40 Crusher 6886 | -6/Waste | Discovered new exit (range 14) 6921 | -6/Waste | Identified exit to Factory 6931 | -6/Waste | Entered Factory 6931 | -6/Factory | Accompanied by 19 allies 7305 | -6/Factory | Discovered exit to Lower Caves (range 9) 7452 | -6/Factory | Lost 3 allies 7622 | -6/Factory | Lost 3 allies 7981 | -6/Factory | First assault squad dispatched 8011 | -6/Factory | Lost 6 allies 8083 | -6/Factory | Entered another Factory area 8083 | -5/Factory | Evolved 2 slots: Propulsion x2 8084 | -5/Factory | Identified exit to Upper Caves 8650 | -5/Factory | Discovered new exit (range 5) 8660 | -5/Factory | Discovered new exit (range 15) 9034 | -5/Factory | Entered Upper Caves 9065 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9141 | -5/Upper Caves | Destroyed 12 combat bots 9141 | -5/Upper Caves | Lost 4 parts (2n2u) 9613 | -5/Upper Caves | Learned Factory non-interactive machine intel 9624 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9770 | -5/Upper Caves | Learned Factory security intel 9775 | -5/Upper Caves | Discovered new exit (range 5) 9785 | -5/Upper Caves | Identified exit to Upper Caves 10563 | -5/Upper Caves | Entered another Upper Caves area 10563 | -5/Upper Caves | Accompanied by 2 allies 10598 | -5/Upper Caves | Learned Factory terminal intel 10740 | -5/Upper Caves | Discovered new exit (range 8) 10748 | -5/Upper Caves | Identified exit to Zhirov 10827 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10836 | -5/Upper Caves | System corruption reached 10% 10871 | -5/Upper Caves | Lost 5 parts (2n2u1w) 10903 | -5/Upper Caves | Entered Zhirov 10903 | -5/Zhirov | Accompanied by 1 ally 10903 | -5/Zhirov | Discovered new exit (range 3) 10940 | -5/Zhirov | Met Zhirov 10975 | -5/Zhirov | Learned location of Quarantine (-2) 10975 | -5/Zhirov | Learned location of Testing (-3) 10975 | -5/Zhirov | Learned location of Command (-1) 11014 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11113 | -5/Zhirov | Found Alien Artifact 11114 | -5/Zhirov | Identified Integrated Reactor 11114 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11138 | -5/Zhirov | Found Alien Artifact 11217 | -5/Zhirov | Entered Proximity Caves 11217 | -4/Proximity Caves | Accompanied by 1 ally 11658 | -4/Proximity Caves | Spotted B-86 Titan 12415 | -4/Proximity Caves | Destroyed B-86 Titan 12513 | -4/Proximity Caves | Discovered new exit (range 16) 12532 | -4/Proximity Caves | Entered Factory 12532 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12534 | -4/Factory | Loaded intel: 202 non-interactive machine locations 12535 | -4/Factory | Loaded intel: 26 terminal locations 12538 | -4/Factory | Lost 3 parts (1p2u) 12584 | -4/Factory | Discovered new exit (range 11) 12900 | -4/Factory | Build established: Scavenger-Gladiator 14024 | -4/Factory | Identified Transdimensional Reconstructor 14024 | -4/Factory | Warped through subspace 14053 | -4/Factory | Lost 9 parts (1p3n3u2w) 14284 | -4/Factory | System corruption reached 10% 14328 | -4/Factory | Released all parts (9) 14330 | -4/Factory | Core integrity fell below 50% 14343 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14353 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14372 | -4/Factory | Lost 17 parts (2p8n5u2w) 14390 | -4/Factory | Core integrity fell below 20% 14406 | -4/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- Cycler. 14392_ U-05 Engineer lays Concrete. 14392_ K-01 Serf collects debris. 14392_ R-10 Processor collects Wheel. 14392_ U-05 Engineer lays Concrete. 14392_ K-01 Serf collects debris. 14393_ U-05 Engineer builds a Wall. 14393_ Acquired 10 matter. 14394_ K-01 Serf collects debris. 14395_ U-05 Engineer lays Concrete. 14395_ K-01 Serf collects debris. 14396_ R-10 Processor collects Transport Network Coupler. 14401_ Acquired Imp. Plasma Cutter. 14404_ System corrupted: Matter fused (-7). 14406_ Power Conduit explodes. 14406_ Destroyed Imp. Heat Sink. 14406_ Destroyed Hpw. Shock Rifle. 14406_ P-70 Sage destroyed. 14406_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????""""???????????????????????????????"" | | ?????????????""""???????????T????????????????????? | | ?????????????""""???????????????????????????????"" | | ?????????????""""???????????????????????????????"" | | ?????????????""""???????????????????????????????"" | | ?????????????""""????????????????Y???????????????? | | ?????????????""""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ??????????????# """T""" #?????????????????????? | | ??????????????# """ """ #?????????????????????? | | ?????????+ ! #?????????????????????? | | ?????????# ##????????????????????? | | ????????# ;##???????????????????? | | ?????????# ; #???????????????????? | | ?????????# ; #???????????????????? | | ?????????# ; #???????????????????? | | ?????????# @ ; #???????????????????? | | #?????????# =; #???????????????????? | | #?????????# %p; #???????????????????? | | #?????????# !; #???????????????????? | | ################; ;;;;;; #???????????????????? | | %!! k #####???????????????????? | | ! #??????????????????????"" | | % [ #???????????????????????? | | % #????"""????????????????? | | [ % h #????"""???????????????"" | | % = "+######### #????"""???????????????"" | | %= |* % #!%w ## #???????????????????????? | | !%!!%= +!!* " ## ?????????????"?????????? | | | !!%* "%[!""" #?? ??????????????????????? | | ! ! /!== "" #?? ##???????????????????? | | =% ###[*! + ??????????????????? | | ! # #%[ "" # ??????????????????? | | #! """" # ??????????????????? | | # # """"" / ???????????????????? | | # # # #????????????????????? | | ############ #????????????????????? | | #????????????????????? | | ##### #????????????????????? | | %###?# #????????????????????? | | ######+###?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Corruption Block 5 Armor Coverage 900 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 88 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 1% | -6/Factory Studied --------- Hvy. Hammer | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer The Science Guy Challenges ------------ None Game ------ Seed VisualNodeSword Manual? 0 Play Time 02:20:43 Cumulative 94.9 hours Start 2026.07.16 @ 18:43:41 End 2026.07.16 @ 21:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 50 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5201a5b1-ba0a-4e6d-95a1-be92f44bf26e