Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 18:56:45 Player: MarKhan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (17) 85 Value Destroyed (341) 341 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1100) 1100 TOTAL SCORE: 9146 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Long-range Sensor Array Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Power Amplifier Machine Analyzer Enhanced Optical Array Long-range Sensor Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Plasma Cannon > --- INVENTORY -------- Advanced Energy Well Long-range Sensor Array Transdimensional Reconstructor Enhanced Force Lance [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility System Shield Device Weight Redist. System Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Mining Laser Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 14 | . . 2 . . . 6 . . 2 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 69 | 3 . . . 5 5 12 3 . 3 4 9 5 . 3 3 14 Power 2 | . . . . . 1 1 . . . . . . . . . . Engine 2 | . . . . . 1 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 49 | 2 . . . 4 4 8 3 . 2 4 6 3 . 3 2 8 Device 27 | 2 . . . . 1 3 2 . 1 . 5 3 . 2 2 6 Storage . | . . . . . . . . . . . . . . . . . Processor 16 | . . . . 4 2 5 1 . 1 1 . . . . . 2 Hackware 6 | . . . . . 1 . . . . 3 1 . . 1 . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 1 . . . 1 . 3 . . 1 . 3 2 . . 1 6 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . 1 2 . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . 2 . . . . 1 Special Weapon 3 | . . . . 1 . 1 . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 1 . 2 . 1 Parts Lost 22 | . 1 1 1 . . 2 . . . 1 6 1 2 . . 7 Power 2 | . . . . . . 1 . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 17 | . 1 1 . . . 1 . . . . 5 1 2 . . 6 Weapon 3 | . . . 1 . . . . . . . 1 . . . . 1 Highest Loss Streak 4 | . 1 1 1 . . 2 . . . 1 4 1 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 39 18 7 34 64 64 73 73 69 76 71 60 54 50 63 52 Engine 2 | . . . . . 9 5 6 6 5 2 . . . . . . Device 9 | . 25 7 . . 9 15 20 20 17 13 11 4 5 7 15 8 Processor 31 | . . . . 30 28 36 46 46 42 48 37 36 34 31 31 28 Hackware 9 | . . . . . 6 1 . . . 5 20 15 13 11 15 13 Special Weapon 2 | . . . . 3 11 3 . . . . . . . . . . Peak Build Rating 64 | 5 5 2 1 9 15 48 48 48 53 56 63 55 55 59 60 64 Average Rating 36 | 2 4 1 . 5 12 38 46 48 49 52 56 52 46 42 55 52 On Entrance 30 | . 5 2 1 . 9 15 48 48 48 53 51 45 55 38 51 56 Naked Turns 79 | . . . 19 60 . . . . . . . . . . . . Heaviest Build 16 | 3 3 2 1 1 4 16 10 9 11 11 10 10 10 2 3 13 Greatest Support 12 | 3 3 3 3 3 9 9 9 9 12 12 3 3 3 3 3 3 Greatest Overweight (x) 4 | . . . . . . 1 1 . . . 3 3 3 . . 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 3 4 4 4 3 5 5 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 5 5 5 5 5 4 5 5 4 5 5 5 4 Class Distribution -------------------- 51% | Hacker-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Matter Collected 953 | 230 . . . 62 20 . 143 . 113 . . 210 . . 60 115 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 627 | 168 . . . . . 49 . . 113 . 13 121 . . . 163 Parts 34 | 13 . . . . . 6 . . 2 . 1 5 . . . 7 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 7 | . . . . . . 4 . . . . . 3 . . . . Cannons 3 | . . . . . . . . . . . . 3 . . . . AOE 4 | . . . . . . 4 . . . . . . . . . . Classes Destroyed 7 | 3 . . . . . 1 . . 1 . . 1 . . . 1 Worker 2 | 1 . . . . . . . . . . . . . . . 1 Tunneler 4 | 3 . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . 1 Swarmer 6 | . . . . . . 4 . . . . . 2 . . . . Sentry 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | 3 . . . . . 4 . . 1 . 1 3 . . . 2 Combat Bots Only 4 | . . . . . . 4 . . . . . 3 . . . . Max Kills in Single Turn 1 | 1 . . . . . 1 . . 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Hostile Shots Fired 295 | . 5 10 40 . . 13 . . . 4 74 20 14 . 14 101 Missed 109 | . 1 5 15 . . 2 . . . 1 34 7 4 . 4 36 Damage Taken 3785 | . 44 40 271 . . 194 . . . 242 678 203 216 . 170 1727 Core 2822 | . 24 17 216 . . 100 . . . 192 521 121 172 . 118 1341 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 62 | . . . . . . . . . . . . . . . 62 . Regen/Repaired (Parts) 16 | . . . . . 16 . . . . . . . . . . . Core Remaining (%) 69 | 100 90 . . . 41 . . 88 . 80 . . . . 18 . Volleys Fired 81 | 34 . . . 1 . 11 . . . . 8 11 . . 5 11 Largest 1 | 1 . . . 1 . 1 . . . . 1 1 . . 1 1 Hottest 100 | 40 . . . 100 . 100 . . . . 98 98 . . 5 98 Shots Fired 81 | 34 . . . 1 . 11 . . . . 8 11 . . 5 11 Gun 34 | 34 . . . . . . . . . . . . . . . . Cannon 27 | . . . . . . 1 . . . . 4 11 . . . 11 Launcher 11 | . . . . . . 7 . . . . 4 . . . . . Special 9 | . . . . 1 . 3 . . . . . . . . 5 . Kinetic 1 | . . . . . . 1 . . . . . . . . . . Thermal 64 | 34 . . . 1 . 3 . . . . 4 11 . . . 11 Explosive 11 | . . . . . . 7 . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 9 . . . . . 2 . . . . 4 8 . . 13 16 Robot Miss Streak 3 | 1 . . . 1 . 2 . . . . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 56 | 25 . . . . . 3 . . 1 . 3 7 . . 5 12 Core Hits 23 | 6 . . . . . 7 . . . . 4 4 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 6 | . . . . . . . . . 1 . . . . . . 5 Impact 1 | . . . . . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . 5 Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1560 | 252 . . 1 . . 301 . . 66 . 183 240 . . . 517 Guns 252 | 252 . . . . . . . . . . . . . . . . Cannons 598 | . . . . . . . . . . . 97 240 . . . 261 Explosions 387 | . . . . . . 301 . . . . 86 . . . . . Melee 322 | . . . . . . . . . 66 . . . . . . 256 Ramming 1 | . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 850 | 252 . . . . . . . . . . 97 240 . . . 261 Explosive 387 | . . . . . . 301 . . . . 86 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 66 | . . . . . . . . . 66 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 256 | . . . . . . . . . . . . . . . . 256 Highest Corruption 2 | . . . 2 2 2 . . . . . . . . . 2 2 Average Corruption 1 | . . . 2 2 2 . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . 1 4 . . . . . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . . . . 2 . . 66 . 2 16 . . . 114 Projectiles 31 | . . . . . . . . . . . 2 16 . . . 13 Explosions 2 | . . . . . . 2 . . . . . . . . . . Melee 167 | . . . . . . . . . 66 . . . . . . 101 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . 24 . . . . 10 . . . . . Shots 2 | . . . . . . 1 . . . . 1 . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 178 | 15 . . . 178 . 18 . . . . 24 45 . . . 41 Average Temperature 28 | 10 . . . 94 . 11 . . . . 15 20 . . . 24 Received Heat Transfer 352 | . 24 6 63 . . . . . . . 36 18 97 . . 108 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1475 | 575 . . . . . . . . . . 150 350 . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Peak Influence 281 | 25 39 26 25 104 . 135 . . 49 57 281 . . . . 80 Initial 42 | . 16 11 6 5 . . . . 42 37 29 . . . . . Average 56 | 8 23 23 10 81 . 81 . . 44 41 100 . . . . 16 Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 100 . 100 . . 100 100 92 . . . . 100 Level 1 1 | . . . . . . . . . . . 7 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 1 . . . 1 2 . . . . 4 Investigation 2 | . . . . . . . . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 1 . . . 1 . . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Distress Signals 1 | . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 89 | . 7 6 13 . . 5 . . . 2 20 3 9 . 1 23 Peak Tracking Total 15 | . 6 5 13 . . 4 . . . 1 9 3 9 . 1 15 Tactical Retreats 8 | . . . . . . . . . . 2 4 . 1 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . . . 1 . . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Machines Disabled 2 | . . . . . . 1 . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Machines Accessed 40 | . 2 1 4 8 6 1 . . 1 . 4 1 . 8 . 4 Terminals 20 | . 2 1 4 6 . 1 . . 1 . 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 143 | . 6 3 12 20 24 2 . . 2 . 16 1 . 47 . 10 Successful 111 | . 3 2 4 17 24 1 . . 1 . 6 1 . 47 . 5 Failed 32 | . 3 1 8 3 . 1 . . 1 . 10 . . . . 5 Catastrophic 3 | . . . . . . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 5 3 12 15 . 1 . . . . 8 . . . . 5 Terminals 56 | . 6 3 12 16 . 2 . . 2 . 8 . . . . 7 Fabricators 6 | . . . . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 4 . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Terminal Hacks 83 | . . . 1 5 24 1 . . 1 . 2 1 . 47 . 1 Record 52 | . . . . . 16 . . . . . . 1 . 35 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . Robot Analysis 11 | . . . . . 7 . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . 4 . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 3 2 3 12 . . . . . . 3 . . . . 3 Terminals 20 | . 3 2 3 9 . . . . . . 2 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 9 | . 2 1 2 3 . . . . . . 1 . . . . . Skim 10 | . 1 1 1 6 . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . 1 Recyclers 2 | . . . . 1 . . . . . . . . . . . 1 Tunnel 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 3 6 . 1 . . . . 3 . . . . 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Total Allies 1 | . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Robot Analysis Total 11 | . . . . . 7 . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Turns Passed 3476 | 107 55 30 70 202 735 219 152 18 63 74 377 553 171 87 228 335 Spaces Moved 5397 | 63 110 58 107 356 1447 323 236 35 111 98 588 509 328 157 430 441 Core 5397 | 63 110 58 107 356 1447 323 236 35 111 98 588 509 328 157 430 441 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 57 | 50 50 50 50 50 50 52 62 50 50 50 54 102 51 50 50 58 Slowest Speed 250 | 50 50 50 50 50 50 100 100 50 50 50 200 200 200 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 34 12 29 79 91 10 54 11 4 82 23 60 71 63 59 20 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . . . 2 . . . . . . . . . 3 . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 12 | . . . . . 2 . 3 . . . . 2 1 . 4 . Spaces Dug 14 | . . . . . . 1 . . . . 9 3 . . . 1 Terrain Destroyed 65 | . . . . 1 . 19 . . . . 38 3 . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Projectile 9 | . . . . 1 . 1 . . . . 1 3 . . . 3 AOE 55 | . . . . . . 18 . . . . 37 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Res Total 5679 | 102 109 58 122 374 1459 354 238 34 117 122 632 528 328 163 439 500 Wait 42 | . . . . 9 . . . . . . 21 1 . . . 11 Move 5381 | 62 109 57 106 355 1446 322 235 34 110 97 587 508 327 156 429 441 Hop . | . . . . . . . . . . . . . . . . . Pick Up 25 | 3 . 1 . 3 3 2 . . 1 2 4 . . 1 . 5 Fast Attach 42 | 3 . . . 4 3 7 . . 2 3 4 4 . 4 2 6 Attach 21 | . . . . 1 1 5 . . 1 . 4 2 . . 1 6 Detach 19 | . . . . . 3 5 . . . 1 1 1 1 . 1 6 Swap 8 | . . . . . 1 . 3 . . 1 1 . . . . 2 Drop 23 | . . . . 1 2 2 . . 2 3 2 1 . 2 1 7 Fire 81 | 34 . . . 1 . 11 . . . . 8 11 . . 5 11 Melee 6 | . . . . . . . . . 1 . . . . . . 5 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . 15 . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 9) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Utility x2 189 | -9/Materials | Discovered new exit (range 8) 193 | -9/Materials | Entered Storage 261 | -9/Storage | Core integrity fell below 50% 261 | -9/Storage | Used back door to open Recycling access 261 | -9/Storage | Discovered new exit (range 5) 263 | -9/Storage | Entered Recycling 304 | -9/Recycling | Build established: Mutant 405 | -9/Recycling | Discovered new exit (range 5) 453 | -9/Recycling | Scanned before Scraplab entrance 460 | -9/Recycling | Learned Materials non-interactive machine intel 460 | -9/Recycling | Entered Scraplab 464 | -9/Recycling | Discovered new exit (range 2) 465 | -9/Recycling | Entered Scraptown 471 | -9/Scraptown | System corruption cleaned by C-Scrubber 580 | -9/Scraptown | Discovered new exit (range 5) 621 | -9/Scraptown | Visited Artisan Demo Area 645 | -9/Scraptown | Visited Awakened 660 | -9/Scraptown | Visited Shadow of the Wyrm 668 | -9/Scraptown | Visited Assassins FH 678 | -9/Scraptown | Visited Red Mages 786 | -9/Scraptown | Visited CR-KLE's Repair Center 790 | -9/Scraptown | CR-KLE repaired 3 parts 801 | -9/Scraptown | Visited UFD Registry 801 | -9/Scraptown | Registered with UFD as "Pipekit" 815 | -9/Scraptown | Visited Junk Repository 833 | -9/Scraptown | Visited Curators Association 859 | -9/Scraptown | Visited Science Guys 886 | -9/Scraptown | Visited A0-MCA Data Center 889 | -9/Scraptown | Given a B- rating by A0-MCA 893 | -9/Scraptown | Found A0-MCA's Component Scanner 983 | -9/Scraptown | Visited Scrap Suit Storage 1021 | -9/Scraptown | Visited Junk Repository 1041 | -9/Scraptown | Visited Cartography Club 1069 | -9/Scraptown | Visited Abandonware Association 1074 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1075 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1090 | -9/Scraptown | Visited LU-1G1's Boring Crew 1101 | -9/Scraptown | Visited Analyses Database 1197 | -9/Scraptown | Discovered new exit (range 5) 1200 | -9/Scraptown | Entered Factory 1200 | -6/Factory | Evolved 6 slots: Utility x6 1339 | -6/Factory | Spotted B-75 Beast 1406 | -6/Factory | Discovered new exit (range 14) 1419 | -6/Factory | Entered Lower Caves 1553 | -6/Lower Caves | Discovered new exit (range 8) 1571 | -6/Lower Caves | Entered another Lower Caves area 1582 | -6/Lower Caves | Discovered new exit (range 14) 1589 | -6/Lower Caves | Entered Factory 1589 | -5/Factory | Evolved 2 slots: Utility x2 1652 | -5/Factory | Identified exit to DSF 1652 | -5/Factory | Entered DSF 1684 | -5/DSF | Additional patrols routed to DSF 1716 | -5/DSF | Discovered new exit (range 21) 1726 | -5/DSF | Entered Factory 1726 | -4/Factory | Evolved 2 slots: Utility x2 1792 | -4/Factory | Identified exit to Upper Caves 1792 | -4/Factory | Identified exit to Extension 1792 | -4/Factory | Identified exit to Armory 1970 | -4/Factory | Spotted B-86 Titan 1994 | -4/Factory | Build established: Hacker-Mutant 2076 | -4/Factory | Lost 4 parts (3u1w) 2103 | -4/Factory | Entered Upper Caves 2112 | -4/Upper Caves | Learned Research emergency access door positions 2160 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2177 | -4/Upper Caves | Core integrity fell below 50% 2177 | -4/Upper Caves | Found Alien Artifact 2177 | -4/Upper Caves | Identified Dimensional Node Initializer 2177 | -4/Upper Caves | Initialized slip node 2628 | -4/Upper Caves | Discovered new exit (range 15) 2656 | -4/Upper Caves | Entered another Upper Caves area 2778 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2796 | -4/Upper Caves | Attacked by a faux Warlord 2823 | -4/Upper Caves | Discovered new exit (range 8) 2827 | -4/Upper Caves | Entered Zhirov 2827 | -4/Zhirov | Discovered new exit (range 3) 2837 | -4/Zhirov | Met Zhirov 2849 | -4/Zhirov | Learned location of Quarantine (-2) 2849 | -4/Zhirov | Learned location of Testing (-3) 2849 | -4/Zhirov | Learned location of Command (-1) 2861 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2868 | -4/Zhirov | Found Alien Artifact 2868 | -4/Zhirov | Identified Integrated Dissipator 2868 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2877 | -4/Zhirov | Found Alien Artifact 2914 | -4/Zhirov | Entered Proximity Caves 3109 | -3/Proximity Caves | Discovered new exit (range 13) 3137 | -3/Proximity Caves | Core integrity fell below 20% 3142 | -3/Proximity Caves | Entered Research 3142 | -3/Research | Evolved 2 slots: Utility x2 3225 | -3/Research | Spotted B-86 Titan 3227 | -3/Research | Found Prototype Launcher 3227 | -3/Research | Identified Tactical Quantum Warhead 3399 | -3/Research | Lost 3 parts (2u1w) 3448 | -3/Research | Core integrity fell below 50% 3474 | -3/Research | Core integrity fell below 20% 3477 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- results: 03446_ Terminal x1 03449_ O-32 Director uses terminal to summon reinforcements. 03449_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 03449_ O-32 Director locks terminal. 03460_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03462_ Connecting with Terminal... Feedback: System corruption (+1%). 03462_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 03467_ K-01 Serf destroyed. 03467_ K-01 Serf cleans the Subatomic Condenser. 03469_ Lrn. Sensor Array destroyed. 03469_ Knocked back. 03469_ K-01 Serf collects debris. 03475_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????Y"???????? | | ????????????????????????????????????????""???????? | | ???????????????????????????????""???????""???????? | | ?????????????????????????????"F""????????????????? | | ?????????????????????????????""""????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? 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Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PowerInertialMaul Manual? 0 Play Time 01:03:29 Cumulative 83.3 hours Start 2024.11.10 @ 17:54:09 End 2024.11.10 @ 18:56:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f768a589-2260-4a8b-92b7-d18a6c726af3