Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.23 @ 18:23:02 Player: Rian Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (180) 900 Value Destroyed (6617) 6617 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1571) 1571 TOTAL SCORE: 11928 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 340/450 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Matter Pod Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Cannon > --- INVENTORY -------- Armored Treads Cryofiber Web Cryofiber Web Large Matter Pod Visual Processing Unit Improved Targeting Computer Matter Filter Improved Particle Charger Layered Light Armor Plating Relay Coupler [Sentry] EM Pulse Cannon Heavy Ion Cannon Heavy Assault Cannon Gauss Cannon Gauss Cannon Improved Datajack Remote Datajack Mining Laser [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon 1 | . . 1 . . . . Parts Attached 110 | 6 10 26 19 20 5 24 Power 19 | 1 . 7 2 4 1 4 Engine 6 | 1 . 3 . 1 . 1 Core 13 | . . 4 2 3 1 3 Reactor . | . . . . . . . Propulsion 23 | 2 2 4 6 3 4 2 Treads 1 | . . . . . . 1 Leg 14 | 2 . . 4 3 4 1 Wheel 8 | . 2 4 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 5 2 1 2 . 8 Device 6 | . 3 . 1 2 . . Storage 4 | 1 2 . . . . 1 Processor 3 | . . 2 . . . 1 Hackware 3 | . . . . . . 3 Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 49 | 2 3 13 10 11 . 10 Energy Gun 6 | 1 . 1 1 1 . 2 Energy Cannon 11 | . . . 3 4 . 4 Ballistic Gun 15 | 1 3 4 4 3 . . Ballistic Cannon 9 | . . 4 1 1 . 3 Launcher 4 | . . 3 1 . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . . 2 7 13 2 19 Power 12 | . . . 2 4 1 5 Propulsion 10 | . . . 2 2 1 5 Utility 5 | . . 1 . 2 . 2 Weapon 16 | . . 1 3 5 . 7 Highest Loss Streak 6 | . . 2 4 6 1 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 98 98 97 96 89 78 Engine 6 | . 14 9 . 5 9 3 Core 10 | . . 12 17 11 9 8 Leg 14 | . 8 . 7 26 26 21 Wheel 10 | . 18 21 18 . . . Device 6 | . 12 . 9 8 9 . Storage 10 | . 14 11 9 9 9 7 Processor 7 | . . 10 9 9 9 8 Energy Gun 1 | . 4 . 1 1 . 2 Energy Cannon 5 | . . . 2 14 9 1 Ballistic Gun 9 | . 22 15 6 6 . . Ballistic Cannon 5 | . . 11 8 1 9 7 Launcher 2 | . . 5 7 . . . Naked Turns . | . . . . . . . Heaviest Build 80 | 14 52 62 80 77 73 80 Greatest Support 60 | 20 24 24 60 60 50 60 Greatest Overweight (x) 24 | . 2 4 24 1 2 4 Average Overweight (x) 1 | . . 2 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 20 18 Most Carried 20 | 5 10 20 20 20 20 20 Average Carried 13 | 3 6 15 17 16 19 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 4 8 20 16 20 20 3 Class Distribution -------------------- 48% | Mutant 20% | Gunner 17% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Matter Collected 4170 | 190 501 1043 887 395 337 817 Remotely . | . . . . . . . Salvage Created 5723 | . 278 1390 957 1131 851 1116 Parts 321 | . 25 92 53 54 40 57 Haulers Intercepted 3 | . . 1 . . 1 1 Recyclers Shooed 5 | . . 1 1 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 133 | . 11 33 22 28 14 25 Melee 2 | . . 1 . 1 . . Guns 51 | . 11 19 8 9 . 4 Cannons 71 | . . 12 9 15 14 21 AOE 9 | . . 1 5 3 . . Classes Destroyed 14 | . 3 6 3 . 1 1 Worker 12 | . . . 3 . 1 8 Builder 9 | . . 2 3 . 4 . Tunneler 1 | . . 1 . . . . Hauler 3 | . . 1 . . 1 1 Recycler 6 | . . . 2 . 2 2 Operator 2 | . . 1 1 . . . Watcher 14 | . 2 5 2 . 3 2 Swarmer 21 | . 6 . . 6 3 6 Grunt 76 | . 5 22 16 17 8 8 Brawler 2 | . . . . . 1 1 Duelist 3 | . . 2 . . . 1 Sentry 26 | . . 9 5 5 2 5 Hunter 3 | . . . 1 . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 10 | . 3 6 5 6 5 10 Combat Bots Only 7 | . 3 6 4 6 3 7 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 1 2 . . Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Damage Taken 7515 | . 222 900 1142 1638 407 3206 Core 1330 | . 51 129 119 204 121 706 Absorbed by Shields 7 | . . . . 7 . . Regen/Repaired (Parts) 354 | . 45 309 . . . . Core Remaining (%) 66 | 100 79 67 . . 19 . Volleys Fired 425 | . 31 82 92 71 44 105 Largest 3 | . 2 3 3 3 2 3 Hottest 199 | . 60 93 195 199 125 156 Shots Fired 844 | . 62 200 182 164 80 156 Gun 345 | . 62 128 56 63 . 36 Cannon 458 | . . 71 108 93 80 106 Launcher 21 | . . 1 18 2 . . Special 20 | . . . . 6 . 14 Kinetic 563 | . 49 193 137 59 36 89 Thermal 220 | . . . 27 103 44 46 Explosive 21 | . . 1 18 2 . . Electromagnetic 26 | . 13 6 . . . 7 Robot Hit Streak 31 | . 22 31 21 13 13 21 Robot Miss Streak 4 | . 4 4 3 4 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . 1 4 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 585 | . 44 149 129 92 56 115 Core Hits 299 | . 19 76 69 58 30 47 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 26 | . . 4 5 . 5 12 Burn 5 | . . . 4 . . 1 Meltdown 1 | . . . . . 1 . Blast 20 | . . 4 1 . 4 11 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15285 | 5 731 2544 3123 2265 2354 4263 Guns 4179 | . 698 1604 719 598 . 560 Cannons 9692 | . . 761 1454 1420 2354 3703 Explosions 1330 | . . 143 950 237 . . Melee . | . . . . . . . Ramming 84 | 5 33 36 . 10 . . Kinetic 10135 | . 612 2286 1767 598 1534 3338 Thermal 3445 | . . . 406 1420 820 799 Explosive 1330 | . . 143 950 237 . . Electromagnetic 291 | . 86 79 . . . 126 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 2 . . . 1 13 Average Corruption 3 | . 2 . . . 1 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 4 . . . 2 15 Message Errors 2 | . 1 . . . . 1 Matter Fused 8 | . 1 . . . 1 6 Energy Discharges 4 | . 2 . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 482 | . 8 4 34 16 100 320 Projectiles 462 | . . 4 22 16 100 320 Explosions 12 | . . . 12 . . . Melee 8 | . 8 . . . . . Knockbacks 48 | . 1 8 9 . 10 20 Impact 1 | . 1 . . . . . Kinetic 44 | . . 8 9 . 9 18 Secondary 3 | . . . . . 1 2 Self-Inflicted Damage 57 | . 15 17 25 . . . Shots 2 | . . . 2 . . . Rammed 3 | . 1 2 . . . . Targets Rammed 7 | 1 2 2 . 2 . . Kicked 4 | 1 1 . . 2 . . Crushed . | . . . . . . . Highest Temperature 504 | . 10 400 429 456 148 504 Average Temperature 127 | . 2 110 131 113 53 176 Received Heat Transfer 3352 | . 81 510 720 1186 243 612 Effects 54 | . . 9 7 15 . 23 Shutdowns 12 | . . . 2 2 . 8 Energy Bleed 6 | . . 3 . . . 3 Interference 28 | . . 5 3 11 . 9 Matter Decay 1 | . . . 1 . . . Short Circuit 3 | . . 1 . . . 2 Damage (minor) 4 | . . . 1 2 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 . 5 1 Heat Transferred 5412 | . . . 1184 1768 1110 1350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Peak Influence 1433 | . 127 428 592 1433 912 655 Initial 601 | . . . 111 169 601 355 Average 437 | . 43 248 378 907 774 433 Maximum Alert Level 4 | . . 2 2 4 3 2 Low Security (%) 31 | 100 100 22 9 3 . . Level 1 25 | . . 71 42 6 . 47 Level 2 18 | . . 5 48 17 22 52 Level 3 14 | . . . . 35 77 . Level 4 9 | . . . . 35 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 2 5 6 . 2 11 Investigation 9 | . 2 4 1 . . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . 1 2 . 2 2 Assault . | . . . . . . . Garrison 9 | . . . 3 . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Distress Signals 11 | . 1 2 3 . 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 193 | . 14 41 30 33 24 51 Peak Tracking Total 9 | . 3 4 5 8 4 9 Tactical Retreats 7 | . . . . 1 1 5 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Traps Triggered 8 | . 2 2 . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Disabled 12 | . 1 . . 7 . 4 Max in Single Turn 2 | . 1 . . 2 . 1 Garrison Relay 3 | . . . . 3 . . Phase Generator 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Accessed 19 | . 5 8 3 . . 3 Terminals 7 | . 3 3 . . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 4 | . 1 1 1 . . 1 Scanalyzers 4 | . . 2 1 . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 73 | . 14 44 7 . . 8 Successful 66 | . 12 42 7 . . 5 Failed 7 | . 2 2 . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 17 | . 6 6 . . . 5 Fabricators . | . . . . . . . Repair Stations 16 | . 7 9 . . . . Recycling Units 7 | . 1 1 3 . . 2 Scanalyzers 32 | . . 28 3 . . 1 Garrison Access 1 | . . . 1 . . . Terminal Hacks 14 | . 5 5 . . . 4 Record 4 | . 3 1 . . . . Part Schematic 3 | . . . . . . 3 Robot Analysis 2 | . . 1 . . . 1 Prototype ID Bank 2 | . . 2 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 6 8 . . . . Scan Component 7 | . 3 4 . . . . Repair 7 | . 3 4 . . . . Recycling Unit Hacks 6 | . 1 1 3 . . 1 Process 1 | . . . 1 . . . Report Inventory 3 | . 1 1 . . . 1 Retrieve Matter 2 | . . . 2 . . . Scanalyzer 31 | . . 28 3 . . . Insert Component 14 | . . 12 2 . . . Analyze 17 | . . 16 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 7 1 . . 2 Full Trace Events 7 | . 2 3 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . 11 1 . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 3 4 . . . . Time 212 | . 84 128 . . . . Parts Recycled . | . . . . . . . Recycled Matter 45 | . . . 45 . . . Retrieved Matter 45 | . . . 45 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 12 | . . 11 1 . . . Part Schematics Acquired 12 | . . 11 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 9 | . . . . . . 9 Non-combat 4 | . . . . . . 4 Combat 5 | . . . . . . 5 Robot Hacks Applied 9 | . . . . . . 9 parse_system 1 | . . . . . . 1 spike_heat 1 | . . . . . . 1 amplify_resonance 1 | . . . . . . 1 overwrite_iff 1 | . . . . . . 1 formatsys_low 2 | . . . . . . 2 formatsys_high 3 | . . . . . . 3 Relay Couplers Released 16 | . . . . 12 . 4 Machine Destruction 12 | . . . . 12 . . Programmers 4 | . . . . . . 4 Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Total Allies 6 | . . . . . . 6 Largest Group 5 | . . . . . . 5 Highest-Rated Group 88 | . . . . . . 88 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 244 | . . . . . . 244 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Robot Analysis Total 2 | . . 1 . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Turns Passed 10185 | 1152 1439 1906 1209 2797 559 1123 Spaces Moved 5300 | 367 1062 1150 697 1282 210 532 Core 216 | 24 . . 2 . . 190 Treads 12 | . . . . . . 12 Legs 2636 | 343 316 . 155 1282 210 330 Wheels 2436 | . 746 1150 540 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 105 130 190 50 Average Speed 142 | 115 110 120 130 194 194 147 Slowest Speed 1250 | 120 120 150 1250 200 260 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 26 98 92 55 84 19 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . 12 . . . Terrain Destroyed 254 | . . 9 126 77 28 14 Melee . | . . . . . . . Projectile 43 | . . . 1 . 28 14 AOE 211 | . . 9 125 77 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Total 7115 | 1095 1276 1511 839 1430 266 698 Wait 1079 | 710 137 198 7 17 . 10 Move 5294 | 366 1061 1149 696 1281 209 532 Hop . | . . . . . . . Pick Up 119 | 11 20 37 15 19 5 12 Fast Attach . | . . . . . . . Attach 78 | 6 10 12 14 14 2 20 Detach 8 | . 3 3 . . . 2 Swap 32 | . . 14 5 6 3 4 Drop 56 | 1 12 14 10 4 3 12 Fire 425 | . 31 82 92 71 44 105 Melee . | . . . . . . . Ram 3 | . 1 2 . . . . Kick 4 | 1 1 . . 2 . . Crush . | . . . . . . . Escape Stasis 15 | . . . . 15 . . Rewire 1 | . . . . . . 1 Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 1153 | -11/Scrapyard | Entered Materials 1154 | -10/Materials | Build established: Mutant 1394 | -10/Materials | Discovered new exit (range 12) 1677 | -10/Materials | Discovered new exit (range 16) 1882 | -10/Materials | Discovered new exit (range 5) 2317 | -10/Materials | Repaired Sensor Array 2349 | -10/Materials | Repaired Shotgun 2380 | -10/Materials | Repaired Sensor Array 2574 | -10/Materials | Discovered new exit (range 11) 2592 | -10/Materials | Entered another Materials area 2592 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 3070 | -9/Materials | Build established: Gunner 3304 | -9/Materials | Discovered new exit (range 3) 3580 | -9/Materials | Repaired Shotgun 3616 | -9/Materials | Repaired Arm. Wheel 3796 | -9/Materials | Discovered new exit (range 7) 4054 | -9/Materials | Discovered new exit (range 16) 4192 | -9/Materials | Repaired Arm. Wheel 4226 | -9/Materials | Repaired Arm. Wheel 4286 | -9/Materials | Discovered new exit (range 16) 4304 | -9/Materials | Build established: Mutant 4498 | -9/Materials | Entered another Materials area 4498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5080 | -8/Materials | Garrison activated, responded to threat 5145 | -8/Materials | Lost 4 parts (1p1n2w) 5216 | -8/Materials | Identified exit to Garrison 5496 | -8/Materials | Discovered new exit (range 8) 5707 | -8/Materials | Entered Garrison 5796 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Discovered new exit (range 8) 6097 | -8/Garrison | Build established: Gunner 6128 | -8/Garrison | Triggered checkpoint 6238 | -8/Garrison | Garrison Relay disabled 6358 | -8/Garrison | Triggered checkpoint 6411 | -8/Garrison | Triggered checkpoint 6506 | -8/Garrison | Lost 6 parts (3p1n1u1w) 6666 | -8/Garrison | Core integrity fell below 50% 6715 | -8/Garrison | Lost 3 parts (1p1n1u) 6791 | -8/Garrison | Discovered new exit (range 10) 6880 | -8/Garrison | Triggered checkpoint 7241 | -8/Garrison | Build established: Scavenger-Gunner 7298 | -8/Garrison | Discovered new exit (range 10) 7358 | -8/Garrison | Triggered checkpoint 7453 | -8/Garrison | Garrison Relay disabled 7884 | -8/Garrison | Phase Generator disabled 8128 | -8/Garrison | Garrison Relay disabled 8350 | -8/Garrison | Installed Relay Interface Framework 8422 | -8/Garrison | Build established: Scavenger-Mutant 8504 | -8/Garrison | Entered Materials 8945 | -8/Materials | Build established: Scavenger-Gunner 9026 | -8/Materials | Core integrity fell below 20% 9046 | -8/Materials | Discovered new exit (range 9) 9063 | -8/Materials | Entered Factory 9063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9550 | -7/Factory | Garrison activated, responded to threat 9864 | -7/Factory | Garrison activated, responded to threat 9885 | -7/Factory | Lost 3 parts (1p1n1w) 10038 | -7/Factory | Lost 4 parts (1p1u2w) 10050 | -7/Factory | Cargo convoy interrupted 10054 | -7/Factory | Destroyed 7 combat bots 10067 | -7/Factory | System corruption reached 10% 10078 | -7/Factory | Core integrity fell below 50% 10107 | -7/Factory | Lost 6 parts (2p1n3w) 10134 | -7/Factory | Core integrity fell below 20% 10186 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10084_ Acquired 11 matter. 10084_ Acquired 9 matter. 10085_ Extracted 92 matter. 10085_ Slug penetrates Assembly Bed. 10085_ K-01 Serf collects debris. 10086_ Acquired 45 matter. 10087_ K-01 Serf collects debris. 10087_ Acquired 40 matter. 10089_ K-01 Serf collects debris. 10106_ System corrupted: Matter fused (-8). 10113_ Assembly Bed disabled. 10128_ Slug penetrates Wall. 10131_ Penetrated by Slug. 10139_ A-02 Transporter destroyed. 10146_ System corrupted: Matter fused (-5). 10153_ Acquired Lgt. Deuterium Engine. 10171_ Slug penetrates Power Conduit. 10174_ System corrupted: Component data lost. 10185_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????######??????????????? | | ????????????????????????? #??????????????? | | ???????????????????????"""" #??????????????? | | ??????????????????????""""" #??????????????? | | ?????????????????????"""""" #??????????????? | | ?????????????????????"""""" #??????????????? | | ?????????????????????? #??????????????? | | ??????????????H??????"""""" #??????????????? | | ???????????# ???????"""""" #??????????????? | | ???????????# c???? """"""" #??????????????? | | ???????????# ?# """"""" #??????????????? | | ???????????# ?# #??????????????? | | ???????????# c # #??????????????? | | ???????????# ###+#####+#+###?????????????? | | ???????????# #??############ | | ???????????+ #### | | ???????????# p + | | ???????????# #### """"""""" | | ???????????# #??# | | ?????????????###### #??# """"""""" | | ??????????????????# #??# | | ??????????????????# @ #??# """"""""" | | ??????????????????# #??# | | ??????????????????# #??# """"""""" | | ??????????????????# #??# | | ??????????????????# #??# """"""""" | | ??????????????????# #### #??# | | ??????????????????# #??# ##########+#### | | ????????????????? #??# | | ?????????????????######??# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????#+#+#############+#+# | | ?????????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ??????????????????????? ! ????????????????? | | ???????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 415 Matter Stores 363 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Trap Scanner | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Tesla Rifle | -7/Factory | Hacked Imp. Matter Compressor | -7/Factory | Hacked Coolant Injector | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 It's Just You Challenges ------------ None Game ------ Seed GodClaymoresAutocannon Manual? 0 Play Time 02:12:40 Cumulative 17.8 hours Start 2022.03.22 @ 23:50:21 End 2022.03.23 @ 18:23:02 Sessions 30 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 9 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07819f2b-5570-418e-b940-e63807e05b80