Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 22:49:14 Player: ATOM Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4426) 4426 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (10962) 10962 TOTAL SCORE: 18993 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 161 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4900 Entered DSFs 500 Cogmind --------- Core Integrity 0/870 Matter 114/300 Energy 353/500 System Corruption 22% Temperature Critical (2953) Movement Treading (240) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Fission Core > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Transmission Jammer X0-1V1's Piety Tracker > --- WEAPON (3) ------- Plasma Rifle Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY (15) --- Ion Engine Fission Core Fission Core Compact Wheel Transmission Jammer Insulated Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Suite System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Medium Treads Compact Wheel Advanced Heat Sink Targeting Computer Transmission Jammer Transmission Jammer Improved Light Armor Plating Insulated Plating Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . . 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 105 | 6 8 5 31 39 2 14 Power 17 | 1 1 . 5 7 . 3 Engine 14 | 1 1 . 5 5 . 2 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 33 | 2 1 1 13 11 1 4 Treads 19 | 2 1 . 8 4 . 4 Leg 8 | . . . 1 6 1 . Wheel 6 | . . 1 4 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 2 2 7 1 4 Device 8 | . 1 2 1 2 . 2 Storage 5 | 1 1 . 1 2 . . Processor 2 | . 1 . . . . 1 Hackware 2 | . . . . 1 1 . Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 35 | 2 3 2 11 14 . 3 Energy Gun 10 | 1 . 1 3 5 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 3 . 3 4 . . Ballistic Cannon 7 | . . . 1 4 . 2 Launcher 7 | . . 1 4 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . . Corrupted Parts 4 | . . . 4 . . . System Corruption 30 | . . . 30 . . . Parts Lost 55 | . 1 4 18 21 . 11 Power 9 | . 1 . 2 3 . 3 Propulsion 16 | . . 1 8 7 . . Utility 11 | . . 2 1 2 . 6 Weapon 19 | . . 1 7 9 . 2 Highest Loss Streak 8 | . 1 2 7 8 . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 2 10 12 12 13 13 10 Power 2 | . 1 2 3 2 1 1 Propulsion 1 | 1 2 1 . 1 4 3 Utility 6 | . 4 6 8 7 5 4 Weapon 1 | . 2 1 . 2 3 1 Tool/Special . | . . . . . . . Unused Backups 25 | . . 2 9 8 . 6 Power 5 | . . . 3 . . 2 Propulsion 5 | . . 1 1 2 . 1 Utility 11 | . . 1 4 4 . 2 Weapon 4 | . . . 1 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 98 86 85 90 99 91 Engine 13 | . 13 14 9 16 7 6 Treads 17 | . 28 14 18 10 . 12 Leg 2 | . . . . 7 23 9 Wheel 3 | . . 2 4 5 . . Device 9 | . 6 13 10 8 7 7 Storage 11 | . 14 14 10 8 7 7 Processor 1 | . 5 . . . . 2 Hackware 2 | . . . . 7 14 8 Energy Gun 5 | . . 1 8 7 7 3 Ballistic Gun 15 | . 27 26 10 7 7 3 Ballistic Cannon 2 | . . . 1 6 7 9 Launcher 3 | . . . 10 1 . 5 Peak Build Rating 59 | 6 21 20 35 53 58 59 Average Rating 27 | 3 14 18 26 40 57 50 On Entrance 27 | . 6 20 20 35 52 58 Avg Prop Armor Cover (%) 10 | . . 12 11 6 . 6 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 30 31 52 60 51 64 Greatest Support 84 | 40 40 20 60 60 54 84 Greatest Overweight (x) 11 | 4 . 1 11 3 . 1 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 5 15 14 15 15 15 15 Average Carried 12 | 2 10 12 12 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 13 10 13 15 15 6 Class Distribution -------------------- 53% | Mutant 33% | Gunner 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Hacker-Tank | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 4334 | 223 519 424 1368 1423 . 377 Remotely . | . . . . . . . Salvage Created 5021 | . 796 162 1770 1889 . 404 Parts 260 | . 54 13 91 79 . 23 Haulers Intercepted 6 | . 2 . . 4 . . Recyclers Shooed 4 | . . . 3 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 101 | . 16 7 34 33 . 11 Melee 1 | . . . . 1 . . Guns 70 | . 16 7 30 15 . 2 Cannons 22 | . . . 1 14 . 7 AOE 6 | . . . 1 3 . 2 Classes Destroyed 15 | . 6 . 6 1 . 2 Worker 3 | . 1 . 1 1 . . Builder 4 | . . . 3 1 . . Hauler 6 | . 2 . . 4 . . Recycler 4 | . . . 2 2 . . Mechanic 1 | . . . 1 . . . Operator 6 | . 2 . 1 3 . . Watcher 8 | . 3 . 3 2 . . Swarmer 13 | . 3 5 5 . . . Grunt 59 | . 13 2 19 22 . 3 Brawler 5 | . . . 1 1 . 3 Duelist 3 | . . . 1 2 . . Sentry 14 | . . . 8 6 . . Specialist 4 | . . . . . . 4 Hunter 2 | . . . . 2 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 6 3 4 6 . 6 Combat Bots Only 6 | . 4 3 3 6 . 6 Max Kills in Single Turn 3 | . 1 1 3 2 . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 1 2 . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 654 | . 93 39 200 247 . 75 Missed 184 | . 24 12 59 70 . 19 Hits 470 | . 69 27 141 177 . 56 Melee 37 | . . . 14 1 . 22 Projectile 433 | . 69 27 127 176 . 34 Critical Strikes 20 | . 1 . 3 8 . 8 Part Disruptions 2 | . . . 1 1 . . Damage Taken 8807 | . 818 275 2220 3018 . 2476 Core 1937 | . 157 39 375 416 . 950 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 117 | . . . . 117 . . Core Remaining (%) 76 | 100 . 98 66 42 . . Volleys Fired 365 | . 64 19 121 126 . 35 Largest 5 | . 2 2 5 5 . 3 Hottest 167 | . 40 70 161 167 . 119 Shots Fired 741 | . 127 38 204 295 . 77 Gun 557 | . 127 38 181 192 . 19 Cannon 145 | . . . 3 91 . 51 Launcher 39 | . . . 20 12 . 7 Special . | . . . . . . . Kinetic 537 | . 127 30 122 197 . 61 Thermal 155 | . . 8 52 86 . 9 Explosive 9 | . . . 2 . . 7 Electromagnetic 40 | . . . 28 12 . . Robot Hit Streak 49 | . 14 6 49 23 . 15 Robot Miss Streak 6 | . 3 4 6 5 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 5 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 503 | . 88 19 141 202 . 53 Core Hits 242 | . 45 10 79 88 . 20 Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed 3 | . . 1 1 1 . . Critical Strikes 24 | . . 5 7 11 . 1 Burn 13 | . . 3 4 6 . . Destroy 6 | . . 2 3 1 . . Blast 5 | . . . . 4 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10586 | . 1047 240 2858 4590 . 1851 Guns 6082 | . 1039 240 1930 2474 . 399 Cannons 2675 | . . . 101 1615 . 959 Explosions 1698 | . . . 827 378 . 493 Melee . | . . . . . . . Ramming 131 | . 8 . . 123 . . Kinetic 6555 | . 1039 165 1431 2763 . 1157 Thermal 2052 | . . 75 546 1230 . 201 Explosive 637 | . . . 144 . . 493 Electromagnetic 1115 | . . . 737 378 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 96 | . . . . 96 . . Highest Corruption 39 | . 2 . 39 2 . 22 Average Corruption 5 | . 1 . 8 1 . 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . 12 . 36 10 . 7 Message Errors 18 | . 4 . 6 5 . 3 Matter Fused 14 | . 2 . 8 . . 4 Heat Flow Errors 9 | . . . 8 1 . . Energy Discharges 6 | . 1 . 4 1 . . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 11 | . 3 . 5 3 . . Misfires 2 | . . . 2 . . . Alerts 2 | . . . 2 . . . Weapon Failures 2 | . 1 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 159 | . . . 77 82 . . Projectiles 82 | . . . . 82 . . Explosions 77 | . . . 77 . . . Melee . | . . . . . . . Knockbacks 20 | . . . . 18 . 2 Impact . | . . . . . . . Kinetic 20 | . . . . 18 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 267 | . . . 241 26 . . Shots 11 | . . . 10 1 . . Rammed 40 | . 2 . . 38 . . Targets Rammed 42 | . 2 . . 40 . . Kicked 1 | . . . . 1 . . Crushed 1 | . . . . 1 . . Highest Temperature 2953 | . 22 139 481 552 . 2953 Average Temperature 234 | . 7 76 181 154 . 931 Received Heat Transfer 2670 | . 405 96 711 1287 . 171 Effects 111 | . . . 14 27 . 70 Shutdowns 31 | . . . 3 8 . 20 Energy Bleed 10 | . . . . 2 . 8 Interference 16 | . . . 3 7 . 6 Matter Decay 9 | . . . 4 1 . 4 Short Circuit 5 | . . . 1 2 . 2 Damage (minor) 12 | . . . 2 3 . 7 Damage (major) 20 | . . . 1 3 . 16 Damage (core) 8 | . . . . 1 . 7 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . . . 2 5 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . . 1 8 3 . 1 Heat Transferred 5320 | . . 444 1476 2950 . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 3 | . . . 2 3 1 2 Low Security (%) 43 | 100 100 100 12 . . . Level 1 30 | . . . 43 58 100 38 Level 2 24 | . . . 43 34 . 61 Level 3 1 | . . . . 6 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 749 | . 159 78 611 749 337 434 Initial 337 | . . 48 3 256 337 212 Average 255 | . 57 13 372 432 320 362 Influence Increases 3724 | . 485 170 1442 1319 6 302 Destroy 0b10 Robot/C 2200 | . 320 140 860 660 . 220 Destroy 0b10 Robot/NC 185 | . 40 . 75 65 . 5 Destroy Leader 520 | . 90 30 208 172 . 20 Allied During Kill 48 | . . . 48 . . . Successful Hack 43 | . 5 . 29 3 6 . Disable Machine 225 | . . . 150 60 . 15 Destroy Structure 109 | . . . 42 25 . 42 Lose Combat Pursuer 60 | . 30 . 30 . . . Miscellaneous 334 | . . . . 334 . . Influence Decreases 3320 | . 361 284 843 1185 446 201 Entered New Map 933 | . . 76 7 353 406 91 Time Decay 1777 | . 351 168 596 622 40 . Lost Part 550 | . 10 40 180 210 . 110 Lost Ally 60 | . . . 60 . . . Squads Dispatched 24 | . 5 . 10 7 . 2 Investigation 10 | . 3 . 5 2 . . Extermination . | . . . . . . . Reinforcement 10 | . 2 . 4 2 . 2 Assault 1 | . . . 1 . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 25 8 50 44 . 11 Peak Tracking Total 6 | . 4 3 4 6 . 5 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 4 | . 2 . 2 . . . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 15 | . . . 10 4 . 1 Max in Single Turn 3 | . . . 3 2 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 31 | . 7 . 11 11 2 . Terminals 21 | . 5 . 8 6 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 4 | . 2 . 1 1 . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 89 | . 14 . 32 40 3 . Successful 57 | . 7 . 21 26 3 . Failed 30 | . 7 . 10 13 . . Catastrophic 7 | . 3 . 1 3 . . Database Lockouts 2 | . . . 1 1 . . Manual 1 | . 1 . . . . . Terminals 49 | . 11 . 18 17 3 . Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units 5 | . 3 . 1 1 . . Scanalyzers 27 | . . . 13 14 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 26 | . 5 . 10 8 3 . Record 7 | . 1 . 1 5 . . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 6 | . 2 . 3 1 . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . Emergency Access Points 4 | . 1 . 2 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 4 | . 2 . 1 1 . . Report Inventory 4 | . 2 . 1 1 . . Scanalyzer 22 | . . . 10 12 . . Insert Component 6 | . . . 3 3 . . Analyze 10 | . . . 3 7 . . Retrieve Study 6 | . . . 4 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . Used 1 | . . . . 1 . . Hacking Detections 20 | . 5 . 9 6 . . Full Trace Events 11 | . 4 . 5 2 . . Feedback Events 3 | . 2 . 1 . . . Corruption 3 | . 2 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 3 3 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . 4 2 . . Parts Repaired 2 | . . . . 2 . . Time 76 | . . . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 3 3 . . Part Schematics Acquired 6 | . . . 3 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 58 | . . . 58 . . . Total Damage 514 | . . . 514 . . . Kills 13 | . . . 13 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 216 | . 21 60 45 30 . 60 Average Entertainment 48 | . 15 43 48 62 40 53 Good Acts 35 | . 4 6 14 9 1 1 Bad Acts 35 | . 1 1 12 18 . 3 Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 746 | . 722 . . . . 24 Optics 722 | . 722 . . . . . Jamming 24 | . . . . . . 24 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 7736 | 59 1764 1253 2158 2119 92 291 Spaces Moved 3821 | 34 870 579 1129 1058 71 80 Core 25 | 16 . . 9 . . . Treads 2322 | 18 870 406 634 341 . 53 Legs 484 | . . . . 386 71 27 Wheels 990 | . . 173 486 331 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 95 100 120 120 Average Speed 158 | 136 160 202 154 141 120 155 Slowest Speed 600 | 250 160 240 600 330 120 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 94 95 89 67 3 57 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 119 | . . . 39 24 . 56 Melee . | . . . . . . . Projectile 17 | . . . 1 14 . 2 AOE 102 | . . . 38 10 . 54 Terrain Rammed 1 | . . . . 1 . . Walls Destroyed 1 | . . . . 1 . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 4808 | 47 1121 621 1359 1405 78 177 Wait 268 | . 153 14 14 62 . 25 Move 3815 | 33 869 578 1128 1057 70 80 Hop . | . . . . . . . Pick Up 128 | 8 19 3 40 45 3 10 Fast Attach 4 | . . . 1 3 . . Attach 80 | 6 5 4 24 23 3 15 Detach . | . . . . . . . Swap 41 | . 5 1 10 21 1 3 Drop 59 | . 4 2 18 27 1 7 Fire 365 | . 64 19 121 126 . 35 Melee . | . . . . . . . Ram 2 | . . . . 2 . . Kick 1 | . . . . 1 . . Crush 40 | . 2 . . 38 . . Escape Stasis 3 | . . . 3 . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 873 | -10/Materials | Discovered new exit (range 17) 963 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1244 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1292 | -10/Materials | Discovered new exit (range 7) 1424 | -10/Materials | X0-1V1 activates XOMVISION 1629 | -10/Materials | Discovered new exit (range 4) 1824 | -10/Materials | Entered Mines 1829 | -10/Mines | Core integrity fell below 50% 1963 | -10/Mines | Learned location of 1 exit from Materials 1987 | -10/Mines | X0-1V1 activates XOMVISION 2166 | -10/Mines | Discovered new exit (range 13) 2374 | -10/Mines | Assembled infested the area 2379 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2565 | -10/Mines | Discovered new exit (range 10) 2678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2678 | -10/Mines | Discovered new exit (range 5) 2769 | -10/Mines | Core integrity permanently improved by X0-1V1 (+300) 2854 | -10/Mines | X0-1V1 put everyone to sleep 2957 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2975 | -10/Mines | Identified exit to Materials 2975 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 3062 | -10/Mines | Core integrity restored by X0-1V1 (+120) 3077 | -10/Mines | Entered Materials 3077 | -9/Materials | Accompanied by 3 allies 3077 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3078 | -9/Materials | Identified exit to Materials 3293 | -9/Materials | X0-1V1 foreshadows a heat wave 3385 | -9/Materials | Lost 4 parts (1n3w) 3386 | -9/Materials | X0-1V1 sent you into danger 3455 | -9/Materials | Lost 3 parts (2n1w) 3496 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3560 | -9/Materials | Ambient heat levels rising (+10) 3764 | -9/Materials | X0-1V1 whisked you away to safety 3853 | -9/Materials | Ambient heat levels rising (+10) 4054 | -9/Materials | Ambient heat levels falling (-10) 4102 | -9/Materials | Discovered new exit (range 13) 4225 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 4280 | -9/Materials | Ambient heat levels falling (-10) 4451 | -9/Materials | Build established: Gunner 4526 | -9/Materials | Central database locked down 4599 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 4677 | -9/Materials | First assault squad dispatched 4730 | -9/Materials | Core integrity restored by X0-1V1 (+125) 4783 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 4806 | -9/Materials | System corruption reached 10% 4823 | -9/Materials | Lost 7 parts (1p3n1u2w) 4841 | -9/Materials | System corruption reached 30% 4981 | -9/Materials | X0-1V1 caused items to flee you 5093 | -9/Materials | X0-1V1 announced a LAN party 5143 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 5235 | -9/Materials | Build established: Executioner 5235 | -9/Materials | Entered another Materials area 5235 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5293 | -8/Materials | X0-1V1 sent you into danger 5360 | -8/Materials | Weapon slot count reverted to normal (-3) 5413 | -8/Materials | Lost 7 parts (1p1n5w) 5535 | -8/Materials | Lost 3 parts (1n1u1w) 5644 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 5655 | -8/Materials | Build established: Mutant 5679 | -8/Materials | Repaired Lgt. Deuterium Engine 5885 | -8/Materials | X0-1V1 upgraded hostiles (x2) 5940 | -8/Materials | Central database locked down 6220 | -8/Materials | Build established: Gunner 6384 | -8/Materials | Identified exit to Factory 6384 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6475 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 6510 | -8/Materials | Discovered exit to Factory (range 15) 6596 | -8/Materials | Repaired Minigun 6609 | -8/Materials | Garrison activated, responded to threat 6617 | -8/Materials | X0-1V1 upgraded hostiles (x3) 6728 | -8/Materials | Lost 8 parts (2p3n1u2w) 6834 | -8/Materials | Core integrity fell below 50% 7180 | -8/Materials | X0-1V1 announced a LAN party 7354 | -8/Materials | Entered Factory 7354 | -7/Factory | Evolved 2 slots: Utility x2 7413 | -7/Factory | Identified exit to Storage 7413 | -7/Factory | Identified exit to Lower Caves 7429 | -7/Factory | Identified exit to DSF 7446 | -7/Factory | Entered DSF 7479 | -7/DSF | Additional patrols routed to DSF 7512 | -7/DSF | Discovered new exit (range 15) 7572 | -7/DSF | X0-1V1 sent hostile B-48 Gladiator (x3) 7582 | -7/DSF | Sterilization system engaged 7584 | -7/DSF | Lost 3 parts (2p1u) 7602 | -7/DSF | Ambient heat levels rising (+10) 7609 | -7/DSF | System corruption reached 10% 7617 | -7/DSF | Ambient heat levels rising (+10) 7632 | -7/DSF | Ambient heat levels rising (+10) 7647 | -7/DSF | Ambient heat levels rising (+10) 7652 | -7/DSF | Lost 8 parts (1p5u2w) 7662 | -7/DSF | Ambient heat levels rising (+10) 7677 | -7/DSF | Ambient heat levels rising (+10) 7681 | -7/DSF | Core integrity fell below 50% 7692 | -7/DSF | Ambient heat levels rising (+10) 7707 | -7/DSF | Ambient heat levels rising (+10) 7718 | -7/DSF | Core integrity fell below 20% 7722 | -7/DSF | Ambient heat levels rising (+10) 7737 | -7/DSF | Ambient heat levels rising (+10) 7738 | -7/DSF | Core melted Last Messages --------------- 07724_ Overheating: Fission Core damaged (-21). 07724_ Overheating: Transmission Jammer damaged (-8). 07724_ Dropped Broken Med. Treads. 07727_ Overheating: Core damaged (-113). 07729_ Power failure, Fission Core shutdown. 07729_ Overheating: Energy bleed (-71). 07731_ Overheating: Plasma Rifle damaged (-28). 07731_ Overheating: Hvy. Rocket Launcher damaged (-2). 07731_ Overheating: Med. Treads damaged (-19). 07731_ Overheating: Med. Treads damaged (-107). 07733_ Overheating: Energy bleed (-82). 07734_ Power failure, Rnf. Deuterium Engine shutdown. 07735_ Med. Treads broken. 07735_ Overheating: Short circuit. 07737_ ALERT: Ambient heat levels +10. 07738_ Overheating: Core damaged (-87). 07738_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ??????#"""""#?###????? ????????? | | ??????#"""""##==#===# ????????? | | ????"##""== ???????? | | ????"""""=*= ???????? | | ????###"" [ ## #===### #???????? | | ??????### [##???#???### ###?????? | | ???????## ###???????[[ ??????? | | ???????#=^^[ #???????[[ ??????? | | ???????#= #????????[ ???????? | | ???????## ###??????### ###?????? | | ???????#= ==#??????#]] !!#?????? | | ???????#= ==#??????#]] !!#?????? | | ?????###= ==#??????#]] !!??????? | | ?????# #[ #########?# #?#####?# | | ?????##]] = #===#!!!### ### **# | | ????###] # ===# !!## % ## *" | | ????# ^ =!]% / % | | ?????# ^ ==! %=*% % | | ?????# ^ = = %%/ % | | ?????##[[ ## # !!"#% % ##!!!#!! | | ?????# [[ = !!!### ###!!!#!! | | ??????# ########?# #?#####?# | | ??????# ]] #?????!! !!??????? | | ??????## ]] #????#!! !!#?????? | | ???????# ]]## #??#!! !!#?????? | | ???????## @ ##??##??### ###?????? | | ??????# [ #???????? !???????? | | ??????# [ #???????? !???????? | | ??????###% #??????? !!??????? | | ???????? #???????## ##??????? | | ????????% #????????# #???????? | | ??????? % ???????? ???????? | | ???????" < ???????? ???????? | | ??????#"""""## ????????!!!????????? | | ??????#"""""#?#???????????????????? | | ???????###"##?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 29 Energy Capacity 1120 Matter Stores 900 Matter Capacity 900 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 30% | -8/Materials Minigun | 34% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed UtilityPointChip Manual? 0 Play Time 01:24:49 Cumulative 43.6 hours Start 2026.08.31 @ 21:21:20 End 2026.08.31 @ 22:49:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/X11CapsBold Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 890c2e76-f92e-4193-a7e7-96a0e28d992c