Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 12:22:57 Player: dhtilly Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (208) 1040 Value Destroyed (5418) 5418 Prototype IDs (26) 520 Alien Tech Used (6) 1200 Bonus (7186) 7186 TOTAL SCORE: 24064 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 531 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 10/300 Energy 82/100 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (15) ----- Power Amplifier Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- Battle Rifle Advanced Datajack > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Particle Reactor Quantum Reactor Subatomic Replicator Powered Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Advanced Reaction Control System Centrium Light Armor Plating Hacking Suite Makeshift Hacking Suite System Shield System Shield Advanced Recalibrator > --- WEAPON ----------- Enhanced Nova Cannon Battle Rifle > --- INVENTORY -------- Compact Particle Reactor Light Quantum Reactor Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array Centrium Light Armor Plating Beam Splitter Subatomic Replicator Quantum Rifle Enhanced Nova Cannon Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 163] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon Flak Cannon Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 . . 2 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 1 . . . . . . . . . . . . 1 . . Utility 13 | . . . . . 1 1 . 2 . . 2 2 . . . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 465 | 6 8 3 51 8 35 49 11 6 1 10 15 8 6 16 19 . 45 29 68 64 7 Power 52 | 1 2 . 3 . 1 7 . 2 . . 1 2 . 1 2 . 3 10 9 6 2 Engine 12 | 1 2 . 3 . . 3 . . . . . . . . . . 1 2 . . . Core 14 | . . . . . 1 4 . 2 . . 1 2 . 1 2 . . . 1 . . Reactor 26 | . . . . . . . . . . . . . . . . . 2 8 8 6 2 Propulsion 132 | 2 3 . 22 1 20 17 1 . . 2 4 1 . 3 7 . 16 3 12 16 2 Treads 26 | . 2 . 17 1 6 . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . Wheel 14 | 2 1 . 5 . 6 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 91 | . . . . . 7 17 1 . . 2 4 1 . 3 7 . 16 3 12 16 2 Utility 149 | 1 . 1 12 . 8 16 4 4 1 2 7 1 2 5 5 . 16 9 34 20 1 Device 80 | . . . 1 . 6 10 2 2 . . 4 . 1 2 5 . 8 6 22 10 1 Storage 15 | 1 . 1 2 . . 2 . . . . . . . . . . 3 . 5 1 . Processor 21 | . . . 1 . 1 3 1 1 . 1 1 . 1 1 . . 3 1 2 4 . Hackware 11 | . . . . . 1 . . 1 1 1 1 . . 2 . . 2 . 1 1 . Protection 21 | . . . 8 . . 1 1 . . . 1 1 . . . . . 1 4 4 . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon 132 | 2 3 2 14 7 6 9 6 . . 6 3 4 4 7 5 . 10 7 13 22 2 Energy Gun 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . Energy Cannon 28 | . . . 1 . . . . . . . . 2 2 1 . . 1 . 7 14 . Ballistic Gun 32 | 2 3 2 10 . . 6 2 . . . . . . . . . . . 4 2 1 Ballistic Cannon 11 | . . . 2 4 4 . . . . . . . . . . . . 1 . . . Launcher 16 | . . . 1 3 1 2 2 . . 1 . . . 1 . . 1 . . 4 . Special Weapon 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . Impact Weapon 20 | . . . . . . . 2 . . 1 3 2 2 3 1 . 4 1 . 1 . Slashing Weapon 6 | . . . . . 1 1 . . . 3 . . . 1 . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . 4 . 4 4 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 28 | . . . 2 . 2 2 1 . . 1 3 . . . 2 . 4 4 6 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . Parts Lost 102 | . 4 2 5 . 10 2 1 1 1 . . . 2 6 2 . 13 13 10 30 . Power 11 | . 1 . . . 1 1 . . . . . . 1 1 . . 2 . 1 3 . Propulsion 41 | . 2 . 4 . 7 . 1 . 1 . . . . 1 2 . 6 5 3 9 . Utility 32 | . . . . . 1 1 . 1 . . . . 1 4 . . 4 5 3 12 . Weapon 18 | . 1 2 1 . 1 . . . . . . . . . . . 1 3 3 6 . Highest Loss Streak 27 | . 3 1 1 . 7 1 1 1 1 . . . 2 3 1 . 11 8 3 27 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 84 84 97 100 86 99 98 88 99 99 91 88 84 90 91 95 86 74 79 81 26 Engine 5 | . 13 14 10 11 2 1 . . . . . . . . 2 . 1 . . . . Core 2 | . . . . . 6 5 7 4 6 6 5 9 5 8 6 10 4 . . . . Treads 11 | . 10 28 31 33 14 . . . . . . . . . . . . . . . . Wheel 4 | . 17 . 11 11 12 . . . . . . . . . . . . . . . . Flight 16 | . . . . . 7 45 46 40 39 40 32 25 25 24 25 25 23 17 18 16 1 Device 6 | . . . . . 6 6 6 6 13 13 14 15 10 12 17 20 15 11 8 7 2 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 5 5 5 5 5 5 3 1 5 6 . Processor 7 | . . . . . 1 6 7 8 13 7 11 10 14 15 15 15 17 17 17 20 15 Hackware 6 | . . . . . 6 7 7 6 6 11 11 10 10 11 10 10 7 13 14 14 3 Protection 3 | . . . 9 11 . . . . . . . 4 5 2 . . . 2 1 2 . Ballistic Gun 6 | . 27 27 14 . . 6 5 . . . . . . . . . . . 2 2 . Ballistic Cannon 4 | . . . 7 20 14 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 6 5 5 5 4 4 3 . 3 1 . . . Slashing Weapon 2 | . . . . . 3 7 7 6 6 5 5 5 5 4 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 14 19 47 48 48 25 26 26 26 26 27 36 36 33 36 36 37 43 53 52 4 Greatest Support 80 | 20 40 40 80 12 30 31 31 31 26 30 27 36 38 38 38 36 38 43 54 54 12 Greatest Overweight (x) 4 | . . . 3 3 4 . . . . . . . 1 . . . 1 . 1 2 1 Average Overweight (x) . | . . . 1 3 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 25 15 5 Average Capacity 11 | 7 8 9 12 15 15 10 10 10 10 10 10 10 10 10 10 10 9 6 13 14 5 Most Carried 15 | 4 8 9 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Average Carried 10 | 2 5 7 11 14 14 9 9 9 10 9 9 9 10 9 9 10 9 6 12 13 4 Final Capacity 15 | 8 8 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 15 5 5 Final Carried 15 | 4 7 9 15 15 15 10 9 10 10 10 10 10 10 10 10 10 10 5 14 4 5 Class Distribution -------------------- 35% | Mutant 15% | Sprinter 11% | Scavenger-Mutant 11% | Hacker-Sprinter 10% | Derelict-Sprinter 5% | Hacker-Ninja 3% | Hacker-Scout 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Ninja | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 7468 | 257 310 258 1447 656 936 565 236 32 156 40 264 27 63 139 290 . 332 83 958 381 38 Remotely 65 | . . . . . 65 . . . . . . . . . . . . . . . . Salvage Created 7585 | . 338 434 1726 287 836 440 386 32 . 30 372 27 112 136 . 13 1468 170 296 482 . Parts 398 | . 31 26 111 19 55 36 23 4 . 6 6 . 2 10 . 2 33 8 9 17 . Haulers Intercepted 30 | . . . 6 . 4 3 6 . . . 2 . . . . . 4 1 3 1 . Recyclers Shooed 10 | . . . 5 1 2 . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 2 . . 3 3 . 2 . . . . . Prevented 9 | . . . . . . . . . . . . . 5 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 128 | . 11 13 31 9 22 9 2 1 . 3 2 . . 6 . 2 8 1 . 8 . Melee 11 | . . . . . 2 1 . 1 . . . . . 2 . 1 3 1 . . . Guns 50 | . 11 13 25 . . 1 . . . . . . . . . . . . . . . Cannons 28 | . . . 6 5 17 . . . . . . . . . . . . . . . . AOE 34 | . . . . 4 3 7 2 . . 3 . . . 4 . . 3 . . 8 . Classes Destroyed 15 | . 4 . 6 1 1 1 . . . . . . . . . 1 . . . 1 . Worker 8 | . 1 . 1 . 4 2 . . . . . . . . . . . . . . . Builder 7 | . . . 2 1 4 . . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Hauler 30 | . . . 6 . 4 3 6 . . . 2 . . . . . 4 1 3 1 . Recycler 14 | . . . 4 2 1 . . . . . . . . . . . 6 . . 1 . Operator 5 | . 1 . 1 . . . . 1 . . . 1 . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . Watcher 13 | . . . 1 . . 3 1 . . . 3 . . . . . 5 . . . . Swarmer 58 | . 5 6 6 7 5 7 . 1 . 3 . . . 4 . . 8 . . 6 . Grunt 47 | . 6 7 15 1 13 1 2 . . . 2 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 12 | . . . 10 . 2 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 . Programmer 4 | . . . . . . 1 . . . . . . . 2 . . . 1 . . . Best Kill Streak 10 | . 5 7 6 4 9 5 3 2 . 3 3 1 . 4 . 2 10 1 2 5 . Combat Bots Only 7 | . 5 7 5 4 6 4 2 1 . 3 2 . . 4 . 2 7 1 . 5 . Max Kills in Single Turn 5 | . 1 1 2 4 3 2 2 1 . 1 1 1 . 2 . 1 2 1 1 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 4 2 2 2 . . 1 . . . 2 . . 2 . . 5 . Melee 1 | . . . . . 1 1 . 1 . . . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 14680 | . 590 480 1573 148 1556 459 369 149 50 144 146 93 102 596 168 . 1113 1129 1169 4584 62 Core 3765 | . 108 110 125 . 262 115 102 40 . 25 43 34 . 161 90 . 204 518 228 1555 45 Absorbed by Shields 241 | . . . . . . . . . . . . . . . 17 . . 35 122 67 . Redirected to Shielding 203 | . . . . . . . 38 . . . . . 17 36 . . . 54 58 . . Regen/Repaired (Parts) 416 | . . . 175 . . . 89 35 . . . . . . 73 . 44 . . . . Core Remaining (%) 69 | 100 . 12 . 68 52 . 69 . . 92 95 . . . . 75 . 44 84 . . Volleys Fired 444 | . 46 37 150 26 70 14 5 . . 4 . 1 8 6 . . 3 . 42 26 6 Largest 2 | . 2 2 2 2 2 1 1 . . 1 . 1 1 1 . . 1 . 1 2 1 Hottest 150 | . 40 40 88 92 92 33 33 . . 33 . 105 105 105 . . 105 . 120 150 25 Shots Fired 750 | . 92 68 286 47 131 14 5 . . 4 . 1 8 6 . . 3 . 42 37 6 Gun 432 | . 92 68 213 . . 10 1 . . . . . . . . . . . 29 13 6 Cannon 292 | . . . 72 46 129 . . . . . . 1 8 2 . . 1 . 12 21 . Launcher 25 | . . . 1 1 2 4 4 . . 4 . . . 4 . . 2 . . 3 . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 670 | . 92 68 285 46 129 10 1 . . . . . . . . . . . 20 13 6 Thermal 53 | . . . . . . . . . . . . 1 8 2 . . 1 . 20 21 . Explosive 25 | . . . 1 1 2 4 4 . . 4 . . . 4 . . 2 . . 3 . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 18 | . 12 17 18 6 8 3 5 . . 2 . . . 4 . . 5 . 6 8 4 Robot Miss Streak 17 | . 3 2 12 17 8 3 1 . . 3 . . . . . . . . 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 611 | . 57 49 216 28 110 27 18 2 . 2 10 1 6 9 1 1 32 6 19 11 6 Core Hits 352 | . 19 24 97 27 98 20 11 2 . 3 2 . 2 6 . 1 14 1 7 17 1 Critical Kills 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . Critical Parts Destroyed 23 | . 1 . 3 . 5 . 1 . . . 3 . 1 4 . . 5 . . . . Critical Strikes 32 | . 1 . 3 . 7 2 1 . . . 3 . 2 4 . . 8 . 1 . . Destroy 11 | . 1 . 3 . 6 . . . . . . . . . . . . . 1 . . Smash 15 | . . . . . . . 1 . . . 3 . 2 4 . . 5 . . . . Sever 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 328 | . . . . . 20 62 32 5 3 16 40 14 19 20 1 4 62 24 . 1 5 Impact 130 | . . . . . . . 3 . 1 7 35 14 16 16 . . 36 1 . 1 . Slashing 139 | . . . . . 20 62 29 5 2 9 5 . 3 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . . . . . 1 4 26 23 . . . Sneak Attacks 39 | . . . . . 5 5 6 . . . 4 . . . 1 . 13 2 . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Follow-up Attacks 7 | . . . . . . . 2 . . . 1 . . . . . 4 . . . . Damage Inflicted 19464 | . 762 605 2694 577 2817 1709 1210 100 . 170 893 58 609 616 179 97 3687 633 414 1581 53 Guns 3841 | . 762 601 1855 . . 74 . . . . . . . . . . . . 414 82 53 Cannons 3323 | . . . 811 358 1948 . . . . . . . . . . . . . . 206 . Explosions 3590 | . . . 24 219 303 598 257 . . 170 . . . 254 . . 472 . . 1293 . Melee 8702 | . . . . . 566 1037 953 100 . . 893 58 609 362 179 97 3215 633 . . . Ramming 8 | . . 4 4 . . . . . . . . . . . . . . . . . . Kinetic 6756 | . 762 601 2666 358 1948 74 . . . . . . . . . . . . 212 82 53 Thermal 701 | . . . . . . 293 . . . . . . . . . . . . 202 206 . Explosive 3297 | . . . 24 219 303 305 257 . . 170 . . . 254 . . 472 . . 1293 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 3283 | . . . . . . . 153 . . . 823 58 609 362 . . 1278 . . . . Slashing 2573 | . . . . . 566 1037 800 100 . . 70 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2846 | . . . . . . . . . . . . . . . 179 97 1937 633 . . . Highest Corruption 13 | . . . 2 2 . 2 2 . . 2 1 . . 12 13 . 1 3 3 4 4 Average Corruption 2 | . . . 2 2 . 2 2 . . 1 1 . . 9 12 . 1 2 2 2 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . Corruption Blocked 71 | . . . . . . . . . . 15 . . . . . . . 15 34 7 . Effects 96 | . . . 28 15 . 10 4 . . . . . . 16 1 . . 3 14 1 4 Message Errors 28 | . . . 6 5 . 3 1 . . . . . . 4 . . . . 7 . 2 Matter Fused 17 | . . . 5 4 . 1 1 . . . . . . 3 1 . . 1 . . 1 Heat Flow Errors 11 | . . . 2 1 . . 1 . . . . . . 2 . . . 2 2 1 . Energy Discharges 13 | . . . 5 2 . 1 1 . . . . . . 3 . . . . 1 . . Parts Rejected 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . 4 3 . 5 . . . . . . . 3 . . . . 1 . 1 Data Loss (major) 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3365 | . . . . 38 64 159 158 . . 5 466 38 420 235 . . 1605 78 . 99 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 354 | . . . . 38 21 133 27 . . 5 . . . 8 . . 23 . . 99 . Melee 3011 | . . . . . 43 26 131 . . . 466 38 420 227 . . 1582 78 . . . Knockbacks 81 | . . . 30 14 26 . . . . . 4 . . 4 . . 3 . . . . Impact 10 | . . . . . . . . . . . 4 . . 3 . . 3 . . . . Kinetic 65 | . . . 28 12 25 . . . . . . . . . . . . . . . . Secondary 6 | . . . 2 2 1 . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 207 | . . . . . 69 . . . . 21 . . . . . . 20 . . 97 . Shots 6 | . . . . . 2 . . . . 1 . . . . . . 1 . . 2 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . . 9 348 211 212 43 78 11 24 79 308 64 176 237 1 . 80 105 296 180 . Average Temperature 66 | . . 3 61 61 78 14 17 7 13 30 144 27 70 86 1 . 24 63 97 61 . Received Heat Transfer 2290 | . 180 189 609 6 495 138 222 . 27 . 36 36 18 21 . . . 42 91 180 . Effects 5 | . . . 3 . 1 . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . 2 . . . 8 2 . . . 2 12 . . . . Impact Corruptions 65 | . . . . . . . 3 . . . 12 2 16 6 . . 26 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 644 | . . . . . . 200 . . . . . . . . . . . . 259 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 619 | . 367 288 382 386 349 597 448 273 . . 305 161 . . . . 506 438 619 594 413 Initial 335 | . . 78 6 94 12 144 202 129 . . 156 83 . . . . 6 133 246 239 335 Average 249 | . 219 137 182 203 239 357 288 190 . . 196 111 . . . . 232 284 464 391 349 Maximum Alert Level 2 | . 1 1 1 1 1 2 2 1 . . 1 . . . . . 2 2 2 2 2 Low Security (%) 41 | 100 48 68 59 67 30 16 8 66 . . 47 100 . . . . 39 25 . . . Level 1 43 | . 51 31 40 32 69 40 79 33 . . 52 . . . . . 46 55 24 51 88 Level 2 15 | . . . . . . 42 11 . . . . . . . . . 14 19 75 48 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 2 . 6 8 3 1 . . 2 1 . . . . 3 3 2 6 1 Investigation 12 | . 1 . 2 . . 5 . 1 . . 1 . . . . . 1 1 . . . Extermination 5 | . . . . . . 1 . . . . 1 . . . . . 1 1 . 1 . Reinforcement 22 | . 2 . . . 5 2 3 . . . . 1 . . . . 1 1 2 4 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . 2 2 . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 20 | . 2 . 4 . 1 . 2 . . . . . . . 1 . 2 . 6 1 1 Communications Jammed 117 | . . . . . 30 . . . . . . . . . . . 59 . . 28 . Distress Signals 117 | . . . . . 30 . . . . . . . . . . . 59 . . 28 . Times Spotted 401 | . 28 14 46 10 40 27 18 7 7 5 8 4 3 8 22 2 37 18 46 45 6 Peak Tracking Total 19 | . 6 7 6 3 5 6 9 5 4 3 3 3 3 3 12 1 10 12 18 19 4 Tactical Retreats 61 | . 6 . . 1 5 9 3 1 1 . 2 . 1 2 1 . 7 4 11 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 14 | . . . 1 . 2 4 . 1 . . 1 . . 1 1 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 5 1 11 . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 18 | . . . 3 . 1 4 2 . . 2 . . . . . . . 4 . 2 . Max in Single Turn 4 | . . . 2 . 1 4 1 . . 1 . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 92 | . 2 . 15 . 4 15 9 5 1 . 9 3 . 1 7 . 9 6 1 5 . Terminals 58 | . 2 . 11 . 3 8 7 3 . . 5 3 . 1 . . 6 5 . 4 . Fabricators 6 | . . . . . . 4 . . . . 1 . . . . . . . 1 . . Repair Stations 7 | . . . 2 . . . 1 1 . . 1 . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . 2 . . . . 1 . . . . . 2 . . . . Garrison Access 6 | . . . . . 1 1 1 1 . . 1 . . . . . . . . 1 . Total Hacks 259 | . 8 . 58 . 12 48 22 12 1 . 28 6 . 1 7 . 25 16 1 14 . Successful 148 | . 4 . 33 . 10 33 14 4 1 . 15 1 . 1 7 . 12 7 1 5 . Failed 111 | . 4 . 25 . 2 15 8 8 . . 13 5 . . . . 13 9 . 9 . Catastrophic 16 | . . . 2 . . . 1 2 . . 2 . . . . . 3 4 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 7 . 22 . 2 14 6 7 . 1 5 . . . . . 3 5 . 4 . Terminals 171 | . 8 . 44 . 11 23 17 8 . . 12 6 . 1 . . 14 14 . 13 . Fabricators 16 | . . . . . . 10 . . . . 5 . . . . . . . 1 . . Repair Stations 17 | . . . 4 . . . 3 2 . . 3 . . . . . 3 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 36 | . . . 10 . . 12 . . . . 6 . . . . . 8 . . . . Garrison Access 11 | . . . . . 1 3 2 2 . . 2 . . . . . . . . 1 . Terminal Hacks 72 | . 2 . 15 . 8 9 9 1 1 . 4 1 . 1 7 . 6 4 . 4 . Record 10 | . . . . . . 1 . . . . . . . 1 5 . . 3 . . . Part Schematic 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . 3 . 1 . . . . . 2 . . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 7 | . . . 1 . 1 1 . . . . 1 . . . . . 1 1 . 1 . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 13 | . 1 . 3 . 2 2 1 . . . 2 . . . . . 1 . . 1 . Unreport Threat 7 | . . . 2 . 1 1 2 . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . . . . . . . . . . . 2 . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 9 . . . . 4 . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Load Schematic 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Build 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . 2 2 . . 1 . . . . . 2 1 . . . Scan Component 7 | . . . 2 . . . 1 1 . . 1 . . . . . 1 1 . . . Repair 5 | . . . 2 . . . 1 1 . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . 8 . . 11 . . . . 3 . . . . . 3 . . . . Insert Component 11 | . . . 4 . . 4 . . . . 1 . . . . . 2 . . . . Analyze 14 | . . . 4 . . 7 . . . . 2 . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 6 . 1 3 2 1 . . 3 . . . . . 1 2 . 1 . Terminals 22 | . 2 . 6 . 1 3 2 1 . . 3 . . . . . 1 2 . 1 . Assimilate 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Botnet 19 | . 2 . 6 . 1 1 2 1 . . 3 . . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . Used 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Hacking Detections 75 | . 2 . 13 . 3 15 8 5 . . 8 3 . . . . 9 4 . 5 . Full Trace Events 12 | . 1 . 3 . . 4 . 1 . . 1 . . . . . 1 1 . . . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 5 . . 4 1 . . . 1 . . . . . 1 . . . . Parts Built 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 456 | . . . . . . 322 . . . . 134 . . . . . . . . . . Total Part Build Rating 18 | . . . . . . 10 . . . . 8 . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . 1 1 . . . . . . . . 1 . . . . Time 151 | . . . 58 . . . 44 14 . . . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 4 . . 4 . . . . 1 . . . . . 1 . . . . Part Schematics Acquired 10 | . . . 4 . . 4 . . . . 1 . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 25 | . . . . 3 . 3 . . . . . . . . 5 . . . . 8 6 Largest Group 8 | . . . . 3 1 2 . . . . . . . . 5 . . . . 8 6 Highest-Rated Group 268 | . . . . 40 8 58 . . . . . . . . 268 . . . . 112 86 Highest-Rated Ally 65 | . . . . 16 8 32 . . . . . . . . 65 . . . . 15 15 Total Orders 8 | . . . . . . 5 . . . . . . . . 3 . . . . . . STAY 3 | . . . . . . 3 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 75 | . . . . 2 5 7 . . . . . . . . 13 . . . . 23 25 Total Damage 1707 | . . . . 11 45 291 . . . . . . . . 436 . . . . 444 480 Kills 15 | . . . . 1 1 4 . . . . . . . . . . . . . 4 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . 1 . . . 3 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 67 | . . . . . . . . . . . . . . . . . 17 9 26 13 2 Traps 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . Emergency Access 11 | . . . . . . . . . . . . . . . . . 2 2 4 2 1 Items 42 | . . . . . . . . . . . . . . . . . 12 5 18 6 1 Machines 5 | . . . . . . . . . . . . . . . . . . 1 2 2 . Patrols 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Guards 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 12465 | 47 539 1009 2225 912 1035 1081 299 110 293 301 570 170 402 440 555 181 528 276 905 488 99 Spaces Moved 18801 | 43 314 546 1243 599 584 2499 532 275 688 900 1315 424 1008 833 1575 691 980 465 2110 1034 143 Core 150 | 1 . . . . . . . . . . . . . . . . . . . 15 134 Treads 828 | . 122 546 160 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2500 | 42 192 . 1083 599 584 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 15323 | . . . . . . 2499 532 275 688 900 1315 424 1008 833 1575 691 980 465 2110 1019 9 Fastest Speed 20 | 50 80 160 90 135 95 22 22 22 25 21 25 26 22 26 20 24 22 22 28 28 37 Average Speed 45 | 79 111 160 129 135 115 26 25 25 25 24 25 26 29 26 26 24 23 29 29 29 50 Slowest Speed 160 | 80 160 160 160 135 140 27 26 26 26 25 26 26 100 29 29 24 100 35 111 150 100 Overloaded Moves 16 | . . . . . . . . . . . . . 7 . 9 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . 11 10 . . 1 3 . . . 9 . 3 7 15 14 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 72 93 95 88 51 55 80 8 76 75 28 11 81 79 97 81 30 71 42 32 5 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . . . . 3 2 . . . . . . . Known Exits Taken 18 | . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . 2 4 . . 2 2 . 1 . . . . . Spaces Dug 155 | . . . . 3 5 29 7 3 2 12 20 14 11 7 . 1 21 9 4 7 . Terrain Destroyed 430 | . . . 9 21 45 82 36 3 2 28 20 14 18 27 . 1 46 9 12 57 . Melee 136 | . . . . . 4 29 7 3 2 12 20 13 10 6 . 1 20 9 . . . Projectile 62 | . . . . 8 20 . . . . . . 1 8 2 . . 1 . 12 10 . AOE 232 | . . . 9 13 21 53 29 . . 16 . . . 19 . . 25 . . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total 21438 | 52 412 612 1598 654 777 2789 626 303 803 950 1482 454 1073 1009 1710 702 1181 573 2348 1165 165 Wait 1022 | . 34 22 95 18 34 130 53 16 113 13 96 . 35 129 82 9 59 26 54 2 2 Move 18645 | 42 313 545 1242 598 583 2477 512 274 687 897 1309 423 1007 832 1560 690 974 450 2083 1006 141 Hop 61 | . . . . . . 10 9 . . 1 2 . . . 5 . 2 7 11 13 1 Pick Up 135 | 4 7 3 22 1 13 13 2 . . 4 8 2 . 2 6 . 15 3 25 4 1 Fast Attach 222 | 6 2 2 13 . 19 15 4 5 . 4 7 3 2 10 9 . 21 20 45 30 5 Attach 109 | . 4 1 5 . 3 8 1 . . 1 5 3 . 2 3 . 13 8 20 30 2 Detach 78 | . . . 2 . 4 3 1 1 . 1 2 2 . 3 1 . 9 8 18 21 2 Swap 140 | . 2 . 33 8 13 26 6 1 1 5 4 2 4 4 7 . 11 3 6 4 . Drop 240 | . 4 1 34 3 18 29 4 1 . 6 14 4 1 5 14 . 19 17 43 23 . Fire 444 | . 46 37 150 26 70 14 5 . . 4 . 1 8 6 . . 3 . 42 26 6 Melee 302 | . . . . . 20 62 29 5 2 14 35 14 16 16 1 3 55 24 . 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . 6 . 5 . Rewire 25 | . . . . . . 2 . . . . . . . . 22 . . . 1 . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Upp / DSF) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 409 | -10/Materials | Lost 3 parts (1p2n) 500 | -10/Materials | Discovered new exit (range 13) 587 | -10/Materials | Entered Mines 598 | -10/Mines | Met a Derelict bent on vengeance 658 | -10/Mines | Core integrity fell below 50% 692 | -10/Mines | Core integrity fell below 20% 716 | -10/Mines | Destroyed 7 combat bots 782 | -10/Mines | Identified exit to Materials 1271 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1271 | -10/Mines | Discovered exit to Materials (range 7) 1560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1560 | -10/Mines | Discovered new exit (range 5) 1596 | -10/Mines | Entered Materials 1596 | -9/Materials | Evolved 2 slots: Propulsion x2 1597 | -9/Materials | Identified exit to Mines 1845 | -9/Materials | Repaired Lgt. Armor Plating 2434 | -9/Materials | Repaired Hvy. Assault Rifle 2543 | -9/Materials | Discovered new exit (range 13) 2584 | -9/Materials | Identified exit to Materials 2755 | -9/Materials | Build established: Scavenger-Mutant 3095 | -9/Materials | Discovered exit to Materials (range 16) 3328 | -9/Materials | Build established: Mutant 3515 | -9/Materials | Discovered exit to Materials (range 16) 3821 | -9/Materials | Entered Mines 3875 | -9/Mines | Discovered exit to Materials (range 8) 4045 | -9/Mines | Learned location of Storage (-7) 4253 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4305 | -9/Mines | Assembled infested the area 4310 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4538 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4733 | -9/Mines | Entered Materials 4733 | -8/Materials | Accompanied by 1 ally 4733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5009 | -8/Materials | Garrison activated, responded to threat 5113 | -8/Materials | Lost 7 parts (1p5n1w) 5382 | -8/Materials | Discovered new exit (range 16) 5677 | -8/Materials | Build established: Scavenger-Mutant 5768 | -8/Materials | Entered Factory 5768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6069 | -7/Factory | Build established: Sprinter 6108 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6242 | -7/Factory | Fabricated Imp. Flight Unit? 6403 | -7/Factory | Identified exit to Storage 6403 | -7/Factory | Identified exit to Lower Caves 6497 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6616 | -7/Factory | Discovered new exit (range 11) 6697 | -7/Factory | Fabricated Imp. VTOL Module? 6849 | -7/Factory | Entered Storage 6974 | -7/Storage | Repaired Flak Gun 7138 | -7/Storage | Discovered new exit (range 7) 7148 | -7/Storage | Identified exit to Factory 7148 | -7/Storage | Entered Factory 7148 | -6/Factory | Evolved 2 slots: Utility x2 7191 | -6/Factory | Repaired Mic. Nuclear Core 7202 | -6/Factory | Hacking Suite fried by hacking feedback 7231 | -6/Factory | Discovered new exit (range 16) 7235 | -6/Factory | Identified exit to Lower Caves 7258 | -6/Factory | Entered Lower Caves 7273 | -6/Lower Caves | Learned Factory garrison access intel 7316 | -6/Lower Caves | Spotted B-75 Beast 7399 | -6/Lower Caves | Discovered new exit (range 15) 7402 | -6/Lower Caves | Identified exit to Lower Caves 7551 | -6/Lower Caves | Entered another Lower Caves area 7587 | -6/Lower Caves | Discovered new exit (range 5) 7588 | -6/Lower Caves | Identified exit to Factory 7668 | -6/Lower Caves | Found Alien Artifact 7716 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7727 | -6/Lower Caves | Found Prototype Special Weapon 7727 | -6/Lower Caves | Identified Molecular Deconstructor 7852 | -6/Lower Caves | Entered Factory 7852 | -5/Factory | Evolved 2 slots: Utility x2 7853 | -5/Factory | Loaded intel: 3 garrison access locations 7860 | -5/Factory | Identified Core Expander 7860 | -5/Factory | Installed Core Expander, added new Power slot 7883 | -5/Factory | Discovered new exit (range 6) 7888 | -5/Factory | Identified exit to Factory 7949 | -5/Factory | Identified exit to DSF 8275 | -5/Factory | Fabricated Cld. VTOL Module? 8314 | -5/Factory | Build established: Hacker-Ninja 8346 | -5/Factory | Identified exit to Upper Caves 8361 | -5/Factory | Fabricated Cld. VTOL Module? 8422 | -5/Factory | Entered another Factory area 8422 | -4/Factory | Evolved 2 slots: Utility x2 8557 | -4/Factory | Identified exit to DSF 8573 | -4/Factory | Spotted B-86 Titan 8590 | -4/Factory | Discovered new exit (range 7) 8592 | -4/Factory | Identified exit to Upper Caves 8592 | -4/Factory | Entered Upper Caves 8613 | -4/Upper Caves | Encountered a Warlord checkpoint 8620 | -4/Upper Caves | Learned location of Testing (-2) 8626 | -4/Upper Caves | Learned location of Armory (-3) 8926 | -4/Upper Caves | Discovered new exit (range 14) 8930 | -4/Upper Caves | Identified exit to Upper Caves 8994 | -4/Upper Caves | Entered another Upper Caves area 9078 | -4/Upper Caves | System corruption reached 10% 9088 | -4/Upper Caves | Lost 3 parts (1n2u) 9088 | -4/Upper Caves | Learned location of Quarantine (-3) 9291 | -4/Upper Caves | Discovered new exit (range 12) 9432 | -4/Upper Caves | Identified exit to Warlord 9434 | -4/Upper Caves | Entered Warlord 9462 | -4/Warlord | Lost 3 parts (1p2u) 9464 | -4/Warlord | Discovered new exit (range 9) 9466 | -4/Warlord | Identified exit to Proximity Caves 9477 | -4/Warlord | System corruption cleaned by Quarantine Array 9619 | -4/Warlord | Visited the Vortex Lab 9621 | -4/Warlord | Found Prototype Piercing Weapon 9621 | -4/Warlord | Identified Vortex Lance 9626 | -4/Warlord | Found Vortex Lance 9639 | -4/Warlord | Warlord's base attacked by MAIN.C 9684 | -4/Warlord | Found Prototype Device 9684 | -4/Warlord | Identified Minesniffer Drone Bay 9697 | -4/Warlord | Met Warlord 9860 | -4/Warlord | Build established: Derelict-Sprinter 9873 | -4/Warlord | Opened side exit 9898 | -4/Warlord | Warlord forces counterattacked 9967 | -4/Warlord | Spotted Executioner 9976 | -4/Warlord | Spotted Executioner 9989 | -4/Warlord | Entered Proximity Caves 9994 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 10008 | -3/Proximity Caves | Spotted B-86 Titan 10096 | -3/Proximity Caves | Discovered new exit (range 9) 10098 | -3/Proximity Caves | Identified exit to Research 10170 | -3/Proximity Caves | Entered Research 10170 | -3/Research | Evolved 2 slots: Utility x2 10171 | -3/Research | Identified exit to Armory 10349 | -3/Research | Identified exit to Quarantine 10420 | -3/Research | Search patrols dispatched 10435 | -3/Research | Destroyed 7 combat bots 10475 | -3/Research | Repaired Cld. VTOL Module 10481 | -3/Research | Lost 11 parts (2p5n3u1w) 10564 | -3/Research | Spotted B-86 Titan 10652 | -3/Research | Discovered new exit (range 8) 10660 | -3/Research | Identified exit to Research 10698 | -3/Research | Entered Quarantine 10704 | -3/Quarantine | Found Alien Reactor 10704 | -3/Quarantine | Identified Matter Drive 10760 | -3/Quarantine | Scanned by Researcher 10813 | -3/Quarantine | Lost 8 parts (4n2u2w) 10835 | -3/Quarantine | Found Alien Artifact 10835 | -3/Quarantine | Identified Phase Redirector 10841 | -3/Quarantine | Core integrity fell below 50% 10857 | -3/Quarantine | Found Alien Artifact 10857 | -3/Quarantine | Identified Subatomic Replicator 10875 | -3/Quarantine | Found Alien Artifact 10875 | -3/Quarantine | Identified Core Reset Matrix 10875 | -3/Quarantine | Used Core Reset Matrix 10879 | -3/Quarantine | Detected hypermatrix surge 10879 | -3/Quarantine | Sensed 3 artifacts in vicinity 10948 | -3/Quarantine | Found Core Stripper 10972 | -3/Quarantine | Discovered exit to Research (range 8) 10974 | -3/Quarantine | Entered Research 10974 | -2/Research | Warlord forces began assault on 0b10 10974 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11057 | -2/Research | Spotted B-90 Cyclops 11084 | -2/Research | Research machine network offline 11087 | -2/Research | Lost 3 parts (2u1w) 11168 | -2/Research | Lost 3 parts (1p1u1w) 11189 | -2/Research | Met up with Warlord 11230 | -2/Research | Spotted Striker 11316 | -2/Research | Spotted ED-MIH(D) 11322 | -2/Research | Borebot progress halted 11416 | -2/Research | Borebot progress halted 11421 | -2/Research | Build established: Hacker-Sprinter 11440 | -2/Research | Discovered new exit (range 22) 11446 | -2/Research | Identified exit to Access 11506 | -2/Research | Found Prototype Device 11506 | -2/Research | Identified Beam Splitter 11522 | -2/Research | Borebot progress halted 11576 | -2/Research | Spotted Striker 11581 | -2/Research | Spotted Striker 11713 | -2/Research | Spotted Striker 11715 | -2/Research | Spotted Executioner 11817 | -2/Research | Spotted Executioner 11817 | -2/Research | Spotted Striker 11851 | -2/Research | Spotted Executioner 11858 | -2/Research | Found Prototype Launcher 11858 | -2/Research | Identified Gui. Micro-nuke Launcher 11864 | -2/Research | Spotted Striker 11879 | -2/Research | Entered Access 11879 | -1/Access | Evolved 2 slots: Utility x2 11884 | -1/Access | Found Unknown Launcher 11884 | -1/Access | Identified Fusion Bomb Launcher 11890 | -1/Access | Found Fusion Bomb Launcher 11916 | -1/Access | Garrison activated, responded to threat 11947 | -1/Access | Found Prototype Device 11947 | -1/Access | Identified Exp. Thermal Defense Suite 12019 | -1/Access | Found Unknown Device 12019 | -1/Access | Identified Antimissile System 12114 | -1/Access | Identified exit to Surface 12162 | -1/Access | Search patrols dispatched 12175 | -1/Access | Identified exit to Command 12329 | -1/Access | Spotted B-99 Colossus 12329 | -1/Access | Spotted B-99 Colossus 12341 | -1/Access | Core integrity fell below 50% 12348 | -1/Access | Emitted hypermatrix ping 12353 | -1/Access | Assembled emerged from beneath the floor 12357 | -1/Access | Core integrity fell below 20% 12367 | -1/Access | Entered Command 12368 | -1/Command | Emitted hypermatrix ping 12373 | -1/Command | Assembled emerged from beneath the floor 12397 | -1/Command | Lost 27 parts (3p7n11u6w) 12466 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12446_ Acquired 38 matter. 12449_ Acquired Xenon Bombardment Thruster. 12450_ as-05700 destroyed. 12451_ Slug penetrates S-43 Plague. 12452_ K-01 Serf collects debris. 12452_ Acquired Xenon Bombardment Thruster. 12454_ Acquired Unknown Reactor. 12454_ Identified Particle Reactor. 12455_ L#4BNW8WVADTL%G9CZ&:RT0KULPPAY ZF 12456_ K-01 Serf collects debris. 12458_ Slug penetrates as-99825. 12458_ as-99825 destroyed. 12459_ K-01 Serf collects debris. 12459_ R-10 Processor collects Xenon Bombardment Thruster. 12460_ K-01 Serf collects debris. 12460_ Penetrated by Slug. 12462_ K-01 Serf collects debris. 12464_ Slug penetrates S-43 Plague. 12465_ R-10 Processor collects Xenon Bombardment Thruster. 12466_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????###########??????????????????????????????? | | ???????#""""" #??????????????????????????????? | | ????????" " ???????????????????????????????? | | ????????" ???????????????????????????????? | | ????????? " ?###????????????????????????????? | | ?????????" """ ?? ???????????????????????????? | | ?????????? " ??###+############???????????????? | | ?????????? ??# #???????????????? | | ??????????? ???# [! #???????????????? | | ??????????? ???# !!%R=##### #?????????? | | ########???# #???# %R a%+! #?????????? | | #???# #???# @%%* sk#???????????????? | | #???# #???# a k s #???????????????? | | #???# #???#######+########???????????????? | | #???# ########## #?????????????????????? | | #???# #?????????????????????? | | #+########## ######### #?????????????????????? | | # #???????## ##?????????????????????? | | ###### ########"" #??????????????????????? | | ##???# # #"T #??????????????????????? | | #???# # """ ### #??????????????????????? | | ##### # """" #?# +??????????????????????? | | + """" #?###??????????????????????? | | #####+#### # ""T #??????????????????????????? | | #?# ###### #??????????????????????????? | | #### #????########??????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ##########??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 225 Resistance: TH 75 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Matter Drive Phase Redirector Subatomic Replicator Core Reset Matrix Core Stripper Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed ComponentBoreChronowheel Manual? 0 Play Time 05:26:00 Cumulative 187.7 hours Start 2023.04.10 @ 17:29:41 End 2023.04.12 @ 12:22:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78122651-c7a0-42a4-9718-5889978ac280