Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.02 @ 17:30:49 Player: Zuz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (472) 472 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1697 Bonus ------- None Cogmind --------- Core Integrity 195/400 Matter 230/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Beam Cannon Beam Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON ----------- EM Shotgun Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Beam Cannon Rocket Launcher Heavy Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 6 2 5 9 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 2 | 1 . . 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 93 | . 93 99 86 Engine 12 | . 14 14 11 Leg 25 | . 28 27 21 Device 4 | . . . 10 Storage 12 | . 14 14 11 Processor 11 | . 7 14 11 Energy Gun 6 | . 14 7 2 Energy Cannon 7 | . . 5 12 Ballistic Gun 10 | . 14 14 5 Naked Turns . | . . . . Heaviest Build 21 | 13 17 18 21 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 3 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 607 | 223 103 216 65 Remotely . | . . . . Salvage Created 485 | . 140 268 77 Parts 50 | . 11 14 25 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 3 9 9 Guns 9 | . 3 6 . Cannons 4 | . . 3 1 AOE 7 | . . . 7 Classes Destroyed 5 | . 3 1 1 Builder 3 | . . 1 2 Hauler 1 | . 1 . . Swarmer 14 | . 2 5 7 Grunt 6 | . 1 4 1 Sentry 1 | . . . 1 Best Kill Streak 10 | . 2 3 10 Combat Bots Only 8 | . 2 3 8 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1069 | . 41 409 619 Core 293 | . 7 81 205 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 47 | . 11 28 8 Largest 2 | . 2 2 2 Hottest 120 | . 70 80 120 Shots Fired 77 | . 18 48 11 Gun 57 | . 18 38 1 Cannon 15 | . . 10 5 Launcher 5 | . . . 5 Special . | . . . . Kinetic 40 | . 11 28 1 Thermal 32 | . 7 20 5 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 4 Robot Miss Streak 5 | . 3 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 9 26 7 Core Hits 34 | . 5 15 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1358 | . 115 373 870 Guns 393 | . 115 266 12 Cannons 142 | . . 107 35 Explosions 823 | . . . 823 Melee . | . . . . Ramming . | . . . . Kinetic 256 | . 53 191 12 Thermal 279 | . 62 182 35 Explosive 823 | . . . 823 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . . . 147 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 124 | . 45 124 108 Average Temperature 40 | . 19 47 37 Received Heat Transfer 282 | . 6 102 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . 185 444 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 265 | . 77 125 265 Average Influence 47 | . 15 52 62 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 95 Level 1 1 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 4 10 14 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 4 . 8 Successful 5 | . 1 . 4 Failed 7 | . 3 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Emergency Access Points 1 | . . . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1632 | 55 284 686 607 Spaces Moved 1003 | 42 204 448 309 Core 13 | 12 . 1 . Treads . | . . . . Legs 990 | 30 204 447 309 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 100 120 120 121 Slowest Speed 300 | 120 120 300 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 31 87 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 6 | . . . 6 Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile . | . . . . AOE 66 | . . . 66 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1356 | 55 225 547 529 Wait 249 | . 1 58 190 Move 1000 | 41 203 447 309 Hop . | . . . . Pick Up 26 | 8 7 4 7 Fast Attach 4 | . 1 2 1 Attach 11 | 6 1 2 2 Detach . | . . . . Swap 7 | . . 1 6 Drop 12 | . 1 5 6 Fire 47 | . 11 28 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 13) 133 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered new exit (range 12) 457 | -10/Mines | Identified exit to Materials 557 | -10/Mines | Discovered exit to Materials (range 11) 657 | -10/Mines | Learned Materials terminal intel 775 | -10/Mines | Found a hidden stash of uninstalled traps 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | Loaded intel: 11 terminal locations 1623 | -9/Materials | Core integrity fell below 50% 1633 | -9/Materials | Self-destructed Last Messages --------------- 01606_ U-05 Engineer lays Concrete. 01607_ Nuclear Reactor explodes. 01607_ The unstable cave ceiling collapses. 01607_ Flight Unit crushed. 01607_ The unstable cave ceiling collapses. 01607_ Terminal disabled. 01607_ U-05 Engineer destroyed. 01607_ K-01 Serf collects debris. 01608_ C-30 ARC bursts open, deploying its payload. 01608_ G-47 Trooper unfolds itself. 01608_ G-34 Mercenary unfolds itself. 01609_ Rocket Launcher destroyed. 01610_ The unstable cave ceiling collapses. 01616_ Y-45 Defender crushed by falling debris. 01616_ Y-45 Defender destroyed. 01616_ Lgt. Assault Rifle crushed. 01616_ The unstable cave ceiling collapses. 01617_ Imp. Aluminum Leg destroyed. 01619_ The unstable cave ceiling collapses. 01623_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ###? ?????? ??#?#??? ??????????????????????????? | | #?? ????? #??????????#??????????????????????? | | #? ????# #?????????????????????????????????? | | #? ???#? #?????????????????????????????????? | | #?? "??### ####???##????#????????????????????? | | ####/### ####????#???????????????????????? | | # % ??? ??? ??????????????????????? | | # #????#?????#? ?#????????????????? | | + ##??#?????#?#???????????????????? | | # ????#?????#??#??????????????????? | | # "%" ] ?############?#?????????????????? | | ### + ??# ^ #???????????????????? | | # %=# ####### ^ """"" #???????????????????? | | # != # """""^ #??################## | | [ # / """" #??# | | #^ #?## | | ! | # =&& #### | | ## ######+##### | | ##+###### @ | | # Y | | | | # """ """ ######+###+############ | | = "Y" """ T#??# ####### | | ## """ ##??# + | | # # # # ## #???# ####### | | + #???# """ #### | | ## # % ###"""T"""####???# "T" """ + +/ ! | | ?#### ###########?????## """ """ ####/!! | | ????#############????#?????????# #??#/! | | ???????#????#??????#?????#?????#############??#### | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageStormScreen Manual? 0 Play Time 00:24:44 Cumulative 10.0 hours Start 2020.07.02 @ 16:44:58 End 2020.07.02 @ 17:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b343707-3f27-4696-9c04-379a18616226