Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 19:44:46 Player: urinsekt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2120) 2120 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 6758 Bonus ------- Follower Combat Kills 119 Friendly Fire -151 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 14/100 System Corruption 12% Temperature Cool (82) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Coolant Injector Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Heavy Hammer Scythe > --- INVENTORY -------- Light Angular Momentum Engine Nuclear Pulse Thruster Coolant Injector [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Slots Evolved 8 | . . . . 4 . 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 4 | . . . . 3 . . . . 1 . . Weapon 2 | . . . . 1 . . . . 1 . . Parts Attached 147 | 6 2 7 2 8 55 28 6 . 11 10 12 Power 14 | 1 . 1 . . 2 1 . . 2 5 2 Engine 5 | 1 . 1 . . . 1 . . . 1 1 Core 9 | . . . . . 2 . . . 2 4 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 . 1 . . 10 11 3 . 2 2 2 Treads 16 | . . . . . 4 9 . . . 1 2 Leg 9 | 2 . 1 . . 6 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . 2 3 . 2 1 . Utility 65 | 1 1 2 2 3 32 9 2 . 6 3 4 Device 39 | . 1 1 2 2 20 4 1 . 3 3 2 Storage 11 | 1 . . . . 7 2 . . 1 . . Processor 4 | . . . . . . 1 1 . 2 . . Hackware 2 | . . . . . . 1 . . . . 1 Protection 9 | . . 1 . 1 5 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 3 . 5 11 7 1 . 1 . 4 Energy Gun 15 | 2 . . . 3 6 2 . . . . 2 Energy Cannon 3 | . . 1 . . 1 . 1 . . . . Ballistic Gun 6 | . 1 . . 1 3 1 . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . Launcher 3 | . . 2 . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 1 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . 6 . Parts Lost 32 | . . . . 2 11 . 1 1 . 1 16 Power 3 | . . . . . 1 . . . . . 2 Propulsion 7 | . . . . 1 1 . 1 . . . 4 Utility 13 | . . . . . 5 . . 1 . 1 6 Weapon 9 | . . . . 1 4 . . . . . 4 Highest Loss Streak 12 | . . . . 2 2 . 1 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 100 96 95 96 41 28 52 70 75 Engine 5 | . 14 14 14 9 1 . 5 . . . 5 Core 4 | . . . . . 7 6 . . 6 5 . Treads 7 | . . . . . 11 29 . . . . 1 Leg 11 | . 28 28 28 18 6 . . . . . . Flight 3 | . . . . . . . 13 7 15 21 23 Device 17 | . 8 9 14 25 25 19 . . 5 17 22 Storage 8 | . 14 14 14 9 8 7 . . . . . Processor 2 | . . . . . . . 14 13 11 11 6 Hackware 1 | . . . . . . 3 7 7 6 6 5 Protection 3 | . . 4 . 9 6 4 . . . . . Energy Gun 4 | . 22 . . 9 10 6 . . . . . Energy Cannon 4 | . . 12 14 7 1 . . . . . . Ballistic Gun 5 | . 5 . . 1 14 5 . . . . . Ballistic Cannon 1 | . . . . . . 9 . . . . . Launcher 4 | . . 13 14 7 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 6 5 Peak Build Rating 56 | 6 7 23 24 32 41 43 39 19 46 50 56 Average Rating 30 | 3 6 20 22 31 32 38 25 17 30 43 46 On Entrance 23 | . 6 7 23 23 26 35 43 19 13 43 49 Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 12 13 36 30 46 110 48 10 . 11 22 47 Greatest Support 96 | 20 20 25 25 25 52 96 10 5 16 24 56 Greatest Overweight (x) 13 | . . 1 1 3 9 13 . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 15 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 5 5 Most Carried 11 | 5 3 8 8 8 11 9 7 5 5 5 5 Average Carried 6 | 2 2 7 7 5 6 6 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 2 8 8 7 6 7 5 5 5 5 2 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Tank 15% | Tank 9% | Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Bomber | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Matter Collected 2596 | 223 37 88 20 . 986 306 . 30 124 501 281 Remotely . | . . . . . . . . . . . . Salvage Created 2692 | . . 335 . 92 1454 539 . 30 123 74 45 Parts 145 | . . 12 . 6 82 27 . 2 12 2 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 6 1 Prevented 4 | . . . . . . . . . . . 4 Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Combat Hostiles Destroyed 47 | . . 4 . 1 27 9 . 1 1 3 1 Melee 5 | . . . . . . . . 1 1 3 . Guns 32 | . . . . 1 26 5 . . . . . Cannons 6 | . . 2 . . . 4 . . . . . AOE 3 | . . 2 . . 1 . . . . . . Classes Destroyed 12 | . . 3 . 1 5 2 . . 1 . . Worker 4 | . . 1 . . . . . . 3 . . Builder 2 | . . . . . 2 . . . . . . Recycler 6 | . . 2 . . 4 . . . . . . Operator 1 | . . . . . . 1 . . . . . Drone 1 | . . . . . 1 . . . . . . Watcher 6 | . . . . 1 2 2 . . 1 . . Swarmer 12 | . . . . . 8 . . 1 . 3 . Grunt 17 | . . 4 . 1 8 4 . . . . . Duelist 3 | . . . . . 1 1 . . . . 1 Sentry 12 | . . . . . 10 2 . . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . 1 . . Best Kill Streak 4 | . . 2 . 1 4 4 . 1 1 2 1 Combat Bots Only 4 | . . 2 . 1 4 4 . 1 1 2 1 Max Kills in Single Turn 2 | . . 1 . 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . Melee 1 | . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Hostile Shots Fired 518 | . . 9 5 43 153 56 1 36 46 26 143 Missed 166 | . . 5 2 10 37 16 . 25 27 14 30 Damage Taken 5725 | . . 89 61 553 1828 279 30 179 268 166 2272 Core 1358 | . . 44 18 75 186 15 30 136 155 55 644 Absorbed by Shields 148 | . . . . . . 148 . . . . . Ignored by Resistances 71 | . . . . . 28 . . . 5 38 . Regen/Repaired (Parts) 133 | . . . . . 133 . . . . . . Core Remaining (%) 75 | 100 . . 75 . 52 . . 74 . . . Volleys Fired 154 | . 4 24 2 8 82 26 . . . . 8 Largest 3 | . 2 1 1 3 3 3 . . . . 1 Hottest 191 | . 70 63 63 191 191 166 . . . . 75 Shots Fired 351 | . 8 24 2 18 229 62 . . . . 8 Gun 277 | . 8 . . 12 221 28 . . . . 8 Cannon 72 | . . 24 2 5 8 33 . . . . . Launcher 1 | . . . . 1 . . . . . . . Special 1 | . . . . . . 1 . . . . . Kinetic 176 | . 4 . . . 122 50 . . . . . Thermal 131 | . 4 . . 12 99 11 . . . . 5 Explosive . | . . . . . . . . . . . . Electromagnetic 43 | . . 24 2 6 8 . . . . . 3 Robot Hit Streak 24 | . 2 4 1 4 24 22 . . . . 3 Robot Miss Streak 5 | . 1 3 1 2 5 4 . . . . 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 232 | . 5 14 1 10 137 37 . . 11 3 14 Core Hits 114 | . . 8 1 4 60 28 . 4 3 3 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 7 | . . . 1 1 2 1 . . . . 2 Burn 2 | . . . . . 2 . . . . . . Blast 1 | . . . . . . 1 . . . . . Corrupt 2 | . . . 1 1 . . . . . . . Smash 2 | . . . . . . . . . . . 2 Melee Attacks 63 | . . . . . 28 . . . 18 8 9 Impact 9 | . . . . . . . . . . . 9 Slashing 54 | . . . . . 28 . . . 18 8 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5152 | . 52 471 23 212 2476 869 . 29 505 110 405 Guns 2864 | . 52 . . 117 2171 419 . . . . 105 Cannons 1058 | . . 368 23 95 123 449 . . . . . Explosions 154 | . . 92 . . 62 . . . . . . Melee 978 | . . . . . 64 . . . 505 110 299 Ramming 98 | . . 11 . . 56 1 . 29 . . 1 Kinetic 1705 | . 15 . . . 1057 633 . . . . . Thermal 1725 | . 37 92 . 117 1176 235 . . . . 68 Explosive . | . . . . . . . . . . . . Electromagnetic 646 | . . 368 23 95 123 . . . . . 37 Impact 299 | . . . . . . . . . . . 299 Slashing 679 | . . . . . 64 . . . 505 110 . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . 5 . 15 18 1 7 12 Average Corruption 6 | . . . . . 5 . 9 15 1 3 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . . 5 . 7 10 . 7 14 Message Errors 7 | . . . . . . . 2 2 . 1 2 Matter Fused 8 | . . . . . 2 . . 1 . 2 3 Heat Flow Errors 6 | . . . . . 1 . . 2 . 1 2 Energy Discharges 7 | . . . . . . . 1 2 . 1 3 Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . 2 2 . 1 3 Data Loss (major) 2 | . . . . . 1 . 1 . . . . Alerts 2 | . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 175 | . . 2 . . 34 . . . 139 . . Projectiles 2 | . . 2 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 173 | . . . . . 34 . . . 139 . . Knockbacks 5 | . . 1 . . . 1 . . . . 3 Impact 4 | . . 1 . . . . . . . . 3 Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 55 | . . 34 . 8 . . . 13 . . . Shots 2 | . . 1 . 1 . . . . . . . Rammed 13 | . . . . . 7 1 . 4 . . 1 Targets Rammed 19 | . . 3 . . 10 1 . 4 . . 1 Kicked 6 | . . 3 . . 3 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 393 | . 40 142 . 393 361 178 . 150 . 165 331 Average Temperature 100 | . 20 49 . 235 101 49 . 80 . 69 128 Received Heat Transfer 2034 | . . 30 18 360 504 62 . 12 54 18 976 Effects 11 | . . . . 7 4 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 5 | . . . . 5 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Damage (minor) 2 | . . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . 1 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . . . . Heat Transferred 3858 | . 111 100 . 259 2788 523 . . . . 77 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Peak Influence 388 | . 31 85 . 53 325 195 64 238 388 . . Initial 130 | . . 12 . . 5 130 59 44 116 . . Average 130 | . 10 36 . 10 188 112 58 62 212 . . Maximum Alert Level 1 | . . . . . 1 . . 1 1 . . Low Security (%) 70 | 100 100 100 . 100 43 100 100 98 37 . . Level 1 29 | . . . . . 56 . . 1 62 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . 1 5 8 . . 3 . 1 Investigation 6 | . . 1 . 1 2 1 . . 1 . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . . . . . . 3 . . 2 . . Assault 1 | . . . . . . . . . . . 1 Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Distress Signals 4 | . . . . 2 1 . . 1 . . . Communications Jammed 49 | . . . . . . . . . . . 49 Distress Signals 49 | . . . . . . . . . . . 49 Times Spotted 172 | . 3 6 9 14 38 14 6 15 29 12 26 Peak Tracking Total 11 | . 1 2 3 8 6 5 6 11 8 7 10 Tactical Retreats 28 | . . . 3 2 8 . . 1 5 3 6 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Traps Triggered 6 | . . . . . 3 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . . . Reused 3 | . . . . . . 2 . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 7 | . . . . . . 2 . . . 1 4 Most Traps Carried 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Machines Disabled 7 | . . 2 . 1 1 3 . . . . . Max in Single Turn 2 | . . 2 . 1 1 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Machines Accessed 24 | . 1 2 . 1 11 3 . 2 3 1 . Terminals 11 | . . . . . 7 1 . 1 1 1 . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 4 | . 1 . . 1 1 . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 53 | . 2 2 . 3 29 6 . 5 5 1 . Successful 31 | . 2 2 . 1 16 3 . 3 3 1 . Failed 22 | . . . . 2 13 3 . 2 2 . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . . . . . 14 3 . 1 1 1 . Fabricators 4 | . . . . . . 2 . . 2 . . Repair Stations 12 | . . . . . 12 . . . . . . Recycling Units 8 | . 2 . . 3 1 . . . 2 . . Scanalyzers 4 | . . . . . . . . 4 . . . Garrison Access 3 | . . . . . 2 1 . . . . . Terminal Hacks 12 | . . 2 . . 5 2 . 1 1 1 . Record 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 5 | . . 2 . . 3 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . Reprogram Traps 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 10 | . . . . . 10 . . . . . . Scan Component 6 | . . . . . 6 . . . . . . Repair 4 | . . . . . 4 . . . . . . Recycling Unit Hacks 4 | . 2 . . 1 1 . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . . . 8 2 . 2 1 1 . Full Trace Events 3 | . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . Time 186 | . . . . . 186 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 146 | . . . . . . . . . . . 146 Highest-Rated Ally 146 | . . . . . . . . . . . 146 Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . 20 21 13 48 . . . . . . Total Damage 416 | . . 72 83 57 204 . . . . . . Kills 8 | . . 3 1 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . 2 1 Drone Launches 34 | . . 7 4 4 17 2 . . . . . Drone Recoveries 24 | . . 4 6 3 6 5 . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Turns Passed 9221 | 66 173 1264 1534 159 3152 1111 169 194 321 566 512 Spaces Moved 6838 | 50 116 626 794 55 1136 459 203 522 678 1023 1176 Core 15 | 10 . . . . 3 1 1 . . . . Treads 1275 | . . . . . 803 458 . . . . 14 Legs 1961 | 40 116 626 794 55 330 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3587 | . . . . . . . 202 522 678 1023 1162 Fastest Speed 30 | 50 120 120 190 190 120 160 32 35 30 30 30 Average Speed 102 | 106 120 186 190 192 174 189 33 35 31 30 33 Slowest Speed 700 | 120 120 190 190 330 500 700 50 35 32 32 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 6 1 . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 50 | 5 19 95 64 12 96 17 82 20 20 90 81 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 3 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . . . . . . . 4 3 Spaces Dug 11 | . . . . . 5 . . . 6 . . Terrain Destroyed 32 | . . 12 . . 8 6 . . 6 . . Melee 11 | . . . . . 5 . . . 6 . . Projectile 6 | . . . . . . 6 . . . . . AOE 15 | . . 12 . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Low Low Total 8692 | 63 142 695 819 94 2088 657 309 529 757 1265 1274 Wait 1251 | . 20 17 17 18 702 90 83 . 39 216 49 Move 6815 | 49 115 625 793 54 1135 459 202 510 675 1022 1176 Hop 7 | . . . . . . . . 6 1 . . Pick Up 129 | 8 1 12 2 3 39 27 5 5 10 6 11 Fast Attach . | . . . . . . . . . . . . Attach 93 | 6 1 1 2 4 30 20 6 . 9 5 9 Detach 12 | . . . 1 . 5 5 . . . . 1 Swap 54 | . 1 6 . 4 25 8 . . 2 5 3 Drop 91 | . . 7 2 3 28 21 13 5 3 3 6 Fire 154 | . 4 24 2 8 82 26 . . . . 8 Melee 63 | . . . . . 28 . . . 18 8 9 Ram 3 | . . . . . . . . 3 . . . Kick 6 | . . 3 . . 3 . . . . . . Crush 9 | . . . . . 7 1 . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . Trap 1 | . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 5) 240 | -10/Materials | Entered Mines 263 | -10/Mines | Met a Derelict shopkeep closing up shop 310 | -10/Mines | Build established: Mutant 594 | -10/Mines | Learned Materials stockpile data 608 | -10/Mines | Discovered new exit (range 6) 655 | -10/Mines | Found the Drone Emporium 667 | -10/Mines | Found Prototype Device 669 | -10/Mines | Identified Thief Drone Bay 731 | -10/Mines | Discovered new exit (range 6) 732 | -10/Mines | Learned location of Storage (-8) 1118 | -10/Mines | Learned location of Zion (-7) 1441 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1446 | -10/Mines | Found Prototype Device 1496 | -10/Mines | Discovered new exit (range 5) 1504 | -10/Mines | Entered Subcaves 1504 | -10/Subcaves | Accompanied by 3 allies 1665 | -10/Subcaves | Identified Exp. Sensor Array 1752 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1756 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2256 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2764 | -10/Subcaves | Discovered new exit (range 5) 2927 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3038 | -10/Subcaves | Entered Materials 3038 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3128 | -8/Materials | Discovered new exit (range 15) 3197 | -8/Materials | Entered Storage 3507 | -8/Storage | Build established: Tank 4213 | -8/Storage | Build established: Scavenger-Tank 4265 | -8/Storage | Discovered new exit (range 12) 4747 | -8/Storage | Repaired Exp. Sensor Array 5292 | -8/Storage | Repaired Lgt. Armor Plating 5358 | -8/Storage | Repaired Sml. Storage Unit 5395 | -8/Storage | Repaired ECM Suite? 5637 | -8/Storage | Garrison activated, responded to threat 5993 | -8/Storage | Lost 4 allies 6104 | -8/Storage | Crushed by falling debris 6349 | -8/Storage | Entered Factory 6349 | -7/Factory | Accompanied by 4 allies 6349 | -7/Factory | Evolved 2 slots: Propulsion x2 6490 | -7/Factory | Build established: Tank 6653 | -7/Factory | Garrison activated, responded to threat 7019 | -7/Factory | Build established: Scavenger-Tank 7396 | -7/Factory | Discovered new exit (range 4) 7404 | -7/Factory | Identified exit to Lower Caves 7423 | -7/Factory | Build established: Tank 7460 | -7/Factory | Sucked down chute 7460 | -7/Factory | Entered Waste 7475 | -7/Waste | EMP discharged 7538 | -7/Waste | Spotted C-40 Crusher 7539 | -7/Waste | Spotted C-40 Crusher 7539 | -7/Waste | Spotted C-40 Crusher 7543 | -7/Waste | Spotted C-40 Crusher 7575 | -7/Waste | EMP discharged 7575 | -7/Waste | System corruption reached 10% 7587 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7603 | -7/Waste | Spotted C-40 Crusher 7612 | -7/Waste | Spotted C-40 Crusher 7625 | -7/Waste | Discovered new exit (range 10) 7628 | -7/Waste | Identified exit to Factory 7629 | -7/Waste | Entered Factory 7818 | -7/Factory | Discovered new exit (range 10) 7821 | -7/Factory | Identified exit to Factory 7823 | -7/Factory | Entered another Factory area 7823 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8141 | -6/Factory | Discovered new exit (range 5) 8144 | -6/Factory | Identified exit to Lower Caves 8144 | -6/Factory | Entered Lower Caves 8145 | -6/Lower Caves | Build established: Sprinter 8249 | -6/Lower Caves | Encountered a Warlord checkpoint 8316 | -6/Lower Caves | Attracted the attention of an 0b10 base 8530 | -6/Lower Caves | Learned location of 2 exits from Factory 8564 | -6/Lower Caves | Discovered new exit (range 13) 8569 | -6/Lower Caves | Identified exit to Lower Caves 8576 | -6/Lower Caves | Found DCF Scrap (11 items) 8588 | -6/Lower Caves | Learned location of 2 exits from Factory 8710 | -6/Lower Caves | Entered another Lower Caves area 8713 | -6/Lower Caves | Discovered new exit (range 15) 8805 | -6/Lower Caves | Identified exit to Factory 8815 | -6/Lower Caves | Spotted B-75 Beast 8867 | -6/Lower Caves | Build established: Infiltrator-Sprinter 9074 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9117 | -6/Lower Caves | Lost 4 parts (1n3u) 9134 | -6/Lower Caves | Learned 4 Factory zone layouts 9138 | -6/Lower Caves | Found DCF Scrap (12 items) 9200 | -6/Lower Caves | Core integrity fell below 50% 9208 | -6/Lower Caves | System corruption reached 10% 9216 | -6/Lower Caves | Core integrity fell below 20% 9222 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- I-36 Angel distress signal jammed. B-48 Gladiator suffers critical hit (Smash). Med. Treads destroyed. I-36 Angel distress signal jammed. Critical hit (Burn: +37). I-36 Angel distress signal jammed. Transmission Jammer destroyed. System corrupted by crushing effect (+5). Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. Hvy. Hammer destroyed. Critical hit (Burn: +37). Cesium-ion Thruster destroyed. Slammed into G-50 Soldier. Hacking Suite destroyed. A strange signal echoes through the caves. Acquired Arc Projector. Critical hit (Burn: +37). System corrupted: Matter fused (-6). Spk. Medium Treads destroyed. Arc Projector destroyed. Map ----- +----------------------------------------------------+ | # #??????# ##?????????????????????????????? | | # ##??????# #?????????????????????????????? | | ##???##### #####?????????????????????????? | | ##?### ##????????????????????????? | | ### #????????????????????????? | | #### ##????????????????????????? | | ##?## #?????????????????????????? | | " """ ##### # ##?????????????????????????? | | """"""" ### ## ##??????????????????????????? | | """"""" ### #???????????????????????????? | | " """ #############???????????????????????????? | | #?????????????????????????????? | | ###????????????????????????????? | | #### ######## #????????????????????????????? | | #??## #??????# ##????????????????????????????? | | #???# #????? #?????????????????????????????? | | #???# #????# # ##?????????????????????????????? | | ###??## ###? ##??????????????????????????????? | | ?????# # # ? ????????????????????????????????? | | ###### # #??#????????????????????????????????? | | ### # ##????????????????????????????????????? | | #??# ##################????????????????????? | | ## ##?# % #????????????????????? | | ## #?# * #????????????????????? | | #?# "" " g! #????????????????????? | | ##?# """" " %@ !#????????????????????? | | ##?## " """"""gg= #????????????????????? | | ###??# """""" %g=i #????????????????????? | | ##????## gb #????????????????????? | | ##?????# " "" "" #????????????????????? | | ##????# """"" #????????????????????? | | ###### """""" " #????????????????????? | | """" " #????????????????????? | | " """" #????????????????????? | | ###### """ #????????????????????? | | ##????# " #????????????????????? | | ##?????# #????????????????????? | | ???????######################????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 74 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Release The Drones! Total Silence Challenges ------------ None Game ------ Seed SniperIonicAmplifier Manual? 0 Play Time 02:39:56 Cumulative 19.1 hours Start 2025.04.17 @ 19:12:34 End 2025.04.20 @ 19:44:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e1b91b1-e3ac-4aa2-b500-8808970afb9b