Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 18:54:57 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (618) 618 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1843 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Compact Wheel Compact Wheel Improved Heat Sink Large Matter Pod (150) Light Armor Plating Shield Generator Shield Generator Spread Laser Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Light Cannon Light Cannon Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Compact Wheel Compact Wheel Improved Heat Sink Large Matter Pod Light Armor Plating Shield Generator Shield Generator Spread Laser Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Light Cannon Light Cannon Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 10 10 4 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 5 1 1 . Treads . | . . . . Leg 2 | 2 . . . Wheel 5 | 3 1 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 6 2 . Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 5 | . 5 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 98 99 Engine 13 | . 14 14 11 Wheel 26 | . 27 26 22 Device 12 | . 14 10 11 Storage 13 | . 14 14 11 Processor 2 | . . . 14 Protection 2 | . . 3 6 Energy Cannon 5 | . . 6 22 Ballistic Gun 7 | . 13 . . Ballistic Cannon 13 | . 14 21 . Naked Turns . | . . . . Heaviest Build 59 | 15 54 58 59 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 2 2 5 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 15 20 20 Most Carried 20 | 8 20 20 20 Average Carried 16 | 5 14 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 19 20 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 905 | 327 257 222 99 Remotely . | . . . . Salvage Created 797 | 120 240 131 306 Parts 61 | 11 21 7 22 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 17 | . 8 4 5 Guns 8 | . 8 . . Cannons 9 | . . 4 5 Classes Destroyed 6 | 2 3 . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Watcher 4 | . 3 . 1 Swarmer 6 | . 6 . . Grunt 7 | . 2 4 1 Sentry 4 | . . . 4 Best Kill Streak 5 | 3 5 2 2 Combat Bots Only 5 | . 5 2 2 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 531 | . 201 212 118 Core 145 | . 46 70 29 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 113 | . 113 . . Core Remaining (%) 76 | 100 . 53 . Volleys Fired 60 | 6 30 13 11 Largest 2 | 2 2 2 2 Hottest 112 | 40 100 112 112 Shots Fired 118 | 12 58 26 22 Gun 54 | 12 42 . . Cannon 62 | . 14 26 22 Launcher . | . . . . Special 2 | . 2 . . Kinetic 86 | 12 56 18 . Thermal 2 | . 2 . . Explosive . | . . . . Electromagnetic 30 | . . 8 22 Robot Hit Streak 11 | 9 10 5 11 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | 9 30 15 15 Core Hits 34 | 5 15 6 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1271 | 127 432 306 406 Guns 423 | 127 296 . . Cannons 772 | . 136 306 330 Explosions 76 | . . . 76 Melee . | . . . . Ramming . | . . . . Kinetic 772 | 127 432 213 . Thermal 76 | . . . 76 Explosive . | . . . . Electromagnetic 423 | . . 93 330 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . 11 . 8 Projectiles 19 | . 11 . 8 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 3 3 . Impact . | . . . . Kinetic 6 | . 3 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 27 285 249 Average Temperature 83 | . 12 131 69 Received Heat Transfer 204 | . 24 147 33 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 252 | 20 224 50 252 Initial 19 | . 13 . 19 Average 61 | 8 63 35 113 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 89 100 65 Level 1 11 | . 10 . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 15 4 9 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 11 | . 10 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 31 . 4 Successful 23 | . 21 . 2 Failed 11 | . 9 . 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 25 | . 23 . 2 Terminals 27 | . 23 . 4 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Terminal Index 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 11 . 1 Terminals 10 | . 9 . 1 Track 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 4 | . 4 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 9 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 10 | . 4 4 2 STAY 5 | . 2 2 1 FOLLOW 5 | . 2 2 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2877 | 118 1503 781 475 Spaces Moved 2177 | 66 1152 639 320 Core 8 | 8 . . . Treads . | . . . . Legs 29 | 29 . . . Wheels 2140 | 29 1152 639 320 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 104 | 100 97 114 110 Slowest Speed 155 | 150 110 155 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 99 99 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 6 | . 1 . 5 Melee . | . . . . Projectile 1 | . 1 . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2657 | 102 1471 663 421 Wait 337 | 8 241 6 82 Move 2174 | 65 1151 638 320 Hop . | . . . . Pick Up 36 | 9 23 1 3 Fast Attach 12 | 9 2 . 1 Attach 5 | . 2 1 2 Detach 3 | 1 1 . 1 Swap 10 | 1 6 3 . Drop 19 | 3 14 1 1 Fire 60 | 6 30 13 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . 1 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 13) 119 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 483 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Discovered new exit (range 12) 705 | -10/Materials | Central database locked down 733 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Discovered new exit (range 15) 1146 | -10/Materials | Repaired Wheel 1174 | -10/Materials | Repaired Lgt. Cannon 1622 | -10/Materials | Entered Mines 1622 | -10/Mines | Accompanied by 1 ally 1838 | -10/Mines | Discovered new exit (range 7) 1849 | -10/Mines | Discovered new exit (range 9) 1968 | -10/Mines | Discovered new exit (range 13) 1984 | -10/Mines | Learned location of Zion (-7) 2060 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2072 | -10/Mines | Learned location of Storage (-9) 2403 | -10/Mines | Entered Materials 2403 | -9/Materials | Accompanied by 1 ally 2403 | -9/Materials | Evolved 2 slots: Utility x2 2441 | -9/Materials | Identified exit to Mines 2441 | -9/Materials | Identified exit to Storage 2878 | -9/Materials | Self-destructed Last Messages --------------- 02843_ Recycling unit begins recycling process. 02843_ R-06 Scavenger collects Corrupted Heat Sink. 02845_ R-06 Scavenger inserts Heat Sink into recycling unit. 02848_ K-01 Serf collects debris. 02848_ R-06 Scavenger inserts Beam Rifle into recycling unit. 02849_ Recycling unit begins recycling process. 02849_ R-06 Scavenger inserts Mining Laser into recycling unit. 02850_ Recycling unit begins matter transfer process. 02852_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02853_ Recycling unit begins recycling process. 02854_ K-01 Serf cleans the Recycling Unit. 02854_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 02855_ R-06 Scavenger inserts Corrupted Heat Sink into recycling unit. 02858_ R-06 Scavenger collects Corrupted Beam Rifle. 02858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02859_ Recycling unit begins recycling process. 02877_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 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