Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.27 @ 22:01:25 Player: Gentle Jesus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (182) 910 Value Destroyed (8548) 8548 Prototype IDs (37) 740 Alien Tech Used (8) 1600 Bonus (14763) 14763 TOTAL SCORE: 36461 Bonus ------- Triggered High Security 500 High Alert Combat Kills 603 Follower Combat Kills 60 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 200/200 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Small Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Heat Sink Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Centrium Light Armor Plating Advanced Hacking Suite System Mapper High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Sigix Broadsword > --- INVENTORY -------- Dimensional Node Initializer Transdimensional Reconstructor Nova Cannon Cooled Nova Cannon Core Cannon Rocket Array Supercharged Sigix Terminator [Rating: 195] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Improved Antigrav System Leg Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Enhanced Nova Cannon Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . . . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Attached 202 | 7 1 . . 1 9 5 6 . 1 4 2 21 . 1 2 . 5 . 1 2 3 14 11 18 19 11 58 Power 25 | 1 . . . . 1 1 1 . . . . 2 . . . . 1 . 1 . 1 4 1 4 . . 7 Engine 7 | 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . . 7 Propulsion 66 | 2 . . . . 7 2 2 . . 1 1 9 . . 1 . . . . . 2 5 2 3 6 3 20 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . 5 . . 1 . . . . . . 5 2 3 6 3 16 Flight 21 | . . . . . 7 2 2 . . 1 1 4 . . . . . . . . 2 . . . . . 2 Utility 71 | 2 1 . . . 1 1 3 . . 2 . 7 . . 1 . 3 . . . . 3 3 10 6 6 22 Device 34 | 1 . . . . 1 . 2 . . . . 4 . . . . 1 . . . . 1 2 4 3 4 11 Storage 10 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 5 Processor 14 | . . . . . . . 1 . . 2 . 2 . . . . 1 . . . . . . 2 1 2 3 Hackware 7 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 2 . . . Protection 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 40 | 2 . . . 1 . 1 . . 1 1 1 3 . 1 . . 1 . . 2 . 2 5 1 7 2 9 Energy Gun 9 | 2 . . . . . . . . . . 1 . . . . . . . . 1 . 2 2 . . . 1 Energy Cannon 13 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 4 2 3 Ballistic Gun 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Launcher 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 Special Weapon 4 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . 1 . . . 2 . 1 . . 2 . . . . 2 . 1 6 4 5 . . Parts Lost 83 | . . . . . . 3 . . . . 10 2 . . . 1 . . . . 1 4 8 1 3 3 47 Power 8 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 4 Propulsion 32 | . . . . . . 3 . . . . 7 1 . . . . . . . . . 1 1 . . 2 17 Utility 31 | . . . . . . . . . . . 2 1 . . . . . . . . . 3 4 1 1 . 19 Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 7 Highest Loss Streak 22 | . . . . . . 3 . . . . 7 1 . . . 1 . . . . 1 2 4 1 2 3 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 10 10 10 8 8 9 10 9 9 7 5 10 9 9 10 9 10 10 10 10 9 9 9 8 7 6 Power 1 | . 1 1 1 1 1 1 2 3 3 2 1 . . . . . . . . . . 1 2 2 1 . . Propulsion 1 | . 3 5 5 5 2 2 1 1 1 . . 1 5 5 5 5 4 4 4 3 3 1 2 2 1 . . Utility 1 | . 2 3 3 3 3 2 2 3 3 2 2 1 2 2 2 2 1 3 3 3 3 . . 1 . . . Weapon 3 | . 1 1 1 1 1 2 3 3 2 4 3 2 3 2 2 2 2 2 2 2 3 3 3 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . . . 2 1 1 . . 2 2 . . . 1 . 1 . . . . 2 1 2 4 . 3 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 1 . . Utility 8 | . . . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . 1 1 . 1 Weapon 5 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 100 100 100 100 80 81 82 86 86 91 54 64 76 81 82 82 75 78 78 78 78 79 79 81 89 93 79 Engine 2 | . 14 14 14 14 9 4 5 6 6 6 3 3 5 5 5 5 2 5 1 . 1 1 . . . . . Core 1 | . . . . . . 2 1 . . . . 4 5 5 5 5 5 5 8 10 6 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 4 8 8 8 8 6 Wheel 1 | . 28 28 28 28 1 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 9 . . . . . . . . . 18 19 17 19 27 22 Flight 8 | . . . . . 39 35 40 40 40 40 12 6 17 17 16 17 15 15 15 15 19 . . . . . . Device 11 | . 14 14 14 14 12 15 13 13 13 13 5 8 11 11 11 11 11 10 10 10 10 6 4 10 13 19 15 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 3 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 12 | . . . . . . . 1 6 6 11 13 14 17 17 17 17 15 15 15 15 15 14 12 16 14 14 15 Hackware 6 | . . . . . . 6 6 6 6 6 6 5 5 5 5 5 8 10 10 10 10 11 14 11 9 5 . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 3 4 2 Energy Gun 3 | . 28 28 28 22 . . . . . . 2 . . . . . . . . 3 5 3 2 4 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 5 5 5 5 5 5 5 1 . . 1 2 5 3 3 Slashing Weapon 2 | . . . . 5 9 7 6 6 6 6 3 . . . . . . . . . . . 3 4 4 3 . Peak Build Rating 195 | 7 8 8 8 11 14 26 32 32 35 51 49 91 84 91 92 92 104 104 108 118 110 134 143 165 182 195 180 Average Rating 106 | 5 7 8 8 9 12 18 26 32 32 42 34 62 84 87 87 91 97 104 105 108 102 123 131 151 170 185 138 On Entrance 70 | . 7 8 8 8 11 14 22 32 32 32 46 20 84 84 87 92 91 104 104 106 110 102 134 117 165 180 165 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 18 18 18 20 18 20 29 28 28 28 31 31 31 34 34 34 37 37 39 39 39 63 74 80 94 83 92 Greatest Support 92 | 32 32 32 32 32 20 25 28 28 28 28 28 44 39 39 39 39 39 39 39 39 39 84 79 83 85 89 92 Greatest Overweight (x) 7 | 1 . . . . 1 1 1 . . . 7 3 . . 3 . . . . . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 10 10 10 8 8 9 10 9 9 7 5 10 9 9 10 9 10 9 9 10 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 5 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 40% | Hacker-Scout 16% | Hacker-Mutant 12% | Scavenger-Scout 10% | Mutant 6% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Mutant | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 4034 | 270 10 . . . 99 16 12 88 34 55 21 272 . 75 . 85 60 . 50 . 35 245 244 215 384 240 1524 Remotely 926 | . . . . . . . . . . . . . . . . . . . . . . . . . . 153 773 Salvage Created 7205 | 124 27 . . . 88 72 12 45 79 . 145 219 . 134 . . 64 . 95 . 101 1040 562 614 588 779 2417 Parts 356 | 14 3 . . . 13 5 2 1 3 . 13 14 . 2 . . 3 . 9 . 7 36 25 28 28 43 107 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 3 3 . 9 . 1 1 . . . . 7 . 4 . . . . . . Prevented 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 130 | . . . . . 3 3 . . 4 . 7 4 . 7 . . . . 5 . 6 15 11 5 10 7 43 Melee 17 | . . . . . 3 3 . . . . 1 . . . . . . . . . . . 7 . . 3 . Guns 17 | . . . . . . . . . . . 2 . . . . . . . . . 4 2 . 2 1 . 6 Cannons 39 | . . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . 2 6 4 22 AOE 54 | . . . . . . . . . 4 . 4 3 . 4 . . . . 4 . 2 12 3 1 3 . 14 Classes Destroyed 21 | 2 1 . . . 2 . 1 1 . . 2 . . 2 . . . . . . . 4 2 1 . . 3 Worker 16 | . . . . . 1 . . . . . . . . . . . 4 . . . . 2 . 2 . 2 5 Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Tunneler 5 | 3 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recycler 16 | 1 . . . . . . . . . . . 1 . . . . . . . . . 4 . 3 . 2 5 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Watcher 6 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 2 Swarmer 52 | . . . . . 3 3 . . 4 . 5 4 . 4 . . . . 5 . 5 4 5 2 . . 8 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 17 | . . . . . . . . . . . . . . 2 . . . . . . . 4 . . 1 . 10 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . 2 2 . Programmer 27 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 7 4 12 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 4 1 . . . 2 3 1 . 4 . 5 4 . 4 . . 2 . 5 . 5 16 7 4 3 6 14 Combat Bots Only 13 | . . . . . 2 3 . . 4 . 5 4 . 4 . . . . 5 . 5 13 6 2 3 4 12 Max Kills in Single Turn 14 | 2 1 . . . 1 1 1 1 2 . 3 3 . 2 . . 1 . 4 . 3 5 1 2 2 1 14 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . . . . . . . 2 . 3 3 . 2 . . . . 4 . 2 4 1 1 2 . 12 Melee 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1043 | . . . . . 18 17 9 . 8 . 54 50 6 9 . 21 . 9 7 . 16 94 188 64 86 76 311 Missed 396 | . . . . . 8 11 6 . 2 . 17 20 6 5 . 8 . 6 4 . 8 50 66 25 38 10 106 Hits 647 | . . . . . 10 6 3 . 6 . 37 30 . 4 . 13 . 3 3 . 8 44 122 39 48 66 205 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 644 | . . . . . 10 6 3 . 6 . 37 30 . 4 . 13 . 3 3 . 8 44 122 39 48 66 202 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 28 | . . . . . . . . . . . 2 2 . . . . . . . . . 2 . 2 2 3 15 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Damage Taken 13248 | . . . . . 84 63 12 . 70 . 533 512 . 64 . 204 . 51 34 . 212 872 1471 917 894 1125 6130 Core 2564 | . . . . . 29 23 . . . . 190 215 . . . 42 . . . . 34 189 247 143 58 58 1336 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 388 | . . . . . . . . . . . . . . . . . . . . . . 66 130 . . . 192 Ignored by Resistances 3542 | . . . . . 25 19 4 . 20 . 151 140 . 17 . 57 . 15 10 . 57 182 415 248 243 303 1636 Regen/Repaired (Parts) 742 | . . . . . . . . . . . . . . . . . . . . 26 . 143 134 269 . 127 43 Core Remaining (%) 87 | 100 . . . 100 94 96 . . . . 77 . . . . 74 . . . . 97 . 62 . 86 . . Volleys Fired 321 | 6 2 . . . . . . . 3 . 6 17 6 20 . . . . 2 . 9 16 27 25 36 9 137 Largest 3 | 2 2 . . . . . . . 1 . 1 1 1 2 . . . . 1 . 1 1 1 2 3 2 3 Hottest 358 | 80 80 . . . . . . . 36 . 75 98 98 143 . . . . 98 . 60 88 113 180 300 358 340 Shots Fired 499 | 12 4 . . . . . . . 3 . 6 17 6 25 . . . . 2 . 9 17 27 44 64 17 246 Gun 170 | 12 4 . . . . . . . . . 4 10 . . . . . . . . 9 13 12 25 10 . 71 Cannon 301 | . . . . . . . . . . . . 5 6 20 . . . . 1 . . . 11 19 51 17 171 Launcher 17 | . . . . . . . . . 3 . 2 . . 2 . . . . 1 . . . 3 . 2 . 4 Special 11 | . . . . . . . . . . . . 2 . 3 . . . . . . . 4 1 . 1 . . Kinetic 136 | . . . . . . . . . . . . 10 . . . . . . . . . . . . 12 8 106 Thermal 268 | 12 4 . . . . . . . . . 4 5 6 20 . . . . 1 . . 3 19 19 39 9 127 Explosive 26 | . . . . . . . . . 3 . 2 2 . 5 . . . . 1 . . 4 4 . 2 . 3 Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . 10 Entropic 51 | . . . . . . . . . . . . . . . . . . . . . 9 9 1 22 10 . . Robot Hit Streak 22 | 9 12 . . . . . . . 14 . 18 22 . 14 . . . . 3 . 6 11 14 10 16 10 15 Robot Miss Streak 5 | . . . . . . . . . . . . 1 . 1 . . . . 2 . 5 2 2 3 3 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 392 | 9 3 . . . 6 3 2 1 4 . 7 11 . 8 . . 4 . 2 . 8 19 23 45 40 27 170 Core Hits 338 | 5 2 . . . 3 3 . . 8 . 9 15 . 14 . . 2 . 8 . 9 47 25 19 36 11 122 Critical Kills 12 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 9 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 10 Critical Strikes 53 | . . . . . 1 . . . . . 1 1 . 3 . . 1 . . . 1 2 4 2 2 2 33 Burn 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Meltdown 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 2 Destroy 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 7 | . . . . . 1 . . . . . . 1 . 2 . . . . . . . . 2 . . 1 . Impale 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Melee Attacks 177 | . . . . 2 12 5 6 1 5 . 8 . . 2 . . 6 3 . 4 . 37 29 13 22 22 . Impact 5 | . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . Slashing 125 | . . . . 2 12 5 6 1 5 . 8 . . . . . . . . . . . 29 13 22 22 . Piercing 47 | . . . . . . . . . . . . . . . . . 3 3 . 4 . 37 . . . . . Sneak Attacks 29 | . . . . . 1 . 2 1 2 . . . . . . . 4 . . . . 7 2 6 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37237 | 132 35 . . . 270 98 180 94 557 . 519 1064 . 1147 . . 418 . 229 . 471 3654 1887 2986 2348 2306 18842 Guns 4114 | 132 35 . . . . . . . . . 98 251 . . . . . . . . 354 279 101 1344 609 . 911 Cannons 8673 | . . . . . . . . . . . . . . 205 . . . . 33 . . . 39 611 1381 469 5935 Explosions 18462 | . . . . . . . . . 376 . 294 738 . 885 . . . . 196 . 117 2559 657 286 358 . 11996 Melee 5624 | . . . . . 270 98 180 94 181 . 127 . . . . . 418 . . . . 628 1046 745 . 1837 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3343 | . . . . . . . . . . . . 251 . . . . . . . . . . . . 325 151 2616 Thermal 18525 | 132 35 . . . . . . . . . 98 . . 205 . . . . 33 . 117 88 113 897 1056 318 15433 Explosive 6726 | . . . . . . . . . 376 . 294 738 . 885 . . . . 196 . . 2559 583 . 358 . 737 Electromagnetic 114 | . . . . . . . . . . . . . . . . . . . . . . . 17 41 . . 56 Impact 196 | . . . . . . . . . . . . . . . . . 196 . . . . . . . . . . Slashing 4942 | . . . . . 270 98 180 94 181 . 127 75 . 57 . . . . . . . 188 1090 745 . 1837 . Piercing 850 | . . . . . . . . . . . . . . . . . 222 . . . . 628 . . . . . Entropic 2541 | . . . . . . . . . . . . . . . . . . . . . 354 191 84 1303 609 . . Highest Corruption 30 | . . . . . . . . . . . 4 . . . . . . . . . . 6 7 . 3 5 30 Average Corruption 8 | . . . . . . . . . . . 3 . . . . . . . . . . 6 6 . 2 4 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . . . 6 . . . . . . . . . . 17 13 . 8 1 59 Message Errors 29 | . . . . . . . . . . . 3 . . . . . . . . . . 4 6 . 1 . 15 Matter Fused 19 | . . . . . . . . . . . 3 . . . . . . . . . . 7 2 . 2 1 4 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . 10 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3200 | . . . . . 50 . 110 92 . . 1 18 . 38 . . 153 . 5 . 10 152 90 371 77 291 1742 Projectiles 328 | . . . . . . . . . . . . . . 21 . . . . . . . . . . 74 27 206 Explosions 1709 | . . . . . . . . . . . . 18 . 17 . . . . 5 . 10 100 20 . 3 . 1536 Melee 1163 | . . . . . 50 . 110 92 . . 1 . . . . . 153 . . . . 52 70 371 . 264 . Knockbacks 24 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 21 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 21 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1279 | . . . . . . . . . . . . . . 6 . . . . . . 67 . 70 79 29 . 1028 Shots 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 1 2 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | 72 56 . . . 8 . 31 71 109 311 64 34 39 54 . . . . 12 . . 232 337 66 124 132 403 Average Temperature 85 | 32 31 . . . 3 . 10 25 43 109 27 19 20 23 . . . . 9 . . 80 126 32 67 65 122 Received Heat Transfer 1237 | . . . . . 36 6 . . . . 145 93 . 27 . . . 9 . . . 78 519 54 . 45 225 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Parts Melted 21 | 1 . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . 15 Heat Transferred 9323 | 300 75 . . . . . . . . . 300 . . 300 . . . . 50 . 100 111 87 718 814 222 6246 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . 2 . . . . . . . . . 2 1 1 1 1 5 Low Security (%) 74 | 100 100 100 . 100 100 100 100 . . . . 67 . . . . 100 . . . . 66 86 91 68 82 48 Level 1 18 | . . . . . . . . . . . . 24 . . . . . . . . . 6 13 8 31 17 41 Level 2 6 | . . . . . . . . . . . . 8 . . . . . . . . . 27 . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 5069 | 20 7 . . 2 102 63 70 . . . . 472 . . . . 18 . . . . 472 244 249 236 247 5069 Initial 472 | . . . . . . 31 20 . . . . 472 . . . . 18 . . . . 38 74 105 11 95 138 Average 146 | 3 . . . . 60 39 20 . . . . 162 . . . . 4 . . . . 175 101 141 103 142 262 Influence Increases 11137 | 20 7 . . 2 132 87 100 . 90 . 235 767 . 160 . 75 31 165 110 . 115 824 472 449 531 292 6473 Destroy 0b10 Robot/C 2620 | . . . . . 60 60 . . 80 . 120 80 . 140 . . . . 100 . 100 300 260 100 200 140 880 Destroy 0b10 Robot/NC 260 | 20 5 . . . 10 . 5 . . . 5 15 . . . . 20 . . . 5 45 . 30 10 20 70 Destroy Leader 386 | . 2 . . . 12 10 . . 10 . 20 2 . 20 . . . . 10 . 10 52 10 10 34 40 144 Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Successful Hack 171 | . . . . . . . 3 . . . . . . . . . . . . . . 58 . . 41 12 57 Select Force Hacks 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Disable Machine 261 | . . . . . . . 9 . . . . 18 . . . . 9 . . . . 9 45 9 90 . 72 Destroy Structure 5548 | . . . . 2 5 2 3 . . . . 52 . . . . 2 . . . . 120 112 60 156 65 4969 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . 15 30 . . . . 15 . . . . . . . . . . 15 30 . 15 15 Lose Combat Pursuer 1245 | . . . . . 45 . . . . . 90 135 . . . 75 . 165 . . . 240 30 210 . . 255 Influence Decreases 6063 | 20 7 . . 2 50 121 78 62 93 5 195 568 178 138 83 40 66 50 83 142 50 737 408 641 373 227 1646 Entered New Map 963 | . . . . . . 51 28 32 3 5 . 18 108 18 83 . 17 . 33 142 . 27 78 111 13 87 109 Time Decay 3315 | 20 7 . . 2 50 40 50 30 90 . 125 230 70 120 . 30 49 50 50 . 40 372 250 520 330 110 680 Lost Part 798 | . . . . . . 30 . . . . 70 20 . . . 10 . . . . 10 38 80 10 30 30 470 Lost Ally 387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 387 Purge Threat 600 | . . . . . . . . . . . . 300 . . . . . . . . . 300 . . . . . Squads Dispatched 40 | . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . 8 6 1 7 1 12 Investigation 7 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . 2 Extermination 14 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . 3 1 5 Reinforcement 18 | . . . . . 1 . . . . . . 1 . . . . . . . . . 3 3 1 4 . 5 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 13 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 2 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 1 . . . 15 4 2 . 4 . 24 21 5 7 . 9 . 12 5 4 6 37 26 32 17 9 71 Peak Tracking Total 87 | . 1 . . . 8 3 2 . 4 . 9 11 1 4 . 5 . 7 5 4 5 17 8 6 6 5 87 Tactical Retreats 34 | . . . . . 2 . . . . . 2 4 . . . 2 . 3 . . . 7 1 5 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 29 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 5 1 10 . 8 Max in Single Turn 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . 5 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 68 | . 2 . . 1 . 1 3 . . . . 5 . . 3 . 2 1 1 7 . 11 4 2 11 2 12 Terminals 34 | . 2 . . . . . 2 . . . . 2 . . . . . . . . . 4 2 . 9 2 11 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Total Hacks 156 | . 4 . . 1 . 7 12 . . . . 10 . . 13 . 4 1 1 17 . 25 10 3 21 4 23 Successful 103 | . . . . 1 . 6 6 . . . . 10 . . 13 . 3 1 1 17 . 19 6 1 11 2 6 Failed 52 | . 4 . . . . . 6 . . . . . . . . . 1 . . . . 6 4 2 10 2 17 Catastrophic 12 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 5 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 2 . . . . . 5 . . . . 2 . . . . 2 . . . . 7 5 . 4 2 8 Terminals 78 | . 4 . . . . . 10 . . . . 7 . . . . . . . . . 11 5 . 16 4 21 Fabricators 7 | . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . Repair Stations 12 | . . . . . . . . . . . . . . . . . 1 . . . . 2 5 . 2 . 2 Recycling Units 6 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . Scanalyzers 15 | . . . . . . 7 . . . . . 1 . . . . . . . . . 4 . . 3 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Terminal Hacks 70 | . . . . 1 . . 4 . . . . 7 . . 13 . . 1 1 17 . 9 3 . 8 2 4 Record 20 | . . . . . . . . . . . . 1 . . 5 . . . . 11 . . . . 3 . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . . . . 1 1 2 . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . . . . 1 . . . . 2 . . . . . . . . . 4 1 . . 1 1 Unreport Threat 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Locate Traps 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . 1 . 2 Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 Repair 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . . 6 . . . . . 1 . . . . . . . . . 2 . . 2 . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . 4 . . . . . 1 . . . . . . . . . 2 . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 45 | . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 10 4 1 8 2 12 Full Trace Events 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . 4 . . . . . 1 . . . . . . . . . 2 . . 2 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Time 64 | . . . . . . . . . . . . . . . . . . . . . . 22 26 . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 28 | . . . . . . . . . . . . 3 . . . . . . . 5 . . . . . . 20 Largest Group 11 | . . . . . . . . . . . . 3 . . . . . . . 5 . . . . . . 11 Highest-Rated Group 275 | . . . . . . . . . . . . 87 . . . . . . . 275 . . . . . . 156 Highest-Rated Ally 64 | . . . . . . . . . . . . 29 . . . . . . . 64 . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Total Damage 530 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 530 Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Active Infowar (turns) 8256 | 43 171 56 135 156 156 96 114 79 196 261 227 358 151 258 66 109 142 130 105 327 93 844 502 1048 794 229 1410 Optics 6509 | . . . . . . . . . . . . 301 151 258 66 109 142 130 105 327 93 844 502 1048 794 229 1410 Sensors 5209 | . . . . . . . 37 79 196 261 87 173 151 258 64 109 142 130 105 327 93 843 339 403 486 229 697 Terrain 623 | . . . . . . . . . . . . 184 . . . . 43 . . . . 396 . . . . . Structural 1042 | . . . . . 69 96 114 79 196 261 227 . . . . . . . . . . . . . . . . Seismic 904 | 43 171 56 135 156 156 96 91 . . . . . . . . . . . . . . . . . . . . Jamming 168 | . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 2 . . 1 . . . . 2 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 8561 | 123 171 56 135 156 156 96 114 79 196 261 346 464 151 258 66 109 142 130 105 327 93 844 502 1048 794 229 1410 Spaces Moved 12086 | 60 131 57 136 141 231 199 251 213 236 874 496 608 256 254 137 292 330 355 281 699 218 1207 480 1178 791 221 1754 Core 289 | 4 . . . . . . . . . . 233 44 . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Wheels 521 | 56 131 57 136 141 . . . . . . . . . . . . . . . . . . . . . . . Hover 5637 | . . . . . . . . . . . . 250 . . 1 . . . . . . 1189 480 1178 791 221 1527 Flight 5560 | . . . . . 231 199 251 213 236 874 263 314 256 254 136 292 330 355 281 699 218 18 . . . . 140 Fastest Speed 22 | 50 100 100 100 100 28 26 22 22 22 22 22 34 34 34 34 34 34 34 34 34 31 31 42 40 40 37 22 Average Speed 43 | 99 100 100 100 100 40 29 26 22 22 22 61 46 34 34 36 34 34 34 34 34 31 47 45 43 56 38 45 Slowest Speed 595 | 100 100 100 100 100 111 117 103 22 22 22 595 200 34 34 240 34 34 34 34 34 34 55 48 45 113 102 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 4 36 14 50 32 21 7 9 50 53 85 60 18 50 40 61 54 13 68 53 89 44 48 52 33 65 9 35 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 7 | . . . . 1 . . . . . 2 . . . . 3 1 . . . . . . . . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . . 1 . 3 . . . 1 . 2 . 2 3 . 1 . . . . . . Spaces Dug 114 | . . . . 2 5 2 3 . 3 . 1 4 2 8 . . 1 3 . 4 . 29 8 5 19 15 . Terrain Destroyed 3668 | . . . . 2 5 2 3 . 31 . 14 34 6 111 . . 1 3 12 4 31 90 104 22 56 20 3117 Melee 76 | . . . . 2 5 2 3 . 3 . 1 . . 2 . . 1 3 . 4 . 24 6 5 13 2 . Projectile 124 | . . . . . . . . . . . . 5 6 15 . . . . . . 7 5 14 3 15 18 36 AOE 3468 | . . . . . . . . . 28 . 13 29 . 94 . . . . 12 . 24 61 84 14 28 . 3081 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 14612 | 107 167 56 135 153 275 227 290 242 368 942 521 770 313 392 153 301 349 357 287 778 232 1393 691 1659 1037 304 2113 Wait 1546 | 30 28 . . 9 12 15 21 29 123 55 4 108 52 112 . 10 . . 1 55 2 89 123 401 134 31 102 Move 12053 | 59 130 56 135 140 230 198 250 212 235 873 495 607 255 251 136 291 329 354 280 694 217 1206 479 1177 790 220 1754 Hop 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Pick Up 66 | 5 5 . . . 6 1 2 . . 4 . 4 . . 3 . 2 . . 1 . 9 4 7 7 2 4 Fast Attach 144 | 7 . . . 1 1 3 2 . . 3 1 15 . 1 5 . 2 . . 2 3 8 10 10 18 6 46 Attach 65 | . . . . . 5 2 2 . 1 . 2 7 . 2 . . 1 . 1 . . 8 8 3 2 2 19 Detach 34 | . . . . . . 1 1 . 1 . 1 9 . 1 2 . 1 . 1 1 . 1 5 . . 2 7 Swap 53 | . 1 . . . 3 1 2 . . 1 . 1 . 1 1 . 3 . 1 . . 4 . 7 8 4 15 Drop 130 | . 1 . . 1 6 1 4 . . 6 3 2 . . 6 . 5 . 1 3 1 13 6 16 20 6 29 Fire 321 | 6 2 . . . . . . . 3 . 6 17 6 20 . . . . 2 . 9 16 27 25 36 9 137 Melee 177 | . . . . 2 12 5 6 1 5 . 8 . . 2 . . 6 3 . 4 . 37 29 13 22 22 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Trap 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 255 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 335 | -10/Mines | Met a Derelict bent on vengeance 347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 347 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Exiles 378 | -10/Exiles | Met 8R-AWN 392 | -10/Exiles | Met EX-HEX 430 | -10/Exiles | Met EX-DEC 478 | -10/Exiles | Discovered new exit (range 10) 486 | -10/Exiles | Entered Mines 539 | -9/Mines | Learned location of Zion (-6) 557 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 634 | -9/Mines | Discovered new exit (range 8) 642 | -9/Mines | Entered Materials 642 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 785 | -8/Materials | Discovered new exit (range 15) 798 | -8/Materials | Entered Factory 798 | -7/Factory | Evolved 2 slots: Utility x2 806 | -7/Factory | Central database locked down 870 | -7/Factory | Lost 3 parts (3n) 888 | -7/Factory | Discovered new exit (range 15) 889 | -7/Factory | Found Prototype Launcher 889 | -7/Factory | Identified Rocket Array 894 | -7/Factory | Entered another Factory area 894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 960 | -6/Factory | Discovered new exit (range 10) 980 | -6/Factory | Identified exit to Factory 995 | -6/Factory | Identified exit to Lower Caves 1008 | -6/Factory | Entered Lower Caves 1013 | -6/Lower Caves | Identified exit to Lower Caves 1053 | -6/Lower Caves | Encountered a Warlord checkpoint 1053 | -6/Lower Caves | Learned location of 1 exit from Factory 1087 | -6/Lower Caves | Entered another Lower Caves area 1268 | -6/Lower Caves | Build established: Scavenger-Scout 1280 | -6/Lower Caves | Discovered new exit (range 14) 1282 | -6/Lower Caves | Identified exit to Zion 1283 | -6/Lower Caves | Entered Zion 1303 | -6/Zion | Discovered new exit (range 16) 1336 | -6/Zion | Found Prototype Processor 1336 | -6/Zion | Identified Exp. Core Analyzer 1363 | -6/Zion | Found Prototype Special Weapon 1363 | -6/Zion | Identified RU-N14's Throwing Claymores 1365 | -6/Zion | Found RU-N14's Throwing Claymores 1366 | -6/Zion | Found RU-N14's Throwing Claymores 1429 | -6/Zion | Learned location of Armory (-4) 1441 | -6/Zion | Learned location of Quarantine (-2) 1468 | -6/Zion | Met Imprinter 1487 | -6/Zion | Given the Hacking Drone Bay 1543 | -6/Zion | Identified exit to Proximity Caves 1544 | -6/Zion | Entered Proximity Caves 1547 | -5/Proximity Caves | Spotter reported a threat 1547 | -5/Proximity Caves | Spotter reported a threat 1600 | -5/Proximity Caves | Spotter reported a threat 1671 | -5/Proximity Caves | Lost 7 parts (6n1u) 1763 | -5/Proximity Caves | Attracted the attention of an 0b10 base 1802 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 1884 | -5/Proximity Caves | Discovered exit to Factory (range 13) 1888 | -5/Proximity Caves | Learned 12 Factory zone layouts 1890 | -5/Proximity Caves | Entered Factory 1890 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1891 | -5/Factory | Identified exit to Factory 1903 | -5/Factory | Discovered new exit (range 15) 1924 | -5/Factory | Identified exit to Upper Caves 1941 | -5/Factory | Build established: Hacker-Mutant 2348 | -5/Factory | Fabricated G-50 Soldier? 2354 | -5/Factory | Entered Upper Caves 2482 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2488 | -5/Upper Caves | Build established: Hacker-Scout 2505 | -5/Upper Caves | Discovered new exit (range 3) 2505 | -5/Upper Caves | Identified exit to Upper Caves 2505 | -5/Upper Caves | Entered another Upper Caves area 2558 | -5/Upper Caves | Encountered a Warlord checkpoint 2759 | -5/Upper Caves | Discovered new exit (range 10) 2762 | -5/Upper Caves | Identified exit to Zhirov 2763 | -5/Upper Caves | Entered Zhirov 2763 | -5/Zhirov | Discovered new exit (range 3) 2770 | -5/Zhirov | Met Zhirov 2776 | -5/Zhirov | Learned location of Testing (-3) 2776 | -5/Zhirov | Learned location of Command (-1) 2778 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2784 | -5/Zhirov | Found Alien Artifact 2784 | -5/Zhirov | Identified Integrated Reactor 2784 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2791 | -5/Zhirov | Found Alien Artifact 2829 | -5/Zhirov | Identified exit to Proximity Caves 2829 | -5/Zhirov | Entered Proximity Caves 2832 | -4/Proximity Caves | Learned Research emergency access door positions 2851 | -4/Proximity Caves | Spotted B-86 Titan 2935 | -4/Proximity Caves | Discovered exit to Factory (range 13) 2938 | -4/Proximity Caves | Entered Factory 2938 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2989 | -4/Factory | Discovered new exit (range 4) 2990 | -4/Factory | Identified exit to Upper Caves 3080 | -4/Factory | Entered Upper Caves 3095 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3207 | -4/Upper Caves | Discovered new exit (range 8) 3210 | -4/Upper Caves | Identified exit to Upper Caves 3210 | -4/Upper Caves | Entered another Upper Caves area 3211 | -4/Upper Caves | Discovered new exit (range 15) 3219 | -4/Upper Caves | Encountered a Warlord checkpoint 3257 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3307 | -4/Upper Caves | Learned Research emergency access door positions 3314 | -4/Upper Caves | Discovered new exit (range 4) 3314 | -4/Upper Caves | Identified exit to Warlord 3315 | -4/Upper Caves | Entered Warlord 3333 | -4/Warlord | Discovered new exit (range 15) 3378 | -4/Warlord | Visited the Vortex Lab 3381 | -4/Warlord | Found Prototype Energy Gun 3381 | -4/Warlord | Identified Vortex Shotgun 3384 | -4/Warlord | Found Vortex Shotgun 3398 | -4/Warlord | Warlord's base attacked by MAIN.C 3472 | -4/Warlord | Found Prototype Special Weapon 3472 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 3527 | -4/Warlord | Met Warlord 3560 | -4/Warlord | Learned Armory stockpile data 3560 | -4/Warlord | Learned Quarantine stockpile data 3560 | -4/Warlord | Learned 4 Access zone layouts 3561 | -4/Warlord | Learned Quarantine security intel 3561 | -4/Warlord | Learned Factory garrison access intel 3561 | -4/Warlord | Learned Research garrison access intel 3577 | -4/Warlord | Opened side exit 3586 | -4/Warlord | Identified exit to Proximity Caves 3642 | -4/Warlord | Entered Proximity Caves 3643 | -3/Proximity Caves | Identified exit to Research 3735 | -3/Proximity Caves | Entered Research 3735 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3737 | -3/Research | Loaded intel: 4 garrison access locations 3830 | -3/Research | Discovered new exit (range 15) 3876 | -3/Research | Identified exit to Testing 3994 | -3/Research | Crushed by falling debris 4022 | -3/Research | Discovered exit to Testing (range 21) 4171 | -3/Research | Destroyed 13 combat bots 4235 | -3/Research | First assault squad dispatched 4252 | -3/Research | Repaired Antigrav Array+ 4283 | -3/Research | Discovered new exit (range 8) 4285 | -3/Research | Identified exit to Research 4579 | -3/Research | Entered Testing 4696 | -3/Testing | Repaired Exp. Power Shielding 4837 | -3/Testing | Discovered exit to Research (range 11) 4910 | -3/Testing | Found Prototype Hackware 4910 | -3/Testing | Identified System Mapper 5022 | -3/Testing | Found Prototype Energy Gun 5022 | -3/Testing | Identified Tachyon Dispersion Ray 5050 | -3/Testing | Lost 4 parts (1p2u1w) 5050 | -3/Testing | Found Prototype Energy Cannon 5050 | -3/Testing | Identified Cld. Nova Cannon 5051 | -3/Testing | Identified Transdimensional Reconstructor 5051 | -3/Testing | Warped through subspace 5081 | -3/Testing | Entered Research 5081 | -2/Research | Warlord forces began assault on 0b10 5081 | -2/Research | Evolved 2 slots: Utility x2 5082 | -2/Research | Identified exit to Quarantine 5176 | -2/Research | Discovered new exit (range 17) 5188 | -2/Research | Identified exit to Access 5191 | -2/Research | Research machine network offline 5437 | -2/Research | Met DD-05H 5495 | -2/Research | Met up with Warlord 5500 | -2/Research | Borebot progress halted 5505 | -2/Research | Spotted Striker 5506 | -2/Research | Spotted Striker 5508 | -2/Research | Spotted Striker 5546 | -2/Research | Spotted B-90 Cyclops 5572 | -2/Research | Spotted Striker 5587 | -2/Research | Destroyed Striker 5761 | -2/Research | Borebot progress halted 5781 | -2/Research | Spotted Striker 5781 | -2/Research | Spotted Striker 5785 | -2/Research | Destroyed Striker 5877 | -2/Research | Build established: Hacker-Mutant 5957 | -2/Research | Spotted Executioner 5960 | -2/Research | Spotted Striker 6004 | -2/Research | Borebot progress halted 6081 | -2/Research | Warlord invited to help at Command 6081 | -2/Research | Given Cave Seal Controls access code 6129 | -2/Research | Entered Quarantine 6252 | -2/Quarantine | Found Alien Artifact 6252 | -2/Quarantine | Identified Phase Redirector 6298 | -2/Quarantine | Found Alien Artifact 6298 | -2/Quarantine | Identified Core Reset Matrix 6298 | -2/Quarantine | Used Core Reset Matrix 6302 | -2/Quarantine | Detected hypermatrix surge 6302 | -2/Quarantine | Sensed 15 artifacts in vicinity 6386 | -2/Quarantine | Found Dimensional Node Initializer 6392 | -2/Quarantine | Found Transdimensional Reconstructor 6498 | -2/Quarantine | Spotted Alpha 7 6509 | -2/Quarantine | Found Sigix Terminator 6604 | -2/Quarantine | Found Core Cannon 6784 | -2/Quarantine | Build established: Hacker-Scout 6816 | -2/Quarantine | Found Sigix Broadsword 6850 | -2/Quarantine | Found Subatomic Replicator 6853 | -2/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 6923 | -2/Quarantine | Entered Access 6923 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6942 | -1/Access | Identified exit to Command 7139 | -1/Access | Lost 3 parts (2n1w) 7152 | -1/Access | Entered Command 7159 | -1/Command | Spotted B-99 Colossus 7322 | -1/Command | Found Unknown Launcher 7322 | -1/Command | Identified Fusion Bomb Launcher 7364 | -1/Command | Repaired Adv. Heat Sink 7731 | -1/Command | Spotted M Guard 7867 | -1/Command | Spotted Combat Programmer 7870 | -1/Command | Spotted Combat Programmer 7874 | -1/Command | Spotted M Guard 7900 | -1/Command | System corruption reached 10% 7911 | -1/Command | Destroyed Combat Programmer 7931 | -1/Command | Failed to warp due to unstable space 7937 | -1/Command | Core integrity fell below 50% 7948 | -1/Command | Emitted hypermatrix ping 7951 | -1/Command | Assembled emerged from beneath the floor 7953 | -1/Command | Assembled emerged from beneath the floor 7978 | -1/Command | Lost 22 parts (2p8n8u4w) 7985 | -1/Command | Lost 3 allies 8419 | -1/Command | System corruption reached 30% 8421 | -1/Command | Core integrity fell below 20% 8441 | -1/Command | Destroyed Combat Programmer 8472 | -1/Command | Lost 4 parts (1n3u) 8485 | -1/Command | Assembled emerged from beneath the floor 8529 | -1/Command | Lost 4 allies 8543 | -1/Command | Met MAIN.C 8548 | -1/Command | Fired Supercharged Sigix Terminator 8548 | -1/Command | 0b10 Conduit disabled 8548 | -1/Command | High security lockdown imminent 8562 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08548_ Destroyed Hyp. Railgun. 08548_ Linear Gravjet destroyed. 08548_ Destroyed Linear Gravjet. 08548_ Phase Gun destroyed. 08548_ Destroyed Phase Gun. 08548_ Imp. Antigrav System destroyed. 08548_ Destroyed Imp. Antigrav System. 08548_ Particle Reactor destroyed. 08548_ Destroyed Particle Reactor. 08548_ ALERT: High security lockdown imminent, T-100. 08548_ Door Terminal disabled. 08553_ Dropped Med. Storage Unit. 08559_ Imp. Antigrav System blown off. 08559_ Mic. Antimatter Reactor blown off. 08559_ E-15 Imp destroyed. 08559_ Imp. Antigrav System destroyed. 08560_ Dropped Core Cannon. 08561_ Hpw. Tractor Beam destroyed. 08562_ Dropped Mic. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ; "???????????????????? | | ????????????????????? ; ;"??????????????????? | | ??????????????????; ; ; xh?????????????????? | | ????????????????; ; ; ;;;;;?????????????????? | | ????????????? ; ; ; ?????????????????? | | ??????????? ; ; ; ??????????????????? | | ?????????? ; ; ; ??????????????????? | | ????????? ; ; ; ??????????????????? | | ????????? ; ; ; ##?????????????????? | | ???????? ; ; ; #?????????????????? | | ???????? ; ; ; ??????????????????? | | ???????? ; ; ; ??????????????????? | | ??????? ; ; ; ???????????????????? | | ???????;;;;; ; ; ; ????????#??????????? | | ?????? ; ; ; ; ???????? #??????????? | | ??????;;;; ; ; ; ; ??????? #??????????? | | ?????? ;;;;;;;;;;;;;;;;;;;##????? #??????????? | | ????? ; ; ; ###### ###########? | | ;;;;;;;;;;;;;;;;;;;;;;s s ; #? | | s;s ; ; #? | | essss; ; ; #? | | @se ; ; ; #?? | | MMM ;;;;;;;;;;;;;;;;*;; s!; ; ; #?? | | MMM ; ; ; ; ; ; #?? | | ??MM ;;;;;;;;;;;;;;;;;;; ;; ;;;;; ;;;; #### | | ????? ; ; ; ; ; ; ; ; ; ; ; # | | ?????? ; ; ; ; ; ;;; ;;;; W ;;; W "" | | ?????? ; ; ; ; ; ; | | ?????? ; ; ; ; ; ; | | ??????? ; ; ; ; ; ; Y | | ??????? ; ; ; ; ; ; | | ???????? ; ; ; ; ; ; | | ???????? ; ; ; ; ; ; #;; ;; W "## | | ???????? ; ; ; ; ; ;#;;;; # ; ; ### | | ?????????; ; ; ; ; # ;;#;; ;;###?#### | | ?????????; ; ; ; ; ## " # #??????? | | ?????????? ; ; ; ; ??## #####??????? | | ???????????; ; ; ; ???? #??????????? | | ????????????? ; ; ; ??? #??????????? | | ????????????????; ; ; ???? #??????????? | | ??????????????????# # ???? #??????????? | | ????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 55 Energy Capacity 590 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Offensive Hacking 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Antigrav Array | 28% | -3/Research Exp. Power Shielding | 10% | -3/Testing Adv. Heat Sink | 14% | -1/Command Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Reset Matrix Sigix Broadsword Subatomic Replicator Core Cannon Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicConcussivePod Manual? 0 Play Time 02:22:56 Cumulative 258.7 hours Start 2025.12.27 @ 18:48:35 End 2025.12.27 @ 22:01:25 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 197 Rogue 10 Adventurer 187 Explorer 0 Win Type - Total 17 Types 7/0/7/3/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342ff73f-6450-402f-b8dc-159a61bf74ca