Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.19 @ 14:29:35 Player: Decker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (4305) 4305 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 12691 Bonus ------- High Alert Combat Kills 586 Aligned with FarCom 300 Cogmind --------- Core Integrity 932/1150 Matter 132/300 Energy 963/970 System Corruption 1% Temperature Cool (110) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Medium Storage Unit Advanced Energy Well Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (8) ---- Improved Gravmag System Structural Scanner System Restoration Module Improved Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Advanced Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Gravmag System Antigrav System Guided EMP Blaster Scythe [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . 1 . . . 1 Utility 8 | . . . . . 3 . . 3 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 221 | 6 5 2 . . 41 27 9 23 13 1 66 28 Power 16 | 1 1 . . . 3 1 1 2 2 . 3 2 Engine 5 | 1 1 . . . . 1 1 1 . . . . Core 10 | . . . . . 3 . . 1 2 . 3 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 49 | 2 . . . . 10 8 . 4 5 . 12 8 Treads 12 | 2 . . . . 5 5 . . . . . . Leg 3 | . . . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 20 | . . . . . . . . . 4 . 9 7 Flight 14 | . . . . . 2 3 . 4 1 . 3 1 Utility 65 | 1 2 1 . . 7 1 2 10 4 1 29 7 Device 33 | . . . . . 1 1 . 5 1 1 18 6 Storage 12 | 1 1 . . . 3 . 1 . 1 . 4 1 Processor 12 | . 1 1 . . 2 . 1 2 2 . 3 . Hackware 7 | . . . . . 1 . . 2 . . 4 . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 91 | 2 2 1 . . 21 17 6 7 2 . 22 11 Energy Gun 12 | . . . . . 7 4 . 1 . . . . Energy Cannon 12 | . . . . . . 4 . . . . 4 4 Ballistic Gun 27 | 2 1 1 . . 9 5 4 3 1 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 27 | . 1 . . . 4 4 2 3 . . 10 3 Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . 7 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 4 2 . 2 2 . 3 1 Parts Lost 33 | . . 1 . . 7 1 . 4 1 . 6 13 Power 4 | . . . . . 2 . . . . . . 2 Propulsion 16 | . . . . . 4 1 . 1 . . 4 6 Utility 7 | . . . . . . . . 2 . . 2 3 Weapon 6 | . . 1 . . 1 . . 1 1 . . 2 Highest Loss Streak 6 | . . 1 . . 4 1 . 2 1 . 3 6 Average Slot Usage (%) 97 | . 99 100 100 100 98 98 99 88 94 100 95 96 Engine 5 | . 14 14 14 14 2 7 9 3 . . . . Core 4 | . . . . . 6 1 . 2 8 11 11 8 Treads 13 | . 28 28 28 28 21 21 . . . . . . Hover 7 | . . . . . . . . . 14 23 21 25 Flight 4 | . . . . . . 5 27 24 8 . 1 . Device 4 | . . . . . . . 6 5 5 7 11 14 Storage 11 | . 14 14 14 14 17 16 9 6 8 9 5 6 Processor 15 | . 13 14 14 14 17 18 20 21 22 23 14 10 Hackware 9 | . . . . . 8 9 9 14 11 11 19 18 Energy Gun 1 | . . . . . 4 3 . . . . . . Energy Cannon 1 | . . . . . . 6 . . . . 2 4 Ballistic Gun 11 | . 27 28 28 28 12 3 15 4 3 5 . . Launcher 1 | . . . . . . 5 2 3 2 . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 12 40 41 41 41 76 86 54 23 30 27 50 48 Greatest Support 77 | 40 40 40 40 40 60 66 18 23 58 58 61 77 Greatest Overweight (x) 4 | . . 1 1 1 4 4 2 . 1 . 1 1 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 6 12 12 12 12 20 20 12 6 6 6 10 8 Average Capacity 11 | 5 10 12 12 12 18 18 7 6 6 6 8 8 Most Carried 20 | 4 12 12 12 12 20 20 11 6 6 6 10 8 Average Carried 11 | 2 7 11 11 11 18 17 6 5 4 6 7 6 Final Capacity 20 | 6 12 12 12 12 20 12 6 6 6 6 8 8 Final Carried 19 | 4 12 11 12 12 19 11 6 5 6 6 7 5 Class Distribution -------------------- 36% | Mutant 14% | Hacker-Scout 11% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Hauler-Mutant 7% | Hacker-Ninja 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Sprinter | -8/Recycling Scavenger-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Matter Collected 4593 | 243 150 143 30 96 755 503 193 449 277 . 1382 372 Remotely . | . . . . . . . . . . . . . Salvage Created 8016 | . 272 268 . 150 1501 1646 380 770 304 . 2204 521 Parts 376 | . 22 9 . 15 80 63 19 33 13 . 83 39 Haulers Intercepted 16 | . . . . . 5 5 . . 1 . 5 . Recyclers Shooed 12 | . . 1 . . 1 3 5 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Combat Hostiles Destroyed 75 | . 8 2 . . 17 11 6 8 4 . 14 5 Melee 5 | . . . . . . . . . 1 . 2 2 Guns 29 | . 5 2 . . 9 6 4 2 . . 1 . Cannons 4 | . . . . . . 3 . . . . 1 . AOE 30 | . 3 . . . 8 1 2 5 3 . 7 1 Classes Destroyed 16 | . 4 1 . 2 4 . 1 1 . . 3 . Worker 19 | . . . . . 4 3 . 2 2 . 6 2 Builder 10 | . . . . 3 1 1 . . . . 3 2 Tunneler 3 | . . . . 1 1 . . . . . . 1 Hauler 16 | . . . . . 5 5 . . 1 . 5 . Recycler 28 | . . 2 . 1 6 7 4 2 1 . 4 1 Carrier 1 | . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . 1 1 Operator 8 | . 2 . . . . 2 . 2 1 . . 1 Drone 6 | . . . . . . . 6 . . . . . Watcher 10 | . 2 . . . 4 . . . . . 4 . Swarmer 19 | . 3 . . . 3 . . 3 4 . 4 2 Grunt 33 | . 5 2 . . 10 7 . 3 . . 4 2 Brawler 2 | . . . . . . . . . . . 2 . Sentry 8 | . . . . . 3 3 . 1 . . 1 . Hunter 3 | . . . . . 1 1 . . . . 1 . Programmer 4 | . . . . . . . . 1 . . 2 1 Best Kill Streak 8 | . 4 2 . 2 8 6 5 4 5 . 7 3 Combat Bots Only 5 | . 3 2 . . 5 4 4 3 4 . 3 2 Max Kills in Single Turn 5 | . 2 1 . 1 2 2 2 3 3 . 5 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 1 2 3 3 . 3 1 Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Damage Taken 5081 | . 306 139 . . 880 712 . 607 469 . 819 1149 Core 819 | . 42 37 . . 132 62 . 116 79 . 133 218 Absorbed by Shields 14 | . . . . . . . . . . . . 14 Core Remaining (%) 79 | 100 . . . 68 . . 64 86 . . 78 . Volleys Fired 416 | . 29 15 . 9 76 68 23 68 2 . 62 64 Largest 2 | . 2 2 . 2 2 2 2 2 1 . 2 1 Hottest 126 | . 40 40 . 40 126 126 61 67 39 . 98 98 Shots Fired 586 | . 56 30 . 18 134 110 35 72 2 . 65 64 Gun 362 | . 54 30 . 18 121 53 34 49 . . 3 . Cannon 101 | . . . . . 1 40 . . . . 20 40 Launcher 115 | . 2 . . . 12 17 1 23 2 . 42 16 Special 8 | . . . . . . . . . . . . 8 Kinetic 296 | . 54 30 . 18 75 33 34 49 . . 3 . Thermal 103 | . . . . . 23 20 . . . . 20 40 Explosive 32 | . 2 . . . 12 6 . 10 2 . . . Electromagnetic 147 | . . . . . 24 51 1 13 . . 42 16 Robot Hit Streak 22 | . 22 8 . 4 15 18 5 18 . . 4 . Robot Miss Streak 5 | . 3 2 . 4 5 2 3 2 . . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 370 | . 45 23 . 9 86 76 18 40 12 . 51 10 Core Hits 275 | . 20 11 . 6 72 40 11 23 14 . 54 24 Critical Hits 5 | . . . . . . . . 1 . . 4 . Critical Kills 2 | . . . . . . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . Melee Attacks 82 | . . . . . . . . . 17 . 52 13 Impact . | . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . 17 . 52 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . 6 . 19 4 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15389 | . 572 240 . 130 2493 2006 417 1661 1375 . 4893 1602 Guns 3990 | . 427 240 . 130 1312 664 363 779 . . 75 . Cannons 1034 | . . . . . . 963 . . . . 71 . Explosions 5956 | . 145 . . . 1181 379 54 882 355 . 1943 1017 Melee 4409 | . . . . . . . . . 1020 . 2804 585 Ramming . | . . . . . . . . . . . . . Kinetic 3217 | . 427 240 . 130 811 392 363 779 . . 75 . Thermal 2215 | . . . . . 771 383 . . . . 791 270 Explosive 1550 | . 145 . . . 644 69 . 188 355 . . 149 Electromagnetic 3998 | . . . . . 267 1162 54 694 . . 1223 598 Impact . | . . . . . . . . . . . . . Slashing 4409 | . . . . . . . . . 1020 . 2804 585 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 3 3 3 3 . . . 7 . 9 9 1 Average Corruption 2 | . 2 3 3 3 . . . 3 . 9 2 1 Corruption Purged 13 | . . . . . . . . . . . 12 1 Effects 62 | . 1 7 13 15 . . . 12 . 2 11 1 Message Errors 18 | . . 3 5 2 . . . 4 . 1 2 1 Matter Fused 18 | . 1 1 4 6 . . . 3 . . 3 . Heat Flow Errors 10 | . . 3 3 1 . . . 2 . . 1 . Energy Discharges 4 | . . . 1 1 . . . . . . 2 . Data Loss (minor) 8 | . . . . 5 . . . 1 . . 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . . Targeting Errors 3 | . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1074 | . 2 . . . 144 30 . 23 186 . 630 59 Projectiles 15 | . . . . . . 15 . . . . . . Explosions 235 | . 2 . . . 144 15 . 23 12 . 39 . Melee 824 | . . . . . . . . . 174 . 591 59 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . . . 197 14 . 123 . . 78 14 Shots 16 | . . . . . 3 2 . 4 . . 5 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 447 | . 18 183 252 189 278 402 16 235 . . 276 447 Average Temperature 95 | . 8 64 110 94 84 119 8 89 . . 51 139 Received Heat Transfer 1047 | . 159 75 . . 261 279 . 93 . . 108 72 Effects 14 | . . . . . 4 1 . . . . 1 8 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . 1 1 Interference 8 | . . . . . 4 1 . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 3 . 2 . . 4 2 Combat Hostiles 7 | . . . . . . 1 . 1 . . 3 2 Parts Fried 18 | . . . . . 1 8 . 4 . . 2 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . . . Heat Transferred 2610 | . . . . . 968 842 . . . . 550 250 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 5 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Peak Influence 2098 | . 299 107 . 15 433 449 380 2098 1229 460 1172 1052 Initial 1059 | . . 38 . . 3 148 133 1059 958 430 322 368 Average 425 | . 180 64 . 3 163 344 281 1528 1082 445 437 608 Maximum Alert Level 5 | . 1 . . . 2 2 1 5 4 2 4 3 Low Security (%) 40 | 100 49 100 . 100 65 10 32 . . . 37 . Level 1 23 | . 50 . . . 34 57 67 . . . 10 22 Level 2 16 | . . . . . . 31 . . . 100 32 43 Level 3 7 | . . . . . . . . 4 46 . 8 33 Level 4 7 | . . . . . . . . 44 53 . 10 . Level 5 4 | . . . . . . . . 51 . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . . 2 . 9 2 . 13 7 Investigation 5 | . . . . . . . . 1 . . 3 1 Extermination 4 | . . . . . . . . 2 . . 2 . Reinforcement 16 | . 2 . . . . 2 . 4 2 . 4 2 Assault 9 | . . . . . . . . 2 . . 3 4 Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . 2 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Distress Signals 7 | . 1 . . . 1 . . 2 . . 2 1 Communications Jammed 5 | . . . . . . . . . 3 . . 2 Distress Signals 5 | . . . . . . . . . 3 . . 2 Times Spotted 243 | . 15 2 . . 27 16 11 51 16 4 42 59 Peak Tracking Total 20 | . 3 2 . . 7 3 3 20 7 4 7 20 Tactical Retreats 37 | . 1 . . . 4 . . 7 2 . 10 13 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Traps Triggered 20 | . 2 . . . 1 3 . 4 1 . 4 5 Indirectly 3 | . . . . . . . . . . . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . 8 Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Power Sources Rigged 3 | . . . . . . 1 1 1 . . . . Exploded 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Machines Disabled 39 | . . . . . 7 2 2 6 . . 8 14 Max in Single Turn 4 | . . . . . 2 1 1 2 . . 3 4 Garrison Access 4 | . . . . . . . . 1 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Machines Accessed 63 | . 3 1 2 . 7 3 8 11 3 . 17 8 Terminals 38 | . 3 1 . . 6 3 5 6 2 . 7 5 Fabricators 11 | . . . . . . . . 3 1 . 5 2 Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 6 | . . . . . 1 . 3 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . 1 1 Total Hacks 181 | . 6 6 10 . 17 9 18 27 7 . 53 28 Successful 119 | . 1 3 10 . 9 4 10 17 2 . 39 24 Failed 60 | . 5 3 . . 7 4 8 10 5 . 14 4 Catastrophic 7 | . 2 . . . 1 1 . . 1 . 2 . Database Lockouts 2 | . . . . . 1 1 . . . . . . Manual 59 | . 3 4 1 . 9 10 4 3 . . 17 8 Terminals 117 | . 6 6 . . 15 9 12 17 6 . 28 18 Fabricators 31 | . . . . . . . . 8 1 . 13 9 Repair Stations 5 | . . . . . . . . . . . 5 . Recycling Units 12 | . . . . . 2 . 6 1 . . 3 . Scanalyzers 3 | . . . . . . . . . . . 3 . Garrison Access 3 | . . . . . . . . 1 . . 1 1 Terminal Hacks 79 | . 1 3 10 . 8 4 7 9 2 . 21 14 Record 9 | . . . 9 . . . . . . . . . Part Schematic 14 | . . 2 . . 1 1 1 . . . 4 5 Robot Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . . 2 . . . . . . . Prototype ID Bank 10 | . . . . . . . 3 1 1 . 3 2 Open Door 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . Machine Index 2 | . . . . . . . . . . . 1 1 Terminal Index 2 | . . . . . . . . 1 1 . . . Fabricator Index 2 | . . . . . . 1 . 1 . . . . Alert Level 4 | . . . . . . . 1 1 . . 2 . Unreport Threat 15 | . . . . . 3 . . 2 . . 8 2 Locate Traps 5 | . . . . . . . . 1 . . 2 2 Reprogram Traps 2 | . . . . . . . . . . . . 2 Zone Layout 4 | . . 1 . . . 1 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 6 . . 10 9 Load Schematic 13 | . . . . . . . . 3 . . 5 5 Build 12 | . . . . . . . . 3 . . 5 4 Repair Station Hacks 4 | . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . 2 . Recycling Unit Hacks 6 | . . . . . 1 . 3 1 . . 1 . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 5 | . . . . . 1 . 3 . . . 1 . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 1 Seal Access 3 | . . . . . . . . 1 . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 48 | . 3 1 . . 6 1 4 9 3 . 14 7 Full Trace Events 6 | . . . . . 1 . . 1 . . 3 1 Feedback Events 2 | . . . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 2 . . 1 1 . . . . 5 5 Parts Built 10 | . . . . . . . . 1 . . 4 5 Matter 1856 | . . . . . . . . 146 . . 994 716 Time 608 | . . . . . . . . 36 . . 214 358 Total Part Build Rating 42 | . . . . . . . . 3 . . 22 17 Parts Repaired 2 | . . . . . . . . . . . 2 . Time 63 | . . . . . . . . . . . 63 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 3 . 5 . . . 4 . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . Total Damage 70 | . . . . . 70 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Turns Passed 8957 | 79 439 324 763 919 1402 1172 273 693 294 51 1631 917 Spaces Moved 8558 | 45 209 172 423 495 572 525 532 1430 499 76 2402 1178 Core 4 | 4 . . . . . . . . . . . . Treads 2209 | 41 209 172 423 495 466 403 . . . . . . Legs 102 | . . . . . 102 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3694 | . . . . . . . . . 274 76 2166 1178 Flight 2549 | . . . . . 4 122 532 1430 225 . 236 . Fastest Speed 29 | 50 160 160 180 180 160 165 32 29 29 45 34 46 Average Speed 79 | 150 160 162 180 180 180 172 37 30 38 45 44 47 Slowest Speed 357 | 160 160 180 180 180 357 336 184 32 110 45 114 111 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . 12 6 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 40 37 73 88 47 52 96 39 15 74 53 27 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 96 | . . . . . 1 13 . 34 . . 15 33 Terrain Destroyed 592 | . 6 . . . 125 95 1 162 21 . 79 103 Melee . | . . . . . . . . . . . . . Projectile 52 | . . . . . 1 . 1 . . . 16 34 AOE 540 | . 6 . . . 124 95 . 162 21 . 63 69 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Total 10081 | 54 261 190 425 506 834 694 564 1613 571 91 2818 1460 Wait 545 | . 11 . . 1 91 42 . 58 21 15 155 151 Move 8512 | 44 208 171 422 494 571 524 510 1417 499 75 2399 1178 Hop 16 | . . . . . . . 9 6 . . 1 . Pick Up 93 | 4 7 1 2 1 22 9 4 6 7 . 26 4 Fast Attach 73 | 6 1 . . . 13 2 3 11 10 . 14 13 Attach 66 | . . 2 . . 11 4 . 10 3 . 24 12 Detach 59 | . . 1 . . 12 1 1 11 1 . 21 11 Swap 83 | . 4 . . . 17 21 6 3 . 1 28 3 Drop 115 | . 1 . 1 1 21 22 7 9 11 . 34 8 Fire 416 | . 29 15 . 9 76 68 23 68 2 . 62 64 Melee 82 | . . . . . . . . . 17 . 52 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 13 . . 2 3 Rewire . | . . . . . . . . . . . . . Trap 3 | . . . . . . 1 1 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 384 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered new exit (range 12) 667 | -10/Mines | Discovered new exit (range 9) 679 | -10/Mines | Identified exit to Materials 834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 839 | -10/Mines | Identified exit to Exiles 843 | -10/Mines | Entered Exiles 870 | -10/Exiles | Discovered new exit (range 15) 894 | -10/Exiles | Identified exit to Mines 935 | -10/Exiles | Met 8R-AWN 968 | -10/Exiles | Met EX-HEX 1088 | -10/Exiles | Met EX-DEC 1133 | -10/Exiles | Learned location of Zion (-6) 1176 | -10/Exiles | Met EX-BIN 1202 | -10/Exiles | Aligned with FarCom system 1203 | -10/Exiles | Given EX-Vault access code 1263 | -10/Exiles | Opened EX-Vault 1279 | -10/Exiles | Found Trap Reconfigurator 1286 | -10/Exiles | Found PSU Rigger 1337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1480 | -10/Exiles | Discovered exit to Mines (range 11) 1606 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, PSU Rigger 1606 | -10/Exiles | Entered Mines 1651 | -9/Mines | Met a Derelict bent on vengeance 2233 | -9/Mines | Learned location of Storage (-8) 2321 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2408 | -9/Mines | Discovered new exit (range 10) 2422 | -9/Mines | Identified exit to Materials 2465 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2477 | -9/Mines | Discovered exit to Materials (range 4) 2500 | -9/Mines | Found Prototype Device 2525 | -9/Mines | Entered Materials 2525 | -8/Materials | Accompanied by 3 allies 2525 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2539 | -8/Materials | Identified Exp. Sensor Array 2592 | -8/Materials | Central database locked down 2908 | -8/Materials | Identified exit to Storage 3013 | -8/Materials | Lost 4 parts (1p3n) 3282 | -8/Materials | Build established: Scavenger-Mutant 3927 | -8/Materials | Entered Storage 4287 | -8/Storage | Build established: Hauler-Mutant 4553 | -8/Storage | Used back door to open Recycling access 4553 | -8/Storage | Discovered new exit (range 5) 4558 | -8/Storage | Identified exit to Recycling 4624 | -8/Storage | Central database locked down 5099 | -8/Storage | Entered Recycling 5121 | -8/Recycling | Build established: Mutant 5132 | -8/Recycling | Spotter reported a threat 5202 | -8/Recycling | Spotter reported a threat 5215 | -8/Recycling | Spotter reported a threat 5230 | -8/Recycling | Spotter reported a threat 5237 | -8/Recycling | Spotter reported a threat 5255 | -8/Recycling | Spotter reported a threat 5298 | -8/Recycling | Spotter reported a threat 5319 | -8/Recycling | Spotter reported a threat 5358 | -8/Recycling | Spotter reported a threat 5363 | -8/Recycling | Discovered new exit (range 16) 5369 | -8/Recycling | Identified exit to Factory 5372 | -8/Recycling | Entered Factory 5372 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5374 | -6/Factory | FarCom data flow suspended 5439 | -6/Factory | Fabricated Hacking Suite? 5570 | -6/Factory | Local fabrication network quarantined 5722 | -6/Factory | First assault squad dispatched 5797 | -6/Factory | Discovered new exit (range 12) 5800 | -6/Factory | Identified exit to Lower Caves 5926 | -6/Factory | Found Prototype Launcher 5926 | -6/Factory | Identified Scatter Rocket Array 5985 | -6/Factory | Identified exit to Factory 6065 | -6/Factory | Entered another Factory area 6065 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6287 | -5/Factory | Discovered new exit (range 15) 6359 | -5/Factory | Sucked down chute 6359 | -5/Factory | Entered Waste 6362 | -5/Waste | Spotted C-40 Crusher 6374 | -5/Waste | EMP discharged 6376 | -5/Waste | Spotted C-40 Crusher 6377 | -5/Waste | Spotted C-40 Crusher 6380 | -5/Waste | Spotted C-40 Crusher 6382 | -5/Waste | Spotted C-40 Crusher 6384 | -5/Waste | Spotted C-40 Crusher 6390 | -5/Waste | Discovered new exit (range 11) 6409 | -5/Waste | Identified exit to Factory 6410 | -5/Waste | Entered Factory 6457 | -5/Factory | Build established: Hacker-Mutant 6710 | -5/Factory | First assault squad dispatched 6754 | -5/Factory | Repaired Cld. Airjet 6791 | -5/Factory | Discovered new exit (range 10) 6851 | -5/Factory | Fabricated Exp. Sensor Array? 6864 | -5/Factory | Build established: Hacker-Scout 7019 | -5/Factory | Fabricated Gui. EMP Blaster (x1) 7226 | -5/Factory | Build established: Hacker-Mutant 7302 | -5/Factory | Repaired Gui. EMP Blaster 7460 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7504 | -5/Factory | Discovered new exit (range 2) 7504 | -5/Factory | Identified exit to Upper Caves 7575 | -5/Factory | Garrison activated, responded to threat 7664 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7707 | -5/Factory | Local fabrication network quarantined 7718 | -5/Factory | Lost 3 parts (3n) 7734 | -5/Factory | Discovered new exit (range 8) 7736 | -5/Factory | Identified exit to Factory 7901 | -5/Factory | Build established: Hacker-Scout 8041 | -5/Factory | Entered another Factory area 8041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8203 | -4/Factory | Fabricated Structural Scanner? 8245 | -4/Factory | Build established: Hacker-Ninja 8291 | -4/Factory | First assault squad dispatched 8321 | -4/Factory | Fabricated Adv. Transmission Jammer? 8626 | -4/Factory | Discovered new exit (range 12) 8631 | -4/Factory | Identified exit to Extension 8801 | -4/Factory | Build established: Hacker-Scout 8823 | -4/Factory | Fabricated Great Axe? 8938 | -4/Factory | Lost 3 parts (2n1u) 8958 | -4/Factory | Self-destructed Last Messages --------------- 08943_ Adv. Plasma Cannon destroyed. 08944_ Power failure, Neutrino Core shutdown. 08948_ Triggered Stasis Trap. 08948_ A bubble of rippling energy engulfs the area. 08948_ Field strength at 80. 08949_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08949_ Field strength at 60. 08950_ Overheating: Matter decay (-26). 08950_ Field strength at 36. 08951_ Field strength at 12. 08951_ Imp. Antigrav System destroyed. 08952_ Stasis field depleted. 08952_ Imp. Hover Unit destroyed. 08953_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 08955_ S-27 Virus destroyed. 08956_ Antigrav System destroyed. 08956_ Exp. Sensor Array destroyed. 08957_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????##""############ ## | | ?????????????# ###??????????# #? | | ?????????????###????????????# #? | | ?????????????#"############## #? | | ?????????????## # " #? | | ??????????????# # """""""%""""""" #? | | ??????????????# """ """ """ # """"""""""""""" #? | | ??????????????# """ """ """?? "??"""" """"""" #? | | ??????????????# """ """ """ ? ????""" 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Storage Unit | -10/Mines | Hacked Grenade Launcher | -10/Mines | Hacked Hacking Suite | -8/Materials | Hacked Imp. Signal Interpreter | -8/Storage | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Gui. EMP Blaster | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Structural Scanner | -4/Factory | Hacked Seismic Analyzer | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Adv. Trap Extractor | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -5/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Gui. EMP Blaster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Structural Scanner | x2 | -4/Factory Adv. Transmission Jammer | x1 | -4/Factory Great Axe | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Production Line \\IAMDERELICT Challenges ------------ None Game ------ Seed TerrainWeightClaw Manual? 0 Play Time 03:36:02 Cumulative 31.4 hours Start 2021.09.18 @ 20:46:03 End 2021.09.19 @ 14:29:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 69 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bce5ee75-733d-43e1-b4a9-360f70ed69d0