Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.27 @ 22:02:48 Player: Kenzurith Result: Destroyed by as-88711 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1303) 1303 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1403) 1403 TOTAL SCORE: 7486 Bonus ------- Follower Combat Kills 72 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -169 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (170) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (7) ------ Experimental Core Analyzer Advanced Armor Integrity Analyzer GOLEM Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Long-range Sensor Array Advanced Phase Shifter Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON ----------- Flak Gun Coil Gun > --- INVENTORY -------- Improved Medium Treads Armored Huge Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Long-range Sensor Array Long-range Sensor Array Advanced Core Analyzer Improved Shield Generator Advanced System Shield Hacking Drone Bay Heavy EM Pulse Gun Flak Gun Gauss Cannon Gauss Cannon Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Flak Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 3 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 133 | . 14 1 . 1 18 36 8 4 1 11 39 Power 15 | . 2 1 . . 2 4 2 1 . . 3 Engine 12 | . 2 1 . . 1 4 2 1 . . 1 Core 1 | . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 29 | . 5 . . 1 3 6 2 1 . 1 10 Treads 21 | . 2 . . 1 3 5 1 1 . 1 7 Leg 3 | . 3 . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . . 1 Hover 3 | . . . . . . . 1 . . . 2 Flight . | . . . . . . . . . . . . Utility 51 | . 4 . . . 9 10 3 2 1 10 12 Device 24 | . 1 . . . 1 8 2 2 1 5 4 Storage 5 | . 3 . . . 2 . . . . . . Processor 11 | . . . . . 3 2 . . . 5 1 Hackware 1 | . . . . . 1 . . . . . . Protection 10 | . . . . . 2 . 1 . . . 7 Artifact . | . . . . . . . . . . . . Weapon 38 | . 3 . . . 4 16 1 . . . 14 Energy Gun 5 | . . . . . . 2 . . . . 3 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 24 | . 3 . . . 3 11 1 . . . 6 Ballistic Cannon 3 | . . . . . . 1 . . . . 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 1 1 . . 3 10 Parts Lost 23 | . . . . 1 . . . . . . 22 Power 4 | . . . . . . . . . . . 4 Propulsion 8 | . . . . 1 . . . . . . 7 Utility 6 | . . . . . . . . . . . 6 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 13 | . . . . 1 . . . . . . 13 Average Slot Usage (%) 92 | . 100 100 100 99 98 98 93 93 93 93 78 Engine 10 | . 14 14 14 14 5 7 13 13 13 13 8 Treads 18 | . 12 28 28 27 27 27 13 13 13 13 16 Leg 1 | . 15 . . . . . . . . . . Wheel 2 | . . . . . . 1 6 6 6 6 . Device 6 | . . . . . 4 7 10 13 13 13 3 Storage 16 | . 27 28 28 28 18 15 13 13 13 13 10 Processor 16 | . . . . . 6 23 20 20 20 20 22 Ballistic Gun 14 | . 26 28 28 28 16 14 10 13 13 13 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 10 75 75 75 75 86 84 99 103 103 102 101 Greatest Support 88 | 20 40 40 40 40 60 88 28 28 28 28 88 Greatest Overweight (x) 5 | . 2 1 1 3 1 2 3 5 3 5 5 Average Overweight (x) 1 | . . 1 1 1 1 . 2 3 3 3 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 13 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 11 19 20 19 19 19 19 19 20 19 14 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 3 Class Distribution -------------------- 88% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2734 | 200 470 58 . 28 132 643 . 349 74 30 750 Remotely . | . . . . . . . . . . . . Salvage Created 2801 | . 528 151 . 17 117 772 . 290 141 . 785 Parts 120 | . 23 13 . . 6 41 . 3 7 . 27 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 5 9 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 39 | . 10 4 . 1 . 11 . 1 2 . 10 Melee 7 | . . . . . . . . . . . 7 Guns 32 | . 10 4 . 1 . 11 . 1 2 . 3 Classes Destroyed 16 | . 2 4 . 1 2 3 . . 1 . 3 Worker 2 | . . 1 . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 4 | . . . . . 1 3 . . . . . Watcher 3 | . . . . . 1 2 . . . . . Swarmer 7 | . . 3 . . . 4 . . . . . Grunt 13 | . 10 . . . . 2 . . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 2 | . . 1 . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . . . 2 . 1 1 . . Z-Light 2 | . . . . . . . . . . . 2 Packrat 3 | . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . 1 . . Assembled 4 | . . . . 1 . . . . . . 3 Golem 4 | . . . . . . . . . . . 4 Savage 1 | . . . . . . . . . . . 1 Best Kill Streak 4 | . 4 3 . 1 1 4 . 1 1 . 3 Combat Bots Only 4 | . 4 3 . 1 . 4 . 1 1 . 3 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 . 1 1 . 1 Gunslinging 1 | . 1 . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 6552 | . 594 97 . 60 15 1009 3 . 55 . 4719 Core 1110 | . 83 16 . . . 143 . . . . 868 Absorbed by Shields 126 | . . . . . . 105 1 . 20 . . Core Remaining (%) 84 | 100 . . . 60 100 79 . . . . . Volleys Fired 193 | . 55 8 . 3 4 59 . 6 6 . 52 Largest 2 | . 2 2 . 2 2 2 . 2 2 . 2 Hottest 90 | . 46 46 . 46 46 90 . 58 58 . 76 Shots Fired 370 | . 110 16 . 6 8 118 . 12 12 . 88 Gun 347 | . 110 16 . 6 8 118 . 12 12 . 65 Cannon 23 | . . . . . . . . . . . 23 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 342 | . 110 16 . 6 8 98 . 12 12 . 80 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 28 | . . . . . . 20 . . . . 8 Robot Hit Streak 29 | . 16 4 . 6 4 29 . 21 4 . 10 Robot Miss Streak 7 | . 4 2 . 1 1 5 . 3 3 . 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 3 1 . . . 3 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 Shots Hit Robots 305 | . 77 9 . 4 5 85 . 11 8 . 106 Core Hits 170 | . 21 7 . 2 3 30 1 10 11 . 85 Critical Hits 11 | . . . . . . 2 . 1 . . 8 Critical Kills 5 | . . . . . . 1 . 1 . . 3 Critical Parts Destroyed 4 | . . . . . . 1 . . . . 3 Melee Attacks 61 | . . . . . . 2 . . . . 59 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . . . Piercing 59 | . . . . . . . . . . . 59 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5740 | . 1100 145 . 61 55 1313 8 208 137 . 2713 Guns 4025 | . 1100 145 . 61 55 1313 . 208 137 . 1006 Cannons 394 | . . . . . . . . . . . 394 Explosions . | . . . . . . . . . . . . Melee 1294 | . . . . . . . . . . . 1294 Ramming 27 | . . . . . . . 8 . . . 19 Kinetic 4223 | . 1100 145 . 61 55 1180 . 208 137 . 1337 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 196 | . . . . . . 133 . . . . 63 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1294 | . . . . . . . . . . . 1294 Highest Corruption 1 | . . . . . . 1 . . 1 1 . Average Corruption 1 | . . . . . . 1 . . 1 1 . Corruption Purged . | . . . . . . . . . . . . Effects 4 | . . . . . . 4 . . . . . Message Errors 3 | . . . . . . 3 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . 4 . . . 8 Shots . | . . . . . . . . . . . . Rammed 6 | . . . . . . . 1 . . . 5 Targets Rammed 6 | . . . . . . . 1 . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 259 | . 4 10 . . 7 1 . . . . 259 Average Temperature 50 | . 1 6 . . 4 1 . . . . 77 Received Heat Transfer 1666 | . 357 9 . 9 9 183 . . . . 1099 Effects 2 | . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 215 | . 194 205 . 23 69 215 . . . . . Initial 75 | . . 75 . . . 3 . . . . . Average 50 | . 53 181 . 5 26 50 . . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . . Low Security (%) 93 | . 100 59 . 100 100 93 100 . . . . Level 1 6 | . . 40 . . . 6 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 5 . . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 3 | . 3 . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 67 | . 18 4 . 7 5 17 . . 2 . 14 Peak Tracking Total 6 | . 6 3 . 3 2 5 . . 1 . 4 Tactical Retreats 7 | . 2 . . 1 . . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 8 | . 1 . 1 . 2 4 . . . . . Terminals 7 | . 1 . . . 2 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . 3 . 12 . 8 10 . . . . . Successful 18 | . 1 . 12 . 4 1 . . . . . Failed 15 | . 2 . . . 4 9 . . . . . Catastrophic 5 | . 1 . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 3 . . . 6 7 . . . 4 . Terminals 21 | . 3 . . . 8 10 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 1 . 12 . 3 . . . . . . Record 12 | . . . 12 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . Terminals 2 | . . . . . 1 1 . . . . . Botnet 2 | . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 4 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 5 | . . . . 3 . . . . . 2 . Largest Group 3 | . . . . 3 2 2 . . . 2 2 Highest-Rated Group 45 | . . . . 40 32 32 . . . 45 45 Highest-Rated Ally 25 | . . . . 16 16 16 . . . 25 25 Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . . . 25 12 4 . . . . 6 Total Damage 1194 | . . . . 334 119 45 . . . . 696 Kills 16 | . . . . 10 1 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 9346 | . 699 377 281 536 547 1544 327 681 881 1404 2069 Spaces Moved 5000 | 1 288 186 157 289 268 817 229 469 560 881 855 Core 144 | . . . . . . . . . . . 144 Treads 2405 | . 96 186 157 289 268 642 . 1 . 165 601 Legs 227 | 1 192 . . . . . . . . . 34 Wheels 2224 | . . . . . . 175 229 468 560 716 76 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 120 120 130 130 130 50 Average Speed 153 | 120 140 180 180 181 180 152 129 130 130 155 161 Slowest Speed 270 | 120 180 180 180 220 180 182 130 270 130 270 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 2 39 55 58 59 21 25 9 67 59 82 64 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . 1 2 . Spaces Dug 2 | . . . . . . 2 . . . . . Terrain Destroyed 6 | . . . . . . 2 . 1 . . 3 Melee 2 | . . . . . . 2 . . . . . Projectile 4 | . . . . . . . . 1 . . 3 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 6259 | . 482 217 156 296 340 1018 262 526 700 914 1348 Wait 634 | . 87 11 . 3 1 66 3 46 134 3 280 Move 4989 | . 287 185 156 288 267 816 228 468 559 880 855 Hop . | . . . . . . . . . . . . Pick Up 100 | . 22 6 . 1 20 15 9 1 . 9 17 Fast Attach 38 | . 3 . . . 9 4 4 . . 2 16 Attach 34 | . 1 1 . 1 2 6 2 1 . 5 15 Detach 10 | . . . . . 2 . 2 . . 3 3 Swap 61 | . 10 . . . 7 26 2 3 1 4 8 Drop 133 | . 17 6 . . 28 24 11 1 . 8 38 Fire 193 | . 55 8 . 3 4 59 . 6 6 . 52 Melee 61 | . . . . . . 2 . . . . 59 Ram 6 | . . . . . . . 1 . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 694 | -10/Materials | Build established: Hauler-Mutant 700 | -10/Materials | Entered Mines 772 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 822 | -10/Mines | Discovered new exit (range 11) 827 | -10/Mines | Learned Materials stockpile data 849 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Discovered new exit (range 5) 1077 | -10/Mines | Entered Exiles 1121 | -10/Exiles | Met 8R-AWN 1151 | -10/Exiles | Met EX-HEX 1209 | -10/Exiles | Met EX-BIN 1234 | -10/Exiles | Met EX-DEC 1275 | -10/Exiles | Learned location of Zion (-6) 1344 | -10/Exiles | Discovered new exit (range 10) 1358 | -10/Exiles | Entered Mines 1359 | -9/Mines | Assembled infested the area 1362 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1497 | -9/Mines | Learned Materials emergency access door positions 1778 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1847 | -9/Mines | Discovered new exit (range 7) 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Accompanied by 2 allies 1894 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1945 | -8/Materials | Identified exit to Factory 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Accompanied by 2 allies 2441 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -7/Factory | Garrison activated, responded to threat 3922 | -7/Factory | Discovered new exit (range 5) 3926 | -7/Factory | Identified exit to Factory 3985 | -7/Factory | Entered another Factory area 3985 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4287 | -6/Factory | Discovered new exit (range 10) 4298 | -6/Factory | Identified exit to Lower Caves 4312 | -6/Factory | Entered Lower Caves 4576 | -6/Lower Caves | Learned Factory emergency access door positions 4975 | -6/Lower Caves | Discovered new exit (range 11) 4989 | -6/Lower Caves | Identified exit to Lower Caves 4993 | -6/Lower Caves | Entered another Lower Caves area 5249 | -6/Lower Caves | Encountered a Warlord checkpoint 5826 | -6/Lower Caves | Discovered new exit (range 3) 5829 | -6/Lower Caves | Identified exit to Zion 5874 | -6/Lower Caves | Entered Zion 5933 | -6/Zion | Given the Hacking Drone Bay 5934 | -6/Zion | Found Prototype Device 5934 | -6/Zion | Identified Hacking Drone Bay 6082 | -6/Zion | Learned location of Warlord (-4) 6095 | -6/Zion | Discovered new exit (range 11) 6237 | -6/Zion | System corruption cleaned by Quarantine Array 6346 | -6/Zion | Received a visual enhancement algorithm 6458 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6470 | -6/Zion | Found CR-A16's Pointy Stick 6656 | -6/Zion | Identified exit to Deep Caves 6767 | -6/Zion | Gained Derelict followers 6822 | -6/Zion | Found Prototype Processor 6833 | -6/Zion | Found Prototype Processor 6851 | -6/Zion | Found Prototype Processor 6877 | -6/Zion | Identified Spectral Analyzer 6879 | -6/Zion | Identified Exp. Melee Analysis Suite 7228 | -6/Zion | Opened final containment barrier to the Deep Caves 7271 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7278 | -6/Zion | Entered Deep Caves 7278 | -6/Deep Caves | Accompanied by 2 allies 7380 | -6/Deep Caves | Identified Exp. Core Analyzer 7507 | -6/Deep Caves | Attacked by Z-Imprinter 7535 | -6/Deep Caves | Destroyed Z-Imprinter 7688 | -6/Deep Caves | Found Prototype Protection 7688 | -6/Deep Caves | Identified Zio. Weapon Casing 7705 | -6/Deep Caves | Found Prototype Device 7705 | -6/Deep Caves | Identified Zio. Metafield Generator 7724 | -6/Deep Caves | Found Zio. Weapon Casing 7729 | -6/Deep Caves | Found Zio. Weapon Casing 7792 | -6/Deep Caves | Z-Facility disabled 8591 | -6/Deep Caves | Spotted as-78326 8701 | -6/Deep Caves | Lost 13 parts (2p5n3u3w) 8715 | -6/Deep Caves | Exposed GOLEM chamber 8721 | -6/Deep Caves | Core integrity fell below 50% 8800 | -6/Deep Caves | Lost 3 parts (1n2u) 8911 | -6/Deep Caves | Core integrity fell below 20% 8951 | -6/Deep Caves | Lost 6 parts (2p1n1u2w) 9112 | -6/Deep Caves | Found GOLEM Unit 9209 | -6/Deep Caves | Build established: Mutant 9284 | -6/Deep Caves | Spotted as-88711 9347 | -6/Deep Caves | Destroyed by as-88711 with Assembled Focal Cannon Last Messages --------------- 09044_ Destroyed Prototype Reactor. 09096_ as-18079 destroyed. 09099_ GOLEM Unit springs to life. 09100_ as-94998 GOLEM Unit beginning Prototype Leg integration. 09108_ as-94998 suffers critical hit. 09108_ as-94998 destroyed. 09111_ Acquired 88 matter. 09112_ Acquired GOLEM Unit. 09113_ GOLEM Unit beginning Asb. Alloy Leg integration. 09124_ Acquired 10 matter. 09245_ Asb. Alloy Leg integration complete. 09246_ GOLEM Unit beginning Asb. Flux Generator integration. 09279_ as-88711 Prototype Storage integration complete. 09280_ as-88711 GOLEM Unit beginning Prototype Device integration. 09281_ as-88711 Prototype Device integration complete. 09282_ as-88711 GOLEM Unit beginning Prototype Device integration. 09283_ as-88711 Prototype Device integration complete. 09284_ as-88711 GOLEM Unit beginning Prototype Energy Cannon integration. 09333_ as-88711 Prototype Energy Cannon integration complete. 09334_ as-88711 GOLEM Unit beginning Prototype Device integration. Map ----- +----------------------------------------------------+ | ????????????????????######?????####??????????????? | | ???????????????????## ##???? ###????????????? | | ??????????????????## ##??# #???????????? | | ?????????????????## ### #??????????? | | ????????????????## ??????????? | | ???????????????## ??????????? | | ??????????????## #??? #??????????? | | ?????????????## #???? #??????????? | | ?????????????# ##???# #??????????? | | ?????????????# ##??# #?###??????? | | ????????##???## ## #?## ## #??????? | | ???????## ???## ### #?# ##?????? | | ?????? ???# ##### ### #?????? | | ?????? ??## #??####### #?? #?????? | | ??????# #??## %% #????????# ### ##? #?????? | | ???????# #??# ##???????# ### #### #?????? | | ???????# ### #??????## #?????? | | ???????# "# #?????## ##????? | | ????????# #????## ### #????? | | ??????????# #??### ##?# ##???# | | ??????????## #### ##?## #???# | | ??????????## # ##??# #?# | | ?????????## # " ##??# ### ## | | ?????????# # """ ##??# #### ## | | ?????????# "" #???# ##?# ######? | | ?????????## G@ #???# #??#? #?????? | | ?????????## #####???##???# #?????? | | ??? ### #????????????? ##????? | | ??? #??######?????? ##???? | | ??? ##### # ???????? #???# | | ??? ##?# ?????????? #???# | | ??? #??? ???????????# #???# | | ??? ##???# #???????????# #??## | | ????# ## ##???# #??????????## #### | | ????####??## ## ##### ####????#### | | ???????????####?## ##??## | | ################## #### | | ######### ## ## | | #???????## ## | | #????????# ### | | "#"#############"### ##????????# #?? | | ####???????????###?# #?????????# #?? | | ???????????????????# #?????????# #?? | | ???????????????????####?????????## #### ##?? | | ?????????????????????????????????#####??## #??? | | ?????????????????????????????????????????## ##??? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedSeismicAxe Manual? 0 Play Time 02:21:15 Cumulative 227.6 hours Start 2021.06.26 @ 20:49:21 End 2021.06.27 @ 22:02:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 121 Adventurer 1 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5b54a56-c38e-443b-aedb-c99ad7e2568a