Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 11:18:04 Player: shockman27 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (3862) 3862 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 10224 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 204 Aligned with FarCom 300 Friendly Fire -277 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Hammer Makeshift Spear > --- INVENTORY (5) ---- Improved VTOL Module Matter Compressor (34) Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Light Armor Plating Hacking Suite Recalibrator High-powered Shock Rifle Coil Gun Assault Cannon Advanced EMP Blaster Missile Launcher CPS Tube Heavy Hammer [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 . Utility 4 | . . . 2 . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 177 | 7 27 16 30 2 2 5 4 38 8 4 33 1 Power 12 | 1 3 1 2 . . . . 1 . . 4 . Engine 9 | 1 3 1 2 . . . . 1 . . 1 . Core 3 | . . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 4 6 10 . 2 . 1 12 1 2 8 . Treads 12 | . . . 8 . . . . 4 . . . . Leg 15 | . . . . . 2 . 1 7 1 2 2 . Wheel 14 | 2 4 6 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . 1 . . 6 . Utility 22 | 2 2 1 5 . . 1 1 3 1 . 6 . Device 8 | 1 . . 3 . . . . 2 1 . 1 . Storage 5 | 1 2 1 . . . . . . . . 1 . Processor 2 | . . . 1 . . 1 . . . . . . Hackware 4 | . . . 1 . . . . . . . 3 . Protection 3 | . . . . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 95 | 2 18 8 13 2 . 4 2 22 6 2 15 1 Energy Gun 17 | 1 2 2 3 . . . . 3 1 1 4 . Energy Cannon 13 | . 3 1 2 . . 1 . 3 . . 3 . Ballistic Gun 17 | 1 5 3 2 . . 1 . 3 1 . 1 . Ballistic Cannon 13 | . . . 2 1 . 1 1 3 2 1 2 . Launcher 17 | . 3 2 2 1 . 1 . 5 . . 3 . Special Weapon 6 | . 5 . 1 . . . . . . . . . Impact Weapon 11 | . . . 1 . . . 1 5 2 . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 5 . . . . Parts Lost 35 | . 2 5 4 . . . 1 1 . . 22 . Power 4 | . . . . . . . . . . . 4 . Propulsion 15 | . 1 2 3 . . . . . . . 9 . Utility 6 | . . . 1 . . . 1 1 . . 3 . Weapon 10 | . 1 3 . . . . . . . . 6 . Highest Loss Streak 10 | . 2 2 2 . . . 1 1 . . 10 . To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 99 99 100 99 98 84 93 99 100 79 29 Engine 10 | . 14 14 11 11 11 11 9 8 9 9 1 . Treads 7 | . . . 18 22 13 . . . . . . . Leg 13 | . . . . . 8 22 22 30 35 36 19 . Wheel 5 | . 27 28 3 . . . . . . . . . Device 10 | . 14 14 12 11 11 11 3 7 6 9 2 . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 5 . Processor 7 | . . . 9 11 11 11 9 9 9 9 5 . Hackware 9 | . . . 10 11 11 11 9 9 9 9 20 20 Energy Gun 4 | . 6 13 2 . . . . 2 8 9 3 . Energy Cannon 6 | . 7 3 9 11 11 9 9 4 . . 1 . Ballistic Gun 2 | . 7 9 4 . . 2 2 2 . . . . Ballistic Cannon 5 | . . . 3 10 11 8 5 2 6 9 4 . Impact Weapon 1 | . . . . . . . 1 4 2 . . 6 Peak Build Rating 65 | 7 9 11 22 22 40 44 45 50 51 54 65 16 Average Rating 31 | 5 8 10 20 21 29 41 43 46 48 52 52 13 On Entrance 28 | . 7 9 11 22 22 40 43 45 46 50 54 16 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 14 31 50 58 58 58 62 64 64 58 56 61 8 Greatest Support 111 | 20 20 20 40 40 60 60 70 88 87 95 111 3 Greatest Overweight (x) 5 | . 1 2 5 1 1 1 1 2 . . 2 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 11 17 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 7 15 17 20 20 20 20 20 20 20 20 20 3 Average Carried 18 | 5 11 14 19 19 20 19 19 19 19 19 15 2 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 15 17 20 20 20 19 20 20 20 20 2 3 Class Distribution -------------------- 52% | Scavenger-Mutant 23% | Mutant 18% | Commander-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Matter Collected 3577 | 281 362 340 511 109 . 128 98 909 125 40 621 53 Remotely . | . . . . . . . . . . . . . Salvage Created 4933 | 128 593 526 1616 155 . 80 147 1258 144 . 286 . Parts 324 | 10 45 45 120 11 . 7 6 63 2 . 15 . Haulers Intercepted 14 | . 2 . 6 . . . . 6 . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 107 | . 15 21 30 6 . 4 3 17 2 . 9 . Melee 1 | . . . . . . . . 1 . . . . Guns 35 | . 2 11 18 . . . . 2 1 . 1 . Cannons 42 | . 5 4 8 3 . 1 3 12 1 . 5 . AOE 26 | . 7 6 4 3 . 3 . . . . 3 . Classes Destroyed 15 | 3 7 . 1 . . 1 . . . . 3 . Worker 24 | 1 3 5 3 1 . . 1 9 . . 1 . Builder 10 | . 2 . 3 . . 1 . 1 2 . 1 . Tunneler 3 | 2 . . . 1 . . . . . . . . Hauler 14 | . 2 . 6 . . . . 6 . . . . Recycler 3 | 1 . 1 1 . . . . . . . . . Mechanic 3 | . 1 . 1 . . . . 1 . . . . Operator 6 | . 2 . 1 . . . . 2 . . 1 . Watcher 10 | . 3 . 5 . . . 1 . . . 1 . Swarmer 42 | . 9 15 9 3 . 3 . 3 . . . . Grunt 42 | . 6 6 12 3 . . 2 10 1 . 2 . Sentry 13 | . . . 9 . . . . 3 1 . . . Specialist 4 | . . . . . . . . . . . 4 . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 2 | . . . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | 3 7 6 6 3 . 3 3 5 2 . 5 . Combat Bots Only 6 | . 6 6 3 3 . 3 2 3 2 . 3 . Max Kills in Single Turn 3 | 1 3 3 3 2 . 2 1 2 1 . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 3 2 . 2 . . . . 2 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 545 | . 66 59 120 19 . 9 20 59 11 . 144 38 Missed 141 | . 16 12 34 3 . 1 8 15 . . 39 13 Damage Taken 6298 | . 596 523 1003 186 . 156 291 724 171 . 2267 381 Core 1628 | . 139 106 229 11 . 73 47 148 17 . 558 300 Absorbed by Shields 92 | . . . . . . . . . . . 92 . Regen/Repaired (Parts) 164 | . 52 . . . . . . 112 . . . . Core Remaining (%) 46 | 100 . 2 . . . 21 . . . 61 . . Volleys Fired 431 | 11 74 50 102 13 . 15 23 65 10 . 68 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 . Hottest 136 | 70 100 133 136 112 . 125 112 125 105 . 124 . Shots Fired 738 | 22 121 82 197 22 . 20 38 117 14 . 105 . Gun 356 | 22 60 56 133 . . . . 29 9 . 47 . Cannon 334 | . 44 23 55 18 . 17 38 83 5 . 51 . Launcher 32 | . 7 3 3 4 . 3 . 5 . . 7 . Special 16 | . 10 . 6 . . . . . . . . . Kinetic 324 | 11 43 18 74 9 . 12 22 59 10 . 66 . Thermal 351 | 11 58 60 120 9 . 5 16 53 4 . 15 . Explosive 32 | . 7 3 3 4 . 3 . 5 . . 7 . Electromagnetic 31 | . 13 1 . . . . . . . . 17 . Robot Hit Streak 14 | 4 8 9 13 6 . 8 11 12 13 . 14 . Robot Miss Streak 8 | 2 4 7 5 2 . 8 1 5 1 . 3 . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . Shots Hit Robots 466 | 14 58 61 116 14 . 9 22 81 14 . 76 1 Core Hits 256 | 6 35 65 72 8 . 6 8 35 2 . 19 . Critical Kills 8 | . 1 . . 1 . . . 6 . . . . Critical Parts Destroyed 6 | . . . . . . . . 4 1 . 1 . Critical Strikes 28 | . 1 . 4 2 . . 2 12 1 . 6 . Burn 3 | . . . 3 . . . . . . . . . Meltdown 3 | . 1 . . 1 . . . 1 . . . . Destroy 8 | . . . . . . . . 7 . . 1 . Blast 11 | . . . 1 1 . . 2 2 . . 5 . Smash 3 | . . . . . . . . 2 1 . . . Melee Attacks 49 | . . . 6 . . . 4 31 4 . 2 2 Impact 48 | . . . 6 . . . 4 31 4 . 2 1 Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 10 | . . . . . . . . 8 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11502 | 158 1306 1088 2274 566 . 394 485 2725 299 . 2183 24 Guns 3351 | 158 398 587 1297 . . . . 440 74 . 397 . Cannons 4616 | . 470 271 697 277 . 123 485 1151 73 . 1069 . Explosions 2291 | . 414 230 280 289 . 271 . 90 . . 717 . Melee 1220 | . . . . . . . . 1044 152 . . 24 Ramming . | . . . . . . . . . . . . . Kinetic 3648 | 46 235 125 680 128 . 21 277 978 73 . 1085 . Thermal 4051 | 112 518 722 1314 149 . 102 208 613 74 . 239 . Explosive 2291 | . 414 230 280 289 . 271 . 90 . . 717 . Electromagnetic 292 | . 139 11 . . . . . . . . 142 . Impact 1196 | . . . . . . . . 1044 152 . . . Slashing . | . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . 24 Highest Corruption 2 | . . . . . . . . 2 2 . . . Average Corruption 1 | . . . . . . . . 1 1 . . . Corruption Purged 4 | . . . . . . . . 2 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . 13 6 . . . Message Errors 2 | . . . . . . . . 2 . . . . Matter Fused 4 | . . . . . . . . 4 . . . . Heat Flow Errors 7 | . . . . . . . . 6 1 . . . Energy Discharges 1 | . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 803 | . 40 17 32 58 . 5 . 498 112 . 41 . Projectiles 99 | . 18 . 15 . . . . 25 . . 41 . Explosions 119 | . 22 17 17 58 . 5 . . . . . . Melee 585 | . . . . . . . . 473 112 . . . Knockbacks 28 | . . . . 4 . 2 2 4 . . 16 . Impact 2 | . . . . . . . . 2 . . . . Kinetic 24 | . . . . 3 . 2 2 2 . . 15 . Secondary 2 | . . . . 1 . . . . . . 1 . Self-Inflicted Damage 264 | . 76 . . 26 . 38 . 32 . . 92 . Shots 11 | . 4 . . 1 . 1 . 1 . . 4 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 527 | 70 246 527 350 159 . 268 369 393 180 . 93 . Average Temperature 78 | 30 50 129 59 51 . 93 127 125 69 . 33 . Received Heat Transfer 1296 | . 210 180 330 51 . . 90 99 27 . 309 . Effects 17 | . 2 11 1 . . 1 2 . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . Energy Bleed 5 | . . 3 1 . . . 1 . . . . . Interference 4 | . 2 1 . . . 1 . . . . . . Matter Decay 2 | . . 1 . . . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Damage (minor) 3 | . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 7 | . . . . . . . . 5 1 . 1 . Impact Corruptions 18 | . . . . . . . . 12 6 . . . Robots Melted 3 | . 1 . . 1 . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . Parts Melted 13 | . 2 . 6 1 . 1 . 3 . . . . Heat Transferred 7769 | 333 1086 1031 2701 259 . 185 370 1184 148 . 472 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Peak Influence 462 | 20 287 373 462 346 . 159 146 248 148 . 97 . Initial 159 | . 13 18 76 159 . . 3 61 38 . . . Average 155 | 8 139 207 307 99 . 49 32 90 63 . 32 . Maximum Alert Level 2 | . 1 1 2 1 . . . 1 . . . . Low Security (%) 65 | 100 80 49 13 78 . 100 100 91 100 . 100 . Level 1 26 | . 19 50 58 21 . . . 8 . . . . Level 2 8 | . . . 28 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 3 1 . 1 1 7 . . 9 . Investigation 10 | . 3 . 2 1 . . . 3 . . 1 . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 10 | . 1 . 1 . . 1 . 1 . . 6 . Assault 1 | . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . 1 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Distress Signals 9 | . 2 . 2 . . . 3 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 29 22 46 8 . 3 9 36 4 . 16 2 Peak Tracking Total 7 | . 7 3 5 3 . 3 7 3 3 . 5 2 Tactical Retreats 13 | . 2 2 2 1 . . . 3 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Traps Triggered 5 | . 4 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Machines Disabled 11 | . 5 . 1 . . 3 . 2 . . . . Max in Single Turn 3 | . 1 . 1 . . 3 . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Machines Accessed 48 | . 8 1 10 1 2 . . 13 10 2 1 . Terminals 30 | . 6 . 7 . . . . 10 6 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . 2 . . . . Recycling Units 6 | . 1 . . . . . . 1 4 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 148 | . 26 1 33 1 2 . . 39 24 19 3 . Successful 94 | . 16 1 18 1 2 . . 22 13 19 2 . Failed 54 | . 10 . 15 . . . . 17 11 . 1 . Catastrophic 6 | . 2 . 1 . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 13 . 14 . 1 . . 9 5 . 1 . Terminals 92 | . 21 . 25 . . . . 29 14 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 13 | . 3 . 3 . . . . 7 . . . . Recycling Units 15 | . 2 . . . . . . 3 10 . . . Scanalyzers 5 | . . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 72 | . 12 1 14 1 2 . . 14 7 19 2 . Record 20 | . . . . . 1 . . . . 19 . . Part Schematic 4 | . . . . . . . . 3 1 . . . Robot Schematic 2 | . . . . . . . . 1 1 . . . Robot Analysis 9 | . 3 . 4 . . . . 1 1 . . . Prototype ID Bank 5 | . 1 . 1 . . . . 2 1 . . . Open Door 4 | . . 1 . 1 . . . 2 . . . . Level Access Points 2 | . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Alert Level 3 | . 2 . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . Locate Traps 5 | . 3 . 1 . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . . . . 1 . Recall Investigation 2 | . . . 1 . . . . . . . 1 . Hauler Manifests 2 | . . . 2 . . . . . . . . . Zone Layout 5 | . 1 . 2 . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . 3 . 1 . . . . 5 . . . . Scan Component 6 | . 2 . 1 . . . . 3 . . . . Repair 3 | . 1 . . . . . . 2 . . . . Recycling Unit Hacks 10 | . 1 . . . . . . 3 6 . . . Report Inventory 7 | . 1 . . . . . . 2 4 . . . Retrieve Components 3 | . . . . . . . . 1 2 . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 8 . 10 . . . . 10 6 . 1 . Full Trace Events 9 | . 2 . 2 . . . . 4 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 3 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 2 . . . . Time 115 | . 26 . . . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . 10 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 10 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Total Allies 13 | . . . . 3 . . . . 10 . . . Largest Group 10 | . . . . 3 2 2 . . 10 10 10 . Highest-Rated Group 188 | . . . . 40 32 32 . . 188 188 188 . Highest-Rated Ally 34 | . . . . 16 16 16 . . 34 34 34 . Total Orders 2 | . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . 1 . . . Ally Attacks 54 | . . . . 23 . 2 . . 15 . 14 . Total Damage 1020 | . . . . 287 . . . . 372 . 361 . Kills 7 | . . . . 2 . . . . 4 . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Robot Analysis Total 9 | . 3 . 4 . . . . 1 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Turns Passed 16926 | 134 1634 976 4151 1822 567 837 357 2326 1187 1767 1123 45 Spaces Moved 11440 | 104 1385 763 1735 732 388 865 262 1803 989 1606 751 57 Core 172 | 5 . . . . . . . . . . 110 57 Treads 2215 | . . . 1333 732 142 . . 8 . . . . Legs 6380 | . . . . . 246 865 262 1795 989 1606 617 . Wheels 2649 | 99 1385 763 402 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . 24 . Fastest Speed 20 | 50 80 95 110 240 90 90 90 100 100 107 20 50 Average Speed 126 | 78 90 102 210 240 145 90 95 102 106 107 93 65 Slowest Speed 305 | 80 95 110 240 240 240 170 170 305 107 107 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 96 94 96 99 76 98 18 94 99 61 7 6 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 12 | . . 2 . 1 . 2 . . . 6 . 1 Spaces Dug 63 | . 6 . 10 . . . 8 34 2 . 2 1 Terrain Destroyed 253 | . 43 20 41 31 . 19 9 57 4 . 28 1 Melee 20 | . . . 5 . . . 4 6 2 . 2 1 Projectile 38 | . 6 . 5 1 . 6 5 8 2 . 5 . AOE 195 | . 37 20 31 30 . 13 . 43 . . 21 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Total 13027 | 132 1617 878 2021 777 391 898 321 2109 1101 1657 1063 62 Wait 672 | 4 108 42 89 24 . 5 23 129 27 36 184 1 Move 11428 | 103 1384 762 1734 731 387 864 261 1802 988 1605 750 57 Hop . | . . . . . . . . . . . . . Pick Up 95 | 7 13 4 28 4 . 3 4 17 3 4 8 . Fast Attach 41 | 7 8 . 4 . 2 . 1 10 1 3 4 1 Attach 43 | . 2 6 5 . . 2 1 7 . . 20 . Detach 16 | . 1 1 . . . 2 . 4 . . 7 1 Swap 93 | . 17 10 21 2 . 3 2 21 7 1 9 . Drop 102 | . 10 3 32 3 2 4 2 23 4 8 11 . Fire 431 | 11 74 50 102 13 . 15 23 65 10 . 68 . Melee 49 | . . . 6 . . . 4 31 4 . 2 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . 57 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 678 | -10/Materials | Discovered new exit (range 13) 825 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Core integrity fell below 50% 1340 | -10/Materials | Discovered new exit (range 16) 1459 | -10/Materials | Build established: Scavenger-Mutant 1526 | -10/Materials | Repaired Grenade Launcher 1769 | -10/Materials | Entered Mines 1998 | -10/Mines | Core integrity fell below 20% 2525 | -10/Mines | Found the Drone Emporium 2534 | -10/Mines | Found Prototype Device 2646 | -10/Mines | Discovered new exit (range 5) 2745 | -10/Mines | Entered Materials 2745 | -9/Materials | Evolved 2 slots: Utility x2 2779 | -9/Materials | Identified exit to Materials 3161 | -9/Materials | Identified Decoy Drone Bay 3208 | -9/Materials | Discovered new exit (range 15) 4890 | -9/Materials | Core integrity fell below 50% 6896 | -9/Materials | Entered Mines 6910 | -9/Mines | Met a Derelict bent on vengeance 7022 | -9/Mines | Learned Materials terminal intel 7053 | -9/Mines | Learned location of 1 exit from Materials 7614 | -9/Mines | Met a Derelict shopkeep closing up shop 7702 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7751 | -9/Mines | Discovered exit to Materials (range 12) 7753 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7958 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7960 | -9/Mines | Discovered new exit (range 5) 8150 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8212 | -9/Mines | Discovered exit to Materials (range 5) 8500 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8718 | -9/Mines | Entered Exiles 8718 | -9/Exiles | Accompanied by 2 allies 8798 | -9/Exiles | Met 8R-AWN 8846 | -9/Exiles | Met EX-HEX 8932 | -9/Exiles | Met EX-BIN 8966 | -9/Exiles | Aligned with FarCom system 8968 | -9/Exiles | Given EX-Vault access code 9040 | -9/Exiles | Opened EX-Vault 9060 | -9/Exiles | Found Potential Leg 9063 | -9/Exiles | Found Potential Leg 9085 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9115 | -9/Exiles | Met EX-DEC 9121 | -9/Exiles | Learned location of Zion (-6) 9170 | -9/Exiles | Visited The Gauntlet 9265 | -9/Exiles | Discovered new exit (range 15) 9285 | -9/Exiles | Left Exiles lab with Potential Leg 9285 | -9/Exiles | Entered Mines 9285 | -8/Mines | Accompanied by 2 allies 9339 | -8/Mines | Discovered exit to Materials (range 7) 9350 | -8/Mines | Build established: Mutant 9795 | -8/Mines | Discovered exit to Materials (range 16) 10122 | -8/Mines | Entered Materials 10122 | -8/Materials | Evolved 2 slots: Propulsion x2 10123 | -8/Materials | Identified exit to Storage 10124 | -8/Materials | Identified exit to Factory 10125 | -8/Materials | Loaded intel: 12 terminal locations 10443 | -8/Materials | Garrison activated, responded to threat 10474 | -8/Materials | Discovered exit to Storage (range 6) 10479 | -8/Materials | Entered Storage 10821 | -8/Storage | Met 01-MTF 11027 | -8/Storage | Discovered new exit (range 6) 11039 | -8/Storage | Garrison activated, responded to threat 11149 | -8/Storage | Garrison activated, responded to threat 11409 | -8/Storage | Repaired Hvy. Ion Engine 11477 | -8/Storage | Discovered exit to Factory (range 12) 11551 | -8/Storage | Destroyed 01-MTF 11561 | -8/Storage | Build established: Scavenger-Mutant 11885 | -8/Storage | Identified exit to Recycling 12016 | -8/Storage | Build established: Mutant 12335 | -8/Storage | Repaired Cesium-ion Thruster 12805 | -8/Storage | Entered Recycling 12854 | -8/Recycling | Build established: Scavenger-Mutant 13188 | -8/Recycling | Build established: Commander-Mutant 13573 | -8/Recycling | Discovered new exit (range 15) 13931 | -8/Recycling | Scanned before Scraplab entrance 13949 | -8/Recycling | Entered Scraplab 13965 | -8/Recycling | Discovered new exit (range 3) 13992 | -8/Recycling | Entered Scraptown 13992 | -8/Scraptown | Accompanied by 10 allies 14128 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14505 | -8/Scraptown | Discovered new exit (range 3) 14641 | -8/Scraptown | Visited Bundlers 14760 | -8/Scraptown | Visited IN-MT5's Study 14806 | -8/Scraptown | Visited TADAMA 14862 | -8/Scraptown | Turned away by UFD registrar 15220 | -8/Scraptown | Visited Cyclists 15268 | -8/Scraptown | Visited Shadow of the Wyrm 15308 | -8/Scraptown | Visited SPCMW 15360 | -8/Scraptown | Visited Assassins FH 15759 | -8/Scraptown | Entered Factory 15759 | -6/Factory | Accompanied by 10 allies 15759 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16024 | -6/Factory | Lost 9 allies 16069 | -6/Factory | Lost 6 parts (2p2n2w) 16272 | -6/Factory | Build established: Hacker-Mutant 16659 | -6/Factory | Lost 4 parts (1p1n1u1w) 16822 | -6/Factory | Core integrity fell below 50% 16858 | -6/Factory | Lost 10 parts (6n2u2w) 16873 | -6/Factory | Discovered new exit (range 7) 16882 | -6/Factory | Entered Lower Caves 16887 | -6/Lower Caves | Encountered a Warlord checkpoint 16894 | -6/Lower Caves | Core integrity fell below 20% 16927 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- F012. LOCATION=UNKNOWN GOAL=ESCAPE 16883_ Slug penetrates Wall. 16883_ Penetrated by Slug. 16887_ WR-4W3(M): "Unaware activity is slow around here lately. Bring on the action!" 16893_ Slug penetrates Wall. 16897_ Slug penetrates WR-4W3(M). 16897_ Slug penetrates Wall. 16904_ WR-4W3(M) destroyed. 16904_ Slug penetrates Wall. 16907_ Penetrated by Slug. 16907_ Searching scrap... 16907_ Found Mak. Spear. 16907_ Found 53 Matter. 16908_ Acquired 53 matter. 16908_ Acquired Mak. Spear. 16910_ Penetrated by Slug. 16926_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????##?????????????????????????? | | ?????????????????# ?????????????????????????? | | ???????????????## ?????????????????????????? | | ??????????????## ?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #???######????????????????? | | ??????????????# ???# ##???????????????? | | ?????# ??????## ???# #???????????????? | | ?????# ????## #??## #???????????????? | | ?????# ????# #?## @ #???????????????? | | ?????? ????# ### ####???????????????? | | ???## #????# #??????????????????? | | ???? ##### #??????????????????? | | ????????# h##### ##??????????????????? | | ??????# h #######???????????????????? | | ??????##### ##### ##???????????????????? | | ?????????## ##?# ##??????????????????? | | ????????## #?## ###????????????????? | | ????????# #### #????????????????? | | ????????# #???????????????? | | ????????# # ######???????????????? | | ????????# #########????????????????????? | | ????????# ! #????????????????????????????? | | ????????# *%! #????????????????????????????? | | ????????# ! #????????????????????????????? | | ????????# ##???????????????????????????? | | ????????# "#???????????????????????????? | | ????????##########???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 40 Item Schematics ----------------- Prc. Shock Rifle | -8/Storage | Hacked Shock Absorption System | -8/Storage | Hacked Imp. Particle Charger | -8/Storage | Hacked Ion Cannon | -8/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed NeutronAutogunRegenerator Manual? 0 Play Time 03:06:17 Cumulative 52.2 hours Start 2025.04.19 @ 13:44:41 End 2025.04.20 @ 11:18:04 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 33 Adventurer 4 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 003b0af9-4166-4af2-b73f-3d78c44eb4c8