Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 09:32:34 Player: Lu10ent dan Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (1956) 1956 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 4345 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 213/350 System Corruption 0% Temperature Cool (41) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved VTOL Module > --- UTILITY (4) ------ High-capacity Battery Active Sensor Suite > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Improved Ion Engine Large Storage Unit Graphene Brace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Battery Active Sensor Suite > --- WEAPON ----------- Light EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved VTOL Module Large Storage Unit Graphene Brace [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 134 | 12 27 54 41 Power 14 | 1 2 9 2 Engine 10 | 1 2 6 1 Core 4 | . . 3 1 Reactor . | . . . . Propulsion 35 | 2 9 9 15 Treads 15 | 2 . 6 7 Leg 11 | . 9 2 . Wheel . | . . . . Hover . | . . . . Flight 9 | . . 1 8 Utility 36 | 7 5 11 13 Device 9 | 5 . 2 2 Storage 11 | 2 3 1 5 Processor 6 | . . 4 2 Hackware . | . . . . Protection 10 | . 2 4 4 Artifact . | . . . . Weapon 49 | 2 11 25 11 Energy Gun 28 | 1 6 15 6 Energy Cannon 3 | . . 1 2 Ballistic Gun 7 | 1 . 3 3 Ballistic Cannon 4 | . . 4 . Launcher 5 | . 3 2 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 8 | . 1 4 3 Corrupted Parts 1 | . 1 . . System Corruption 10 | . 10 . . Parts Lost 15 | . . 4 11 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility 3 | . . 1 2 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 96 93 Engine 9 | . 14 7 5 Core 2 | . . 3 3 Treads 14 | . 14 12 18 Leg 8 | . 13 7 . Flight 1 | . . . 8 Device 2 | . . 5 1 Storage 18 | . 17 21 14 Processor 5 | . . 8 11 Protection 7 | . 10 6 5 Energy Gun 15 | . 23 11 9 Energy Cannon 3 | . . 4 7 Ballistic Gun 1 | . . . 7 Ballistic Cannon 2 | . . 5 . Launcher 1 | . 3 . . Peak Build Rating 50 | 9 13 19 50 Average Rating 14 | 6 12 15 27 On Entrance 9 | . 8 12 19 Naked Turns . | . . . . Heaviest Build 46 | 17 35 43 46 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 12 | . 2 12 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 11 Most Carried 15 | 8 15 15 15 Average Carried 10 | 6 9 14 10 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 15 15 3 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Mutant 6% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2244 | 368 433 909 534 Remotely . | . . . . Salvage Created 3115 | 220 578 1383 934 Parts 201 | 15 42 88 56 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 12 28 13 Guns 36 | . 12 14 10 Cannons 15 | . . 12 3 AOE 2 | . . 2 . Classes Destroyed 13 | 3 4 4 2 Worker 16 | 4 1 9 2 Builder 7 | . 3 1 3 Tunneler 4 | 4 . . . Hauler 2 | . . 1 1 Recycler 5 | 1 2 2 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 17 | . 6 11 . Grunt 21 | . 6 8 7 Brawler 1 | . . 1 . Sentry 11 | . . 8 3 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 11 | 2 4 11 4 Combat Bots Only 11 | . 3 11 3 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 311 | . 38 167 106 Missed 74 | . 12 47 15 Damage Taken 3846 | . 281 1477 2088 Core 859 | . 29 247 583 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . 16 . 18 Core Remaining (%) 75 | 100 88 38 . Volleys Fired 242 | 48 47 96 51 Largest 3 | 2 2 2 3 Hottest 168 | 60 112 112 168 Shots Fired 505 | 96 89 181 139 Gun 358 | 96 71 96 95 Cannon 126 | . . 82 44 Launcher 21 | . 18 3 . Special . | . . . . Kinetic 165 | 48 . 57 60 Thermal 266 | 48 71 115 32 Explosive . | . . . . Electromagnetic 74 | . 18 9 47 Robot Hit Streak 26 | 6 6 7 26 Robot Miss Streak 7 | 4 3 7 5 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 263 | 47 34 93 89 Core Hits 121 | 16 20 51 34 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 16 | . 2 9 5 Burn 7 | . 2 4 1 Destroy 2 | . . . 2 Blast 5 | . . 5 . Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5125 | 473 765 1923 1964 Guns 3079 | 473 577 821 1208 Cannons 1610 | . . 958 652 Explosions 428 | . 180 144 104 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1647 | 232 . 614 801 Thermal 2418 | 241 577 1084 516 Explosive . | . . . . Electromagnetic 1052 | . 180 225 647 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 11 4 . Average Corruption 6 | . 9 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 65 | . 41 24 . Message Errors 16 | . 15 1 . Matter Fused 13 | . 5 8 . Heat Flow Errors 6 | . 3 3 . Energy Discharges 10 | . 6 4 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . 8 . . Data Loss (major) 3 | . . 3 . Misfires 2 | . 1 1 . Alerts 2 | . 1 1 . Weapon Failures 3 | . 2 1 . Overload Shots . | . . . . Overflow Damage 34 | . 17 9 8 Projectiles 15 | . . 8 7 Explosions 19 | . 17 1 1 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 79 | . 11 34 34 Shots 3 | . 1 1 1 Rammed 3 | . 3 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 620 | 60 548 513 620 Average Temperature 151 | 22 161 135 225 Received Heat Transfer 858 | . 72 291 495 Effects 56 | . 13 18 25 Shutdowns 10 | . 3 2 5 Energy Bleed 9 | . 3 3 3 Interference 7 | . 2 3 2 Matter Decay 8 | . 2 3 3 Short Circuit 5 | . 2 2 1 Damage (minor) 4 | . 1 1 2 Damage (major) 10 | . . 3 7 Damage (core) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 6 1 Heat Transferred 5523 | 550 1406 2479 1088 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 1 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 568 | 25 235 568 530 Initial 227 | . 3 5 227 Average 166 | 4 54 290 342 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 60 | 100 94 32 . Level 1 23 | . 5 36 65 Level 2 15 | . . 31 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 18 37 18 Peak Tracking Total 12 | . 5 12 4 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 5 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 31 | . 12 16 3 Successful 20 | . 8 10 2 Failed 11 | . 4 6 1 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 8 13 . Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 11 | . 4 7 . Record 3 | . 1 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 3 | . 2 1 . Retrieve Components 3 | . 2 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 39 | . 13 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 10 3 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4518 | 837 1506 1527 648 Spaces Moved 1724 | 313 631 568 212 Core 10 | 3 . 7 . Treads 1079 | 310 239 370 160 Legs 575 | . 392 183 . Wheels . | . . . . Hover . | . . . . Flight 60 | . . 8 52 Fastest Speed 50 | 50 120 160 99 Average Speed 176 | 158 168 198 167 Slowest Speed 650 | 160 260 650 635 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 18 74 41 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 26 | . 3 5 18 Melee . | . . . . Projectile 5 | . . 2 3 AOE 20 | . 3 3 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2742 | 565 986 792 399 Wait 477 | 170 247 10 50 Move 1721 | 312 630 567 212 Hop . | . . . . Pick Up 71 | 16 13 30 12 Fast Attach 19 | 6 . 2 11 Attach 17 | 1 . 9 7 Detach 5 | . . 1 4 Swap 98 | 5 27 43 23 Drop 88 | 7 18 34 29 Fire 242 | 48 47 96 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 838 | -11/Scrapyard | Entered Materials 839 | -10/Materials | Build established: Mutant 1248 | -10/Materials | Repaired Sml. Storage Unit 1363 | -10/Materials | System corruption reached 10% 1691 | -10/Materials | Discovered new exit (range 15) 2086 | -10/Materials | Discovered new exit (range 10) 2301 | -10/Materials | Discovered new exit (range 11) 2344 | -10/Materials | Entered another Materials area 2344 | -9/Materials | Evolved 2 slots: Utility x2 2901 | -9/Materials | Core integrity fell below 50% 2924 | -9/Materials | Lost 4 parts (1p2n1u) 2936 | -9/Materials | Destroyed 11 combat bots 3328 | -9/Materials | Build established: Scavenger-Mutant 3333 | -9/Materials | Discovered new exit (range 9) 3747 | -9/Materials | Discovered new exit (range 5) 3795 | -9/Materials | Identified exit to Materials 3871 | -9/Materials | Entered another Materials area 3871 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3984 | -8/Materials | Repaired Hcp. Battery 4390 | -8/Materials | Core integrity fell below 50% 4429 | -8/Materials | Lost 3 parts (2u1w) 4464 | -8/Materials | Found Prototype Device 4464 | -8/Materials | Identified Active Sensor Suite 4514 | -8/Materials | Core integrity fell below 20% 4519 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04489_ Critical hit (Burn: +37). 04491_ Acquired Lgt. Treads. 04494_ Acquired Lgt. EM Pulse Cannon. 04497_ Acquired Beam Rifle. 04500_ G-47 Trooper suffers critical hit (Burn). 04500_ G-47 Trooper destroyed. 04500_ R-06 Scavenger collects Wheel. 04501_ Lgt. Nuclear Core destroyed. 04503_ H-61 Shepherd calls for reinforcements. 04503_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04505_ Lgt. EM Pulse Cannon destroyed. 04505_ Critical hit (Blast). 04505_ R-06 Scavenger collects Lgt. Treads. 04508_ Acquired Particle Gun. 04508_ K-01 Serf collects debris. 04510_ R-06 Scavenger collects Lgt. Armor Plating. 04510_ Lgt. Treads destroyed. 04512_ K-01 Serf collects debris. 04514_ Beam Rifle destroyed. 04517_ U-05 Engineer builds a Wall. 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"" " [ #####! #????? | | ??????????????????"" "" # [+ """" ###### | | ??????????????????""" """ # ""### " # | | ???????????????????"" ""?# # ### """ # | | ???????????????????"" ""??# ###?# + | | ???????????????????"" "???# #???#""" # | | ???????????????????"? "???# #???#"R # | | ??????????????????????????# #####""" ## # | | ??????????????????????????# + ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 525 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Mechanic Please Form A Line Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed HybridEtherialLeg Manual? 0 Play Time 01:40:22 Cumulative 6.3 hours Start 2025.02.13 @ 04:52:04 End 2025.02.13 @ 09:32:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab2e0b9a-946e-471b-8418-24477a901b9f