Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 20:06:51 Player: horseradish Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1853 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 191/300 Energy 12/125 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Heat Sink Small Matter Pod Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Small Laser Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Heat Sink Storage Small Matter Pod Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 5 3 5 10 5 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 1 3 1 Treads . | . . . . . Leg 5 | 2 1 1 . 1 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 3 | . . 2 1 . Device 1 | . . 1 . . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 2 1 5 3 Energy Gun 4 | 1 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 1 1 9 10 Power 3 | . 1 . 1 1 Propulsion 6 | . . . 4 2 Utility 3 | . . . . 3 Weapon 9 | . . 1 4 4 Highest Loss Streak 10 | . 1 1 5 10 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 4 4 3 Power . | . . . 1 1 Propulsion 2 | 1 3 2 1 . Utility . | . . . . . Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 2 | . 1 . 1 . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 65 87 70 59 Engine 7 | . 8 7 5 6 Leg 21 | . 28 28 7 8 Wheel 3 | . . . 9 6 Device 8 | . . 10 11 8 Storage 1 | . . . 4 8 Protection 9 | . . 13 11 4 Energy Gun 8 | . 10 10 5 . Ballistic Gun 13 | . 17 17 7 6 Launcher 2 | . . . 8 6 Peak Build Rating 11 | 5 5 7 10 11 Average Rating 6 | 3 4 6 7 7 On Entrance 5 | . 5 4 7 10 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns 3 | . . . . 3 Heaviest Build 17 | 6 6 8 17 17 Greatest Support 30 | 20 20 20 30 10 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 Average Carried 4 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 . Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 505 | 261 47 79 118 . Remotely . | . . . . . Salvage Created 474 | 50 129 120 125 50 Parts 43 | 3 14 10 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 29 | 1 5 5 6 12 Guns 12 | 1 5 5 1 . AOE 17 | . . . 5 12 Classes Destroyed 7 | 2 1 . 3 1 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Swarmer 9 | . 3 3 3 . Grunt 7 | 1 2 2 2 . Sentry 1 | . . . 1 . Assembled 12 | . . . . 12 Best Kill Streak 12 | 2 5 2 6 12 Combat Bots Only 12 | 1 5 2 3 12 Max Kills in Single Turn 5 | 1 2 1 2 5 Gunslinging 1 | . 1 . . . Exploded 5 | . . . 1 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 183 | 8 29 41 80 25 Missed 54 | 1 6 14 24 9 Hits 129 | 7 23 27 56 16 Melee 6 | . . . . 6 Projectile 123 | 7 23 27 56 10 AOE 6 | . . . . 6 Critical Strikes 3 | . . . 3 . Part Disruptions 1 | . . . . 1 Damage Taken 1796 | 79 192 295 692 538 Core 479 | 21 12 44 154 248 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . 19 . Core Remaining (%) 80 | 91 . 69 . . Volleys Fired 88 | 7 11 22 40 8 Largest 2 | 2 2 2 2 2 Hottest 140 | 60 60 60 98 140 Shots Fired 130 | 14 22 43 42 9 Gun 117 | 14 22 43 34 4 Cannon . | . . . . . Launcher 12 | . . . 8 4 Special 1 | . . . . 1 Kinetic 67 | 7 14 30 14 2 Thermal 36 | 7 8 . 18 3 Explosive 12 | . . . 8 4 Electromagnetic 15 | . . 13 2 . Robot Hit Streak 8 | 3 5 8 5 2 Robot Miss Streak 5 | 2 1 5 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 74 | 9 15 25 21 4 Core Hits 65 | 3 9 11 15 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1964 | 103 164 213 688 796 Guns 698 | 103 164 213 207 11 Cannons . | . . . . . Explosions 1242 | . . . 481 761 Melee . | . . . . . Ramming . | . . . . . Kinetic 371 | 39 118 163 51 . Thermal 289 | 64 46 . 144 35 Explosive 1242 | . . . 481 761 Electromagnetic 62 | . . 50 12 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . . . 25 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 59 | . . . 52 7 Projectiles . | . . . . . Explosions 59 | . . . 52 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . 56 29 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed 2 | 2 . . . . Kicked 2 | 2 . . . . Crushed . | . . . . . Highest Temperature 50 | 50 19 16 11 4 Average Temperature 18 | 35 7 7 6 4 Received Heat Transfer 456 | 42 15 117 222 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 . . 1 . Heat Transferred 695 | 150 100 . 370 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 25 100 60 94 47 Initial 28 | . 9 28 . 21 Average 24 | 2 35 14 41 19 Influence Increases 540 | 25 125 120 242 28 Destroy 0b10 Robot/C 340 | 20 100 100 120 . Destroy 0b10 Robot/NC 25 | 5 . . 20 . Destroy Leader 70 | . 20 20 30 . Successful Hack 25 | . 5 . 20 . Disable Machine 15 | . . . 15 . Destroy Structure 65 | . . . 37 28 Influence Decreases 540 | 10 65 195 188 82 Entered New Map 86 | . 6 47 . 33 Time Decay 315 | 10 49 138 108 10 Lost Part 139 | . 10 10 80 39 Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | 1 5 5 7 20 Peak Tracking Total 18 | 1 5 3 4 18 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 . 4 . Successful 6 | . 3 . 3 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 3 | . 2 . 1 . Emergency Access Points 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1063 | 106 212 430 275 40 Spaces Moved 700 | 69 146 297 177 11 Core 19 | 15 . . . 4 Treads . | . . . . . Legs 553 | 54 146 297 49 7 Wheels 128 | . . . 128 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 50 Average Speed 113 | 104 120 120 98 132 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 28 64 16 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 45 38 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . . 45 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 845 | 86 165 332 237 25 Wait 6 | . . 6 . . Move 696 | 68 145 296 176 11 Hop . | . . . . . Pick Up 15 | 4 2 2 7 . Fast Attach 14 | 5 1 3 5 . Attach 11 | . . 1 5 5 Detach . | . . . . . Swap 5 | . 2 1 1 1 Drop 8 | . 4 1 3 . Fire 88 | 7 11 22 40 8 Melee . | . . . . . Ram . | . . . . . Kick 2 | 2 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 591 | -10/Mines | Found a hidden stash of uninstalled traps 626 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 684 | -10/Mines | Learned location of Storage (-7) 710 | -10/Mines | Discovered new exit (range 9) 749 | -10/Mines | Entered Materials 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Lost 5 parts (1p1n3w) 967 | -9/Materials | Lost 4 parts (3n1w) 1004 | -9/Materials | Discovered new exit (range 12) 1024 | -9/Materials | Entered Mines 1025 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1025 | -9/Mines | Assembled infested the area 1050 | -9/Mines | System corruption reached 10% 1059 | -9/Mines | Core integrity fell below 50% 1060 | -9/Mines | Destroyed 12 combat bots 1063 | -9/Mines | Core integrity fell below 20% 1064 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- System corrupted by crushing effect (+5). System corrupted by crushing effect (+2). Knocked back. [Achievement: System Compromised] Sml. Matter Pod destroyed. System corrupted by crushing effect (+4). Heat Sink destroyed. System corrupted by crushing effect (+4). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. as-38041 destroyed. Aluminum Leg destroyed. Mining Laser destroyed. Grenade Launcher destroyed. System corrupted by crushing effect (+4). as-57609 destroyed. The unstable cave ceiling collapses. 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