Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 19:50:14 Player: Diford Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2186) 2186 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5064 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Matter Pod (150) Light Armor Plating Hardlight Generator Shock Rifle Beam Rifle Field Laser Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Wheel Large Matter Pod Light Armor Plating Hardened Light Armor Plating Hardlight Generator Beam Rifle Light Assault Rifle High-powered Shotgun Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 84 | 7 12 23 15 16 11 Power 11 | 1 1 4 4 1 . Engine 7 | 1 1 4 1 . . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 25 | 2 3 7 3 5 5 Treads . | . . . . . . Leg 19 | 2 2 7 3 5 . Wheel 2 | . 1 . . . 1 Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 18 | 2 5 4 5 2 . Device 6 | 1 2 1 2 . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . 1 3 3 2 . Artifact . | . . . . . . Weapon 30 | 2 3 8 3 8 6 Energy Gun 9 | . 1 2 1 2 3 Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 1 5 2 5 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 45 | . 7 9 3 12 14 Power 4 | . 1 1 . 2 . Propulsion 17 | . 2 3 2 3 7 Utility 9 | . 2 3 . 2 2 Weapon 15 | . 2 2 1 5 5 Highest Loss Streak 8 | . 4 3 3 6 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 91 93 98 93 38 Engine 6 | . 9 11 3 . . Core 2 | . . . 5 7 . Leg 29 | . 27 30 35 33 10 Device 6 | . 8 6 6 9 3 Storage 10 | . 14 11 9 9 7 Protection 12 | . 3 12 19 16 3 Energy Gun 5 | . . 5 9 5 8 Ballistic Gun 13 | . 24 14 8 10 1 Peak Build Rating 26 | 9 9 17 24 26 20 Average Rating 15 | 4 7 14 21 22 12 On Entrance 12 | . 9 7 17 24 15 Naked Turns . | . . . . . . Heaviest Build 42 | 15 34 41 42 39 31 Greatest Support 65 | 20 20 36 59 65 39 Greatest Overweight (x) 6 | . 2 3 . . 6 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 Average Carried 10 | 2 7 11 14 10 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 4 7 13 14 8 8 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1811 | 284 223 734 304 216 50 Remotely . | . . . . . . Salvage Created 2417 | 106 484 729 562 418 118 Parts 170 | 4 31 57 38 31 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 60 | . 16 20 10 10 4 Guns 50 | . 12 16 10 9 3 Cannons 2 | . . 2 . . . AOE 8 | . 4 2 . 1 1 Classes Destroyed 11 | 2 3 3 2 . 1 Worker 2 | . . 1 . 1 . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 4 | . 1 2 1 . . Swarmer 16 | . 6 4 . 3 3 Grunt 26 | . 10 9 6 1 . Brawler 1 | . . . 1 . . Duelist 2 | . . 2 . . . Sentry 14 | . . 5 3 6 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 5 4 5 4 2 Combat Bots Only 5 | . 5 3 4 3 2 Max Kills in Single Turn 3 | 1 3 2 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 529 | . 96 115 51 135 132 Missed 153 | . 21 34 12 39 47 Damage Taken 5590 | . 863 1171 698 1358 1500 Core 1341 | . 197 238 66 128 712 Absorbed by Shields 48 | . . 48 . . . Redirected to Shielding 40 | . . 5 14 21 . Core Remaining (%) 56 | 100 21 40 . 64 . Volleys Fired 209 | 4 54 60 32 34 25 Largest 2 | 2 2 2 2 2 2 Hottest 101 | 40 40 101 101 81 101 Shots Fired 356 | 8 84 109 60 64 31 Gun 347 | 8 82 104 60 63 30 Cannon . | . . . . . . Launcher 4 | . 2 . . 1 1 Special 5 | . . 5 . . . Kinetic 278 | 8 82 87 42 41 18 Thermal 51 | . . 20 3 22 6 Explosive 4 | . 2 . . 1 1 Electromagnetic 23 | . . 2 15 . 6 Robot Hit Streak 16 | 4 16 10 11 12 5 Robot Miss Streak 7 | 2 3 7 3 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 253 | 5 56 82 44 46 20 Core Hits 130 | 2 27 40 27 18 16 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 7 | . 1 3 . 3 . Burn 4 | . . 2 . 2 . Destroy 3 | . 1 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4390 | 83 942 1362 912 777 314 Guns 3641 | 83 685 1247 740 685 201 Cannons . | . . . . . . Explosions 712 | . 257 83 172 92 108 Melee . | . . . . . . Ramming 7 | . . 2 . . 5 Kinetic 2846 | 83 685 1053 486 468 71 Thermal 813 | . . 273 187 217 136 Explosive 403 | . 257 . . 92 54 Electromagnetic 321 | . . 34 239 . 48 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 2 Average Corruption 3 | . . . 4 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 2 13 3 Message Errors 3 | . . . . 2 1 Matter Fused 4 | . . . 1 3 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . 2 . Parts Rejected 2 | . . . . 2 . Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 95 | . 15 . 17 . 63 Projectiles . | . . . . . . Explosions 95 | . 15 . 17 . 63 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 337 | . 64 28 54 . 191 Shots 7 | . 2 1 1 . 3 Rammed 6 | . . . . . 6 Targets Rammed 7 | . . 1 . . 6 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 276 | . 2 276 153 237 118 Average Temperature 57 | . 2 71 52 57 30 Received Heat Transfer 1763 | . 357 290 324 540 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1941 | . . 766 237 703 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 447 | 10 366 335 304 447 153 Initial 135 | . 6 55 135 128 93 Average 197 | 2 188 198 236 258 113 Maximum Alert Level 2 | . 1 1 1 2 . Low Security (%) 48 | 100 51 43 29 31 100 Level 1 48 | . 48 56 70 48 . Level 2 2 | . . . . 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 2 2 1 . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 1 1 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . 2 3 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 24 35 16 19 8 Peak Tracking Total 7 | . 6 6 7 5 4 Tactical Retreats 9 | . 2 4 2 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 5 | . 2 . 1 . 2 Max in Single Turn 2 | . 1 . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . 3 3 1 1 . Terminals 7 | . 3 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 4 3 3 . Successful 8 | . 2 3 2 1 . Failed 8 | . 4 1 1 2 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 6 3 3 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 2 2 1 . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . . 1 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Security Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 2 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3126 | 91 591 1085 585 445 329 Spaces Moved 1441 | 57 252 417 346 228 141 Core 22 | 4 . . . . 18 Treads . | . . . . . . Legs 1407 | 53 250 417 346 228 113 Wheels 9 | . 2 . . . 7 Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 110 190 120 120 52 Average Speed 150 | 115 159 192 120 121 151 Slowest Speed 350 | 120 260 330 122 123 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 40 39 26 38 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 7 4 2 8 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . 7 4 2 8 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2025 | 71 357 588 455 337 217 Wait 209 | . 29 64 47 43 26 Move 1436 | 56 251 416 345 227 141 Hop . | . . . . . . Pick Up 36 | 4 6 11 4 5 6 Fast Attach 40 | 7 5 12 8 6 2 Attach 41 | . 7 8 7 10 9 Detach 25 | . 4 7 6 5 3 Swap 3 | . . 3 . . . Drop 19 | . 1 5 6 7 . Fire 209 | 4 54 60 32 34 25 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 7) 581 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Lost 4 parts (2n1u1w) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -9/Materials | Core integrity fell below 50% 1305 | -9/Materials | Lost 3 parts (1p1u1w) 1312 | -9/Materials | Build established: Scavenger-Mutant 1545 | -9/Materials | Lost 3 parts (2n1u) 1765 | -9/Materials | Discovered new exit (range 3) 1768 | -9/Materials | Entered another Materials area 1768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -8/Materials | Garrison activated, responded to threat 2190 | -8/Materials | Discovered new exit (range 9) 2266 | -8/Materials | Lost 3 parts (2n1w) 2353 | -8/Materials | Entered Storage 2476 | -8/Storage | Lost 3 parts (3w) 2780 | -8/Storage | Discovered new exit (range 16) 2798 | -8/Storage | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2804 | -7/Factory | Lost 6 parts (1p2n1u2w) 2997 | -7/Factory | Lost 6 parts (3n2u1w) 3029 | -7/Factory | Build established: Mutant 3048 | -7/Factory | Core integrity fell below 50% 3080 | -7/Factory | Lost 8 parts (4n4w) 3095 | -7/Factory | Core integrity fell below 20% 3127 | -7/Factory | Core destroyed Last Messages --------------- Imp. EM Shotgun destroyed. S-27 Virus destroyed. Lgt. Assault Rifle destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. Gravmag System destroyed. Destroyed Gravmag System. S-27 Virus destroyed. Acquired Autogun. Power Conduit explodes. Autogun destroyed. Destroyed Autogun. Wheel destroyed. S-27 Virus destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Substantial component data lost. Slammed into G-47 Trooper. Destabilizing: Core damaged (-14). 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"???##### ############# | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# #??????###### | | ?????????????# #??????# | | ?????????????#+## #??????# | | ????????????? ?# #??????# "" | | ???????????? ??# #??????# "" | | ????????????????# ######## """ | | ????????????????# # """ | | ????????????????# # """ | | ????????????????+ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarragePortableRedirector Manual? 0 Play Time 00:59:51 Cumulative 3.8 hours Start 2025.03.25 @ 18:50:21 End 2025.03.25 @ 19:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6b36bb5-1dd8-4996-85ba-ad4a7d0dc545