Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 23:27:38 Player: Baxter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (156) 780 Value Destroyed (3740) 3740 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9600 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Light Armor Plating System Shield Heavy EM Pulse Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Heavy Pick > --- INVENTORY -------- Deuterium Engine Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Huge Storage Unit Large Matter Pod Seismic Detector Improved Melee Analysis Suite Core Analyzer Improved Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield Corruption Screen System Restoration Module System Restoration Module High-powered Tractor Beam Heavy EM Pulse Gun Coil Gun Gauss Cannon Heavy Missile Launcher Power Sword [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 6 | . . . 1 . . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 202 | 7 28 8 28 10 . . 49 7 2 41 22 Power 14 | 1 2 . 3 . . . 1 1 . 4 2 Engine 8 | 1 2 . 3 . . . . 1 . 1 . Core 6 | . . . . . . . 1 . . 3 2 Reactor . | . . . . . . . . . . . . Propulsion 55 | 2 12 4 7 2 . . 11 2 . 11 4 Treads 13 | 1 5 1 1 1 . . 3 . . 1 . Leg 1 | . . . . . . . 1 . . . . Wheel 39 | 1 7 3 5 1 . . 7 2 . 9 4 Hover . | . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . 1 . Utility 80 | 2 5 4 14 8 . . 17 4 1 13 12 Device 32 | 1 2 1 7 4 . . 4 2 1 4 6 Storage 5 | 1 3 . . . . . . . . 1 . Processor 5 | . . . . . . . 1 2 . . 2 Hackware 4 | . . . . . . . 2 . . 2 . Protection 34 | . . 3 7 4 . . 10 . . 6 4 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 9 . 4 . . . 20 . 1 13 4 Energy Gun 2 | . . . . . . . . . . 2 . Energy Cannon 3 | . . . . . . . 2 . 1 . . Ballistic Gun 29 | 2 9 . 4 . . . 11 . . 3 . Ballistic Cannon 5 | . . . . . . . . . . 3 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . 7 . . 5 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . . 3 . Parts Lost 42 | . 1 1 4 . . . 15 . 4 4 13 Power 2 | . . . . . . . . . . 1 1 Propulsion 18 | . 1 . 2 . . . 7 . 1 3 4 Utility 16 | . . 1 1 . . . 6 . 2 . 6 Weapon 6 | . . . 1 . . . 2 . 1 . 2 Highest Loss Streak 13 | . 1 1 3 . . . 9 . 3 2 13 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 98 100 97 100 100 100 88 89 74 92 82 Engine 7 | . 13 14 11 11 11 11 7 7 7 1 . Core 1 | . . . . . . . . . . 5 5 Treads 6 | . 11 3 11 11 11 11 9 3 . 1 . Wheel 16 | . 16 24 19 22 22 22 13 19 18 15 13 Device 10 | . 14 8 8 18 22 22 7 8 15 6 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 5 Processor 5 | . . . . . . . 8 11 10 7 10 Hackware 6 | . . . . . . . . 15 10 20 18 Protection 7 | . . 5 13 3 . . 11 . . 9 2 Ballistic Gun 14 | . 27 28 22 22 22 22 11 7 . 6 . Ballistic Cannon 1 | . . . . . . . . . . 2 5 Impact Weapon 2 | . . . . . . . 6 7 . 3 1 Naked Turns 28 | . . . . . . . . . . . 28 Heaviest Build 117 | 14 92 98 108 104 96 96 115 97 108 111 117 Greatest Support 48 | 20 40 26 28 22 22 22 48 30 30 44 48 Greatest Overweight (x) 27 | . 5 9 10 4 4 4 9 4 5 6 27 Average Overweight (x) 3 | . 1 4 4 4 4 4 5 3 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 23 24 25 25 Average Carried 22 | 5 13 24 24 24 24 25 23 21 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 25 23 22 24 25 5 Class Distribution -------------------- 54% | Mutant 14% | Hacker-Assassin 9% | Hacker-Mutant 8% | Assassin 3% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Waste Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 4843 | 298 604 447 533 281 152 56 957 . . 1062 453 Remotely . | . . . . . . . . . . . . Salvage Created 6228 | 134 773 512 856 334 . . 1274 . 516 1313 516 Parts 298 | 7 52 29 56 24 . . 51 . 2 48 29 Haulers Intercepted 8 | . 2 . 4 . . . 1 . . 1 . Recyclers Shooed 4 | . . . . . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 89 | . 12 13 12 7 . . 16 . 2 18 9 Melee 8 | . . . . . . . . . . 1 7 Guns 75 | . 12 13 12 7 . . 16 . . 15 . Cannons 3 | . . . . . . . . . . 1 2 Classes Destroyed 15 | 2 7 . 2 . . . 2 . 1 1 . Worker 23 | . 3 . 4 1 . . 3 . . 8 4 Builder 5 | . 3 . . 1 . . . . . 1 . Tunneler 7 | 2 1 2 . . . . . . . . 2 Hauler 8 | . 2 . 4 . . . 1 . . 1 . Recycler 14 | 1 . . 1 1 . . 6 . . 5 . Operator 4 | . 3 . . . . . 1 . . . . Watcher 6 | . 2 . 2 . . . 1 . . 1 . Swarmer 21 | . 8 2 3 4 . . 3 . . . 1 Grunt 46 | . 4 11 3 3 . . 10 . . 10 5 Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . . . . . 1 . . 1 1 Sentry 9 | . . . 5 . . . 1 . . 3 . Hunter 2 | . . . . . . . 1 . . 1 . Programmer 5 | . . . . . . . . . . 3 2 Compactor 2 | . . . . . . . . . 2 . . Best Kill Streak 5 | 2 4 4 4 4 . . 5 . 1 5 3 Combat Bots Only 5 | . 3 4 3 4 . . 4 . 1 5 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . . 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 724 | . 49 50 79 45 . . 161 . 3 155 182 Missed 196 | . 18 14 18 11 . . 37 . . 39 59 Damage Taken 8261 | . 312 436 869 338 . . 2076 . 507 1565 2158 Core 1597 | . 27 77 78 45 . . 239 . 61 211 859 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . 27 . . . Core Remaining (%) 68 | 100 . 58 . . . 69 56 . . 61 . Volleys Fired 349 | 7 70 38 51 23 . . 82 . 7 60 11 Largest 2 | 2 2 2 2 2 . . 2 . 1 2 2 Hottest 101 | 40 46 46 50 50 . . 100 . 100 73 101 Shots Fired 677 | 14 140 76 101 46 . 1 150 . 7 120 22 Gun 627 | 14 140 76 101 46 . 1 148 . . 101 . Cannon 50 | . . . . . . . 2 . 7 19 22 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 666 | 14 140 76 101 46 . 1 148 . . 118 22 Thermal 11 | . . . . . . . 2 . 7 2 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 7 10 16 13 5 . . 10 . 5 10 5 Robot Miss Streak 6 | 1 6 4 2 3 . 1 6 . 2 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . . 3 . 5 . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 . Shots Hit Robots 504 | 10 82 56 75 27 . . 100 . 5 108 41 Core Hits 229 | 4 38 19 32 13 . . 39 . 2 57 25 Critical Kills 9 | . . 2 . . . . 3 . 2 2 . Critical Parts Destroyed 6 | . 1 . . . . . . . . 5 . Critical Strikes 21 | . 1 2 . . . . 3 . 2 10 3 Meltdown 2 | . . . . . . . . . 2 . . Destroy 6 | . 1 2 . . . . 3 . . . . Blast 2 | . . . . . . . . . . 2 . Smash 8 | . . . . . . . . . . 8 . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 105 | . . . . . . . 34 4 . 34 33 Impact 76 | . . . . . . . 34 4 . 34 4 Slashing . | . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . 29 Sneak Attacks 23 | . . . . . . . 4 . . 13 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11881 | 115 1107 842 1150 539 . . 2095 . 1220 3449 1364 Guns 6852 | 115 1107 842 1150 495 . . 1572 . . 1571 . Cannons 1359 | . . . . . . . . . 665 318 376 Explosions 599 | . . . . 44 . . . . 555 . . Melee 3054 | . . . . . . . 523 . . 1558 973 Ramming 17 | . . . . . . . . . . 2 15 Kinetic 7546 | 115 1107 842 1150 495 . . 1572 . . 1889 376 Thermal 1264 | . . . . 44 . . . . 1220 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2206 | . . . . . . . 523 . . 1558 125 Slashing . | . . . . . . . . . . . . Piercing 848 | . . . . . . . . . . . 848 Highest Corruption 7 | . 1 1 1 1 1 1 1 . 6 7 1 Average Corruption 2 | . 1 1 1 1 1 1 1 . 6 6 1 Corruption Purged 5 | . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 124 | . 1 6 8 5 1 2 28 . 3 70 . Message Errors 26 | . . . 1 1 . 1 5 . 1 17 . Matter Fused 35 | . . 2 5 1 . . 8 . . 19 . Heat Flow Errors 10 | . . . . 1 . . 4 . 1 4 . Energy Discharges 12 | . 1 2 . . . . 3 . 1 5 . Parts Rejected 2 | . . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 13 | . . 1 1 1 1 . 2 . . 7 . Data Loss (major) 12 | . . 1 1 1 . . 2 . . 7 . Misfires 9 | . . . . . . 1 2 . . 6 . Alerts 3 | . . . . . . . 1 . . 2 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1138 | . . . . 4 . . 263 . . 742 129 Projectiles 19 | . . . . . . . . . . 18 1 Explosions 6 | . . . . 4 . . 2 . . . . Melee 1113 | . . . . . . . 261 . . 724 128 Knockbacks 23 | . . . . . . . 2 . . 8 13 Impact 6 | . . . . . . . 2 . . 4 . Kinetic 16 | . . . . . . . . . . 4 12 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 303 | . . . . . . . 152 . 144 1 6 Shots 6 | . . . . . . . 3 . 3 . . Rammed 5 | . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . 6 45 53 266 . 3 378 . 209 258 246 Average Temperature 67 | . 6 15 9 111 . 3 92 . 79 51 82 Received Heat Transfer 2491 | . 66 216 213 117 . . 810 . . 516 553 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 1 . . 10 . Impact Corruptions 32 | . . . . . . . 8 . . 20 4 Robots Melted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Melted 3 | . . . . . . . . . 3 . . Heat Transferred 1170 | . . . . 50 . . . . 1120 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 353 | 15 230 130 258 353 . . 124 60 60 224 119 Initial 87 | . 9 47 50 87 . . . 56 21 26 15 Average 85 | 5 105 51 114 254 . . 41 57 34 130 46 Maximum Alert Level 1 | . 1 . 1 1 . . . . . 1 . Low Security (%) 93 | 100 94 100 87 37 . 100 100 100 100 90 100 Level 1 6 | . 5 . 12 62 . . . . . 9 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 . . . 4 1 . 10 2 Investigation 4 | . . . 1 . . . . 1 . 2 . Extermination 5 | . . . . . . . . . . 3 2 Reinforcement 6 | . 3 . . . . . 1 . . 2 . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 5 | . . 1 . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 28 15 17 8 . . 26 . 5 26 24 Peak Tracking Total 9 | . 3 3 3 4 . . 4 . 3 8 9 Tactical Retreats 16 | . 5 . 5 . . . 1 . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 9 | . 6 . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 7 | . 1 . . 4 . . 2 . . . . Max in Single Turn 4 | . 1 . . 4 . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 26 | . 5 1 3 . 1 . 4 2 . 5 5 Terminals 21 | . 5 1 3 . . . 3 . . 4 5 Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 18 2 10 . 1 . 12 5 . 9 13 Successful 36 | . 7 1 6 . 1 . 8 4 . 5 4 Failed 34 | . 11 1 4 . . . 4 1 . 4 9 Catastrophic 3 | . . . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 18 . 10 . 1 . 7 . . 6 13 Terminals 57 | . 18 2 10 . . . 7 . . 7 13 Fabricators 4 | . . . . . . . . 2 . 2 . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 2 1 3 . 1 . 1 . . 3 3 Robot Analysis 2 | . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . Recall Investigation 2 | . . . 1 . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . 2 . Load Schematic 2 | . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . 1 . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 3 . . . 2 . . . 1 Terminals 11 | . 5 . 3 . . . 2 . . . 1 Botnet 10 | . 4 . 3 . . . 2 . . . 1 Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 5 1 2 . . . 3 1 . 4 4 Full Trace Events 4 | . . . 1 . . . . 1 . 2 . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 146 | . . . . . . . . 73 . 73 . Total Part Build Rating 3 | . . . . . . . . . . 3 . Parts Repaired 1 | . . . . . . . . 1 . . . Time 26 | . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . Total Damage 212 | . . . . 212 . . . . . . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 12932 | 95 1523 943 1451 586 364 167 3547 347 210 2358 1341 Spaces Moved 6675 | 60 848 339 761 350 248 114 1464 225 128 1365 773 Core 64 | 7 3 . . . . . . . . . 54 Treads 431 | 1 333 1 . . . . 85 . . 11 . Legs . | . . . . . . . . . . . . Wheels 6180 | 52 512 338 761 350 248 114 1379 225 128 1354 719 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 135 140 145 145 145 130 125 125 116 50 Average Speed 145 | 95 142 153 154 145 145 145 178 130 138 129 116 Slowest Speed 1400 | 160 300 480 230 145 145 145 490 140 155 570 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 80 51 40 48 63 39 47 7 77 27 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 49 | . . . . . . . 35 4 . 6 4 Terrain Destroyed 138 | . . . . 23 . . 35 4 57 13 6 Melee 40 | . . . . . . . 26 4 . 6 4 Projectile 11 | . . . . . . . 1 . 1 7 2 AOE 87 | . . . . 23 . . 8 . 56 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 9001 | 81 1027 686 950 388 256 116 2209 270 140 1777 1101 Wait 1461 | . 38 300 73 3 . 3 543 30 . 241 230 Move 6664 | 59 847 338 760 349 247 113 1463 225 126 1364 773 Hop . | . . . . . . . . . . . . Pick Up 107 | 8 27 . 16 1 4 . 22 4 2 16 7 Fast Attach 39 | 7 8 . 6 . . . 5 1 . 10 2 Attach 39 | . 5 1 4 . . . 17 4 1 5 2 Detach 3 | . . . . . . . 1 . 2 . . Swap 124 | . 15 7 18 10 . . 27 2 1 26 18 Drop 96 | . 17 2 22 2 5 . 15 . . 20 13 Fire 349 | 7 70 38 51 23 . . 82 . 7 60 11 Melee 105 | . . . . . . . 34 4 . 34 33 Ram 5 | . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 1 . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Discovered new exit (range 5) 829 | -10/Materials | Discovered new exit (range 14) 947 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Discovered new exit (range 4) 1619 | -10/Materials | Entered Mines 1629 | -10/Mines | Learned 4 Materials zone layouts 1816 | -10/Mines | Excavation squad dispatched 1816 | -10/Mines | A large section of the Mines collapsed 2066 | -10/Mines | Excavation squad dispatched 2316 | -10/Mines | Excavation squad dispatched 2515 | -10/Mines | Discovered new exit (range 13) 2562 | -10/Mines | Entered Materials 2562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2563 | -9/Materials | Identified exit to Mines 2563 | -9/Materials | Identified exit to Storage 2564 | -9/Materials | Identified exit to Materials 3767 | -9/Materials | Lost 3 parts (1n1u1w) 4013 | -9/Materials | Entered Mines 4014 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4094 | -9/Mines | Learned location of Zion (-7) 4110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4110 | -9/Mines | Discovered new exit (range 6) 4281 | -9/Mines | Discovered exit to Materials (range 5) 4282 | -9/Mines | Received a Mining Laser from a helpful Derelict 4428 | -9/Mines | Assembled infested the area 4433 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4599 | -9/Mines | Entered Exiles 4636 | -9/Exiles | Met 8R-AWN 4659 | -9/Exiles | Met EX-HEX 4701 | -9/Exiles | Met EX-BIN 4721 | -9/Exiles | Aligned with FarCom system 4723 | -9/Exiles | Given EX-Vault access code 4760 | -9/Exiles | Opened EX-Vault 4776 | -9/Exiles | Found YOLO Cannon 4806 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4849 | -9/Exiles | Met EX-DEC 4949 | -9/Exiles | Discovered new exit (range 10) 4963 | -9/Exiles | Left Exiles lab with YOLO Cannon 4963 | -9/Exiles | Entered Mines 5111 | -8/Mines | Discovered exit to Materials (range 14) 5130 | -8/Mines | Entered Materials 5130 | -8/Materials | Evolved 2 slots: Utility x2 5588 | -8/Materials | Build established: Assassin 6009 | -8/Materials | Build established: Mutant 6839 | -8/Materials | Build established: Assassin 6967 | -8/Materials | Garrison activated, responded to threat 7067 | -8/Materials | Lost 4 parts (2n2u) 7259 | -8/Materials | Build established: Mutant 8401 | -8/Materials | Lost 9 parts (3n4u2w) 8516 | -8/Materials | Discovered new exit (range 20) 8677 | -8/Materials | Entered Factory 8677 | -7/Factory | Evolved 2 slots: Utility x2 8737 | -7/Factory | Repaired Wheel 9024 | -7/Factory | Sucked down chute 9024 | -7/Factory | Entered Waste 9057 | -7/Waste | Spotted C-40 Crusher 9067 | -7/Waste | Spotted C-40 Crusher 9072 | -7/Waste | Spotted C-40 Crusher 9076 | -7/Waste | Destroyed C-40 Crusher 9108 | -7/Waste | Crushed by falling debris 9123 | -7/Waste | Destroyed C-40 Crusher 9139 | -7/Waste | Lost 3 parts (1n2u) 9142 | -7/Waste | Spotted C-40 Crusher 9147 | -7/Waste | Spotted C-40 Crusher 9208 | -7/Waste | Discovered new exit (range 10) 9234 | -7/Waste | Entered Factory 10031 | -7/Factory | Build established: Hacker-Mutant 10247 | -7/Factory | Fabricated Hacking Suite (x1) 11219 | -7/Factory | Build established: Hacker-Assassin 11276 | -7/Factory | Garrison activated, responded to threat 11572 | -7/Factory | Discovered new exit (range 8) 11592 | -7/Factory | Entered another Factory area 11592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12589 | -6/Factory | Identified exit to Factory 12878 | -6/Factory | Core integrity fell below 50% 12905 | -6/Factory | Released all parts (3) 12919 | -6/Factory | Core integrity fell below 20% 12920 | -6/Factory | Lost 13 parts (1p4n6u2w) 12933 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12855_ R-10 Processor collects Core Shielding. 12868_ Critical hit (Burn: +37). 12868_ Acquired Wheel. 12872_ Wheel destroyed. 12876_ Hvy. Pick destroyed. 12878_ Slammed into S-27 Virus. 12884_ R-10 Processor collects Sml. Matter Pod. 12889_ Hacking Suite destroyed. 12891_ Slammed into S-27 Virus. 12893_ R-10 Processor collects VTOL Module. 12905_ Released Imp. Terrain Scan Processor. 12905_ Released Huge Storage Unit. 12905_ Released Imp. Melee Analysis Suite. 12905_ Slammed into G-50 Soldier. 12906_ Acquired 33 matter. 12910_ Slammed into R-10 Processor. 12910_ Destabilizing: Core damaged (-34). 12918_ Pressure Siphon disabled. 12922_ P-60 Hacker resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????###############################??????????????? | | ???# """T"?????????????? | | ???# @ ????????? | | ???# """ """ """????????????? | | ???+ g """ """????????????????? | | ???# ss """ ""?????????????????? | | ?????????#######+####### w ???????????????? | | ????????????# !#?# """ """ ""?????????????? | | ????????????# """ #?# """ """????????????????? | | ????????????# """ #?# """ ""?????????????????? | | ????????????# """ #?# ?????????????????? | | ????????????# s #?# """ ???????????????????? | | ????????????# """ #?# """ ???????????????????? | | ????????????# """ #?# ""?????????????????????? | | ????????????# """ #?# ??????????????????????? | | ????????????# #?? "??????????????????????? | | ????????????###p######?? "??????????????????????? | | ??????????????# #??????? "??????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ????????#+????# #????????????????????????????????? | | ????????# ##### #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #???????? ""?????????????????????? | | ???????## ######## ""?????????????????????? | | ???????# """????????????????????? | | ???????#T ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerShieldEngine Manual? 0 Play Time 01:44:24 Cumulative 42.0 hours Start 2024.03.13 @ 17:14:36 End 2024.03.13 @ 23:27:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0e58ee09-8663-44f7-870d-bf5793818aa6