Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 21:47:54 Player: lucky255 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1871) 1871 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5601 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 153/160 System Corruption 0% Temperature Cool (0) Movement Treading (161) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- Minigun Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Light Nuclear Core Armored Treads Improved Proton Missile Launcher Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Minigun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Proton Missile Launcher Spear [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Mace Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Slots Evolved 6 | . . . . 6 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 4 . . . Weapon . | . . . . . . . . Parts Attached 66 | 7 12 13 3 14 2 . 15 Power 5 | 1 2 . . 1 . . 1 Engine 3 | 1 2 . . . . . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 4 2 2 6 . . 8 Treads 12 | . . 1 2 1 . . 8 Leg 9 | 2 4 1 . 2 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Utility 17 | 2 3 4 . 3 2 . 3 Device 5 | 2 . 2 . 1 . . . Storage 2 | . 1 . . 1 . . . Processor 4 | . . . . 1 1 . 2 Hackware . | . . . . . . . . Protection 6 | . 2 2 . . 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 3 7 1 4 . . 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 2 6 1 1 . . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 22 | . 1 1 . 15 1 . 4 Power 3 | . 1 . . 2 . . . Propulsion 9 | . . . . 6 1 . 2 Utility 3 | . . . . 3 . . . Weapon 7 | . . 1 . 4 . . 2 Highest Loss Streak 13 | . 1 1 . 13 1 . 2 To Critical Strikes 1 | . . . . 1 . . . Average Backups 7 | 2 7 7 8 10 2 4 4 Power . | . . . . . . . . Propulsion 2 | 1 2 1 2 4 . . . Utility 1 | . 2 1 2 1 . 1 . Weapon 3 | . 2 3 4 4 1 3 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . 4 1 . 1 . . 4 Power 1 | . . . . . . . 1 Propulsion 3 | . 3 . . . . . . Utility 3 | . . 1 . . . . 2 Weapon 3 | . 1 . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 99 98 99 65 46 46 71 Engine 10 | . 13 14 14 . . . . Treads 8 | . . . 22 21 . . 25 Leg 18 | . 28 28 5 2 2 . . Device 8 | . 13 9 . 2 . . . Storage 10 | . 11 12 14 6 . . . Processor 2 | . . . . 6 10 15 18 Protection 5 | . 2 4 14 5 . . 5 Ballistic Gun 23 | . 27 27 27 13 7 7 9 Peak Build Rating 51 | 7 8 13 13 26 27 27 51 Average Rating 12 | 4 7 10 12 20 24 27 37 On Entrance 14 | . 7 7 13 12 26 27 27 Avg Prop Armor Cover (%) 9 | . . . . 8 12 . . Naked Turns . | . . . . . . . . Heaviest Build 93 | 8 21 28 22 93 6 6 46 Greatest Support 88 | 20 20 20 40 80 18 12 88 Greatest Overweight (x) 27 | . 1 2 1 27 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 8 25 5 5 5 Average Capacity 9 | 5 7 7 8 20 5 5 5 Most Carried 13 | 5 8 8 8 13 4 4 5 Average Carried 7 | 2 7 7 7 10 2 4 4 Final Capacity 8 | 5 8 8 8 5 5 5 5 Final Carried 8 | 5 8 8 8 1 4 4 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Matter Collected 2136 | 294 480 392 211 404 . . 355 Remotely . | . . . . . . . . Salvage Created 2024 | 69 584 347 145 488 . . 391 Parts 141 | 5 42 31 9 23 . . 31 Haulers Intercepted 3 | . 2 . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Combat Hostiles Destroyed 48 | 1 13 14 3 9 . . 8 Guns 42 | 1 13 10 3 9 . . 6 Cannons 2 | . . . . . . . 2 AOE 4 | . . 4 . . . . . Classes Destroyed 12 | 2 2 3 . 3 . . 2 Tunneler 1 | 1 . . . . . . . Hauler 3 | . 2 . . 1 . . . Turret 2 | . . 2 . . . . . Swarmer 11 | . 3 6 . . . . 2 Grunt 18 | 1 10 . . 4 . . 3 Duelist 1 | . . . . 1 . . . Sentry 5 | . . 1 3 . . . 1 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . . . . . 1 Subdweller 7 | . . 7 . . . . . Best Kill Streak 6 | 2 3 6 1 2 . . 3 Combat Bots Only 4 | 1 3 4 1 2 . . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Hostile Shots Fired 431 | 8 46 49 16 158 2 . 152 Missed 132 | 3 15 14 3 35 1 . 61 Hits 299 | 5 31 35 13 123 1 . 91 Melee 9 | . . . . 8 1 . . Projectile 290 | 5 31 35 13 115 . . 91 Critical Strikes 12 | . . 3 1 7 . . 1 Part Disruptions 1 | . . . . 1 . . . Damage Taken 4500 | 54 407 457 194 1964 45 . 1379 Core 886 | 12 58 94 14 306 45 . 357 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 138 | . . . . 138 . . . Core Remaining (%) 61 | 95 . . 28 . . . . Volleys Fired 194 | 6 60 31 11 61 . . 25 Largest 2 | 2 2 2 2 2 . . 2 Hottest 76 | 40 40 60 60 50 . . 76 Shots Fired 369 | 12 120 56 22 109 . . 50 Gun 359 | 12 120 51 22 109 . . 45 Cannon 5 | . . . . . . . 5 Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 369 | 12 120 56 22 109 . . 50 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 6 11 20 14 18 . . 9 Robot Miss Streak 6 | 4 4 4 1 4 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 247 | 7 75 35 17 80 . . 33 Core Hits 110 | 4 28 25 4 32 . . 17 Critical Kills 3 | . . 1 . . . . 2 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 5 | . . 1 1 . . . 3 Destroy 5 | . . 1 1 . . . 3 Melee Attacks 19 | . 1 3 . 15 . . . Impact 15 | . . . . 15 . . . Slashing 4 | . 1 3 . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4033 | 74 883 1015 279 1161 . . 621 Guns 3259 | 74 883 586 279 874 . . 563 Cannons 58 | . . . . . . . 58 Explosions 429 | . . 429 . . . . . Melee 287 | . . . . 287 . . . Ramming . | . . . . . . . . Kinetic 3746 | 74 883 1015 279 874 . . 621 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 287 | . . . . 287 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 49 | . . . . 49 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 49 | . . . . 49 . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 307 | 6 21 3 100 307 . . 12 Average Temperature 25 | 6 6 3 40 38 . . 9 Received Heat Transfer 972 | 30 207 72 72 387 . . 204 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 140 | 25 71 . 92 60 3 . 140 Initial 82 | . 9 . 82 . 3 . . Average 19 | 4 18 . 14 9 . . 85 Influence Increases 1154 | 25 352 250 79 248 . . 200 Destroy 0b10 Robot/C 860 | 20 260 180 60 180 . . 160 Destroy 0b10 Robot/NC 20 | 5 10 . . 5 . . . Destroy Leader 136 | . 64 10 . 52 . . 10 Successful Hack 37 | . 16 . 18 3 . . . Destroy Structure 11 | . 2 . 1 8 . . . Lose Combat Pursuer 90 | . . 60 . . . . 30 Influence Decreases 994 | 10 367 78 251 237 11 . 40 Entered New Map 104 | . 6 . 90 . 8 . . Time Decay 764 | 10 351 78 161 161 3 . . Lost Part 126 | . 10 . . 76 . . 40 Squads Dispatched 8 | . 3 . . 4 . . 1 Investigation 2 | . 2 . . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 4 | . 1 . . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Distress Signals 3 | . . . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | 1 26 15 2 16 5 . 12 Peak Tracking Total 5 | 1 3 4 1 4 5 . 4 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Machines Disabled 4 | . . 4 . . . . . Max in Single Turn 3 | . . 3 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Machines Accessed 17 | . 7 . 6 3 . 1 . Terminals 15 | . 7 . 5 2 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 18 . 16 4 . 2 . Successful 22 | . 11 . 8 2 . 1 . Failed 18 | . 7 . 8 2 . 1 . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 19 | . 12 . 6 1 . . . Terminals 36 | . 18 . 14 2 . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 . 4 . . 1 . Record 1 | . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 8 . 2 . . . . Terminals 10 | . 8 . 2 . . . . Assimilate 1 | . 1 . . . . . . Botnet 4 | . 2 . 2 . . . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . 5 2 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . 7 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Active Infowar (turns) 3687 | 14 2301 954 . 418 . . . Optics 825 | . . 825 . . . . . Terrain 1 | . . 1 . . . . . Seismic 2861 | 14 2301 128 . 418 . . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Turns Passed 6370 | 109 2488 1451 821 1142 68 1 290 Spaces Moved 3188 | 74 1012 963 454 402 155 3 125 Core 25 | 16 . . . 9 . . . Treads 816 | . . . 379 327 . . 110 Legs 2110 | 58 1012 963 75 2 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 237 | . . . . 64 155 3 15 Fastest Speed 37 | 50 120 120 160 44 37 37 37 Average Speed 136 | 104 122 131 164 194 38 37 139 Slowest Speed 1400 | 120 190 260 190 1400 44 37 161 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 5 96 50 84 9 68 . 61 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 2 2 . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . 1 . . 6 . . . Terrain Destroyed 59 | . 1 51 1 6 . . . Melee 7 | . 1 . . 6 . . . Projectile 1 | . . . 1 . . . . AOE 51 | . . 51 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Total 4824 | 91 2147 1082 506 635 162 2 199 Wait 1215 | . 1026 31 26 111 2 . 19 Move 3182 | 73 1011 962 453 402 154 2 125 Hop . | . . . . . . . . Pick Up 44 | 5 10 10 4 8 3 . 4 Fast Attach 31 | 7 3 4 . 6 1 . 10 Attach 22 | . . 2 1 15 1 . 3 Detach 6 | . . . . 3 1 . 2 Swap 60 | . 19 22 4 12 . . 3 Drop 48 | . 17 17 5 2 . . 7 Fire 194 | 6 60 31 11 61 . . 25 Melee 19 | . 1 3 . 15 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 2 . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Discovered new exit (range 16) 1537 | -10/Materials | Build established: Scavenger-Mutant 2045 | -10/Materials | Discovered new exit (range 10) 2111 | -10/Materials | Identified exit to Mines 2187 | -10/Materials | Learned 4 Recycling zone layouts 2254 | -10/Materials | Learned location of Subcaves (-10) 2361 | -10/Materials | Learned Storage trap positions 2401 | -10/Materials | Identified exit to Materials 2450 | -10/Materials | Learned location of Mines (-9) 2511 | -10/Materials | Learned location of 2 exits from Subcaves 2583 | -10/Materials | Learned 2 Materials zone layouts 2598 | -10/Materials | Entered Subcaves 2599 | -10/Subcaves | Approached by a straggling Scientist 2599 | -10/Subcaves | Identified exit to Materials 2600 | -10/Subcaves | Identified exit to Recycling 2610 | -10/Subcaves | Learned location of 1 exit from Materials 2643 | -10/Subcaves | Core integrity fell below 50% 2649 | -10/Subcaves | Learned location of Zion (-6) 2735 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2752 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2978 | -10/Subcaves | A Subdweller sparked back to life 2978 | -10/Subcaves | A Subdweller sparked back to life 2978 | -10/Subcaves | A Subdweller sparked back to life 3465 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3578 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3708 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3770 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3774 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3813 | -10/Subcaves | Met a Zionite searching for "candidates" 4049 | -10/Subcaves | Entered Recycling 4803 | -9/Recycling | Discovered new exit (range 16) 4870 | -9/Recycling | Entered Factory 4870 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4901 | -7/Factory | Discovered new exit (range 7) 4938 | -7/Factory | Build established: Mutant 5169 | -7/Factory | Repaired Lgt. Treads 5357 | -7/Factory | Build established: Scavenger-Mutant 5901 | -7/Factory | Lost 13 parts (1p6n3u3w) 6012 | -7/Factory | Sucked down chute 6012 | -7/Factory | Entered Waste 6015 | -7/Waste | Spotted C-40 Crusher 6020 | -7/Waste | Spotted C-40 Crusher 6022 | -7/Waste | Spotted C-40 Crusher 6033 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6034 | -7/Waste | Core integrity fell below 50% 6034 | -7/Waste | Spotted C-40 Crusher 6045 | -7/Waste | Spotted C-40 Crusher 6059 | -7/Waste | Discovered new exit (range 11) 6080 | -7/Waste | Entered Factory 6081 | -7/Factory | Identified exit to DSF 6081 | -7/Factory | Entered DSF 6103 | -7/DSF | Additional patrols routed to DSF 6121 | -7/DSF | Build established: Mutant 6145 | -7/DSF | Core integrity fell below 20% 6222 | -7/DSF | Discovered new exit (range 16) 6371 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06228_ Dropped Adv. Treads. 06235_ Acquired Targeting Computer. 06243_ G-47 Trooper suffers critical hit (Destroy). 06243_ G-47 Trooper destroyed. 06246_ Acquired 50 matter. 06252_ A-02 Transporter exits level. 06288_ Acquired Hrd. Heavy Armor Plating. 06299_ Discarded Targeting Computer. 06301_ Acquired Adv. Targeting Computer. 06315_ Dropped Adv. Targeting Computer. 06315_ Acquired Adv. Targeting Computer. 06316_ Dropped Adv. Targeting Computer. 06348_ Attempting to rewire A-02 Transporter. 06348_ A-02 Transporter is unpowered. 06360_ C-30 ARC bursts open, deploying its payload. 06360_ S-27 Virus unfolds itself. 06360_ Adv. Treads destroyed. 06368_ S-27 Virus destroyed. 06368_ S-27 Virus knocked back. 06371_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????"#?????????????????????????????????????? | | ????????"#?????????????????????????????????????? | | ????####"##???????#########????????????????????? | | ????#"""""#?#####?#// !!#?###????????????????? | | ????#"""%"## #]]]#// #]]]# ##"""?????????? | | ?#"##"" % "????????? | | ?#""""" "????????? | | ??###"" ## #]]]### ### #]]## "????????? | | ????### ##???#]??### ### #??#?????????????? | | ?????#" ###??????#!! ^!!#?###????????????????? | | ?????#/ [[#??????#!! !!!#????????????????????? | | ?????# =[[#??????#!! !#????????????????????? | | ?????## ###??????### ###????????????????????? | | ?????#!= ]]#??????#!! !!#????????????????????? | | ?????# =!]]#??????#!! !!#????????????????????? | | ?????#! !]]#??????#!! !!#????????????????????? | | ????### [############ #######?###????????????? | | ???##==[[##///#!!!### ###===# #???? #??????? | | ???#"==%%!#///#!!!## ##===# ## #??????? | | ???#%==*[* ] ^ [[#??????? | | ???#" !*=!=% ^ [[#??????? | | ???##==%!! ^^ [[#??????? | | ????#!! ## #***## ##!!!# ## #??????? | | ????#!! ## #***### ###!!!# #?????#??????? | | ????### ############ #######?###????????????? | | ?????? &????????#!! [@#????????????????????? | | ?????# &&???????#!! [[#????????????????????? | | ?????# ^^&&#??????#!! *s[[#????????????????????? | | ?????## ^###??????### *%###????????????????????? | | ??????& ????????# s[ ??????????????????????? | | ??????& ????????# ??????????????????????? | | ??????# ##???????# ?????????????????????? | | ??????# #????????### ##?????????????????????? | | ??????" ??????????# #??????????????????????? | | ??????" ?????????? "% ??????????????????????? | | ???????< ?????????? ??????????????????????? | | ???????""?????????? ]]]!??????????????????????? | | ??????????????????# ]]]!??????????????????????? | | ??????????????????#######??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Overwhelming Spot Them First Challenges ------------ None Game ------ Seed RestorationLaunchSpear Manual? 0 Play Time 01:08:18 Cumulative 28.2 hours Start 2026.05.28 @ 20:39:33 End 2026.05.28 @ 21:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45dff5d6-e673-4486-9974-0bfd4f130c85