Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:45:33 Player: drater Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1486) 1486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4041 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 264/265 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Armored Wheel Armored Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Signal Interpreter ECM Suite Core Shielding Propulsion Shielding Utility Shielding Light Armor Plating > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Compact Wheel Sensor Array Great Axe [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 85 | 8 12 24 1 19 21 Power 8 | 1 1 1 . 3 2 Engine 6 | 1 1 . . 2 2 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 25 | 2 3 6 1 3 10 Treads . | . . . . . . Leg 17 | 2 3 4 . 2 6 Wheel 8 | . . 2 1 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 3 1 10 . 9 2 Device 7 | 1 . 2 . 3 1 Storage 6 | 2 1 2 . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 11 | . . 6 . 5 . Artifact . | . . . . . . Weapon 27 | 2 7 7 . 4 7 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 5 4 . 1 4 Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 3 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 1 1 8 18 Power 2 | . . . . 1 1 Propulsion 7 | . . . 1 1 5 Utility 10 | . . . . 4 6 Weapon 9 | . . 1 . 2 6 Highest Loss Streak 8 | . . 1 1 5 8 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 94 | . 98 98 100 96 80 Engine 6 | . 14 . . 6 8 Core 4 | . . 10 11 2 . Leg 15 | . 27 16 . 3 14 Wheel 5 | . . 5 22 14 2 Device 8 | . . 16 . 9 5 Storage 15 | . 28 20 11 4 5 Processor 3 | . . . . 9 9 Protection 13 | . . 6 33 30 19 Energy Gun 2 | . 4 4 . . . Ballistic Gun 14 | . 20 17 22 8 4 Slashing Weapon 3 | . . . . 8 10 Peak Build Rating 24 | 9 8 16 16 24 24 Average Rating 13 | 6 7 12 15 20 18 On Entrance 11 | . 7 8 16 16 24 Naked Turns . | . . . . . . Heaviest Build 57 | 16 32 42 42 49 57 Greatest Support 34 | 20 20 32 32 34 34 Greatest Overweight (x) 10 | . 3 10 1 2 2 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 12 | 7 12 15 15 9 13 Most Carried 15 | 8 15 15 15 15 15 Average Carried 11 | 6 11 14 14 9 8 Final Capacity 20 | 8 15 15 15 5 20 Final Carried 15 | 7 15 15 15 5 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1627 | 419 232 434 35 279 228 Remotely . | . . . . . . Salvage Created 2502 | 213 318 920 48 447 556 Parts 169 | 22 34 53 9 28 23 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 37 | . 6 13 3 7 8 Melee 10 | . . . . 4 6 Guns 24 | . 4 12 3 3 2 Cannons 3 | . 2 1 . . . Classes Destroyed 11 | 3 3 3 . 2 . Worker 6 | 2 2 1 . 1 . Builder 7 | . 5 2 . . . Tunneler 4 | 4 . . . . . Hauler 1 | . . . . 1 . Recycler 4 | 1 . 3 . . . Watcher 4 | . . 2 . 2 . Swarmer 7 | . 1 . 3 2 1 Grunt 20 | . 5 8 . 1 6 Brawler 2 | . . 2 . . . Sentry 7 | . . 3 . 3 1 Hunter 1 | . . . . 1 . Best Kill Streak 4 | 2 4 4 3 2 3 Combat Bots Only 3 | . 2 3 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 390 | . 44 52 16 80 198 Missed 91 | . 10 14 4 18 45 Damage Taken 3829 | . 353 454 100 891 2031 Core 720 | . 65 100 . 95 460 Absorbed by Shields . | . . . . . . Redirected to Shielding 155 | . . . . 31 124 Core Remaining (%) 83 | 100 74 . 75 . . Volleys Fired 169 | 16 39 46 5 27 36 Largest 2 | 2 2 2 2 2 2 Hottest 85 | 70 70 85 46 46 43 Shots Fired 287 | 23 78 91 10 43 42 Gun 270 | 23 67 87 10 43 40 Cannon 15 | . 11 4 . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 246 | 16 62 75 10 43 40 Thermal 37 | 7 16 14 . . . Explosive . | . . . . . . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 10 | 3 6 10 4 7 9 Robot Miss Streak 4 | 3 4 3 2 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 221 | 11 41 64 5 40 60 Core Hits 106 | 8 21 33 3 16 25 Critical Kills 2 | 1 . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 1 1 1 . 2 7 Burn 1 | . 1 . . . . Destroy 3 | 1 . 1 . . 1 Sever 8 | . . . . 2 6 Melee Attacks 51 | . . . . 19 32 Impact . | . . . . . . Slashing 51 | . . . . 19 32 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 3 1 Damage Inflicted 3908 | 131 523 776 76 967 1435 Guns 2072 | 131 419 707 76 388 351 Cannons 171 | . 102 69 . . . Explosions . | . . . . . . Melee 1663 | . . . . 579 1084 Ramming 2 | . 2 . . . . Kinetic 1973 | 107 444 607 76 388 351 Thermal 270 | 24 77 169 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1663 | . . . . 579 1084 Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . . Average Corruption 2 | . . 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 9 2 . . Message Errors 2 | . . 2 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 4 | . . 2 2 . . Overload Shots . | . . . . . . Overflow Damage 47 | . . . . 47 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 47 | . . . . 47 . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 192 | 18 63 192 60 12 28 Average Temperature 21 | 8 17 30 30 5 9 Received Heat Transfer 1296 | . 129 213 . 144 810 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 777 | 74 296 407 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 294 | 35 293 237 139 294 206 Initial 79 | . 22 42 79 53 61 Average 112 | 13 136 104 124 142 111 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 86 | 100 72 91 100 75 92 Level 1 13 | . 27 8 . 24 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . . 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 13 17 4 20 16 Peak Tracking Total 6 | . 5 5 4 5 6 Tactical Retreats 14 | . 2 3 . 2 7 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . 3 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 9 | . 3 5 . 1 . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 7 7 . 1 . Successful 8 | . 5 2 . 1 . Failed 7 | . 2 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 7 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 5 . . . . Record 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2911 | 237 635 902 145 468 524 Spaces Moved 1379 | 147 292 416 105 237 182 Core 10 | 8 . 2 . . . Treads . | . . . . . . Legs 956 | 139 292 289 . 65 171 Wheels 413 | . . 125 105 172 11 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 115 100 120 Average Speed 150 | 116 163 169 115 116 177 Slowest Speed 550 | 120 330 550 115 200 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 51 51 38 16 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1878 | 193 377 538 119 360 291 Wait 48 | . . 14 6 27 1 Move 1375 | 146 291 415 104 237 182 Hop . | . . . . . . Pick Up 95 | 18 23 14 2 20 18 Fast Attach 12 | . 2 7 . 1 2 Attach 41 | 8 5 5 1 11 11 Detach 3 | 1 . 2 . . . Swap 32 | . 5 12 . 7 8 Drop 55 | 4 11 23 1 14 2 Fire 169 | 16 39 46 5 27 36 Melee 47 | . . . . 16 31 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Entered another Materials area 873 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Build established: Scavenger-Mutant 1746 | -9/Materials | Discovered new exit (range 2) 1775 | -9/Materials | Entered Mines 1783 | -9/Mines | Learned location of Storage (-8) 1850 | -9/Mines | Build established: Mutant 1910 | -9/Mines | Discovered new exit (range 9) 1920 | -9/Mines | Entered Materials 1920 | -8/Materials | Evolved 2 slots: Utility x2 2260 | -8/Materials | Lost 5 parts (1p3u1w) 2268 | -8/Materials | Garrison activated, responded to threat 2388 | -8/Materials | Identified exit to Garrison 2388 | -8/Materials | Entered Garrison 2498 | -8/Garrison | Triggered checkpoint 2588 | -8/Garrison | Lost 8 parts (1p2n3u2w) 2810 | -8/Garrison | Core integrity fell below 50% 2857 | -8/Garrison | Lost 5 parts (1n3u1w) 2880 | -8/Garrison | Triggered checkpoint 2888 | -8/Garrison | Core integrity fell below 20% 2912 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02826_ Hvy. Assault Rifle destroyed. 02829_ G-47 Trooper destroyed. 02838_ Acquired 46 matter. 02840_ Acquired 8 matter. 02842_ Acquired Lgt. Nuclear Core. 02847_ Dropped Aluminum Leg. 02847_ Acquired Aluminum Leg. 02851_ Dropped Arm. Wheel. 02854_ Acquired 30 matter. 02877_ Critical hit (Burn: +37). 02880_ Beams of light sweep through the air. An alarm sounds. 02885_ Critical hit (Burn: +37). 02886_ Aluminum Leg destroyed. 02891_ Lgt. Assault Rifle destroyed. 02894_ Aluminum Leg destroyed. 02895_ L-31 Rogue destroyed. 02905_ Acquired 31 matter. 02907_ Acquired 1 matter. 02910_ Great Axe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ##???"## ????????????? | | ????????????????????????? ??? ????????????? | | ????????????????????????? ?? ????????????? | | ????????????????????????# ?? ?????????????? | | ????????????????????????# #? #??? ??????????? | | ??????????????????????### ## ## ???????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ???????????????? | | ???????????????????????? ?????????????????? | | ???????????????#???????? ???????????????????? | | ???????????????# ???????# g #????????????????????? | | ??????????????##+########@=g## #??????????????? | | ??????????????# !%! ????????? | | ??????????????#[ ????????? | | ??????????????#=%#####+## #?????????? | | ??????????????# =#??????## ##""""######?????????? | | ??????????????#==#???????# #????????????????????? | | ??????????????# %+=??????# #????????????????????? | | ??????????????# ###?????# #????????????????????? | | ????????#####?# #???????# #????????????????????? | | ????????+% #?# #???????# #????????????????????? | | ??#######[%%### #####+### #????????????????????? | | ??# ! =% ^ s????????????????????? | | ??# % * ^ #????????????????????? | | ??#######* =### ############????????????????????? | | ????????# #?# #???????????????????????????????? | | ???????#"""""## #???????????????????????????????? | | ???????######## #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????########## #???????????????????????????????? | | ?????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBraceMembrane Manual? 0 Play Time 01:14:17 Cumulative 25.2 hours Start 2024.08.06 @ 09:28:31 End 2024.08.06 @ 11:45:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7377a9c2-a9dd-491b-b6d1-a3bab26a318a