Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 23:39:48 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1900) 1900 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5240 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 389/700 Matter 120/300 Energy 265/265 System Corruption 0% Temperature Warm (189) Movement Walking (130) Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Titanium Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hacking Suite System Shield > --- WEAPON ----------- Field Laser Flak Gun Missile Launcher > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Pulse Rifle Plasma Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 79 | 6 15 18 . 25 6 9 Power 18 | 1 5 3 . 4 2 3 Engine 16 | 1 5 3 . 3 1 3 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 19 | 2 2 3 . 9 1 2 Treads . | . . . . . . . Leg 14 | . 2 1 . 8 1 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 3 | . . 2 . 1 . . Utility 20 | 1 5 5 . 7 1 1 Device 12 | . 4 3 . 3 1 1 Storage 3 | 1 . . . 2 . . Processor 3 | . 1 1 . 1 . . Hackware 2 | . . 1 . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 3 7 . 5 2 3 Energy Gun 11 | 1 1 4 . 2 1 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 1 . 2 . 2 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 19 | . 6 2 . 1 . 10 Power 2 | . 1 1 . . . . Propulsion 7 | . 2 1 . 1 . 3 Utility 4 | . 1 . . . . 3 Weapon 6 | . 2 . . . . 4 Highest Loss Streak 10 | . 5 1 . 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 92 95 100 94 97 92 Engine 8 | . 14 10 11 3 2 7 Core 1 | . . . . 5 4 . Leg 16 | . 10 13 . 17 30 28 Wheel 3 | . 17 . . . . . Flight 6 | . . 8 22 13 . . Device 10 | . 7 11 11 6 13 12 Storage 7 | . 14 6 . 2 7 7 Processor 6 | . . 11 22 9 . . Hackware 9 | . . 10 11 16 15 15 Energy Gun 13 | . 9 18 . 11 9 6 Ballistic Gun 5 | . 10 1 22 6 3 6 Ballistic Cannon 1 | . 4 1 . . . . Launcher 1 | . 2 . . . 7 3 Naked Turns . | . . . . . . . Heaviest Build 45 | 11 15 20 8 40 44 45 Greatest Support 71 | 32 32 20 8 68 68 71 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 15 Average Capacity 8 | 7 8 6 5 7 15 15 Most Carried 10 | 4 8 8 5 10 8 8 Average Carried 6 | 2 6 6 5 5 6 6 Final Capacity 15 | 8 8 5 5 15 15 15 Final Carried 8 | 4 8 5 5 7 8 4 Class Distribution -------------------- 46% | Scavenger-Mutant 23% | Mutant 13% | Hacker-Skirmisher 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1447 | 204 349 243 . 419 144 88 Remotely . | . . . . . . . Salvage Created 1509 | . 349 435 . 334 167 224 Parts 95 | . 33 22 . 10 19 11 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 39 | . 13 7 . 6 3 10 Guns 20 | . 2 6 . 6 3 3 Cannons 4 | . 3 . . . . 1 AOE 14 | . 8 . . . . 6 Classes Destroyed 11 | . 6 3 . 1 . 1 Worker 3 | . 3 . . . . . Builder 3 | . 1 . . . 2 . Hauler 2 | . . 1 . 1 . . Recycler 1 | . . 1 . . . . Operator 5 | . 2 2 . . 1 . Watcher 3 | . 2 1 . . . . Swarmer 7 | . 3 . . . . 4 Grunt 24 | . 10 3 . 5 2 4 Brawler 1 | . . . . 1 . . Sentry 5 | . . 4 . . 1 . Hunter 2 | . . . . . . 2 Best Kill Streak 13 | . 13 2 . 3 3 8 Combat Bots Only 9 | . 9 2 . 3 2 8 Max Kills in Single Turn 3 | . 3 1 . 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 369 | . 89 41 2 51 59 127 Missed 122 | . 34 12 2 16 30 28 Damage Taken 3465 | . 621 434 . 552 245 1613 Core 580 | . 104 116 . 49 33 278 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 58 . 71 91 . . Volleys Fired 174 | . 51 41 . 40 12 30 Largest 3 | . 2 2 . 2 3 3 Hottest 171 | . 85 126 . 126 127 171 Shots Fired 332 | . 99 80 . 70 27 56 Gun 281 | . 69 74 . 70 24 44 Cannon 33 | . 20 6 . . . 7 Launcher 18 | . 10 . . . 3 5 Special . | . . . . . . . Kinetic 151 | . 63 20 . 36 11 21 Thermal 163 | . 26 60 . 34 13 30 Explosive 18 | . 10 . . . 3 5 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 5 14 . 7 8 7 Robot Miss Streak 12 | . 5 3 . 4 3 12 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 202 | . 44 58 . 41 22 37 Core Hits 123 | . 37 17 . 13 21 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 3 . 1 1 2 Burn 7 | . . 3 . 1 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4829 | . 1461 957 . 645 455 1311 Guns 2691 | . 283 902 . 645 350 511 Cannons 400 | . 243 55 . . . 102 Explosions 1721 | . 919 . . . 104 698 Melee . | . . . . . . . Ramming 17 | . 16 . . . 1 . Kinetic 1252 | . 352 172 . 323 165 240 Thermal 1839 | . 174 785 . 322 185 373 Explosive 1721 | . 919 . . . 104 698 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 6 . . . . . Message Errors 2 | . 2 . . . . . Matter Fused 2 | . 2 . . . . . Data Loss (minor) 1 | . 1 . . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 55 | . 2 . . . . 53 Projectiles . | . . . . . . . Explosions 55 | . 2 . . . . 53 Melee . | . . . . . . . Knockbacks 7 | . 6 1 . . . . Impact . | . . . . . . . Kinetic 7 | . 6 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . 7 . . . 26 . Shots 1 | . . . . . 1 . Rammed 2 | . 2 . . . . . Targets Rammed 3 | . 2 . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 608 | . 120 171 . 378 24 608 Average Temperature 102 | . 29 65 . 149 6 248 Received Heat Transfer 1080 | . 264 123 . 351 63 279 Effects 16 | . . . . 2 . 14 Shutdowns 4 | . . . . 1 . 3 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . 1 . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | . . 7 . 1 . 1 Heat Transferred 4694 | . 518 1961 . 777 481 957 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 394 | . 331 199 47 76 185 394 Initial 129 | . . 91 47 18 34 129 Average 90 | . 106 77 47 46 85 254 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 90 | 100 77 100 100 100 100 49 Level 1 9 | . 22 . . . . 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 2 . 1 2 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 2 . 1 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 5 | . . 3 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 21 18 2 7 4 16 Peak Tracking Total 8 | . 8 7 2 3 1 8 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 5 | . 3 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 4 | . 2 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 12 | . 3 5 . 3 1 . Terminals 10 | . 2 5 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 4 21 . 9 1 . Successful 23 | . 3 15 . 4 1 . Failed 12 | . 1 6 . 5 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 3 21 . 9 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 21 | . 2 15 . 4 . . Prototype ID Bank 3 | . 1 1 . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Machine Index 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Repair Station Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 3 | . . 3 . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 126 | . . . . 126 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 2471 | 49 543 954 7 499 220 199 Spaces Moved 1795 | 36 321 709 18 531 98 82 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 790 | . 98 377 . 135 98 82 Wheels 258 | 35 223 . . . . . Hover . | . . . . . . . Flight 746 | . . 332 18 396 . . Fastest Speed 34 | 50 100 37 37 34 130 130 Average Speed 93 | 98 106 106 37 58 130 130 Slowest Speed 190 | 100 120 190 37 130 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 3 . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 59 54 14 21 3 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . 37 . . . 25 38 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 99 | . 37 . . . 25 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2255 | 46 430 826 17 649 163 124 Wait 125 | . 30 30 . 24 41 . Move 1777 | 35 320 702 17 523 98 82 Hop 6 | . . 3 . 3 . . Pick Up 42 | 5 8 14 . 13 2 . Fast Attach 30 | 5 4 3 . 14 2 2 Attach 17 | 1 4 4 . 3 1 4 Detach . | . . . . . . . Swap 32 | . 7 11 . 8 3 3 Drop 47 | . 4 18 . 21 3 1 Fire 174 | . 51 41 . 40 12 30 Melee . | . . . . . . . Ram 2 | . 2 . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 440 | -10/Materials | Lost 5 parts (1p2n1u1w) 443 | -10/Materials | Destroyed 9 combat bots 557 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 833 | -9/Materials | Identified exit to Mines 974 | -9/Materials | Build established: Scavenger-Mutant 1141 | -9/Materials | Discovered new exit (range 18) 1547 | -9/Materials | Entered Mines 1551 | -9/Mines | Discovered new exit (range 8) 1553 | -9/Mines | Identified exit to Materials 1554 | -9/Mines | Entered Materials 1554 | -8/Materials | Accompanied by 2 allies 1554 | -8/Materials | Evolved 2 slots: Propulsion x2 1565 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2049 | -8/Materials | Discovered new exit (range 3) 2053 | -8/Materials | Entered Factory 2053 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2189 | -7/Factory | Garrison activated, responded to threat 2273 | -7/Factory | Identified exit to Garrison 2273 | -7/Factory | Entered Garrison 2305 | -7/Garrison | Triggered checkpoint 2318 | -7/Garrison | Garrison Relay disabled 2372 | -7/Garrison | Triggered checkpoint 2381 | -7/Garrison | Triggered checkpoint 2381 | -7/Garrison | Build established: Hacker-Skirmisher 2434 | -7/Garrison | Destroyed 8 combat bots 2472 | -7/Garrison | Self-destructed Last Messages --------------- 02433_ Dropped Broken Plasma Cannon. 02439_ Pulse Rifle destroyed. 02441_ G-47 Trooper destroyed. 02443_ Acquired 40 matter. 02446_ Acquired Particle Gun. 02447_ S-27 Virus destroyed. 02447_ Switching to secondary target: G-47 Trooper. 02450_ Flak Gun destroyed. 02450_ Titanium Leg destroyed. 02452_ The unstable cave ceiling collapses. 02456_ S-27 Virus suffers critical hit (Burn). 02464_ Destroyed VTOL Module. 02467_ S-27 Virus heat damages Autogun, Lgt. Nuclear Core. 02468_ Destroyed Lgt. Nuclear Core. 02468_ Imp. Heat Sink destroyed. 02468_ Imp. Sensor Array destroyed. 02471_ S-27 Virus overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????# #"#???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????#####?????????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# ###########???# #?????????????????????? | | ?????# #???### #?????????????????????? | | ?????# #?????# #?????????????????????? | | ?????############ ####### #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #########?????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #????????##???????????????????? | | ????????????????# #???????? #???????????????????? | | ????????????????# #??#????? ###?????????????????? | | ????????????????# #??# ???? # #???##????????????? | | ??????????? ???# #??# ???? #? #????????????? | | ???????????## # #??# ??## # %[ # ##???????? | | ???????????# ###;### g% %= #???????? | | ???????????# # s[g[% = ??????? | | ??????????# = % @s* =% % ??????? | | ?????????????# % ########## s = ## #???????? | | ??????????????????????????# # #???????????? | | ?????????????????????????? ????????? | | ?????????????????????????? "???????? | | ?????????????????????????? ????????? | | ?????????????????????????? ????????? | | ?????????????????????????## ## ^ ##???????????? | | ??????????????????????????# #? #????????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????? ?? ??????????? | | ???????????????????????????# ##???"#????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionColdSpear Manual? 0 Play Time 00:34:58 Cumulative 45.8 hours Start 2024.04.25 @ 23:06:22 End 2024.04.25 @ 23:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 58 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42266a2c-d5df-49cf-b9a5-233aad728ec0